황혼의투쟁5턴승리_소련으로_20점
황혼의 투쟁을 바살로 즐기는 건 연습하기엔 좋다.
실제 사람이랑 하는 것만큼 재미있진 않다.
주말의 장점은 대기자가 많아서 금방 게임할 수 있다는 것인데
대신 그만큼 초보가 많이 있다.
- Twilight Struggle 3.1 version 3.1.2
Welcome to the VASSAL server
For help, see the VASSAL Forum at http://www.vassalengine.org/forum
- Sending game info to Rodja...
Sides were assigned randomly.
You are playing USSR.
Cards dealt.
- Player->Preferences->Twilight Struggle to turn off audio alerts.
USSR to place starting influence.
- Sending game info to Rodja...
USSR to place starting influence.
USSR Influence in Poland increased from 0 to 4.
USSR Influence in E. Germany increased from 3 to 4.
USSR Influence in Yugoslavia increased from 0 to 1.
Waiting for US to place starting influence.
US Influence in Italy increased from 0 to 2.
US Influence in W. Germany increased from 0 to 5.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays US/Japan Mutual Defense Pact* Event.
US now controls Japan.
USSR may not longer attempt Coups or Realignments in Japan.
USSR to play card for event (right-click on card).
*** USSR plays Arab-Israeli War Event.
A Pan-Arab Coalition invades Israel.
USSR Military Ops increased to 2.
US does not control any of Egypt, Jordan, Syria, or Lebanon. 0 die-roll modifier.
USSR rolls a 4.
Arab Coalition wins Arab-Israeli War.
USSR VPs increased by 2.
All US Influence (1) removed from Israel.
USSR Influence in Israel increased to 1.
*** USSR player updated turn to Turn 1 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Comecon* for 3 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Italy with 3 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
USSR rolls a 2.
2 + 3 Ops - 2*2 Stability = 1
Coup Attempt is successful.
US Influence in Italy reduced to 1.
USSR Military Ops increased to 5.
*** USSR player updated turn to Turn 1 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Nuclear Test Ban for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Italy increased from 1 to 3.
US Influence in Iran increased from 1 to 2.
US Influence in Iraq increased from 0 to 1.
*** US player updated turn to Turn 1 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Fidel* for 2 Ops.
USSR to conduct Operations.
USSR Influence in Afghanistan increased from 0 to 2.
*** USSR player updated turn to Turn 1 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays East European Unrest for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Iraq increased from 1 to 4.
*** US player updated turn to Turn 1 Round 3 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Decolonization Event.
- Right-click card to undo.
USSR to finish event.
USSR Influence in Malaysia increased from 0 to 1.
USSR Influence in Tunisia increased from 0 to 1.
USSR Influence in Burma increased from 0 to 1.
USSR Influence in Algeria increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Middle East.
USSR has no Presence in Middle East.
US has Presence in Middle East for 3 VPs.
US controls 2 Battleground Countries in Middle East for 2 VPs.
US VPs increased by 5.
*** US player updated turn to Turn 1 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays NORAD* for 3 Ops.
USSR to conduct Operations.
USSR Influence in France increased from 0 to 3.
USSR to play card for event (right-click on card).
*** USSR plays NORAD* Event.
US player may add 1 Influence to any country already containing US Influence if DEFCON reduced to 2 and Canada is US controlled.
*** USSR player updated turn to Turn 1 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Five-Year Plan for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Philippines increased from 1 to 2.
US Influence in S. Korea increased from 1 to 3.
*** US player updated turn to Turn 1 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Caputured Nazi Scientist* for 1 Op.
USSR to conduct Operations.
* UNDO: *** USSR plays Caputured Nazi Scientist* for 1 Op.
USSR to play a card (right-click on card).
*** USSR plays De-Stalinization* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Pakistan increased from 0 to 2.
USSR Influence in Indonesia increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Socialist Governments in the Space Race.
US rolls a 3.
US Space Race advanced to Earth Satellite.
US VPs increased by 2.
*** US player updated turn to Turn 1 Round 6 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Caputured Nazi Scientist* for 1 Op.
USSR to conduct Operations.
USSR Influence in Greece increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Nasser* Event.
USSR Influence in Egypt increased to 2.
Waiting for US to play card for operations (right-click on card).
*** US plays Nasser* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Malaysia increased from 0 to 1.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 4 VPs.
No change in US Military Ops.
USSR VPs increased by 4.
DEFCON increased to 5.
Coup and Realignment attempts now permitted in Europe.
*** US player updated turn to Turn 2 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Marshall Plan* Event.
Waiting for US to finish event.
