황혼의투쟁온라인_abe link와_미국으로_10턴판정패
- 황혼의 투쟁 3.1 version 3.1.2
엄청 유리했는데, 미드워때 주사위빨로 져서 분하다.
요즘 남아메리카 컨트롤 당하네ㅎ
Welcome to the VASSAL server
For help, see the VASSAL Forum at http://www.vassalengine.org/forum
- Waiting for Game Info...
- Synchronization complete
Cards dealt.
USSR Influence in Yugoslavia increased from 0 to 1.
USSR Influence in E. Germany increased from 3 to 4.
USSR Influence in Poland increased from 0 to 4.
Sides were assigned randomly.
You are playing US.
- Player->Preferences->황혼의 투쟁 to turn off audio alerts.
US to place starting influence.
US Influence in W. Germany increased from 0 to 4.
US Influence in Italy increased from 0 to 3.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
US to play card for event (right-click on card).
*** US plays Containment* Event.
US adds +1 to all card Operations Values to a maximum of 4.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays The Cambridge Five Event.
US player has no Scoring Cards.
*** USSR player updated turn to Turn 1 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Five-Year Plan for 3 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Iran with 3 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
USSR rolls a 2.
2 + 3 Ops - 2*2 Stability = 1
Coup Attempt is successful.
US Influence in Iran reduced to 0.
USSR Military Ops increased to 3.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Five-Year Plan Event.
*** US plays Truman Doctrine* Event.
All USSR Influence (1) removed from Yugoslavia.
Waiting for USSR to advance Turn Tracker (in the toolbar).
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 1 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Independent Reds* for 3 Ops.
US to conduct Operations.
US Influence in Jordan increased from 0 to 1.
US Influence in Egypt increased from 0 to 2.
*** US player updated turn to Turn 1 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Special Relationship for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in S. Korea increased from 0 to 2.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Special Relationship Event.
US to finish event.
US Influence in Canada increased from 2 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 2 (US)
US to play a card (right-click on card).
*** US plays Arab-Israeli War Event.
A Pan-Arab Coalition invades Israel.
USSR Military Ops increased to 5.
US controls Egypt. -1 die-roll modifier.
USSR rolls a 6.
Arab Coalition wins Arab-Israeli War.
USSR VPs increased by 2.
All US Influence (1) removed from Israel.
USSR Influence in Israel increased to 1.
US to play card for operations (right-click on card).
*** US plays Arab-Israeli War for 3 Ops.
US to conduct Operations.
US Influence in Malaysia increased from 0 to 2.
US Influence in Iraq increased from 0 to 1.
*** US player updated turn to Turn 1 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Romanian Abdication* for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Syria increased from 1 to 2.
*** USSR player updated turn to Turn 1 Round 3 (US)
US to play a card (right-click on card).
*** US plays Duck and Cover for 4 Ops.
US to conduct Operations.
US Influence in Jordan increased from 1 to 2.
US Influence in Iran increased from 0 to 3.
*** US player updated turn to Turn 1 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays The China Card for 4 Ops.
+1 if all Ops played in Asia.
Waiting for USSR to finish event.
USSR Influence in S. Korea increased from 2 to 4.
USSR Influence in Afghanistan increased from 0 to 2.
USSR Influence in N. Korea increased from 3 to 4.
*** USSR player updated turn to Turn 1 Round 4 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays UN Intervention Event.
- Right-click card to undo.
*** US plays De Gaulle Leads France* for 4 Ops.
US to finish event.
US to finish event.
US Influence in Thailand increased from 0 to 2.
US Influence in Pakistan increased from 0 to 2.
*** US player updated turn to Turn 1 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays NORAD* for 3 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Thailand with 3 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
USSR rolls a 4.
4 + 3 Ops - 2*2 Stability = 3
Coup Attempt is successful.
All US Influence (2) removed from Thailand.
USSR Influence in Thailand increased to 1.
No change in USSR Military Ops.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays NORAD* Event.
US player may add 1 Influence to any country already containing US Influence if DEFCON reduced to 2 and Canada is US controlled.
*** USSR player updated turn to Turn 1 Round 5 (US)
US to play a card (right-click on card).
*** US plays Marshall Plan* for 4 Ops.
US to conduct Operations.
US Influence in Thailand increased from 0 to 3.
US Influence in Indonesia increased from 0 to 1.
*** US player updated turn to Turn 1 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays CIA Created* Event.
USSR hand is revealed.
USSR has the following cards: De-Stalinization*.
*** US plays card for 2 Ops.
US to finish event.
US Influence in India increased from 0 to 1.
US Influence in Laos/Cambodia increased from 0 to 1.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays CIA Created* for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Lebanon increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 6 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Nasser* Event.
USSR Influence in Egypt increased to 2.
US Influence in Egypt reduced to 1.
US to play card for operations (right-click on card).
*** US plays Nasser* for 2 Ops.
US to conduct Operations.
* US attempts Coup in Egypt with 2 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 2.
2 + 2 Ops - 2*2 Stability = 0
Coup Attempt fails.
US Military Ops increased to 2.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 2 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Vietnam Revolts* Event.
USSR Influence in Vietnam increased to 2.
USSR adds +1 Op when all points used in Southeast Asia this Turn.
US to play card for event (right-click on card).
*** US scores Middle East.
USSR has Presence in Middle East for 3 VPs.
US has Presence in Middle East for 3 VPs.
US controls 1 Battleground Country in Middle East for 1 VP.
US VPs increased by 1.
*** US player updated turn to Turn 2 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays US/Japan Mutual Defense Pact* for 4 Ops.
+1 Op in Southeast Asia (Vietnam Revolts).
Waiting for USSR to conduct Operations.
USSR Influence in Thailand increased from 1 to 5.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays US/Japan Mutual Defense Pact* Event.
