- 황혼의 투쟁 3.1 version 3.1.2
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- Waiting for Game Info...
- Synchronization complete
Sides were assigned randomly.
You are playing US.
Waiting for USSR to place starting influence.
USSR Influence in Austria increased from 0 to 1.
USSR Influence in Poland increased from 0 to 4.
USSR Influence in E. Germany increased from 3 to 4.
- Player->Preferences->황혼의 투쟁 to turn off audio alerts.
US to place starting influence.
US Influence in W. Germany increased from 0 to 4.
US Influence in Italy increased from 0 to 3.
US to choose headline card (right-click on card).
*** USSR plays headline card.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Arab-Israeli War Event.
A Pan-Arab Coalition invades Israel.
USSR Military Ops increased to 2.
US does not control any of Lebanon, Egypt, Jordan, or Syria. 0 die-roll modifier.
USSR rolls a 2.
Israel wins Arab-Israeli War.
US to play card for event (right-click on card).
*** US plays Romanian Abdication* Event.
Already no US Influence in Romania.
USSR now controls Romania.
*** US player updated turn to Turn 1 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Comecon* for 3 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Iran with 3 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
USSR rolls a 3.
3 + 3 Ops - 2*2 Stability = 2
Coup Attempt is successful.
All US Influence (1) removed from Iran.
USSR Influence in Iran increased to 1.
USSR Military Ops increased to 5.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 1 (US)
US to play a card (right-click on card).
*** US plays Warsaw Pact Formed* for 3 Ops.
US to conduct Operations.
* US attempts Coup in Iran with 3 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
US rolls a 4.
4 + 3 Ops - 2*2 Stability = 3
Coup Attempt is successful.
All USSR Influence (1) removed from Iran.
US Influence in Iran increased to 2.
US Military Ops increased to 3.
US to play card for event (right-click on card).
*** US plays Warsaw Pact Formed* Event.
Waiting for USSR to finish event.
USSR Influence in Austria increased from 1 to 2.
USSR Influence in Poland increased from 4 to 6.
USSR Influence in E. Germany increased from 4 to 6.
*** US player updated turn to Turn 1 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Independent Reds* Event.
US Influence in Romania increased to 3.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Independent Reds* for 2 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Iran with 2 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 2.
2 + 2 Ops - 2*2 Stability = 0
Coup Attempt fails.
No change in USSR Military Ops.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 2 (US)
US to play a card (right-click on card).
*** US plays Nuclear Test Ban for 4 Ops.
US to conduct Operations.
US Influence in Malaysia increased from 0 to 1.
US Influence in Lebanon increased from 0 to 1.
US Influence in Afghanistan increased from 0 to 2.
*** US player updated turn to Turn 1 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays De-Stalinization* Event.
Waiting for USSR to finish event.
USSR Influence in Finland decreased from 1 to 0.
USSR Influence in Austria decreased from 2 to 1.
USSR Influence in Pakistan increased from 0 to 1.
USSR Influence in Venezuela increased from 0 to 1.
USSR Influence in Angola increased from 0 to 1.
USSR Influence in Poland decreased from 6 to 5.
USSR Influence in Argentina increased from 0 to 1.
USSR Influence in E. Germany decreased from 6 to 5.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 3 (US)
US to play a card (right-click on card).
*** US plays Formosan Resolution* for 2 Ops.
US to conduct Operations.
US Influence in Thailand increased from 0 to 1.
US Influence in Pakistan increased from 0 to 1.
*** US player updated turn to Turn 1 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays The China Card for 4 Ops.
+1 if all Ops played in Asia.
Waiting for USSR to finish event.
USSR Influence in Pakistan increased from 1 to 4.
USSR Influence in Syria increased from 1 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 4 (US)
US to play a card (right-click on card).
*** US plays Korean War* Event.
N. Korea invades S. Korea.
No change in USSR Military Ops.
US does not control any of Taiwan, N. Korea, or Japan. 0 die-roll modifier.
USSR rolls a 3.
South wins Korean War.
US to play card for operations (right-click on card).
*** US plays Korean War* for 2 Ops.
US to conduct Operations.
US Influence in S. Korea increased from 1 to 2.
