황혼의 투쟁 바살_윤드레이크님과 함께
- 황혼의 투쟁 3.1 version 3.1.2
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You are playing US.
Waiting for USSR to deal cards.
- Sending game info to yundrake...
Cards dealt.
Waiting for USSR to place starting influence.
USSR Influence in Poland increased from 0 to 4.
USSR Influence in E. Germany increased from 3 to 4.
USSR Influence in Yugoslavia increased from 0 to 1.
- Player->Preferences->황혼의 투쟁 to turn off audio alerts.
US to place starting influence.
US Influence in Italy increased from 0 to 3.
US Influence in W. Germany increased from 0 to 4.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
US to play card for event (right-click on card).
<yundrake- 소련플레이어> - 앗 미국이 나세르를 헤드라인으로 사용하나요?;
*** US plays Nasser* Event.
USSR Influence in Egypt increased to 2.
Waiting for USSR to play card for event (right-click on card).
<Michael learns TS> - 예 그렇지요
<Michael learns TS> - 손이 정말 안 좋으면 ㅠㅠ
<yundrake> - 몰랐어요
*** USSR plays Romanian Abdication* Event.
Already no US Influence in Romania.
USSR now controls Romania.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays Warsaw Pact Formed* for 3 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Iran with 3 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
USSR rolls a 5.
5 + 3 Ops - 2*2 Stability = 4
Coup Attempt is successful.
All US Influence (1) removed from Iran.
USSR Influence in Iran increased to 3.
USSR Military Ops increased to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 1 (US)
US to play a card (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
US to conduct Operations.
US Influence in Lebanon increased from 0 to 1.
US Influence in Jordan increased from 0 to 1.
US to play card for event (right-click on card).
*** US plays Arab-Israeli War Event.
A Pan-Arab Coalition invades Israel.
USSR Military Ops increased to 5.
US controls Lebanon. -1 die-roll modifier.
USSR rolls a 2.
Israel wins Arab-Israeli War.
*** US player updated turn to Turn 1 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Nuclear Test Ban for 4 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Turkey increased from 0 to 2.
USSR Influence in Greece increased from 0 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 2 (US)
US to play a card (right-click on card).
*** US plays NATO* for 4 Ops.
US to conduct Operations.
* US attempts Coup in Iran with 4 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
US rolls a 1.
1 + 4 Ops - 2*2 Stability = 1
Coup Attempt is successful.
USSR Influence in Iran reduced to 2.
US Military Ops increased to 4.
*** US player updated turn to Turn 1 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays East European Unrest Event.
US to finish event.
USSR Influence in Poland decreased from 4 to 3.
USSR Influence in Yugoslavia decreased from 1 to 0.
USSR Influence in E. Germany decreased from 4 to 3.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays East European Unrest for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Poland increased from 3 to 4.
USSR Influence in Pakistan increased from 0 to 1.
USSR Influence in E. Germany increased from 3 to 4.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 3 (US)
US to play a card (right-click on card).
- Sending game info to Ertai...
*** US plays UN Intervention for 1 Op.
US to conduct Operations.
US Influence in Malaysia increased from 0 to 1.
*** US player updated turn to Turn 1 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays The Cambridge Five for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Iraq increased from 1 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 4 (US)
US to play a card (right-click on card).
*** US plays Special Relationship for 2 Ops.
US to conduct Operations.
US Influence in Thailand increased from 0 to 2.
*** US player updated turn to Turn 1 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Marshall Plan* for 4 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Pakistan increased from 1 to 2.
USSR Influence in Lebanon increased from 0 to 2.
3OP를 무려 레바논에 쓰신 소련.. 이 3점으로 차라리 사우디 아라비아나 남한에 올렸으면 더 좋았을듯
이렇게 하면 미국이 중동에서 Presence 조차 잃기 때문인데 과한것 같다.
이미 Jordan에 1이 올려져 있어서 미국은 1만 더 올리면 Presence 점수 3점은 획득 가능하다.
Waiting for USSR to play card for event (right-click on card).
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Marshall Plan* Event.
US to finish event.
US Influence in Canada increased from 2 to 3.
US Influence in Italy increased from 3 to 4.
US Influence in Spain/Portugal increased from 0 to 1.
US Influence in U.K. increased from 5 to 6.
US Influence in Austria increased from 0 to 1.
US Influence in W. Germany increased from 4 to 5.
US Influence in Benelux increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 5 (US)
US to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** US plays Decolonization in the Space Race.
US rolls a 4.
Space Race attempt not successful.
*** US player updated turn to Turn 1 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 2 Battleground Countries in Europe for 2 VPs.
US has Presence in Europe for 3 VPs.
US controls 2 Battleground Countries in Europe for 2 VPs.