US now controls Japan.
USSR may not longer attempt Coups or Realignments in Japan.
*** USSR player updated turn to Turn 2 Round 1 (US)
US to play a card (right-click on card).
*** US plays Nuclear Test Ban for 4 Ops.
US to conduct Operations.
* US attempts Coup in Egypt with 4 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 4.
4 + 4 Ops - 2*2 Stability = 4
Coup Attempt is successful.
All USSR Influence (2) removed from Egypt.
US Influence in Egypt increased to 3.
US Military Ops increased to 4.
*** US player updated turn to Turn 2 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Warsaw Pact Formed* for 3 Ops.
+1 Op in Southeast Asia (Vietnam Revolts).
Waiting for USSR to conduct Operations.
USSR Influence in Laos/Cambodia increased from 0 to 2.
USSR Influence in Thailand increased from 5 to 6.
*** USSR player updated turn to Turn 2 Round 2 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Indo-Pakistani War for 2 Ops.
US to conduct Operations.
US Influence in Angola increased from 0 to 1.
US Influence in Philippines increased from 1 to 2.
*** US player updated turn to Turn 2 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Olympic Games Event for 2 Ops.
+1 Op in Southeast Asia (Vietnam Revolts).
Waiting for USSR to conduct Operations.
USSR Influence in Burma increased from 0 to 2.
USSR Influence in Thailand increased from 6 to 7.
*** USSR player updated turn to Turn 2 Round 3 (US)
US to play a card (right-click on card).
*** US plays Korean War* Event.
N. Korea invades S. Korea.
USSR Military Ops increased to 2.
US controls Japan. -1 die-roll modifier.
USSR rolls a 1.
South wins Korean War.
US to play card for operations (right-click on card).
*** US plays Korean War* for 2 Ops.
US to conduct Operations.
US Influence in India increased from 1 to 3.
*** US player updated turn to Turn 2 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Comecon* for 3 Ops.
+1 Op in Southeast Asia (Vietnam Revolts).
Waiting for USSR to conduct Operations.
USSR Influence in Israel increased from 1 to 2.
USSR Influence in S. Korea increased from 4 to 6.
*** USSR player updated turn to Turn 2 Round 4 (US)
US to play a card (right-click on card).
*** US plays NATO* for 4 Ops.
US to conduct Operations.
US Influence in Canada increased from 3 to 4.
US Influence in France increased from 0 to 3.
*** US player updated turn to Turn 2 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Red Scare/Purge for 4 Ops.
+1 Op in Southeast Asia (Vietnam Revolts).
Waiting for USSR to conduct Operations.
USSR Influence in W. Germany increased from 0 to 3.
*** USSR player updated turn to Turn 2 Round 5 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Caputured Nazi Scientist* for 1 Op.
US to conduct Operations.
US Influence in W. Germany increased from 4 to 5.
*** US player updated turn to Turn 2 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 2 Battleground Countries in Europe for 2 VPs.
US has Presence in Europe for 3 VPs.
US controls 2 Battleground Countries in Europe for 2 VPs.
No change in VPs.
*** USSR player updated turn to Turn 2 Round 6 (US)
US to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** US plays Decolonization in the Space Race.
US rolls a 5.
Space Race attempt not successful.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 3 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
* Discards shuffled back into Draw Pile.
Cards dealt.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Defectors is not playable.
The Cambridge Five is not playable.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays Duck and Cover for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Israel increased from 2 to 4.
USSR Influence in Laos/Cambodia increased from 2 to 3.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Duck and Cover Event.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US VPs increased by 3.
US player to place Influence from NORAD Event.
US to finish event.
US to finish event.
US Influence in W. Germany increased from 5 to 6.
*** US player updated turn to Turn 3 Round 1 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
<abe link> - ?
*** US plays Blockade Event* Event.
US discards Suez Crisis*.
US to play card for operations (right-click on card).
*** US plays Blockade Event* for 1 Op.
US to conduct Operations.
US Influence in W. Germany increased from 6 to 7.
*** US player updated turn to Turn 3 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays De-Stalinization* Event.
Waiting for USSR to finish event.
USSR Influence in Brazil increased from 0 to 1.
USSR Influence in Venezuela increased from 0 to 1.
USSR Influence in W. Germany decreased from 3 to 1.
USSR Influence in Finland decreased from 1 to 0.
USSR Influence in Chile increased from 0 to 1.
USSR Influence in Zaire increased from 0 to 1.
USSR Influence in Poland decreased from 4 to 3.
*** USSR player updated turn to Turn 3 Round 2 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 2 Battleground Countries in Europe for 2 VPs.
US has Domination in Europe for 7 VPs.
US controls 3 Battleground Countries in Europe for 3 VPs.
US VPs increased by 5.
*** US player updated turn to Turn 3 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Formosan Resolution* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Taiwan increased from 0 to 2.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Formosan Resolution* Event.
Taiwan is a Battleground country for Asia Scoring.
!!! Note: Region status reminder for Asia will not reflect this. !!!
*** USSR player updated turn to Turn 3 Round 3 (US)
US to play a card (right-click on card).
*** US scores Asia.
USSR has Presence in Asia for 3 VPs.
USSR controls 3 Battleground Countries in Asia for 3 VPs.
US has Presence in Asia for 3 VPs.
US controls 3 Battleground Countries in Asia for 3 VPs.
No change in VPs.
*** US player updated turn to Turn 3 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Socialist Governments for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Brazil increased from 1 to 2.
USSR Influence in Venezuela increased from 1 to 2.
USSR Influence in Argentina increased from 0 to 1.
*** USSR player updated turn to Turn 3 Round 4 (US)
US to play a card (right-click on card).
*** US plays Arab-Israeli War Event.
A Pan-Arab Coalition invades Israel.
