황혼의 투쟁_소련으로_중미/아시아 콘트롤로 20점 7턴 승리
- 황혼의 투쟁 3.1 version 3.1.2
Welcome to the VASSAL server
For help, see the VASSAL Forum at http://www.vassalengine.org/forum
matticus : 오늘의 상대
내아이디 : Ai Wo Zhonghua
- Sending game info to matticus...
Sides were assigned randomly.
You are playing USSR.
Cards dealt.
- Player->Preferences->황혼의 투쟁 to turn off audio alerts.
USSR to place starting influence.
- Sending game info to matticus...
USSR to place starting influence.
USSR Influence in Poland increased from 0 to 4.
USSR Influence in E. Germany increased from 3 to 4.
USSR Influence in Yugoslavia increased from 0 to 1.
Waiting for US to place starting influence.
US Influence in Italy increased from 0 to 3.
US Influence in W. Germany increased from 0 to 4.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Containment* Event.
US adds +1 to all card Operations Values to a maximum of 4.
USSR to play card for event (right-click on card).
*** USSR plays The Cambridge Five Event.
US player has no Scoring Cards.
*** USSR player updated turn to Turn 1 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Comecon* for 3 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Iran with 3 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
USSR rolls a 6.
6 + 3 Ops - 2*2 Stability = 5
Coup Attempt is successful.
All US Influence (1) removed from Iran.
USSR Influence in Iran increased to 4.
USSR Military Ops increased to 3.
*** USSR player updated turn to Turn 1 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays NATO* for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Lebanon increased from 0 to 1.
US Influence in Egypt increased from 0 to 1.
US Influence in Jordan increased from 0 to 2.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 1 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Fidel* for 2 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Lebanon with 2 Ops.
USSR rolls a 2.
2 + 2 Ops - 2*1 Stability = 2
Coup Attempt is successful.
All US Influence (1) removed from Lebanon.
USSR Influence in Lebanon increased to 1.
USSR Military Ops increased to 5.
*** USSR player updated turn to Turn 1 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Socialist Governments Event.
USSR to finish event.
US Influence in Italy decreased from 3 to 1.
US Influence in W. Germany decreased from 4 to 3.
Waiting for US to play card for operations (right-click on card).
*** US plays Socialist Governments for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Italy increased from 1 to 3.
US Influence in Syria increased from 0 to 1.
US Influence in W. Germany increased from 3 to 4.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 1 Round 3 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Indo-Pakistani War for 2 Ops.
USSR to conduct Operations.
USSR Influence in Syria increased from 1 to 3.
*** USSR player updated turn to Turn 1 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Suez Crisis* Event.
US Influence in U.K. reduced to 3.
US Influence in Israel reduced to 0.
Waiting for US to play card for operations (right-click on card).
*** US plays Suez Crisis* for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Turkey increased from 0 to 1.
US Influence in Greece increased from 0 to 2.
US Influence in Libya increased from 0 to 1.
Waiting for US to advance Turn Tracker (in the toolbar).
* UNDO: *** US plays Suez Crisis* for 4 Ops.
Waiting for US to play card for operations (right-click on card).
*** US plays Suez Crisis* for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Turkey increased from 0 to 2.
US Influence in Greece increased from 0 to 1.
US Influence in Libya increased from 0 to 1.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 1 Round 4 (USSR)
USSR to play a card (right-click on card).
*** USSR plays De Gaulle Leads France* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Afghanistan increased from 0 to 3.
*** USSR player updated turn to Turn 1 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays US/Japan Mutual Defense Pact* for 4 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Afghanistan with 4 Ops.
US rolls a 1.
1 + 4 Ops - 2*2 Stability = 1
Coup Attempt is successful.
USSR Influence in Afghanistan reduced to 2.
US Military Ops increased to 4.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 1 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR scores Asia.
USSR has Domination in Asia for 7 VPs.
USSR controls 1 Battleground Country in Asia for 1 VP.