No change in VPs.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 6 (US)
US to play a card (right-click on card).
*** US plays Duck and Cover for 3 Ops.
US to conduct Operations.
* US attempts Coup in Iran with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 3.
3 + 3 Ops - 2*2 Stability = 2
Coup Attempt is successful.
USSR Influence in Iran reduced to 0.
US Military Ops increased to 5.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 2 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
US to play card for event (right-click on card).
*** US plays Red Scare/Purge Event.
All cards played by USSR this turn are -1 Ops. (min 1 Op)
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Korean War* Event.
N. Korea invades S. Korea.
USSR Military Ops increased to 2.
US does not control any of Taiwan, N. Korea, or Japan. 0 die-roll modifier.
USSR rolls a 5.
North wins Korean War.
USSR VPs increased by 2.
All US Influence (1) removed from S. Korea.
USSR Influence in S. Korea increased to 1.
소련으로 1~3턴에 헤드라인으로 한국전쟁을 내는건 그리 좋은 선택이 아닌 듯하다.
손에 낼 카드가 마땅히 없다면 이해가 가지만
남한에 슬금슬금 올려도 미국은 한국전쟁이 두려워서 보통 못 올리기 때문이다.
만약 한국 전쟁이 실패해버리면 그냥 MOP 2점만 먹고 끝인데 어차피
소련이 첫 액션라운드에 Duck and cover나 CIA 등을 쓸게 아니라면
쿠데타는 소련의 것이므로 저 MOP도 큰 의미가 없다.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays Comecon* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in S. Korea increased from 1 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 1 (US)
US to play a card (right-click on card).
*** US plays Formosan Resolution* for 2 Ops.
US to conduct Operations.
US Influence in Iraq increased from 0 to 1.
*** US player updated turn to Turn 2 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Socialist Governments for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Iran increased from 0 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 2 (US)
US to play a card (right-click on card).
*** US plays NORAD* for 3 Ops.
US to conduct Operations.
* US attempts Coup in Iran with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 5.
5 + 3 Ops - 2*2 Stability = 4
Coup Attempt is successful.
All USSR Influence (2) removed from Iran.
US Influence in Iran increased to 2.
US Military Ops increased to 3.
미국이 안정도 2짜리 국가에 2가 올려진 상태에서 3OP카드로 쿠데타를 시도한다.
1 - 실패
2 - 1개만 깎임(사실상 실패)
3 - 2개 모두 깎임(그러나 상대가 다음턴에 2를 올리면 됨
4 - 2개 모두 깎이고 미국이 1 올라감(소련은 3OP를 써서 수복해야함)
5 - 완전 성공(미국 영향력 2개 올라감)
6 - 완전 성공(미국 영향력 2개 올라감)
보면 알겠지만 사실상 성공률은 3분의 1이다.
물론 이 경우는 상대가 매카시를 맞았기 때문에 주사위가 4만 나와줘도 굉장히 승산이 있다.
*** US player updated turn to Turn 2 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Asia.
USSR has Presence in Asia for 3 VPs.
USSR controls 3 Battleground Countries in Asia for 3 VPs.
US has Presence in Asia for 3 VPs.
US controls 1 Battleground Country in Asia for 1 VP.
USSR VPs increased by 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 3 (US)
US to play a card (right-click on card).
*** US plays Independent Reds* for 2 Ops.
US to conduct Operations.
US Influence in Laos/Cambodia increased from 0 to 1.
US Influence in Afghanistan increased from 0 to 1.
*** US player updated turn to Turn 2 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays De-Stalinization* Event.
Waiting for USSR to finish event.
USSR Influence in Poland decreased from 4 to 3.
USSR Influence in Iraq increased from 3 to 4.
USSR Influence in Romania decreased from 3 to 2.
USSR Influence in Angola increased from 0 to 1.
USSR Influence in Venezuela increased from 0 to 1.
USSR Influence in E. Germany decreased from 4 to 3.
USSR Influence in Finland decreased from 1 to 0.
USSR Influence in Afghanistan increased from 0 to 1.
이라크, , 베네주엘라, 앙골라, 아프가니스탄에 올렸는데 조금 아쉽다.
이라크, 아프가니스탄은 탈스탈린으로 올리기엔 너무 아깝다.
물론 지금 매카시를 맞은 상태이니 이해는 간다. 하지만
손에 미일 방위조약(4op)도 있는데 아시아 점수도 계산했으니 그걸 먼저 썼으면 더 좋았을 것 같다.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 4 (US)
US to play a card (right-click on card).
*** US plays Suez Crisis* for 3 Ops.
US to conduct Operations.
US Influence in Burma increased from 0 to 1.
US Influence in Egypt increased from 0 to 1.
US to play card for event (right-click on card).