USSR Military Ops increased to 2.
US controls Egypt and Jordan. -2 die-roll modifier.
USSR rolls a 2.
Israel wins Arab-Israeli War.
US to play card for operations (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
US to conduct Operations.
US Influence in Costa Rica increased from 0 to 1.
US Influence in Panama increased from 1 to 2.
*** US player updated turn to Turn 3 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Romanian Abdication* for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Argentina increased from 1 to 2.
*** USSR player updated turn to Turn 3 Round 5 (US)
US to play a card (right-click on card).
*** US plays Warsaw Pact Formed* Event.
Waiting for USSR to finish event.
USSR Influence in Yugoslavia increased from 0 to 1.
USSR Influence in E. Germany increased from 4 to 6.
USSR Influence in Poland increased from 3 to 5.
US to play card for operations (right-click on card).
*** US plays Warsaw Pact Formed* for 3 Ops.
US to conduct Operations.
US Influence in Greece increased from 0 to 1.
US Influence in Algeria increased from 0 to 2.
*** US player updated turn to Turn 3 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays East European Unrest for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Chile increased from 1 to 3.
USSR Influence in N. Korea increased from 4 to 5.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays East European Unrest Event.
USSR Influence in Yugoslavia reduced to 0.
USSR Influence in E. Germany reduced to 5.
USSR Influence in Poland reduced to 4.
*** USSR player updated turn to Turn 3 Round 6 (US)
US to play a card (right-click on card).
*** US plays UN Intervention for 1 Op.
US to conduct Operations.
US Influence in Saharan States increased from 0 to 1.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
USSR VPs increased by 2.
* Mid-War Cards sent to Draw Deck.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 4 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** USSR plays headline card.
US to choose headline card (right-click on card).
<abe link> - hey i'm going to have to play quicker if we're going to finish...
*** US plays headline card.
US to play card for event (right-click on card).
*** US plays Cuban Missile Crisis* Event.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
Any coups by USSR this Turn will result in Global Thermonuclear War.
Remove 2 Influence from Cuba to cancel this event.
Waiting for USSR to play card for event (right-click on card).
*** USSR scores Middle East.
USSR has Presence in Middle East for 3 VPs.
USSR controls 1 Battleground Country in Middle East for 1 VP.
US has Presence in Middle East for 3 VPs.
US controls 2 Battleground Countries in Middle East for 2 VPs.
US VPs increased by 1.
*** USSR player updated turn to Turn 4 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Latin American Death Squads for 2 Ops.
Waiting for USSR to conduct Operations.
* UNDO: *** USSR plays Latin American Death Squads for 2 Ops.
Waiting for USSR to play a card (right-click on card).
*** USSR plays Brezhnev Doctrine* for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in France increased from 0 to 1.
USSR Influence in Cameroon increased from 0 to 1.
*** USSR player updated turn to Turn 4 Round 1 (US)
US to play a card (right-click on card).
*** US plays Comecon* for 3 Ops.
US to conduct Operations.
US Influence in Nigeria increased from 0 to 2.
US Influence in France increased from 3 to 4.
US to play card for event (right-click on card).
*** US plays Comecon* Event.
Waiting for USSR to finish event.
USSR Influence in E. Germany increased from 5 to 6.
USSR Influence in Bulgaria increased from 0 to 1.
USSR Influence in Austria increased from 0 to 1.
USSR Influence in Poland increased from 4 to 5.
*** US player updated turn to Turn 4 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Che for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Angola increased from 0 to 2.
*** USSR player updated turn to Turn 4 Round 2 (US)
US to play a card (right-click on card).
*** US plays How I Learned to Stop Worrying* Event.
US Military Ops increased to 5.
DEFCON increased to 5.
Coup and Realignment attempts now permitted in Middle East.
Coup and Realignment attempts now permitted in Asia.
Coup and Realignment attempts now permitted in Europe.
US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays "One Small Step..." for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in France increased from 1 to 2.
*** USSR player updated turn to Turn 4 Round 3 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Olympic Games Event for 2 Ops.
US to conduct Operations.
* US attempts Coup in Angola with 2 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
US rolls a 1.
1 + 2 Ops - 2*1 Stability = 1
Coup Attempt is successful.
USSR Influence in Angola reduced to 1.
No change in US Military Ops.
*** US player updated turn to Turn 4 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Latin American Death Squads for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in France increased from 2 to 4.
*** USSR player updated turn to Turn 4 Round 4 (US)
US to play a card (right-click on card).
*** US plays Indo-Pakistani War for 2 Ops.
US to conduct Operations.
* US attempts Coup in Zaire with 2 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
US rolls a 6.
6 + 2 Ops - 2*1 Stability = 6
Coup Attempt is successful.
All USSR Influence (1) removed from Zaire.
US Influence in Zaire increased to 5.
No change in US Military Ops.
*** US player updated turn to Turn 4 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Ussuri River Skirmish* Event.
US to finish event.
US Influence in Thailand increased from 3 to 5.
US Influence in Afghanistan increased from 0 to 2.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Ussuri River Skirmish* for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Pakistan increased from 0 to 1.
USSR Influence in Thailand increased from 7 to 8.
*** USSR player updated turn to Turn 4 Round 5 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Special Relationship for 2 Ops.
US to conduct Operations.
US Influence in Angola increased from 1 to 2.
US Influence in Pakistan increased from 2 to 3.
*** US player updated turn to Turn 4 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Grain Sales To Soviets in the Space Race.
USSR rolls a 4.
Space Race attempt not successful.
*** USSR player updated turn to Turn 4 Round 6 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US scores Africa.
USSR has Presence in Africa for 1 VP.
US has Domination in Africa for 4 VPs.
US controls 4 Battleground Countries in Africa for 4 VPs.