US Influence in Italy increased from 3 to 4.
US Influence in Sweden increased from 0 to 1.
US Influence in W. Germany increased from 5 to 6.
US Influence in Greece increased from 0 to 1.
US Influence in U.K. increased from 5 to 6.
US Influence in Spain/Portugal increased from 0 to 1.
US Influence in Turkey increased from 0 to 1.
USSR to play card for event (right-click on card).
*** USSR plays Olympic Games Event Event.
Waiting for US to finish event.
US participates.
USSR receives +2 die-roll bonus.
US rolls a 1.
USSR rolls a 4.
USSR VPs increased by 2.
*** USSR player updated turn to Turn 2 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Independent Reds* Event.
US Influence in Yugoslavia increased to 1.
USSR to play card for operations (right-click on card).
*** USSR plays Independent Reds* for 2 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Iran with 2 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
USSR rolls a 1.
1 + 2 Ops - 2*2 Stability = -1
Coup Attempt fails.
USSR Military Ops increased to 2.
*** USSR player updated turn to Turn 2 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays CIA Created* Event.
USSR hand is revealed.
USSR has the following cards: Asia Scoring, Defectors, Truman Doctrine*, Containment*, Warsaw Pact Formed*, and Indo-Pakistani War.
*** US plays card for 1 Op.
Waiting for US to finish event.
US Influence in Thailand increased from 0 to 1.
*** US player updated turn to Turn 2 Round 2 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Warsaw Pact Formed* for 3 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Thailand with 3 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
USSR rolls a 4.
4 + 3 Ops - 2*2 Stability = 3
Coup Attempt is successful.
All US Influence (1) removed from Thailand.
USSR Influence in Thailand increased to 2.
USSR Military Ops increased to 5.
*** USSR player updated turn to Turn 2 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays UN Intervention Event.
*** US plays De Gaulle Leads France* for 3 Ops.
Waiting for US to finish event.
US Influence in Malaysia increased from 1 to 4.
*** US player updated turn to Turn 2 Round 3 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Indo-Pakistani War for 2 Ops.
USSR to conduct Operations.
USSR Influence in Greece increased from 1 to 3.
*** USSR player updated turn to Turn 2 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Duck and Cover for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Taiwan increased from 0 to 3.
*** US player updated turn to Turn 2 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Defectors for 2 Ops.
US VPs increased by 1.
USSR to conduct Operations.
- Sending game info to serpius...
USSR Influence in Laos/Cambodia increased from 0 to 1.
USSR Influence in Burma increased from 1 to 2.
*** USSR player updated turn to Turn 2 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Suez Crisis* Event.
US Influence in U.K. reduced to 4.
Waiting for US to play card for operations (right-click on card).
*** US plays Suez Crisis* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Indonesia increased from 0 to 1.
US Influence in U.K. increased from 4 to 5.
*** US player updated turn to Turn 2 Round 5 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Truman Doctrine* Event.
Waiting for US to finish event.
All USSR Influence (1) removed from Yugoslavia.
USSR to play card for operations (right-click on card).
*** USSR plays Truman Doctrine* for 1 Op.
USSR to conduct Operations.
USSR Influence in Indonesia increased from 1 to 2.
*** USSR player updated turn to Turn 2 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Korean War* in the Space Race.
US rolls a 4.
US Space Race advanced to Animal in Space.
US man now play 2 Space Race Cards per turn
*** US player updated turn to Turn 2 Round 6 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR scores Asia.
USSR has Domination in Asia for 7 VPs.
USSR controls 3 Battleground Countries in Asia for 3 VPs.
US has Presence in Asia for 3 VPs.
US controls 2 Battleground Countries in Asia for 2 VPs.
USSR VPs increased by 5.
*** USSR player updated turn to Turn 2 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Romanian Abdication* Event.
Already no US Influence in Romania.
USSR now controls Romania.
Waiting for US to play card for operations (right-click on card).
*** US plays Romanian Abdication* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Panama increased from 1 to 2.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 3 VPs.
No change in US Military Ops.
USSR VPs increased by 3.
DEFCON increased to 4.
Coup and Realignment attempts now permitted in Asia.
*** US player updated turn to Turn 3 Headline Phase
* Discards shuffled back into Draw Pile.
Cards dealt.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Red Scare/Purge Event.
All cards played by USSR this turn are -1 Ops. (min 1 Op)
USSR to play card for event (right-click on card).
*** USSR scores Europe.
USSR has Domination in Europe for 7 VPs.
USSR controls 3 Battleground Countries in Europe for 3 VPs.
US has Presence in Europe for 3 VPs.