US has Presence in Asia for 3 VPs.
USSR VPs increased by 5.
*** USSR player updated turn to Turn 1 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Nuclear Test Ban for 4 Ops.
Waiting for US to conduct Operations.
US Influence in France increased from 0 to 3.
US Influence in Libya increased from 1 to 2.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 1 Round 6 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays UN Intervention for 1 Op.
USSR to conduct Operations.
USSR Influence in S. Korea increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Nasser* for 2 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Iran with 2 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
US rolls a 4.
4 + 2 Ops - 2*2 Stability = 2
Coup Attempt is successful.
USSR Influence in Iran reduced to 2.
US Military Ops increased to 5.
Waiting for US to play card for event (right-click on card).
Waiting for US to play card for event (right-click on card).
*** US plays Nasser* Event.
USSR Influence in Egypt increased to 2.
US Influence in Egypt reduced to 0.
Waiting for US to advance Turn Tracker (in the toolbar).
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 4.
Coup and Realignment attempts now permitted in Asia.
*** US player updated turn to Turn 2 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
USSR to play card for event (right-click on card).
*** USSR plays Decolonization Event.
USSR to finish event.
USSR Influence in Indonesia increased from 0 to 1.
USSR Influence in Thailand increased from 0 to 1.
USSR Influence in Burma increased from 0 to 1.
USSR Influence in Malaysia increased from 0 to 1.
Waiting for US to play card for event (right-click on card).
*** US scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 2 Battleground Countries in Europe for 2 VPs.
US has Domination in Europe for 7 VPs.
US controls 3 Battleground Countries in Europe for 3 VPs.
US VPs increased by 5.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 2 Round 1 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Warsaw Pact Formed* for 3 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Libya with 3 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
USSR rolls a 5.
5 + 3 Ops - 2*2 Stability = 4
Coup Attempt is successful.
All US Influence (2) removed from Libya.
USSR Influence in Libya increased to 2.
USSR Military Ops increased to 3.
*** USSR player updated turn to Turn 2 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays East European Unrest for 3 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Libya with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 4.
4 + 3 Ops - 2*2 Stability = 3
Coup Attempt is successful.
All USSR Influence (2) removed from Libya.
US Influence in Libya increased to 1.
US Military Ops increased to 3.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 2 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Korean War* for 2 Ops.
USSR to conduct Operations.
* UNDO: *** USSR plays Korean War* for 2 Ops.
USSR to play a card (right-click on card).
*** USSR plays NORAD* Event.
US player may add 1 Influence to any country already containing US Influence if DEFCON reduced to 2 and Canada is US controlled.
- Right-click card to undo.
USSR to play card for operations (right-click on card).
*** USSR plays NORAD* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Libya increased from 0 to 2.
USSR Influence in Malaysia increased from 1 to 2.
*** USSR player updated turn to Turn 2 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Olympic Games Event for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Libya increased from 1 to 3.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 2 Round 3 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Five-Year Plan Event.
Waiting for US to finish event.
*** US plays Truman Doctrine* Event.
All USSR Influence (1) removed from Yugoslavia.
USSR to play card for operations (right-click on card).
USSR to play card for operations (right-click on card).
*** USSR plays Five-Year Plan for 3 Ops.
USSR to conduct Operations.
USSR Influence in S. Korea increased from 1 to 4.
*** USSR player updated turn to Turn 2 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Special Relationship for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Algeria increased from 0 to 1.
US Influence in Libya increased from 3 to 4.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 2 Round 4 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Independent Reds* Event.
USSR has no influence in any of Czechoslovakia, Hungary, Yugoslavia, Romania, or Bulgaria.
USSR to play card for operations (right-click on card).
*** USSR plays Independent Reds* for 2 Ops.
USSR to conduct Operations.
USSR Influence in Thailand increased from 1 to 2.
USSR Influence in Israel increased from 0 to 1.
*** USSR player updated turn to Turn 2 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Saharan States increased from 0 to 1.