US VPs increased by 7.
*** US player updated turn to Turn 4 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Five-Year Plan for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Pakistan increased from 1 to 3.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Five-Year Plan Event.
Fidel* is discarded.
Waiting for USSR to advance Turn Tracker (in the toolbar).
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 7 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays The China Card for 4 Ops.
Formosan Resolution* Event is cancelled.
+1 if all Ops played in Asia.
US to finish event.
US Influence in Pakistan increased from 3 to 6.
US Influence in Afghanistan increased from 2 to 4.
USSR did not perform enough Military Operatins.
USSR penalized 3 VPs.
No change in USSR Military Ops.
US Military Ops decreased to 0.
US VPs increased by 3.
DEFCON increased to 4.
Coup and Realignment attempts now permitted in Asia.
*** US player updated turn to Turn 5 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** USSR plays headline card.
US to choose headline card (right-click on card).
*** US plays headline card.
US to play card for event (right-click on card).
*** US plays ABM Treaty Event.
DEFCON increased to 5.
Coup and Realignment attempts now permitted in Europe.
*** US plays card for 4 Ops.
US to finish event.
* US attempts Coup in Venezuela with 4 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
US rolls a 1.
1 + 4 Ops - 2*2 Stability = 1
Coup Attempt is successful.
USSR Influence in Venezuela reduced to 1.
US Military Ops increased to 4.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Quagmire* Event.
US must discard a 2+ Op card and roll 1-4 in the next Round to cancel.
NORAD* Event is cancelled.
*** USSR player updated turn to Turn 5 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Nuclear Test Ban for 4 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Pakistan with 4 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
USSR rolls a 3.
3 + 4 Ops - 2*2 Stability = 3
Coup Attempt is successful.
US Influence in Pakistan reduced to 3.
USSR Military Ops increased to 4.
*** USSR player updated turn to Turn 5 Round 1 (US)
US discards Liberation Theology.
US rolls a 1.
Quagmire* Event is cancelled.
US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 5 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays NATO* for 4 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Pakistan increased from 3 to 5.
USSR Influence in France increased from 4 to 6.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays NATO* Event.
USSR may no longer attempt Coups or Realignments rolls in US controlled countries in Europe.
US controlled countries may no longer be targeted with Brush War.
*** USSR player updated turn to Turn 5 Round 2 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays U2 Incident* for 3 Ops.
US to conduct Operations.
US Influence in France increased from 4 to 7.
US to play card for event (right-click on card).
*** US plays U2 Incident* Event.
USSR VPs increased by 1.
USSR recieves additional VP If UN Intervention played later this turn.
*** US player updated turn to Turn 5 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Shuttle Diplomacy for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Venezuela increased from 1 to 2.
USSR Influence in France increased from 6 to 8.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Shuttle Diplomacy Event.
Next scoring: -1 Battleground country from USSR in Middle East or Asia.
!!! Note: Region status reminders for Asia and Middle East will not reflect this. !!!
*** USSR player updated turn to Turn 5 Round 3 (US)
US to play a card (right-click on card).
*** US plays Missile Envy Event.
Waiting for USSR to finish event.
*** US plays "Ask Not What Your Country Can Do For You..."* Event.
US player discards Muslim Revolution and Independent Reds*.
US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 5 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Missile Envy for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in France increased from 8 to 10.
*** USSR player updated turn to Turn 5 Round 4 (US)
US to play a card (right-click on card).
*** US plays Arms Race for 3 Ops.
US to conduct Operations.
* US attempts Coup in Venezuela with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 3.
3 + 3 Ops - 2*2 Stability = 2
Coup Attempt is successful.
USSR Influence in Venezuela reduced to 0.
US Military Ops increased to 5.
*** US player updated turn to Turn 5 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Camp David Accords* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Venezuela increased from 0 to 2.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Camp David Accords* Event.
US VPs increased by 1.
US Influence in Israel increased to 1.
US Influence in Jordan increased to 3.
US Influence in Egypt increased to 4.
Arab-Israeli War no longer playable.
*** USSR player updated turn to Turn 5 Round 5 (US)
US to play a card (right-click on card).
*** US plays John Paul II Elected Pope* for 2 Ops.
US to conduct Operations.
US Influence in Costa Rica increased from 1 to 3.
*** US player updated turn to Turn 5 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores South America.
USSR has Control in South America for 6 VPs.
USSR controls 4 Battleground Countries in South America for 4 VPs.
US has no Presence in South America.
USSR VPs increased by 10.
*** USSR player updated turn to Turn 5 Round 6 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays OAS Founded* Event.
US to finish event.
US Influence in Mexico increased from 0 to 2.
*** US player updated turn to Turn 5 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays South African Unrest Event.
USSR places 1 Influence in South Africa and 2 Influence in any countries adjacent to South Africa.
USSR Influence in South Africa increased to 1.
Waiting for USSR to finish event.
USSR Influence in South Africa increased from 0 to 1.
USSR Influence in Angola increased from 1 to 3.
*** USSR player updated turn to Turn 5 Round 7 (US)
US to play a card (right-click on card).
*** US plays Nixon Plays the China Card* Event.
US receives The China Card face down and unavailable for play.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 6 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** USSR plays headline card.
US to choose headline card (right-click on card).
*** US plays headline card.
US to play card for event (right-click on card).
*** US plays Colonial Rear Guards Event.
US to finish event.
US Influence in Angola increased from 2 to 3.
US Influence in Thailand increased from 5 to 6.
US Influence in South Africa increased from 1 to 2.
US Influence in Burma increased from 0 to 1.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Junta Event.
Waiting for USSR to finish event.
USSR Influence in Mexico increased from 0 to 2.
Waiting for USSR to finish event.
* USSR attempts Coup in Mexico with 2 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 5.
