- 황혼의 투쟁 3.1 version 3.1.2
Welcome to the VASSAL server
For help, see the VASSAL Forum at http://www.vassalengine.org/forum
Sides were assigned randomly.
You are playing USSR.
Cards dealt.
- Player->Preferences->황혼의 투쟁 to turn off audio alerts.
USSR to place starting influence.
- Sending game info to Luis PIñol...
USSR Influence in Austria increased from 0 to 1.
USSR Influence in Poland increased from 0 to 4.
USSR Influence in E. Germany increased from 3 to 4.
Waiting for US to place starting influence.
Waiting for US to place starting influence.
US Influence in France increased from 0 to 2.
US Influence in Italy increased from 0 to 2.
US Influence in W. Germany increased from 0 to 3.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Marshall Plan* Event.
Waiting for US to finish event.
US Influence in France increased from 2 to 3.
US Influence in Canada increased from 2 to 3.
US Influence in Turkey increased from 0 to 1.
US Influence in Spain/Portugal increased from 0 to 1.
US Influence in Italy increased from 2 to 3.
US Influence in W. Germany increased from 3 to 4.
US Influence in Greece increased from 0 to 1.
USSR to play card for event (right-click on card).
*** USSR plays Decolonization Event.
USSR to finish event.
USSR Influence in Malaysia increased from 0 to 1.
USSR Influence in Tunisia increased from 0 to 1.
USSR Influence in Philippines increased from 0 to 1.
USSR Influence in Burma increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Independent Reds* Event.
USSR has no influence in any of Yugoslavia, Romania, Hungary, Czechoslovakia, or Bulgaria.
- Right-click card to undo.
USSR to play card for operations (right-click on card).
*** USSR plays Independent Reds* for 2 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Iran with 2 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
USSR rolls a 4.
4 + 2 Ops - 2*2 Stability = 2
Coup Attempt is successful.
All US Influence (1) removed from Iran.
USSR Influence in Iran increased to 1.
USSR Military Ops increased to 2.
*** USSR player updated turn to Turn 1 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays NORAD* for 3 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Iran with 3 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
US rolls a 4.
4 + 3 Ops - 2*2 Stability = 3
Coup Attempt is successful.
All USSR Influence (1) removed from Iran.
US Influence in Iran increased to 2.
US Military Ops increased to 3.
*** US player updated turn to Turn 1 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Warsaw Pact Formed* for 3 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Iran with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 4.
4 + 3 Ops - 2*2 Stability = 3
Coup Attempt is successful.
All US Influence (2) removed from Iran.
USSR Influence in Iran increased to 1.
USSR Military Ops increased to 5.
*** USSR player updated turn to Turn 1 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays US/Japan Mutual Defense Pact* for 4 Ops.
Waiting for US to conduct Operations.
* UNDO: *** US plays US/Japan Mutual Defense Pact* for 4 Ops.
Waiting for US to play a card (right-click on card).
*** US plays US/Japan Mutual Defense Pact* for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Jordan increased from 0 to 2.
US Influence in Egypt increased from 0 to 2.
*** US player updated turn to Turn 1 Round 3 (USSR)
USSR to play a card (right-click on card).
*** USSR plays East European Unrest for 3 Ops.
USSR to conduct Operations.
USSR Influence in Libya increased from 0 to 2.
USSR Influence in Indonesia increased from 0 to 1.
USSR to play card for event (right-click on card).
*** USSR plays East European Unrest Event.
Waiting for US to finish event.
USSR Influence in Poland decreased from 4 to 3.
USSR Influence in E. Germany decreased from 4 to 3.
USSR Influence in Finland decreased from 1 to 0.
*** USSR player updated turn to Turn 1 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Formosan Resolution* for 2 Ops.
Waiting for US to conduct Operations.
* UNDO: *** US plays Formosan Resolution* for 2 Ops.
Waiting for US to play a card (right-click on card).