US Influence in Libya increased from 4 to 5.
Waiting for US to play card for event (right-click on card).
Waiting for US to play card for event (right-click on card).
*** US plays Arab-Israeli War Event.
A Pan-Arab Coalition invades Israel.
USSR Military Ops increased to 5.
US controls Jordan. -1 die-roll modifier.
USSR rolls a 4.
Israel wins Arab-Israeli War.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 2 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Korean War* for 2 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Saharan States with 2 Ops.
USSR rolls a 4.
4 + 2 Ops - 2*1 Stability = 4
Coup Attempt is successful.
All US Influence (1) removed from Saharan States.
USSR Influence in Saharan States increased to 3.
No change in USSR Military Ops.
*** USSR player updated turn to Turn 2 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Vietnam Revolts* for 2 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Saharan States with 2 Ops.
US rolls a 5.
5 + 2 Ops - 2*1 Stability = 5
Coup Attempt is successful.
All USSR Influence (3) removed from Saharan States.
US Influence in Saharan States increased to 2.
US Military Ops increased to 5.
Waiting for US to play card for event (right-click on card).
Waiting for US to play card for event (right-click on card).
*** US plays Vietnam Revolts* Event.
USSR Influence in Vietnam increased to 2.
USSR adds +1 Op when all points used in Southeast Asia this Turn.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 2 Round 6 (USSR)
USSR to play a card (right-click on card).
*** USSR plays CIA Created* for 1 Op.
+1 Op in Southeast Asia (Vietnam Revolts).
USSR to conduct Operations.
USSR Influence in Philippines increased from 0 to 2.
USSR to play card for event (right-click on card).
*** USSR plays CIA Created* Event.
Waiting for US to finish event.
USSR hand is revealed.
USSR has no cards.
*** US plays card for 1 Op.
Waiting for US to finish event.
US Influence in Philippines increased from 1 to 2.
*** USSR player updated turn to Turn 2 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Romanian Abdication* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Philippines increased from 2 to 3.
Waiting for US to play card for event (right-click on card).
Waiting for US to play card for event (right-click on card).
*** US plays Romanian Abdication* Event.
Already no US Influence in Romania.
USSR now controls Romania.
Waiting for US to advance Turn Tracker (in the toolbar).
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 3 Headline Phase
* Discards shuffled back into Draw Pile.
Cards dealt.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Defectors is not playable.
Formosan Resolution* is not playable.
USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Special Relationship for 2 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Panama with 2 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 6.
6 + 2 Ops - 2*2 Stability = 4
Coup Attempt is successful.
All US Influence (1) removed from Panama.
USSR Influence in Panama increased to 3.
USSR Military Ops increased to 2.
*** USSR player updated turn to Turn 3 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Marshall Plan* for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Lebanon increased from 0 to 2.
US Influence in Philippines increased from 3 to 4.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 3 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Arab-Israeli War for 2 Ops.
USSR to conduct Operations.
USSR Influence in Iraq increased from 1 to 3.
*** USSR player updated turn to Turn 3 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays East European Unrest for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Saudi Arabia increased from 0 to 3.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 3 Round 3 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Korean War* for 2 Ops.
USSR to conduct Operations.
USSR Influence in Pakistan increased from 0 to 2.
*** USSR player updated turn to Turn 3 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Middle East.
USSR has Presence in Middle East for 3 VPs.
USSR controls 3 Battleground Countries in Middle East for 3 VPs.
US has Presence in Middle East for 3 VPs.
US controls 2 Battleground Countries in Middle East for 2 VPs.
USSR VPs increased by 1.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 3 Round 4 (USSR)
USSR to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** USSR plays Duck and Cover in the Space Race.
USSR rolls a 3.
USSR Space Race advanced to Earth Satellite.
USSR VPs increased by 2.
*** USSR player updated turn to Turn 3 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Caputured Nazi Scientist* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Nigeria increased from 0 to 1.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 3 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Comecon* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Costa Rica increased from 0 to 3.