5 + 2 Ops - 2*2 Stability = 3
Coup Attempt is successful.
All US Influence (2) removed from Mexico.
USSR Influence in Mexico increased to 3.
*** USSR player updated turn to Turn 6 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Flower Power* for 4 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Pakistan increased from 5 to 6.
USSR Influence in Angola increased from 3 to 4.
USSR Influence in Burma increased from 2 to 3.
USSR Influence in Thailand increased from 8 to 9.
*** USSR player updated turn to Turn 6 Round 1 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Brush War Event.
Insurgent force invades Mexico.
US Military Ops increased to 3.
USSR does not control any of Guatemala or U.S.A.. 0 die-roll modifier.
US rolls a 1.
Insurgents defeated in Mexico.
US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 6 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR scores null.
USSR controls Burma for 1 VPs.
USSR controls Laos/Cambodia for 1 VPs.
USSR controls Vietnam for 1 VPs.
US controls Malaysia for 1 VPs.
US controls Indonesia for 1 VPs.
US controls Philippines for 1 VPs.
USSR controls Thailand for 2 VPs.
USSR VPs increased by 2.
*** USSR player updated turn to Turn 6 Round 2 (US)
US to play a card (right-click on card).
*** US plays Marshall Plan* for 4 Ops.
US to conduct Operations.
* US attempts Realignment Roll in Mexico.
US controls U.S.A..
Modifier to US roll: +1
USSR does not control any of Guatemala or U.S.A..
USSR has more influence in Mexico.
Modifier to USSR roll: +1
US rolls a 6.
USSR rolls a 1.
USSR Influence in Mexico reduced to 0.
* US attempts Realignment Roll in Angola.
US controls Zaire.
Modifier to US roll: +1
USSR does not control any of Zaire, Botswana, or South Africa.
USSR has more influence in Angola.
Modifier to USSR roll: +1
US rolls a 1.
USSR rolls a 3.
US Influence in Angola reduced to 1.
* US attempts Realignment Roll in Angola.
US controls Zaire.
Modifier to US roll: +1
USSR does not control any of Zaire, Botswana, or South Africa.
USSR has more influence in Angola.
Modifier to USSR roll: +1
US rolls a 6.
USSR rolls a 5.
USSR Influence in Angola reduced to 3.
* US attempts Realignment Roll in Angola.
US controls Zaire.
Modifier to US roll: +1
USSR does not control any of Zaire, Botswana, or South Africa.
USSR has more influence in Angola.
Modifier to USSR roll: +1
US rolls a 1.
USSR rolls a 5.
US Influence in Angola reduced to 0.
*** US player updated turn to Turn 6 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Sadat Expels Soviets* for 1 Op.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Saharan States with 1 Op.
USSR rolls a 1.
1 + 1 Op - 2*1 Stability = 0
Coup Attempt fails.
USSR Military Ops increased to 1.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Sadat Expels Soviets* Event.
Already no USSR Influence in Egypt.
US Influence in Egypt increased to 5.
*** USSR player updated turn to Turn 6 Round 3 (US)
US to play a card (right-click on card).
*** US plays Willy Brandt* Event.
USSR VPs increased by 1.
NATO canceled for W. Germany.
US to play card for operations (right-click on card).
*** US plays Willy Brandt* for 2 Ops.
US to conduct Operations.
US Influence in Spain/Portugal increased from 0 to 2.
*** US player updated turn to Turn 6 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays "Lone Gunman"* for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Israel increased from 4 to 5.
*** USSR player updated turn to Turn 6 Round 4 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US scores Central America.
USSR has no Presence in Central America.
US has Domination in Central America for 3 VPs.
US controls 1 Battleground Country in Central America for 1 VP.
US VPs increased by 4.
*** US player updated turn to Turn 6 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Portuguese Empire Crumbles* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Botswana increased from 0 to 2.
*** USSR player updated turn to Turn 6 Round 5 (US)
US to play a card (right-click on card).
*** US plays Decolonization in the Space Race.
US rolls a 6.
Space Race attempt not successful.
*** US player updated turn to Turn 6 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Summit for 1 Op.
Waiting for USSR to conduct Operations.
* USSR attempts Realignment Roll in South Africa.
US does not control any of Angola or Botswana.
US has more influence in South Africa.
Modifier to US roll: +1
USSR controls Angola and Botswana.
Modifier to USSR roll: +2
US rolls a 6.
USSR rolls a 3.
USSR Influence in South Africa reduced to 0.
*** USSR player updated turn to Turn 6 Round 6 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Panama Canal Returned* Event.
US Influence in Panama increased to 3.
US Influence in Costa Rica increased to 4.
US Influence in Venezuela increased to 1.
*** US player updated turn to Turn 6 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays De Gaulle Leads France* for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Venezuela increased from 2 to 3.
USSR Influence in Taiwan increased from 2 to 3.
USSR Influence in France increased from 10 to 11.
*** USSR player updated turn to Turn 6 Round 7 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Kitchen Debates* for 1 Op.
US to conduct Operations.
US Influence in Italy increased from 3 to 4.
USSR did not perform enough Military Operatins.
USSR penalized 1 VP.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
US VPs increased by 1.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 7 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
* Discards shuffled back into Draw Pile.
Cards dealt.
US to choose headline card (right-click on card).
*** USSR plays headline card.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Cultural Revolution* Event.
USSR claims The China Card available for play.
US to play card for event (right-click on card).
*** US plays Caputured Nazi Scientist* Event.
US Space Race advanced to Earth Satellite.
US VPs increased by 2.
*** US player updated turn to Turn 7 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Alliance for Progress* for 3 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Nigeria with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 4.
4 + 3 Ops - 2*1 Stability = 5
Coup Attempt is successful.
All US Influence (2) removed from Nigeria.