US Influence in Laos/Cambodia increased from 0 to 1.
*** US player updated turn to Turn 1 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Asia.
USSR has Presence in Asia for 3 VPs.
USSR controls 2 Battleground Countries in Asia for 2 VPs.
US has Presence in Asia for 3 VPs.
US controls 1 country adjacent to U.S.S.R. for 1 VP.
USSR VPs increased by 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 5 (US)
US to play a card (right-click on card).
*** US plays The Cambridge Five Event.
US player has no Scoring Cards.
- Right-click card to undo.
US to play card for operations (right-click on card).
*** US plays The Cambridge Five for 2 Ops.
US to conduct Operations.
US Influence in Thailand increased from 1 to 3.
*** US player updated turn to Turn 1 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Middle East.
USSR has Presence in Middle East for 3 VPs.
US has Domination in Middle East for 5 VPs.
US controls 1 Battleground Country in Middle East for 1 VP.
US VPs increased by 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 6 (US)
US to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** US plays Socialist Governments in the Space Race.
US rolls a 1.
US Space Race advanced to Earth Satellite.
US VPs increased by 2.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 2 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** USSR plays headline card.
US to choose headline card (right-click on card).
*** US plays headline card.
US to play card for event (right-click on card).
*** US plays Marshall Plan* Event.
US to finish event.
US Influence in Turkey increased from 0 to 1.
US Influence in Austria increased from 0 to 1.
US Influence in Greece increased from 0 to 1.
US Influence in Canada increased from 2 to 3.
US Influence in Spain/Portugal increased from 0 to 1.
US Influence in W. Germany increased from 4 to 5.
US Influence in Italy increased from 3 to 4.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Vietnam Revolts* Event.
USSR Influence in Vietnam increased to 2.
USSR adds +1 Op when all points used in Southeast Asia this Turn.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays Duck and Cover Event.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US VPs increased by 3.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Duck and Cover for 3 Ops.
+1 Op in Southeast Asia (Vietnam Revolts).
Waiting for USSR to conduct Operations.
USSR Influence in India increased from 0 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 1 (US)
US to play a card (right-click on card).
*** US plays NATO* for 4 Ops.
US to conduct Operations.
US Influence in Burma increased from 0 to 2.
US Influence in Egypt increased from 0 to 1.
US Influence in Laos/Cambodia increased from 1 to 2.
*** US player updated turn to Turn 2 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 2 Battleground Countries in Europe for 2 VPs.
US has Presence in Europe for 3 VPs.
US controls 2 Battleground Countries in Europe for 2 VPs.
No change in VPs.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 2 (US)
US to play a card (right-click on card).
*** US plays Fidel* Event.
Already no US Influence in Cuba.
USSR now controls Cuba.
US to play card for operations (right-click on card).
*** US plays Fidel* for 2 Ops.
US to conduct Operations.
US Influence in Libya increased from 0 to 1.
US Influence in S. Korea increased from 2 to 3.
*** US player updated turn to Turn 2 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Olympic Games Event for 2 Ops.
+1 Op in Southeast Asia (Vietnam Revolts).
Waiting for USSR to conduct Operations.
USSR Influence in Brazil increased from 0 to 1.
USSR Influence in Chile increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 3 (US)
US to play a card (right-click on card).
*** US plays Special Relationship for 2 Ops.
US to conduct Operations.
US Influence in Libya increased from 1 to 2.
US Influence in Turkey increased from 1 to 2.
*** US player updated turn to Turn 2 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays De Gaulle Leads France* for 3 Ops.
+1 Op in Southeast Asia (Vietnam Revolts).
Waiting for USSR to conduct Operations.
USSR Influence in Zaire increased from 0 to 1.
USSR Influence in Iraq increased from 1 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 4 (US)
US to play a card (right-click on card).
*** US plays NORAD* for 3 Ops.
US to conduct Operations.
US Influence in France increased from 0 to 2.
US Influence in Egypt increased from 1 to 2.
*** US player updated turn to Turn 2 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Truman Doctrine* Event.
All USSR Influence (3) removed from Romania.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Truman Doctrine* for 1 Op.
+1 Op in Southeast Asia (Vietnam Revolts).