*** US plays Suez Crisis* Event.
US Influence in Israel reduced to 0.
US Influence in U.K. reduced to 4.
*** US player updated turn to Turn 2 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays US/Japan Mutual Defense Pact* for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Libya increased from 0 to 2.
USSR Influence in Egypt increased from 2 to 3.
미드워에선 이집트가 미국손으로 넘어간다.
그러므로 이집트에 굳이 1 안올려도 된다. 이 1을 다른 곳에 썼으면 더 좋았을 것 같다.
Waiting for USSR to play card for event (right-click on card).
Waiting for USSR to play card for event (right-click on card).
*** USSR plays US/Japan Mutual Defense Pact* Event.
US now controls Japan.
USSR may not longer attempt Coups or Realignments in Japan.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 5 (US)
US to play a card (right-click on card).
*** US plays CIA Created* for 1 Op.
US to conduct Operations.
US Influence in India increased from 0 to 1.
*** US player updated turn to Turn 2 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Middle East.
USSR has Domination in Middle East for 5 VPs.
USSR controls 3 Battleground Countries in Middle East for 3 VPs.
US has Presence in Middle East for 3 VPs.
US controls 1 Battleground Country in Middle East for 1 VP.
USSR VPs increased by 4.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 6 (US)
US to play a card (right-click on card).
*** US plays Vietnam Revolts* for 2 Ops.
US to conduct Operations.
US Influence in Thailand increased from 2 to 3.
US Influence in Indonesia increased from 0 to 1.
US to play card for event (right-click on card).
*** US plays Vietnam Revolts* Event.
USSR Influence in Vietnam increased to 2.
USSR adds +1 Op when all points used in Southeast Asia this Turn.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 3 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
* Discards shuffled back into Draw Pile.
Cards dealt.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
US to play card for event (right-click on card).
*** US plays Containment* Event.
US adds +1 to all card Operations Values to a maximum of 4.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Caputured Nazi Scientist* Event.
USSR Space Race advanced to Earth Satellite.
USSR VPs increased by 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays Nuclear Test Ban for 4 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Iran with 4 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 2.
2 + 4 Ops - 2*2 Stability = 2
Coup Attempt is successful.
US Influence in Iran reduced to 0.
USSR Military Ops increased to 4.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 1 (US)
US to play a card (right-click on card).
*** US plays NATO* for 4 Ops.
US to conduct Operations.
US Influence in India increased from 1 to 3.
US Influence in Iran increased from 0 to 2.
*** US player updated turn to Turn 3 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Indo-Pakistani War Event.
Pakistan invades India.
USSR Military Ops increased to 5.
US does not control any of Burma or Pakistan. 0 die-roll modifier.
USSR rolls a 2.
India wins Indo-Pakistani War
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 2 (US)
US to play a card (right-click on card).
*** US plays Formosan Resolution* for 3 Ops.
US to conduct Operations.
US Influence in Afghanistan increased from 1 to 3.
US Influence in U.K. increased from 4 to 5.
*** US player updated turn to Turn 3 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays The Cambridge Five for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Afghanistan increased from 1 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 3 (US)
US to play a card (right-click on card).
*** US plays Defectors for 3 Ops.
US to conduct Operations.
US Influence in Afghanistan increased from 3 to 4.
US Influence in Spain/Portugal increased from 1 to 2.
US Influence in Burma increased from 1 to 2.
*** US player updated turn to Turn 3 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 2 Battleground Countries in Europe for 2 VPs.
US has Presence in Europe for 3 VPs.
US controls 2 Battleground Countries in Europe for 2 VPs.
No change in VPs.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 4 (US)
US to play a card (right-click on card).
*** US plays De Gaulle Leads France* Event.
US already has 0 influence in France.
USSR Influence in France increased to 1.
Effect of NATO is canceled for France.
- Right-click card to undo.
US to play card for operations (right-click on card).
*** US plays De Gaulle Leads France* for 4 Ops.
US to conduct Operations.
US Influence in France increased from 0 to 3.
US Influence in Botswana increased from 0 to 1.
*** US player updated turn to Turn 3 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Olympic Games Event for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Angola increased from 1 to 2.
USSR Influence in Zaire increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 5 (US)
US to play a card (right-click on card).
*** US plays UN Intervention for 2 Ops.
US to conduct Operations.
US Influence in Algeria increased from 0 to 2.
*** US player updated turn to Turn 3 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Five-Year Plan for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Romania increased from 2 to 3.
USSR Influence in Algeria increased from 0 to 1.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Five-Year Plan Event.
*** US plays Truman Doctrine* Event.
All USSR Influence (1) removed from France.
Waiting for USSR to advance Turn Tracker (in the toolbar).
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 6 (US)
US to play a card (right-click on card).