USSR Influence in Nigeria increased to 3.
USSR Military Ops increased to 3.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Alliance for Progress* Event.
US controls 1 Battleground country in Central and South America.
US VPs increased by 1.
*** USSR player updated turn to Turn 7 Round 1 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
US to conduct Operations.
US Influence in Libya increased from 0 to 2.
*** US player updated turn to Turn 7 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Middle East.
Shuttle Diplomacy: -1 Soviet Battleground.
USSR has Presence in Middle East for 3 VPs.
US has Domination in Middle East for 5 VPs.
US controls 3 Battleground Countries in Middle East for 3 VPs.
US VPs increased by 5.
*** USSR player updated turn to Turn 7 Round 2 (US)
US to play a card (right-click on card).
*** US plays Puppet Governments* Event.
US to finish event.
US Influence in Czechoslovakia increased from 0 to 1.
US Influence in Mexico increased from 0 to 1.
US Influence in Saudi Arabia increased from 0 to 1.
*** US player updated turn to Turn 7 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Arms Race Event.
USSR has more Military Ops AND has met the Required Military Ops for 3 VPs.
USSR VPs increased by 3.
*** USSR player updated turn to Turn 7 Round 3 (US)
US to play a card (right-click on card).
*** US plays OPEC Event.
USSR controls Venezuela.
USSR VPs increased by 1.
US to play card for operations (right-click on card).
*** US plays OPEC for 3 Ops.
US to conduct Operations.
* US attempts Coup in Botswana with 3 Ops.
US rolls a 1.
1 + 3 Ops - 2*2 Stability = 0
Coup Attempt fails.
US Military Ops increased to 3.
*** US player updated turn to Turn 7 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Red Scare/Purge for 4 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Realignment Roll in South Africa.
US does not control any of Angola or Botswana.
US has more influence in South Africa.
Modifier to US roll: +1
USSR controls Angola and Botswana.
Modifier to USSR roll: +2
US rolls a 3.
USSR rolls a 3.
US Influence in South Africa reduced to 1.
* USSR attempts Realignment Roll in South Africa.
US does not control any of Angola or Botswana.
US has more influence in South Africa.
Modifier to US roll: +1
USSR controls Angola and Botswana.
Modifier to USSR roll: +2
US rolls a 3.
USSR rolls a 1.
USSR already has 0 influence in South Africa.
* USSR attempts Realignment Roll in South Africa.
US does not control any of Angola or Botswana.
US has more influence in South Africa.
Modifier to US roll: +1
USSR controls Angola and Botswana.
Modifier to USSR roll: +2
US rolls a 4.
USSR rolls a 4.
US Influence in South Africa reduced to 0.
* USSR attempts Realignment Roll in Zaire.
US does not control any of Cameroon, Angola, or Zimbabwe.
US has more influence in Zaire.
Modifier to US roll: +1
USSR controls Cameroon and Angola.
Modifier to USSR roll: +2
US rolls a 3.
USSR rolls a 5.
US Influence in Zaire reduced to 2.
*** USSR player updated turn to Turn 7 Round 4 (US)
US to play a card (right-click on card).
*** US plays Our Man in Tehran* for 2 Ops.
US to conduct Operations.
* US attempts Coup in Cameroon with 2 Ops.
US rolls a 2.
2 + 2 Ops - 2*1 Stability = 2
Coup Attempt is successful.
All USSR Influence (1) removed from Cameroon.
US Influence in Cameroon increased to 1.
US Military Ops increased to 5.
*** US player updated turn to Turn 7 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays The Voice of America in the Space Race.
USSR rolls a 6.
Space Race attempt not successful.
*** USSR player updated turn to Turn 7 Round 5 (US)
US to play a card (right-click on card).
*** US plays Salt Negotiations* for 3 Ops.
US to conduct Operations.
* US attempts Realignment Roll in Nigeria.
US controls Saharan States and Cameroon.
Modifier to US roll: +2
USSR does not control any of Ivory Coast, Saharan States, or Cameroon.
USSR has more influence in Nigeria.
Modifier to USSR roll: +1
US rolls a 2.
USSR rolls a 5.
US already has 0 influence in Nigeria.
* US attempts Realignment Roll in Nigeria.
US controls Saharan States and Cameroon.
Modifier to US roll: +2
USSR does not control any of Ivory Coast, Saharan States, or Cameroon.
USSR has more influence in Nigeria.
Modifier to USSR roll: +1
US rolls a 4.
USSR rolls a 5.
Draw: No Influence is removed.
* US attempts Realignment Roll in Nigeria.
US controls Saharan States and Cameroon.
Modifier to US roll: +2
USSR does not control any of Ivory Coast, Saharan States, or Cameroon.
USSR has more influence in Nigeria.
Modifier to USSR roll: +1
US rolls a 6.
USSR rolls a 6.
USSR Influence in Nigeria reduced to 2.
*** US player updated turn to Turn 7 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Allende* for 1 Op.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Cameroon with 1 Op.
USSR rolls a 5.
5 + 1 Op - 2*1 Stability = 4
Coup Attempt is successful.
All US Influence (1) removed from Cameroon.
USSR Influence in Cameroon increased to 3.
USSR Military Ops increased to 4.
*** USSR player updated turn to Turn 7 Round 6 (US)
US to play a card (right-click on card).
*** US plays Socialist Governments for 3 Ops.
US to conduct Operations.
* US attempts Coup in Cameroon with 3 Ops.
US rolls a 4.
4 + 3 Ops - 2*1 Stability = 5
Coup Attempt is successful.
All USSR Influence (3) removed from Cameroon.
US Influence in Cameroon increased to 2.
No change in US Military Ops.
US to play card for event (right-click on card).
*** US plays Socialist Governments Event.
Waiting for USSR to finish event.