Waiting for USSR to conduct Operations.
USSR Influence in Venezuela increased from 1 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 5 (US)
US to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** US plays Decolonization in the Space Race.
US rolls a 6.
Space Race attempt not successful.
*** US player updated turn to Turn 2 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Containment* Event.
US adds +1 to all card Operations Values to a maximum of 4.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Containment* for 3 Ops.
+1 Op in Southeast Asia (Vietnam Revolts).
Waiting for USSR to conduct Operations.
USSR Influence in Saudi Arabia increased from 0 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 6 (US)
US to play a card (right-click on card).
*** US plays Nasser* for 2 Ops.
US to conduct Operations.
* UNDO: *** US plays Nasser* for 2 Ops.
US to play a card (right-click on card).
*** US plays Nasser* Event.
USSR Influence in Egypt increased to 2.
US Influence in Egypt reduced to 1.
US to play card for operations (right-click on card).
*** US plays Nasser* for 2 Ops.
US to conduct Operations.
US Influence in Costa Rica increased from 0 to 1.
US Influence in Egypt increased from 1 to 2.
USSR did not perform enough Military Operatins.
USSR penalized 2 VPs.
No change in USSR Military Ops.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 3 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
* Discards shuffled back into Draw Pile.
Cards dealt.
US to choose headline card (right-click on card).
*** USSR plays headline card.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Red Scare/Purge Event.
All cards played by US this turn are -1 Ops. (min 1 Op)
US to play card for event (right-click on card).
*** US plays CIA Created* Event.
USSR hand is revealed.
USSR has the following cards: Suez Crisis*, Comecon*, East European Unrest, UN Intervention, De Gaulle Leads France*, Defectors, and Caputured Nazi Scientist*.
*** US plays card for 1 Op.
US to finish event.
* US attempts Coup in Angola with 1 Op.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 4.
4 + 1 Op - 2*1 Stability = 3
Coup Attempt is successful.
All USSR Influence (1) removed from Angola.
US Influence in Angola increased to 2.
US Military Ops increased to 1.
*** US player updated turn to Turn 3 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays East European Unrest Event.
USSR Influence in Austria reduced to 0.
USSR Influence in Poland reduced to 4.
USSR Influence in E. Germany reduced to 4.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays East European Unrest for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Jordan increased from 0 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 1 (US)
US to play a card (right-click on card).
*** US plays Indo-Pakistani War Event.
India invades Pakistan.
US Military Ops increased to 3.
USSR controls India. -1 die-roll modifier.
US rolls a 5.
India wins Indo-Pakistani War
US VPs increased by 2.
All USSR Influence (4) removed from Pakistan.
US Influence in Pakistan increased to 5.
US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 3 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays Comecon* for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Brazil increased from 1 to 2.
USSR Influence in Chile increased from 1 to 2.
USSR Influence in Argentina increased from 1 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 2 (US)
US to play a card (right-click on card).
*** US plays Duck and Cover for 2 Ops.
US to conduct Operations.
US Influence in France increased from 2 to 4.
*** US player updated turn to Turn 3 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays De Gaulle Leads France* Event.
US Influence in France reduced to 2.
USSR Influence in France increased to 1.
Effect of NATO is canceled for France.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 3 (US)
US to play a card (right-click on card).
*** US plays Nuclear Test Ban for 3 Ops.
US to conduct Operations.
US Influence in France increased from 2 to 5.
*** US player updated turn to Turn 3 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Defectors for 2 Ops.
US VPs increased by 1.
Waiting for USSR to conduct Operations.
USSR Influence in Algeria increased from 0 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 4 (US)
US to play a card (right-click on card).
*** US scores Asia.
USSR has Presence in Asia for 3 VPs.
USSR controls 2 Battleground Countries in Asia for 2 VPs.
US has Domination in Asia for 7 VPs.
US controls 3 Battleground Countries in Asia for 3 VPs.
US controls 1 country adjacent to U.S.S.R. for 1 VP.
US VPs increased by 6.
*** US player updated turn to Turn 3 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Caputured Nazi Scientist* for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Chile increased from 2 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 5 (US)
US to play a card (right-click on card).