*** USSR player updated turn to Turn 3 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Decolonization in the Space Race.
US rolls a 3.
US Space Race advanced to Earth Satellite.
US VPs increased by 1.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 3 Round 6 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Blockade Event* for 1 Op.
USSR to conduct Operations.
* USSR attempts Coup in Saharan States with 1 Op.
USSR rolls a 6.
6 + 1 Op - 2*1 Stability = 5
Coup Attempt is successful.
All US Influence (2) removed from Saharan States.
USSR Influence in Saharan States increased to 3.
USSR Military Ops increased to 3.
*** USSR player updated turn to Turn 3 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays US/Japan Mutual Defense Pact* for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Cameroon increased from 0 to 1.
US Influence in Ivory Coast increased from 0 to 1.
US Influence in Algeria increased from 1 to 2.
US Influence in South Africa increased from 1 to 2.
Waiting for US to advance Turn Tracker (in the toolbar).
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
USSR VPs increased by 2.
* Mid-War Cards sent to Draw Deck.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 4 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
USSR to play card for event (right-click on card).
*** USSR plays Red Scare/Purge Event.
All cards played by US this turn are -1 Ops. (min 1 Op)
Waiting for US to play card for event (right-click on card).
Waiting for US to play card for event (right-click on card).
*** US scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 2 Battleground Countries in Europe for 2 VPs.
US has Domination in Europe for 7 VPs.
US controls 3 Battleground Countries in Europe for 3 VPs.
US VPs increased by 5.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 1 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Camp David Accords* Event.
US VPs increased by 1.
US Influence in Israel increased to 1.
US Influence in Jordan increased to 3.
US Influence in Egypt increased to 1.
Arab-Israeli War no longer playable.
USSR to play card for operations (right-click on card).
*** USSR plays Camp David Accords* for 2 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Nigeria with 2 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 6.
6 + 2 Ops - 2*1 Stability = 6
Coup Attempt is successful.
All US Influence (1) removed from Nigeria.
USSR Influence in Nigeria increased to 5.
USSR Military Ops increased to 2.
*** USSR player updated turn to Turn 4 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Flower Power* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Zaire increased from 0 to 1.
US Influence in Ivory Coast increased from 1 to 2.
US Influence in Angola increased from 0 to 1.
Waiting for US to play card for event (right-click on card).
Waiting for US to play card for event (right-click on card).
*** US plays Flower Power* Event.
USSR gains 2 VP for every war card played by the US.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Liberation Theology Event.
USSR to finish event.
USSR Influence in Cuba increased from 0 to 1.
USSR Influence in Mexico increased from 0 to 2.
*** USSR player updated turn to Turn 4 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Muslim Revolution in the Space Race.
US rolls a 4.
US Space Race advanced to Animal in Space.
US man now play 2 Space Race Cards per turn
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 3 (USSR)
USSR to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** USSR plays John Paul II Elected Pope* in the Space Race.
USSR rolls a 4.
USSR Space Race advanced to Animal in Space.
US may no longer play 2 Space Race Cards per turn.
*** USSR player updated turn to Turn 4 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Panama Canal Returned* Event.
US Influence in Panama increased to 1.
US Influence in Costa Rica increased to 1.
US Influence in Venezuela increased to 1.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 4 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Sadat Expels Soviets* Event.
All USSR Influence (2) removed from Egypt.
US Influence in Egypt increased to 2.
USSR to play card for operations (right-click on card).
*** USSR plays Sadat Expels Soviets* for 1 Op.
USSR to conduct Operations.
* USSR attempts Coup in Cameroon with 1 Op.
USSR rolls a 1.
1 + 1 Op - 2*1 Stability = 0
Coup Attempt fails.
USSR Military Ops increased to 3.
*** USSR player updated turn to Turn 4 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Cultural Revolution* for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Nicaragua increased from 0 to 1.
US Influence in Venezuela increased from 1 to 2.