US Influence in Spain/Portugal decreased from 2 to 1.
US Influence in Canada decreased from 4 to 3.
US Influence in U.K. decreased from 5 to 4.
*** US player updated turn to Turn 7 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Nuclear Subs* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Turkey increased from 0 to 2.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Nuclear Subs* Event.
US Coup Attempts do not affect DEFCON this Turn.
*** USSR player updated turn to Turn 7 Round 7 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Brezhnev Doctrine* Event.
USSR adds +1 to all card Operations Values to a maximum of 4.
US to play card for operations (right-click on card).
*** US plays Brezhnev Doctrine* for 3 Ops.
US to conduct Operations.
* US attempts Coup in Venezuela with 3 Ops.
DEFCON unaffected by coups because of Nuclear Subs*
US rolls a 5.
5 + 3 Ops - 2*2 Stability = 4
Coup Attempt is successful.
All USSR Influence (3) removed from Venezuela.
US Influence in Venezuela increased to 2.
No change in US Military Ops.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
* Late-War Cards sent to Draw Deck.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 8 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** USSR plays headline card.
US to choose headline card (right-click on card).
*** US plays headline card.
Defectors is not playable.
Junta is not playable.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 8 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Special Relationship for 2 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Venezuela with 2 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 4.
4 + 2 Ops - 2*2 Stability = 2
Coup Attempt is successful.
US Influence in Venezuela reduced to 0.
USSR Military Ops increased to 2.
*** USSR player updated turn to Turn 8 Round 1 (US)
US to play a card (right-click on card).
*** US plays Star Wars* Event.
*** US plays Junta Event.
US to finish event.
US to finish event.
US Influence in Venezuela increased from 0 to 2.
US to finish event.
* US attempts Realignment Roll in Brazil.
US controls Venezuela.
Modifier to US roll: +1
USSR does not control any of Venezuela or Uruguay.
USSR has more influence in Brazil.
Modifier to USSR roll: +1
US rolls a 5.
USSR rolls a 1.
USSR Influence in Brazil reduced to 0.
* US attempts Realignment Roll in Argentina.
US does not control any of Paraguay, Uruguay, or Chile.
Modifier to US roll: +0
USSR controls Chile.
USSR has more influence in Argentina.
Modifier to USSR roll: +2
US rolls a 5.
USSR rolls a 4.
US already has 0 influence in Argentina.
*** US player updated turn to Turn 8 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays ABM Treaty Event.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** USSR plays card for 4 Ops.
Waiting for USSR to finish event.
* USSR attempts Coup in Venezuela with 4 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 1.
1 + 4 Ops - 2*2 Stability = 1
Coup Attempt is successful.
US Influence in Venezuela reduced to 1.
USSR Military Ops increased to 5.
*** USSR player updated turn to Turn 8 Round 2 (US)
US to play a card (right-click on card).
*** US plays Iran-Iraq War* for 2 Ops.
US to conduct Operations.
US Influence in Venezuela increased from 1 to 2.
US Influence in Brazil increased from 0 to 1.
*** US player updated turn to Turn 8 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Terrorism Event.
US discards Five-Year Plan.
*** USSR player updated turn to Turn 8 Round 3 (US)
US to play a card (right-click on card).
*** US plays Flower Power* for 4 Ops.
US to conduct Operations.
US Influence in Greece increased from 1 to 2.
US Influence in Mexico increased from 1 to 2.
US Influence in Brazil increased from 1 to 2.
US Influence in Spain/Portugal increased from 1 to 2.
US to play card for event (right-click on card).
*** US plays Flower Power* Event.
USSR gains 2 VP for every war card played by the US.
*** US player updated turn to Turn 8 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Che Event.
Waiting for USSR to finish event.
* USSR attempts Coup in Saharan States with 3 Ops.
USSR rolls a 2.
2 + 3 Ops - 2*1 Stability = 3
Coup Attempt is successful.
All US Influence (1) removed from Saharan States.
USSR Influence in Saharan States increased to 2.
No change in USSR Military Ops.
USSR may make a second Coup attempt.
Waiting for USSR to finish event.
* USSR attempts Coup in Cameroon with 3 Ops.
USSR rolls a 5.
5 + 3 Ops - 2*1 Stability = 6
Coup Attempt is successful.
All US Influence (2) removed from Cameroon.
USSR Influence in Cameroon increased to 4.
No change in USSR Military Ops.
*** USSR player updated turn to Turn 8 Round 4 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
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*** US plays Missile Envy Event.
Waiting for USSR to finish event.
*** US plays Bear Trap* Event.
USSR must discard a 2+ Op card and roll 1-4 in the next Round to cancel.
US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 8 Round 5 (USSR)
Waiting for USSR to discard card due to Bear Trap.
USSR discards Missile Envy.
USSR rolls a 4.
Bear Trap* Event is cancelled.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 8 Round 5 (US)
US to play a card (right-click on card).
*** US plays AWACS Sale to Saudis* for 3 Ops.
US to conduct Operations.
* US attempts Coup in Cameroon with 3 Ops.
US rolls a 1.
1 + 3 Ops - 2*1 Stability = 2
Coup Attempt is successful.
USSR Influence in Cameroon reduced to 2.
US Military Ops increased to 3.
*** US player updated turn to Turn 8 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Ortega Elected in Nicaragua* for 2 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Realignment Roll in Zaire.
US does not control any of Cameroon, Angola, or Zimbabwe.
US has more influence in Zaire.
Modifier to US roll: +1
USSR controls Cameroon and Angola.
Modifier to USSR roll: +2
US rolls a 1.
USSR rolls a 1.
US Influence in Zaire reduced to 1.
* USSR attempts Realignment Roll in Zaire.
US does not control any of Cameroon, Angola, or Zimbabwe.
US has more influence in Zaire.