*** US plays CIA Created* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Lebanon increased from 0 to 1.
*** US player updated turn to Turn 1 Round 4 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Indo-Pakistani War for 2 Ops.
USSR to conduct Operations.
USSR Influence in Malaysia increased from 1 to 2.
USSR Influence in S. Korea increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Iraq increased from 0 to 2.
Waiting for US to play card for event (right-click on card).
*** US plays Arab-Israeli War Event.
A Pan-Arab Coalition invades Israel.
No change in USSR Military Ops.
US controls Lebanon, Egypt, and Jordan. -3 die-roll modifier.
USSR rolls a 6.
Israel wins Arab-Israeli War.
*** US player updated turn to Turn 1 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Romanian Abdication* for 1 Op.
USSR to conduct Operations.
USSR Influence in Iran increased from 1 to 2.
*** USSR player updated turn to Turn 1 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Caputured Nazi Scientist* Event.
US Space Race advanced to Earth Satellite.
US VPs increased by 2.
*** US player updated turn to Turn 1 Round 6 (USSR)
USSR to play a card (right-click on card).
*** USSR plays De-Stalinization* for 3 Ops.
USSR to conduct Operations.
USSR Influence in S. Korea increased from 1 to 2.
USSR Influence in Thailand increased from 0 to 2.
*** USSR player updated turn to Turn 1 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Formosan Resolution* for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Iraq increased from 2 to 4.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 2 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Red Scare/Purge Event.
All cards played by USSR this turn are -1 Ops. (min 1 Op)
USSR to play card for event (right-click on card).
*** USSR plays The Cambridge Five Event.
US player has Middle East and Europe.
USSR to finish event.
USSR Influence in France increased from 0 to 1.
*** USSR player updated turn to Turn 2 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Nuclear Test Ban for 3 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Egypt with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 4.
4 + 3 Ops - 2*2 Stability = 3
Coup Attempt is successful.
All US Influence (2) removed from Egypt.
USSR Influence in Egypt increased to 1.
USSR Military Ops increased to 3.
*** USSR player updated turn to Turn 2 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays NATO* for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Saudi Arabia increased from 0 to 3.
US Influence in Egypt increased from 0 to 1.
*** US player updated turn to Turn 2 Round 2 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Defectors for 1 Op.
US VPs increased by 1.
USSR to conduct Operations.
USSR Influence in Spain/Portugal increased from 0 to 1.
*** USSR player updated turn to Turn 2 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Duck and Cover for 3 Ops.
Waiting for US to conduct Operations.
US Influence in S. Korea increased from 1 to 2.
US Influence in Egypt increased from 1 to 3.
*** US player updated turn to Turn 2 Round 3 (USSR)
USSR to play a card (right-click on card).
*** USSR scores Asia.
USSR has Domination in Asia for 7 VPs.
USSR controls 2 Battleground Countries in Asia for 2 VPs.
US has Presence in Asia for 3 VPs.
USSR VPs increased by 6.
*** USSR player updated turn to Turn 2 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Middle East.
USSR has Presence in Middle East for 3 VPs.
USSR controls 2 Battleground Countries in Middle East for 2 VPs.
US has Domination in Middle East for 5 VPs.
US controls 3 Battleground Countries in Middle East for 3 VPs.
US VPs increased by 3.
*** US player updated turn to Turn 2 Round 4 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Nasser* for 1 Op.
USSR to conduct Operations.
USSR Influence in France increased from 1 to 2.
*** USSR player updated turn to Turn 2 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Truman Doctrine* Event.
All USSR Influence (2) removed from France.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 2 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Korean War* Event.
N. Korea invades S. Korea.
USSR Military Ops increased to 5.
US does not control any of N. Korea, Japan, or Taiwan. 0 die-roll modifier.
USSR rolls a 5.
North wins Korean War.
USSR VPs increased by 2.
All US Influence (2) removed from S. Korea.
USSR Influence in S. Korea increased to 4.
*** USSR player updated turn to Turn 2 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 2 Battleground Countries in Europe for 2 VPs.