*** US plays Blockade Event* Event.
US discards Fidel*.
US to play card for operations (right-click on card).
*** US plays Blockade Event* for 2 Ops.
US to conduct Operations.
US Influence in Panama increased from 1 to 2.
US Influence in Algeria increased from 2 to 3.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
USSR VPs increased by 2.
* Mid-War Cards sent to Draw Deck.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 4 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Quagmire* Event.
US must discard a 2+ Op card and roll 1-4 in the next Round to cancel.
US to play card for event (right-click on card).
*** US plays Missile Envy Event.
Waiting for USSR to finish event.
*** US plays Red Scare/Purge Event.
All cards played by USSR this turn are -1 Ops. (min 1 Op)
US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Missile Envy for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Venezuela increased from 1 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 1 (US)
US discards Decolonization.
US rolls a 3.
Quagmire* Event is cancelled.
US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays Willy Brandt* for 1 Op.
Waiting for USSR to conduct Operations.
* UNDO: *** USSR plays Willy Brandt* for 1 Op.
Waiting for USSR to play a card (right-click on card).
*** USSR plays ABM Treaty for 3 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Iran with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 1.
1 + 3 Ops - 2*2 Stability = 0
Coup Attempt fails.
USSR Military Ops increased to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 2 (US)
US to play a card (right-click on card).
*** US plays Cultural Revolution* Event.
USSR VPs increased by 1.
US to play card for operations (right-click on card).
*** US plays Cultural Revolution* for 3 Ops.
US to conduct Operations.
US Influence in Mexico increased from 0 to 2.
US Influence in Botswana increased from 1 to 2.
*** US player updated turn to Turn 4 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Middle East.
USSR has Domination in Middle East for 5 VPs.
USSR controls 3 Battleground Countries in Middle East for 3 VPs.
US has Presence in Middle East for 3 VPs.
US controls 1 Battleground Country in Middle East for 1 VP.
USSR VPs increased by 4.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 3 (US)
US to play a card (right-click on card).
*** US plays Puppet Governments* Event.
US to finish event.
US Influence in Nigeria increased from 0 to 1.
US Influence in Brazil increased from 0 to 1.
US Influence in Chile increased from 0 to 1.
*** US player updated turn to Turn 4 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores South America.
USSR has Presence in South America for 2 VPs.
USSR controls 1 Battleground Country in South America for 1 VP.
US has no Presence in South America.
USSR VPs increased by 3.
!!! USSR wins !!!
*** Game Over ***
<yundrake> - 으아;;
<Michael learns TS> - ㅋㅋㅋㅋㅋ
<yundrake> - 완전 꼬였는데 운좋게 스코어 카드가 두장이라..
<yundrake> - 이번 헤드라인 완전 이상했죠..
<Michael learns TS> - 네 ㅠㅠ
<yundrake> - 미사일 경쟁 카드 무섭네요
<yundrake> - 오늘 많이 가르쳐 주셔서 감사합니다
<Michael learns TS> - ㅠㅠ
<Michael learns TS> - 네네
<Michael learns TS> - 서울이세요?
<yundrake> - 네
<Michael learns TS> - 모임에서도 가끔 하시던데
<Michael learns TS> - 저는 못나가서 온라인으로만 합니다.
<yundrake> - 모임은 안가봤어요 ^^;
<yundrake> - 저 어제 처음 시작했어요 사실;;
<yundrake> - 온라인에서 종종 뵜음 좋겠습니다
<yundrake> - 많은 가르침 바랍니다 ㅠㅠ
<Michael learns TS> - ^^
<Michael learns TS> - 엄청나네요
<Michael learns TS> - 너무 잘하십니다.
<yundrake> - 아뇨 카드운이 좋았어요 ㅠㅠ
<Michael learns TS> - ㅠㅠ
<yundrake> - 저 중기, 후기 가면 완전 모름
<yundrake> - 카드이해도가 없어요 ㅠㅠ
<yundrake> - 계속 지니까 초기만 빠삭하게 알게 되더군요
<Michael learns TS> - twilightstrategy.com 에 카드 설명이 되어 있지요
<Michael learns TS> - 아님 초기워만 한번 더할까요?
<Michael learns TS> - 이번엔 제가 소련으로
<yundrake> - 앗 네
<yundrake> - 나갔다 올게요
교훈 : 황투에서 3~4점 점수는 언제든지 날 수 있다. 상대가 17점이라면 우선 점수부터 먹자
당시 내 손(미국)에는 2장의 미국이 점수 먹는 카드가 있었다. 동남아 그리고 중남미
점수 더 먹으려고 시간 끈게 안타깝다.
2턴에 소련에 매카시 먹이고 3턴에는 봉쇄정책까지 완벽했는데 점수를 너무 빨리 빼앗겼다.