US controls 2 Battleground Countries in Europe for 2 VPs.
USSR VPs increased by 5.
*** USSR player updated turn to Turn 3 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays NATO* for 3 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Iran with 3 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
USSR rolls a 4.
4 + 3 Ops - 2*2 Stability = 3
Coup Attempt is successful.
All US Influence (2) removed from Iran.
USSR Influence in Iran increased to 1.
USSR Military Ops increased to 3.
USSR to play card for event (right-click on card).
*** USSR plays NATO* Event.
USSR may no longer attempt Coups or Realignments rolls in US controlled countries in Europe.
US controlled countries may no longer be targeted with Brush War.
*** USSR player updated turn to Turn 3 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Warsaw Pact Formed* Event.
USSR to add 5 Influence in Eastern Europe.
USSR to finish event.
USSR Influence in Austria increased from 0 to 2.
USSR Influence in Poland increased from 4 to 5.
USSR Influence in Yugoslavia increased from 0 to 2.
Waiting for US to play card for operations (right-click on card).
*** US plays Warsaw Pact Formed* for 3 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Iran with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 3.
3 + 3 Ops - 2*2 Stability = 2
Coup Attempt is successful.
All USSR Influence (1) removed from Iran.
US Influence in Iran increased to 1.
US Military Ops increased to 3.
*** US player updated turn to Turn 3 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays The China Card for 3 Ops.
+1 if all Ops played in Asia.
USSR to finish event.
USSR Influence in Iran increased from 0 to 3.
*** USSR player updated turn to Turn 3 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Five-Year Plan for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Saudi Arabia increased from 0 to 3.
*** US player updated turn to Turn 3 Round 3 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays The Cambridge Five for 1 Op.
USSR to conduct Operations.
USSR Influence in Lebanon increased from 0 to 1.
*** USSR player updated turn to Turn 3 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Fidel* Event.
Already no US Influence in Cuba.
USSR now controls Cuba.
Waiting for US to play card for operations (right-click on card).
*** US plays Fidel* for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Jordan increased from 0 to 2.
*** US player updated turn to Turn 3 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Korean War* for 1 Op.
USSR to conduct Operations.
USSR Influence in Libya increased from 0 to 1.
*** USSR player updated turn to Turn 3 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Formosan Resolution* for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Syria increased from 0 to 2.
*** US player updated turn to Turn 3 Round 5 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Defectors for 1 Op.
US VPs increased by 1.
USSR to conduct Operations.
USSR Influence in Libya increased from 1 to 2.
*** USSR player updated turn to Turn 3 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Vietnam Revolts* Event.
USSR Influence in Vietnam increased to 2.
USSR adds +1 Op when all points used in Southeast Asia this Turn.
Waiting for US to play card for operations (right-click on card).
*** US plays Vietnam Revolts* for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Israel increased from 0 to 1.
US Influence in Syria increased from 2 to 3.
*** US player updated turn to Turn 3 Round 6 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR scores Asia.
USSR has Domination in Asia for 7 VPs.
USSR controls 3 Battleground Countries in Asia for 3 VPs.
US has Presence in Asia for 3 VPs.
US controls 2 Battleground Countries in Asia for 2 VPs.
USSR VPs increased by 5.
*** USSR player updated turn to Turn 3 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Middle East.
USSR has Presence in Middle East for 3 VPs.
USSR controls 3 Battleground Countries in Middle East for 3 VPs.
US has Presence in Middle East for 3 VPs.
US controls 2 Battleground Countries in Middle East for 2 VPs.
USSR VPs increased by 1.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
* Mid-War Cards sent to Draw Deck.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 4 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Missile Envy Event.
Waiting for US to finish event.
Waiting for US to finish event.
*** US plays Muslim Revolution for 4 Ops.
Waiting for US to finish event.
US Influence in Thailand increased from 0 to 3.
USSR to play card for event (right-click on card).
*** USSR plays Indo-Pakistani War Event.
India invades Pakistan.
USSR Military Ops increased to 2.
US does not control any of Iran, Afghanistan, or India. 0 die-roll modifier.
USSR rolls a 2.
Pakistan wins Indo-Pakistani War
USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 1 (USSR)
*** USSR plays Missile Envy for 2 Ops.
USSR to conduct Operations.
USSR Influence in Thailand increased from 2 to 4.
*** USSR player updated turn to Turn 4 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays The China Card for 4 Ops.
+1 if all Ops played in Asia.
Waiting for US to finish event.
US Influence in Thailand increased from 3 to 8.
*** US player updated turn to Turn 4 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Alliance for Progress* for 3 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Panama with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 3.