US has Domination in Europe for 7 VPs.
US controls 3 Battleground Countries in Europe for 3 VPs.
US VPs increased by 5.
*** US player updated turn to Turn 2 Round 6 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Five-Year Plan Event.
Waiting for US to finish event.
*** US plays Containment* Event.
US adds +1 to all card Operations Values to a maximum of 4.
USSR to play card for operations (right-click on card).
USSR to play card for operations (right-click on card).
*** USSR plays Five-Year Plan for 2 Ops.
USSR to conduct Operations.
USSR Influence in Spain/Portugal increased from 1 to 3.
*** USSR player updated turn to Turn 2 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Vietnam Revolts* for 3 Ops.
Waiting for US to conduct Operations.
* UNDO: *** US plays Vietnam Revolts* for 3 Ops.
Waiting for US to play a card (right-click on card).
*** US plays Vietnam Revolts* in the Space Race.
US rolls a 5.
Space Race attempt not successful.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
USSR VPs increased by 2.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 3 Headline Phase
* Discards shuffled back into Draw Pile.
Cards dealt.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Olympic Games Event Event.
USSR participates.
US receives +2 die-roll bonus.
US rolls a 3.
USSR rolls a 3.
US VPs increased by 2.
USSR to play card for event (right-click on card).
*** USSR plays Romanian Abdication* Event.
Already no US Influence in Romania.
USSR now controls Romania.
*** USSR player updated turn to Turn 3 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Defectors for 2 Ops.
US VPs increased by 1.
USSR to conduct Operations.
* USSR attempts Coup in Panama with 2 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 5.
5 + 2 Ops - 2*2 Stability = 3
Coup Attempt is successful.
All US Influence (1) removed from Panama.
USSR Influence in Panama increased to 2.
USSR Military Ops increased to 2.
*** USSR player updated turn to Turn 3 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays De Gaulle Leads France* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Algeria increased from 0 to 3.
Waiting for US to play card for event (right-click on card).
*** US plays De Gaulle Leads France* Event.
US Influence in France reduced to 1.
USSR Influence in France increased to 1.
Effect of NATO is canceled for France.
*** US player updated turn to Turn 3 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Comecon* for 3 Ops.
USSR to conduct Operations.
USSR Influence in France increased from 1 to 4.
*** USSR player updated turn to Turn 3 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Suez Crisis* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Japan increased from 1 to 2.
US Influence in Malaysia increased from 0 to 1.
Waiting for US to play card for event (right-click on card).
*** US plays Suez Crisis* Event.
US Influence in France reduced to 0.
US Influence in Israel reduced to 0.
US Influence in U.K. reduced to 3.
*** US player updated turn to Turn 3 Round 3 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Special Relationship for 2 Ops.
USSR to conduct Operations.
USSR Influence in Malaysia increased from 2 to 3.
USSR Influence in Tunisia increased from 1 to 2.
*** USSR player updated turn to Turn 3 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Socialist Governments for 3 Ops.
Waiting for US to conduct Operations.
* UNDO: *** US plays Socialist Governments for 3 Ops.
Waiting for US to play a card (right-click on card).
*** US plays Socialist Governments for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Japan increased from 2 to 4.
US Influence in Philippines increased from 1 to 2.
Waiting for US to play card for event (right-click on card).
*** US plays Socialist Governments Event.
USSR to finish event.
US Influence in W. Germany decreased from 4 to 3.
US Influence in Italy decreased from 3 to 1.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 3 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Fidel* for 2 Ops.
USSR to conduct Operations.
* UNDO: *** USSR plays Fidel* for 2 Ops.
USSR to play a card (right-click on card).
*** USSR plays Fidel* for 2 Ops.
USSR to conduct Operations.
USSR Influence in Italy increased from 0 to 2.
*** USSR player updated turn to Turn 3 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays De-Stalinization* for 3 Ops.
Waiting for US to conduct Operations.
* UNDO: *** US plays De-Stalinization* for 3 Ops.