*** US plays Five-Year Plan for 2 Ops.
US to conduct Operations.
* US attempts Realignment Roll in Zaire.
US controls Angola.
Modifier to US roll: +1
USSR does not control any of Angola, Cameroon, or Zimbabwe.
USSR has more influence in Zaire.
Modifier to USSR roll: +1
US rolls a 1.
USSR rolls a 1.
Draw: No Influence is removed.
* US attempts Realignment Roll in Zaire.
US controls Angola.
Modifier to US roll: +1
USSR does not control any of Angola, Cameroon, or Zimbabwe.
USSR has more influence in Zaire.
Modifier to USSR roll: +1
US rolls a 5.
USSR rolls a 3.
USSR Influence in Zaire reduced to 0.
*** US player updated turn to Turn 3 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays UN Intervention for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Venezuela increased from 2 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 6 (US)
US to play a card (right-click on card).
*** US plays US/Japan Mutual Defense Pact* for 3 Ops.
US to conduct Operations.
US Influence in Panama increased from 1 to 2.
US Influence in Indonesia increased from 0 to 1.
US Influence in Zaire increased from 0 to 1.
USSR did not perform enough Military Operatins.
USSR penalized 2 VPs.
No change in USSR Military Ops.
US Military Ops decreased to 0.
US VPs increased by 2.
* Mid-War Cards sent to Draw Deck.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 4 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
US to play card for event (right-click on card).
*** US plays Colonial Rear Guards Event.
US to finish event.
US Influence in Algeria increased from 0 to 1.
US Influence in Nigeria increased from 0 to 1.
US Influence in Cameroon increased from 0 to 1.
US Influence in Zaire increased from 1 to 2.
Waiting for USSR to play card for event (right-click on card).
*** USSR scores Middle East.
USSR has Presence in Middle East for 3 VPs.
USSR controls 2 Battleground Countries in Middle East for 2 VPs.
US has Presence in Middle East for 3 VPs.
US controls 2 Battleground Countries in Middle East for 2 VPs.
No change in VPs.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays NORAD* for 3 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Nigeria with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 4.
4 + 3 Ops - 2*1 Stability = 5
Coup Attempt is successful.
All US Influence (1) removed from Nigeria.
USSR Influence in Nigeria increased to 4.
USSR Military Ops increased to 3.
Waiting for USSR to play card for event (right-click on card).
Waiting for USSR to play card for event (right-click on card).
Waiting for USSR to play card for event (right-click on card).
*** USSR plays NORAD* Event.
US player may add 1 Influence to any country already containing US Influence if DEFCON reduced to 2 and Canada is US controlled.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 1 (US)
US to play a card (right-click on card).
*** US plays U2 Incident* Event.
USSR VPs increased by 1.
USSR recieves additional VP If UN Intervention played later this turn.
US to play card for operations (right-click on card).
*** US plays U2 Incident* for 3 Ops.
US to conduct Operations.
US Influence in Algeria increased from 1 to 4.
*** US player updated turn to Turn 4 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores South America.
USSR has Control in South America for 6 VPs.
USSR controls 4 Battleground Countries in South America for 4 VPs.
US has no Presence in South America.
USSR VPs increased by 10.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 2 (US)
US to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** US plays Quagmire* in the Space Race.
US rolls a 2.
US Space Race advanced to Animal in Space.
US man now play 2 Space Race Cards per turn
*** US player updated turn to Turn 4 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Our Man in Tehran* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Tunisia increased from 0 to 2.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Our Man in Tehran* Event.
US player may discard any of the top 5 cards from the draw pile.
US player discards Latin American Death Squads, NATO*, Muslim Revolution, and The Cambridge Five.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 3 (US)
US to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** US plays South African Unrest in the Space Race.
US rolls a 4.
Space Race attempt not successful.
*** US player updated turn to Turn 4 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Nixon Plays the China Card* Event.
US VPs increased by 2.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Nixon Plays the China Card* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Sudan increased from 0 to 1.
USSR Influence in Saharan States increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 4 (US)
US to play a card (right-click on card).
*** US plays Allende* Event.
USSR Influence in Chile increased to 5.