Waiting for US to play card for event (right-click on card).
Waiting for US to play card for event (right-click on card).
*** US plays Cultural Revolution* Event.
USSR VPs increased by 1.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Nuclear Subs* Event.
US Coup Attempts do not affect DEFCON this Turn.
USSR to play card for operations (right-click on card).
*** USSR plays Nuclear Subs* for 2 Ops.
USSR to conduct Operations.
USSR Influence in Costa Rica increased from 3 to 4.
USSR Influence in Panama increased from 3 to 4.
*** USSR player updated turn to Turn 4 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Ussuri River Skirmish* Event.
US claims The China Card face up and unavailable for play.
Waiting for US to advance Turn Tracker (in the toolbar).
* UNDO: US claims The China Card face up and unavailable for play.
* UNDO: *** US plays Ussuri River Skirmish* Event.
Waiting for US to play a card (right-click on card).
*** US plays Ussuri River Skirmish* for 2 Ops.
Waiting for US to conduct Operations.
* UNDO: *** US plays Ussuri River Skirmish* for 2 Ops.
Waiting for US to play a card (right-click on card).
*** US plays Ussuri River Skirmish* Event.
US claims The China Card face up and unavailable for play.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 6 (USSR)
USSR to play a card (right-click on card).
*** USSR plays "Ask Not What Your Country Can Do For You..."* Event.
Waiting for US to finish event.
US player does not discard any cards.
USSR to play card for operations (right-click on card).
*** USSR plays "Ask Not What Your Country Can Do For You..."* for 3 Ops.
USSR to conduct Operations.
* UNDO: *** USSR plays "Ask Not What Your Country Can Do For You..."* for 3 Ops.
USSR to play card for operations (right-click on card).
*** USSR plays "Ask Not What Your Country Can Do For You..."* for 3 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Cameroon with 3 Ops.
USSR rolls a 2.
2 + 3 Ops - 2*1 Stability = 3
Coup Attempt is successful.
All US Influence (1) removed from Cameroon.
USSR Influence in Cameroon increased to 2.
USSR Military Ops increased to 5.
*** USSR player updated turn to Turn 4 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Brezhnev Doctrine* for 2 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Cameroon with 2 Ops.
US rolls a 3.
3 + 2 Ops - 2*1 Stability = 3
Coup Attempt is successful.
All USSR Influence (2) removed from Cameroon.
US Influence in Cameroon increased to 1.
US Military Ops increased to 2.
Waiting for US to play card for event (right-click on card).
Waiting for US to play card for event (right-click on card).
*** US plays Brezhnev Doctrine* Event.
USSR adds +1 to all card Operations Values to a maximum of 4.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 7 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Five-Year Plan Event.
Waiting for US to finish event.
*** US plays OAS Founded* Event.
Waiting for US to finish event.
US Influence in Chile increased from 0 to 1.
US Influence in Guatemala increased from 0 to 1.
USSR to play card for operations (right-click on card).
*** USSR plays Five-Year Plan for 4 Ops.
USSR to conduct Operations.
USSR Influence in Cuba increased from 1 to 3.
USSR Influence in India increased from 0 to 1.
USSR Influence in Mexico increased from 2 to 3.
*** USSR player updated turn to Turn 4 Round 7 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Africa.
USSR has Presence in Africa for 1 VP.
USSR controls 1 Battleground Country in Africa for 1 VP.
US has Domination in Africa for 4 VPs.
US controls 3 Battleground Countries in Africa for 3 VPs.
US VPs increased by 5.
Waiting for US to advance Turn Tracker (in the toolbar).
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 5 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to choose headline card (right-click on card).
*** US plays headline card.
USSR to play card for event (right-click on card).
*** USSR plays Missile Envy Event.
Waiting for US to finish event.
*** USSR plays "We Will Bury You"* Event.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR gains 3 VP if UN Intervention is not played as an event in the next US player round.
Waiting for US to play card for event (right-click on card).
Waiting for US to play card for event (right-click on card).