Waiting for US to play a card (right-click on card).
*** US plays UN Intervention Event.
*** US plays De-Stalinization* for 3 Ops.
Waiting for US to finish event.
US Influence in Italy increased from 1 to 2.
US Influence in W. Germany increased from 3 to 4.
US Influence in South Africa increased from 1 to 2.
*** US player updated turn to Turn 3 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR plays The China Card for 4 Ops.
+1 if all Ops played in Asia.
USSR to finish event.
USSR Influence in W. Germany increased from 0 to 1.
USSR Influence in Italy increased from 2 to 4.
*** USSR player updated turn to Turn 3 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays NATO* for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Philippines increased from 2 to 3.
US Influence in Thailand increased from 0 to 2.
*** US player updated turn to Turn 3 Round 6 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Blockade Event* Event.
Waiting for US to finish event.
US does not discard a card.
All US Influence (4) removed from W. Germany.
*** USSR player updated turn to Turn 3 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Asia.
USSR has Domination in Asia for 7 VPs.
USSR controls 2 Battleground Countries in Asia for 2 VPs.
US has Presence in Asia for 3 VPs.
US controls 1 Battleground Country in Asia for 1 VP.
USSR VPs increased by 5.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
USSR VPs increased by 2.
* Mid-War Cards sent to Draw Deck.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 4 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays ABM Treaty Event.
DEFCON increased to 4.
Coup and Realignment attempts now permitted in Asia.
*** US plays card for 4 Ops.
Waiting for US to finish event.
* US attempts Coup in Panama with 4 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
US rolls a 6.
6 + 4 Ops - 2*2 Stability = 6
Coup Attempt is successful.
All USSR Influence (2) removed from Panama.
US Influence in Panama increased to 4.
US Military Ops increased to 4.
USSR to play card for event (right-click on card).
*** USSR plays The Cambridge Five Event.
US player has no Scoring Cards.
*** USSR player updated turn to Turn 4 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Duck and Cover Event.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US VPs increased by 3.
USSR to play card for operations (right-click on card).
*** USSR plays Duck and Cover for 3 Ops.
USSR to conduct Operations.
USSR Influence in Thailand increased from 2 to 4.
USSR Influence in Laos/Cambodia increased from 0 to 1.
*** USSR player updated turn to Turn 4 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays NORAD* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Italy increased from 2 to 4.
*** US player updated turn to Turn 4 Round 2 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays East European Unrest for 3 Ops.
USSR to conduct Operations.
USSR Influence in Italy increased from 4 to 7.
USSR to play card for event (right-click on card).
*** USSR plays East European Unrest Event.
Waiting for US to finish event.
USSR Influence in Poland decreased from 3 to 2.
USSR Influence in E. Germany decreased from 3 to 2.
USSR Influence in Romania decreased from 3 to 2.
*** USSR player updated turn to Turn 4 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Indo-Pakistani War Event.
India invades Pakistan.
US Military Ops increased to 5.
USSR controls Iran. -1 die-roll modifier.
US rolls a 6.
India wins Indo-Pakistani War
US VPs increased by 2.
Already no USSR Influence in Pakistan.
Waiting for US to advance Turn Tracker (in the toolbar).
<sk learns to struggle> - turn plz
*** US player updated turn to Turn 4 Round 3 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Portuguese Empire Crumbles* Event.
USSR Influence in SE African States increased to 2.
USSR Influence in Angola increased to 2.
*** USSR player updated turn to Turn 4 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays OAS Founded* Event.
Waiting for US to finish event.
US Influence in Argentina increased from 0 to 2.
*** US player updated turn to Turn 4 Round 4 (USSR)
USSR to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** USSR plays Grain Sales To Soviets in the Space Race.
USSR rolls a 3.
USSR Space Race advanced to Earth Satellite.
USSR VPs increased by 1.
*** USSR player updated turn to Turn 4 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Nuclear Subs* Event.
US Coup Attempts do not affect DEFCON this Turn.