US to play card for operations (right-click on card).
*** US plays Allende* for 1 Op.
US to conduct Operations.
* US attempts Coup in Saharan States with 1 Op.
US rolls a 3.
3 + 1 Op - 2*1 Stability = 2
Coup Attempt is successful.
All USSR Influence (1) removed from Saharan States.
US Influence in Saharan States increased to 1.
US Military Ops increased to 1.
*** US player updated turn to Turn 4 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Ussuri River Skirmish* in the Space Race.
USSR rolls a 6.
Space Race attempt not successful.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 5 (US)
US to play a card (right-click on card).
*** US plays Special Relationship for 2 Ops.
US to conduct Operations.
US Influence in Mexico increased from 0 to 2.
*** US player updated turn to Turn 4 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Suez Crisis* Event.
Waiting for USSR to finish event.
US Influence in U.K. decreased from 5 to 4.
US Influence in Israel decreased from 1 to 0.
US Influence in France decreased from 5 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 6 (US)
US to play a card (right-click on card).
*** US plays Blockade Event* Event.
US discards "We Will Bury You"*.
US to play card for operations (right-click on card).
*** US plays Blockade Event* for 1 Op.
US to conduct Operations.
US Influence in France increased from 3 to 4.
*** US player updated turn to Turn 4 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 2 Battleground Countries in Europe for 2 VPs.
US has Domination in Europe for 7 VPs.
US controls 3 Battleground Countries in Europe for 3 VPs.
US controls 1 country adjacent to U.S.S.R. for 1 VP.
US VPs increased by 6.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 7 (US)
US to play a card (right-click on card).
*** US plays Brezhnev Doctrine* Event.
USSR adds +1 to all card Operations Values to a maximum of 4.
US to play card for operations (right-click on card).
*** US plays Brezhnev Doctrine* for 3 Ops.
US to conduct Operations.
US Influence in Cuba increased from 0 to 1.
US Influence in Canada increased from 3 to 4.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 1 VP.
US Military Ops decreased to 0.
USSR VPs increased by 1.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 5 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
US to play card for event (right-click on card).
*** US plays Bear Trap* Event.
USSR must discard a 2+ Op card and roll 1-4 in the next Round to cancel.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Brush War Event.
Insurgent force invades Thailand.
USSR Military Ops increased to 3.
US controls Laos/Cambodia. -1 die-roll modifier.
USSR rolls a 3.
Insurgents defeated in Thailand.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 5 Round 1 (USSR)
USSR discards Puppet Governments*.
USSR rolls a 3.
Bear Trap* Event is cancelled.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 5 Round 1 (US)
US to play a card (right-click on card).
*** US plays Camp David Accords* for 2 Ops.
US to conduct Operations.
US Influence in Philippines increased from 1 to 2.
US Influence in Malaysia increased from 1 to 2.
*** US player updated turn to Turn 5 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores null.
US controls Burma for 1 VPs.
US controls Laos/Cambodia for 1 VPs.
USSR controls Vietnam for 1 VPs.
US controls Malaysia for 1 VPs.
US controls Indonesia for 1 VPs.
US controls Philippines for 1 VPs.
US controls Thailand for 2 VPs.
US VPs increased by 6.
!!! US wins !!!
*** Game Over ***
<Drew> - gg
<Ai Wo Zhonghua> - ㅎㅎ
<Ai Wo Zhonghua> - gg
요약
1) 6턴 2라운드 미국 20점 승리
미국
유럽 6점),
중동(3점)
아시아 1번(6점),
파키스탄-인도전쟁(2점),
우주개발 2점,
망명자1점,
3턴 소련 MOP2점,
닉슨2점,
동남아 6점
소련 : 남미 점수 10점
U2 1점
2) 소련의 동남아 진출
2턴 헤드라인 베트남 전쟁
3) 매카시즘
3턴 헤드라인에 소련이 사용
4) 전쟁
아랍-이스라엘 - 실패
한국전쟁 - 실패
인도-파키스탄 전쟁 - 미국 성공
소규모 전쟁 - 소련 실패
기타
소련의 주사위/카드빨도 나빴고 얼리워때 남미에 집중한게 소련 패배의 원인
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