*** US scores null.
USSR controls Vietnam for 1 VPs.
USSR controls Malaysia for 1 VPs.
USSR controls Indonesia for 1 VPs.
US controls Philippines for 1 VPs.
USSR controls Thailand for 2 VPs.
USSR VPs increased by 4.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 5 Round 1 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Kitchen Debates* for 1 Op.
USSR to conduct Operations.
* USSR attempts Coup in Guatemala with 1 Op.
USSR rolls a 5.
5 + 1 Op - 2*1 Stability = 4
Coup Attempt is successful.
All US Influence (1) removed from Guatemala.
USSR Influence in Guatemala increased to 3.
USSR Military Ops increased to 1.
*** USSR player updated turn to Turn 5 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Missile Envy for 2 Ops.
US did not play UN Intervention as Event.
USSR VPs increased by 3.
Waiting for US to conduct Operations.
* US attempts Realignment Roll in Cuba.
US controls Nicaragua and U.S.A..
Modifier to US roll: +2
USSR does not control any of Haiti, Nicaragua, or U.S.A..
USSR has more influence in Cuba.
Modifier to USSR roll: +1
US rolls a 5.
USSR rolls a 3.
USSR Influence in Cuba reduced to 0.
* US attempts Realignment Roll in Nigeria.
US controls Ivory Coast and Cameroon.
Modifier to US roll: +2
USSR controls Saharan States.
USSR has more influence in Nigeria.
Modifier to USSR roll: +2
US rolls a 6.
USSR rolls a 5.
USSR Influence in Nigeria reduced to 4.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 5 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Nixon Plays the China Card* Event.
US VPs increased by 2.
USSR to play card for operations (right-click on card).
*** USSR plays Nixon Plays the China Card* for 2 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Nicaragua with 2 Ops.
USSR rolls a 3.
3 + 2 Ops - 2*1 Stability = 3
Coup Attempt is successful.
All US Influence (1) removed from Nicaragua.
USSR Influence in Nicaragua increased to 2.
USSR Military Ops increased to 3.
*** USSR player updated turn to Turn 5 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays The China Card for 4 Ops.
+1 if all Ops played in Asia.
Waiting for US to finish event.
US Influence in Cuba increased from 0 to 3.
US Influence in Brazil increased from 0 to 1.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 5 Round 3 (USSR)
USSR to play a card (right-click on card).
*** USSR plays U2 Incident* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Japan increased from 0 to 1.
USSR Influence in Burma increased from 1 to 2.
USSR Influence in Yugoslavia increased from 0 to 1.
*** USSR player updated turn to Turn 5 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays "One Small Step..." for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Canada increased from 2 to 3.
US Influence in Brazil increased from 1 to 2.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 5 Round 4 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Warsaw Pact Formed* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Japan increased from 1 to 2.
USSR Influence in India increased from 1 to 3.
*** USSR player updated turn to Turn 5 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays De-Stalinization* in the Space Race.
US rolls a 1.
US Space Race advanced to Man in Space.
US VPs increased by 2.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 5 Round 5 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays UN Intervention for 1 Op.
USSR to conduct Operations.
* UNDO: *** USSR plays UN Intervention for 1 Op.
USSR to play a card (right-click on card).
*** USSR plays NATO* for 4 Ops.
USSR to conduct Operations.
USSR Influence in Japan increased from 2 to 5.
USSR Influence in Israel increased from 1 to 2.
*** USSR player updated turn to Turn 5 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores South America.
USSR has no Presence in South America.
US has Presence in South America for 2 VPs.
US controls 2 Battleground Countries in South America for 2 VPs.
US VPs increased by 4.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 5 Round 6 (USSR)
USSR to play a card (right-click on card).
<matticus> - this is going to hurt
<matticus> - come on asia
*** USSR plays How I Learned to Stop Worrying* for 2 Ops.
USSR to conduct Operations.
USSR Influence in Israel increased from 2 to 4.