*** US player updated turn to Turn 4 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Cultural Revolution* Event.
USSR claims The China Card available for play.
*** USSR player updated turn to Turn 4 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Alliance for Progress* for 3 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Angola with 3 Ops.
DEFCON unaffected by coups because of Nuclear Subs*
US rolls a 2.
2 + 3 Ops - 2*1 Stability = 3
Coup Attempt is successful.
All USSR Influence (2) removed from Angola.
US Influence in Angola increased to 1.
No change in US Military Ops.
*** US player updated turn to Turn 4 Round 6 (USSR)
USSR to play a card (right-click on card).
*** USSR plays "Ask Not What Your Country Can Do For You..."* Event.
Waiting for US to finish event.
US player discards "Lone Gunman"*.
USSR to play card for operations (right-click on card).
*** USSR plays "Ask Not What Your Country Can Do For You..."* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Poland increased from 2 to 3.
USSR Influence in W. Germany increased from 1 to 3.
*** USSR player updated turn to Turn 4 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Sadat Expels Soviets* for 1 Op.
Waiting for US to conduct Operations.
US Influence in South Africa increased from 2 to 3.
*** US player updated turn to Turn 4 Round 7 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Five-Year Plan Event.
Waiting for US to finish event.
Nasser* is discarded.
USSR to play card for operations (right-click on card).
*** USSR plays Five-Year Plan for 3 Ops.
USSR to conduct Operations.
USSR Influence in Poland increased from 3 to 4.
USSR Influence in E. Germany increased from 2 to 3.
USSR Influence in W. Germany increased from 3 to 4.
*** USSR player updated turn to Turn 4 Round 7 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Che for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Italy increased from 4 to 5.
US Influence in Austria increased from 0 to 1.
Waiting for US to play card for event (right-click on card).
*** US plays Che Event.
US has no Influence in non-Battleground countries in South America, Central America, or Africa.
USSR did not perform enough Military Operatins.
USSR penalized 2 VPs.
No change in USSR Military Ops.
US Military Ops decreased to 0.
US VPs increased by 2.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 5 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to choose headline card (right-click on card).
<sk learns to struggle> - gg
*** US plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Colonial Rear Guards Event.
Waiting for US to finish event.
US Influence in Zimbabwe increased from 0 to 1.
US Influence in Nigeria increased from 0 to 1.
US Influence in Zaire increased from 0 to 1.
US Influence in South Africa increased from 3 to 4.
USSR to play card for event (right-click on card).
<sk learns to struggle> - Can't you see my head line?
<sk learns to struggle> - I'll score Souetheast asia!
*** USSR scores null.
USSR controls Laos/Cambodia for 1 VPs.
USSR controls Malaysia for 1 VPs.
USSR controls Indonesia for 1 VPs.
US controls Philippines for 1 VPs.
USSR controls Thailand for 2 VPs.
USSR VPs increased by 4.
*** USSR player updated turn to Turn 5 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR scores Europe.
USSR has Control of Europe.
!!! Automatic Soviet Victory !!!
*** Game Over ***
<sk learns to struggle> - gg
<Luis PIñol> - goood play
<sk learns to struggle> - why did you open Italy and France?
<sk learns to struggle> - Philippiness and Japan is not more important thand Europe
<sk learns to struggle> - : )
요약
1) 5턴 1라운드 유럽 점수계산으로 소련 컨트롤 승리
당시 점수 : 소련 1점
2) 소련의 동남아 진출 : 1턴 헤드라인 탈식민지
3) 탈스탈린은 못 썼음
4) 미국이 드골/사회주의 정부를 쓰고 뻘짓(아시아, 아프리카에 올림)을 하고
베를린 봉쇄로 서독까지 날려버러셔 손 쉽게 승리
5) 전쟁 : 아랍-이스라엘(실패), 한국전쟁(성공), 인도-파키스탄 전쟁(미국승 - 그러나 영향력 변화 없음)
6) 매카시즘 : 2턴 미국이 헤드라인에 사용
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