3 + 3 Ops - 2*2 Stability = 2
Coup Attempt is successful.
US Influence in Panama reduced to 0.
USSR Military Ops increased to 5.
USSR to play card for event (right-click on card).
*** USSR plays Alliance for Progress* Event.
US controls no Battleground countries in Central or South America.
No change in VPs.
*** USSR player updated turn to Turn 4 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Grain Sales To Soviets Event.
Duck and Cover drawn from Soviets.
*** US plays Duck and Cover for 3 Ops.
Waiting for US to finish event.
Waiting for US to finish event.
US Influence in Laos/Cambodia increased from 0 to 2.
*** US player updated turn to Turn 4 Round 3 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Special Relationship for 2 Ops.
USSR to conduct Operations.
USSR Influence in U.K. increased from 0 to 1.
*** USSR player updated turn to Turn 4 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores null.
USSR controls Burma for 1 VPs.
US controls Laos/Cambodia for 1 VPs.
USSR controls Vietnam for 1 VPs.
US controls Malaysia for 1 VPs.
USSR controls Indonesia for 1 VPs.
US controls Philippines for 1 VPs.
US controls Thailand for 2 VPs.
US VPs increased by 2.
*** US player updated turn to Turn 4 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
- Player->Preferences->Twilight Struggle to turn off Space Race warnings.
*** USSR plays Ussuri River Skirmish* in the Space Race.
USSR rolls a 4.
Space Race attempt not successful.
*** USSR player updated turn to Turn 4 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays How I Learned to Stop Worrying* for 2 Ops.
Waiting for US to conduct Operations.
US Influence in U.K. increased from 5 to 6.
US Influence in Spain/Portugal increased from 1 to 2.
*** US player updated turn to Turn 4 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Panama Canal Returned* Event.
US Influence in Panama increased to 1.
US Influence in Costa Rica increased to 1.
US Influence in Venezuela increased to 1.
USSR to play card for operations (right-click on card).
*** USSR plays Panama Canal Returned* for 1 Op.
USSR to conduct Operations.
USSR Influence in Algeria increased from 1 to 2.
*** USSR player updated turn to Turn 4 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Socialist Governments in the Space Race.
US rolls a 1.
US Space Race advanced to Man in Space.
US VPs increased by 2.
*** US player updated turn to Turn 4 Round 6 (USSR)
USSR to play a card (right-click on card).
*** USSR plays ABM Treaty Event.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** USSR plays card for 4 Ops.
USSR to finish event.
* USSR attempts Coup in Venezuela with 4 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 5.
5 + 4 Ops - 2*2 Stability = 5
Coup Attempt is successful.
All US Influence (1) removed from Venezuela.
USSR Influence in Venezuela increased to 4.
No change in USSR Military Ops.
*** USSR player updated turn to Turn 4 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Blockade Event* Event.
US discards Quagmire*.
Waiting for US to play card for operations (right-click on card).
*** US plays Blockade Event* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Turkey increased from 1 to 2.
*** US player updated turn to Turn 4 Round 7 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Containment* Event.
US adds +1 to all card Operations Values to a maximum of 4.
USSR to play card for operations (right-click on card).
*** USSR plays Containment* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Colombia increased from 0 to 1.
USSR Influence in Brazil increased from 0 to 2.
*** USSR player updated turn to Turn 4 Round 7 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Decolonization Event.
USSR to finish event.
USSR Influence in Laos/Cambodia increased from 1 to 2.
USSR Influence in Nigeria increased from 0 to 1.
USSR Influence in Angola increased from 0 to 1.
USSR Influence in Zaire increased from 0 to 1.
Waiting for US to play card for operations (right-click on card).
*** US plays Decolonization for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Panama increased from 1 to 2.
US Influence in Colombia increased from 0 to 1.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
USSR VPs increased by 2.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 5 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
USSR to play card for event (right-click on card).
*** USSR plays "We Will Bury You"* Event.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR gains 3 VP if UN Intervention is not played as an event in the next US player round.
Waiting for US to play card for event (right-click on card).
*** US plays "Ask Not What Your Country Can Do For You..."* Event.
US player discards Liberation Theology, U2 Incident*, and South African Unrest.
Waiting for US to advance Turn Tracker (in the toolbar).
<mr.mers> - Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 5 Round 1 (USSR)
USSR to play a card (right-click on card).
*** USSR plays OPEC Event.
USSR controls Egypt, Iran, Venezuela, and Libya.
USSR VPs increased by 4.
!!! USSR wins !!!
*** Game Over ***
<mr.mers> - gg
<Rodja> - gg