*** USSR player updated turn to Turn 5 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Socialist Governments Event.
USSR to finish event.
US Influence in Italy decreased from 3 to 1.
US Influence in Canada decreased from 3 to 2.
Waiting for US to play card for operations (right-click on card).
*** US plays Socialist Governments for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Italy increased from 1 to 3.
US Influence in Canada increased from 2 to 3.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 5 Round 7 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Nuclear Test Ban for 4 Ops.
USSR to conduct Operations.
USSR Influence in Israel increased from 4 to 5.
USSR Influence in Austria increased from 0 to 1.
USSR Influence in Yugoslavia increased from 1 to 3.
*** USSR player updated turn to Turn 5 Round 7 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Allende* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Canada increased from 3 to 4.
Waiting for US to play card for event (right-click on card).
Waiting for US to play card for event (right-click on card).
*** US plays Allende* Event.
USSR Influence in Chile increased to 2.
Waiting for US to advance Turn Tracker (in the toolbar).
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
USSR VPs increased by 2.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 6 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
USSR to play card for event (right-click on card).
*** USSR plays Fidel* Event.
All US Influence (3) removed from Cuba.
USSR now controls Cuba.
Waiting for US to play card for event (right-click on card).
*** US plays "Lone Gunman"* Event.
US hand is revealed.
US has the following cards: OPEC, Olympic Games Event, Brush War, Quagmire*, Cuban Missile Crisis*, Asia Scoring, Bear Trap*, and The Cambridge Five.
*** USSR plays card for 1 Op.
USSR to finish event.
* USSR attempts Coup in Zaire with 1 Op.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 2.
2 + 1 Op - 2*1 Stability = 1
Coup Attempt is successful.
US Influence in Zaire reduced to 0.
USSR Military Ops increased to 1.
Waiting for US to advance Turn Tracker (in the toolbar).
<Ai Wo Zhonghua> - turn
*** US player updated turn to Turn 6 Round 1 (USSR)
USSR to play a card (right-click on card).
<matticus> - sorry
*** USSR plays Arms Race for 3 Ops.
USSR to conduct Operations.
USSR Influence in Chile increased from 2 to 3.
USSR Influence in Argentina increased from 0 to 2.
*** USSR player updated turn to Turn 6 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Brush War Event.
USSR receives +2 VPs (Flower Power).
USSR VPs increased by 2.
Insurgent force invades Argentina.
US Military Ops increased to 3.
USSR does not control any of Paraguay, Uruguay, or Chile. 0 die-roll modifier.
US rolls a 2.
Insurgents defeated in Argentina.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 6 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays South African Unrest Event.
USSR places 1 Influence in South Africa and 2 Influence in any countries adjacent to South Africa.
USSR Influence in South Africa increased to 1.
USSR to finish event.
USSR Influence in Angola increased from 0 to 2.
USSR Influence in South Africa increased from 0 to 1.
*** USSR player updated turn to Turn 6 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Cuban Missile Crisis* for 3 Ops.
Waiting for US to conduct Operations.
* UNDO: *** US plays Cuban Missile Crisis* for 3 Ops.
Waiting for US to play a card (right-click on card).
*** US plays Bear Trap* Event.
USSR must discard a 2+ Op card and roll 1-4 in the next Round to cancel.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 6 Round 3 (USSR)
USSR discards The Voice of America.
USSR rolls a 3.
Bear Trap* Event is cancelled.
USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 6 Round 3 (US)
Waiting for US to play a card (right-click on card).
*** US plays Cuban Missile Crisis* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Zaire increased from 0 to 1.
US Influence in Botswana increased from 0 to 2.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 6 Round 4 (USSR)
USSR to play a card (right-click on card).
*** USSR plays The China Card for 4 Ops.
+1 if all Ops played in Asia.
USSR to finish event.
USSR Influence in Zaire increased from 0 to 3.
*** USSR player updated turn to Turn 6 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Olympic Games Event for 2 Ops.
Waiting for US to conduct Operations.
US Influence in South Africa increased from 2 to 4.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 6 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Summit for 1 Op.
USSR to conduct Operations.
USSR Influence in Angola increased from 2 to 3.
*** USSR player updated turn to Turn 6 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Asia.
USSR has Control in Asia for 9 VPs.
USSR controls 6 Battleground Countries in Asia for 6 VPs.
USSR controls 1 country adjacent to U.S.A. for 1 VP.
US has Presence in Asia for 3 VPs.
USSR VPs increased by 13.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 6 Round 6 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Indo-Pakistani War for 2 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Cameroon with 2 Ops.
USSR rolls a 3.
3 + 2 Ops - 2*1 Stability = 3
Coup Attempt is successful.
All US Influence (1) removed from Cameroon.
USSR Influence in Cameroon increased to 2.
USSR Military Ops increased to 3.
*** USSR player updated turn to Turn 6 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays The Cambridge Five for 2 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Cameroon with 2 Ops.
US rolls a 2.
2 + 2 Ops - 2*1 Stability = 2
Coup Attempt is successful.
USSR Influence in Cameroon reduced to 0.
US Military Ops increased to 5.
Waiting for US to play card for event (right-click on card).
Waiting for US to play card for event (right-click on card).
*** US plays The Cambridge Five Event.
US player has no Scoring Cards.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 6 Round 7 (USSR)
USSR to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** USSR plays Our Man in Tehran* in the Space Race.
USSR rolls a 2.
USSR Space Race advanced to Man in Space.
*** USSR player updated turn to Turn 6 Round 7 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays OPEC in the Space Race.
US rolls a 6.
Space Race attempt not successful.
Waiting for US to advance Turn Tracker (in the toolbar).
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 7 Headline Phase
* Discards shuffled back into Draw Pile.
Cards dealt.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
USSR to play card for event (right-click on card).
*** USSR plays ABM Treaty Event.
DEFCON increased to 4.
Coup and Realignment attempts now permitted in Asia.
*** USSR plays card for 4 Ops.
USSR to finish event.
* USSR attempts Coup in Egypt with 4 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
USSR rolls a 1.
1 + 4 Ops - 2*2 Stability = 1
Coup Attempt is successful.
US Influence in Egypt reduced to 1.
USSR Military Ops increased to 4.
Waiting for US to play card for event (right-click on card).
*** US plays Grain Sales To Soviets Event.
Alliance for Progress* drawn from Soviets.
*** US plays Alliance for Progress* for 3 Ops.
Waiting for US to finish event.
Waiting for US to finish event.
* US attempts Coup in Iran with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 6.
6 + 3 Ops - 2*2 Stability = 5
Coup Attempt is successful.
All USSR Influence (2) removed from Iran.
US Influence in Iran increased to 3.
US Military Ops increased to 3.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 7 Round 1 (USSR)
USSR to play a card (right-click on card).
*** USSR scores Central America.
USSR has Control in Central America for 5 VPs.
USSR controls 3 Battleground Countries in Central America for 3 VPs.
USSR controls 2 countries adjacent to U.S.A. for 2 VPs.
US has no Presence in Central America.
USSR VPs increased by 10.
!!! USSR wins !!!
*** Game Over ***
<Ai Wo Zhonghua> - gg
<matticus> - gg
Summary
1) 7턴 소련 1라운드에 20점으로 승리
아시아 컨트롤 11점 + 중미 컨트롤 10점
2) 소련의 동남아 진출 : 2턴 헤드라인 탈식민지
3) 탈스탈린은 사용 못함
4) 전쟁 : 중동전쟁 실패(2번모두), 한국전쟁 안함, 브러시워(미국 실패), 인도-파키스탄 전쟁 안 함
5) 미국은 유럽 10점, 남미 4점
소련 : 중동 1점, 아프리카 16점, 중미10점
6) 매카시즘 : 소련이 4턴 헤드라인에 사용