Modifier to US roll: +1
USSR controls Cameroon and Angola.
Modifier to USSR roll: +2
US rolls a 1.
USSR rolls a 3.
US Influence in Zaire reduced to 0.
*** USSR player updated turn to Turn 8 Round 6 (US)
US to play a card (right-click on card).
*** US plays "One Small Step..." for 2 Ops.
US to conduct Operations.
* US attempts Coup in Saharan States with 2 Ops.
US rolls a 1.
1 + 2 Ops - 2*1 Stability = 1
Coup Attempt is successful.
USSR Influence in Saharan States reduced to 1.
US Military Ops increased to 5.
*** US player updated turn to Turn 8 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Reagan Bombs Libya* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Bulgaria increased from 1 to 3.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Reagan Bombs Libya* Event.
USSR has less than 2 Influence in Libya.
*** USSR player updated turn to Turn 8 Round 7 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** US plays "We Will Bury You"* in the Space Race.
US rolls a 3.
US Space Race advanced to Animal in Space.
US man now play 2 Space Race Cards per turn
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 9 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** USSR plays headline card.
US to choose headline card (right-click on card).
*** US plays headline card.
US to play card for event (right-click on card).
*** US plays Romanian Abdication* Event.
Already no US Influence in Romania.
USSR now controls Romania.
Waiting for USSR to play card for event (right-click on card).
*** USSR scores Asia.
USSR has Domination in Asia for 7 VPs.
USSR controls 4 Battleground Countries in Asia for 4 VPs.
US has Presence in Asia for 3 VPs.
US controls 2 Battleground Countries in Asia for 2 VPs.
US controls 1 country adjacent to U.S.S.R. for 1 VP.
USSR VPs increased by 5.
*** USSR player updated turn to Turn 9 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Wargames* for 4 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Brazil with 4 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 5.
5 + 4 Ops - 2*2 Stability = 5
Coup Attempt is successful.
All US Influence (2) removed from Brazil.
USSR Influence in Brazil increased to 3.
USSR Military Ops increased to 4.
*** USSR player updated turn to Turn 9 Round 1 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Kitchen Debates* for 1 Op.
US to conduct Operations.
* US attempts Coup in Cameroon with 1 Op.
US rolls a 5.
5 + 1 Op - 2*1 Stability = 4
Coup Attempt is successful.
All USSR Influence (2) removed from Cameroon.
US Influence in Cameroon increased to 2.
US Military Ops increased to 1.
*** US player updated turn to Turn 9 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Solidarity* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Zaire increased from 0 to 2.
*** USSR player updated turn to Turn 9 Round 2 (US)
US to play a card (right-click on card).
*** US plays Glasnost* Event.
USSR VPs increased by 2.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
The Reformer is not in effect.
US to play card for operations (right-click on card).
*** US plays Glasnost* for 4 Ops.
US to conduct Operations.
* US attempts Coup in Nigeria with 4 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 4.
4 + 4 Ops - 2*1 Stability = 6
Coup Attempt is successful.
All USSR Influence (2) removed from Nigeria.
US Influence in Nigeria increased to 4.
US Military Ops increased to 5.
*** US player updated turn to Turn 9 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Marshall Plan* for 4 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in South Africa increased from 0 to 2.
USSR Influence in Uruguay increased from 0 to 2.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Marshall Plan* Event.
US to finish event.
US Influence in W. Germany increased from 7 to 8.
US Influence in Denmark increased from 0 to 1.
US Influence in U.K. increased from 4 to 5.
US Influence in Canada increased from 3 to 4.
US Influence in Austria increased from 0 to 1.
US Influence in Finland increased from 0 to 1.
US Influence in Benelux increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 9 Round 3 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Yuri and Semantha* for 2 Ops.
US to conduct Operations.
* US attempts Coup in Saharan States with 2 Ops.
US rolls a 5.
5 + 2 Ops - 2*1 Stability = 5
Coup Attempt is successful.
All USSR Influence (1) removed from Saharan States.
US Influence in Saharan States increased to 4.
No change in US Military Ops.
US to play card for event (right-click on card).
*** US plays Yuri and Semantha* Event.
USSR receives 1 VP for each US Coup attempt for the remainder of this Turn.
*** US player updated turn to Turn 9 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Central America.
USSR has no Presence in Central America.
US has Domination in Central America for 3 VPs.
US controls 2 Battleground Countries in Central America for 2 VPs.
US VPs increased by 5.
*** USSR player updated turn to Turn 9 Round 4 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** US plays Portuguese Empire Crumbles* in the Space Race.
US rolls a 5.
Space Race attempt not successful.
*** US player updated turn to Turn 9 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Colonial Rear Guards in the Space Race.
USSR rolls a 6.
Space Race attempt not successful.
*** USSR player updated turn to Turn 9 Round 5 (US)
US to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** US plays Iran Contra Scandal* in the Space Race.
US rolls a 6.
Space Race attempt not successful.
*** US player updated turn to Turn 9 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays South African Unrest for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Iraq increased from 1 to 2.
USSR Influence in South Africa increased from 2 to 3.
*** USSR player updated turn to Turn 9 Round 6 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays East European Unrest for 3 Ops.
US to conduct Operations.
US Influence in Finland increased from 1 to 4.
*** US player updated turn to Turn 9 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays The Cambridge Five for 2 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Cameroon with 2 Ops.
USSR rolls a 6.
6 + 2 Ops - 2*1 Stability = 6
Coup Attempt is successful.
All US Influence (2) removed from Cameroon.
USSR Influence in Cameroon increased to 4.
USSR Military Ops increased to 5.
*** USSR player updated turn to Turn 9 Round 7 (US)
US to play a card (right-click on card).
*** US plays Aldrich Ames Remix* Event.
Waiting for USSR to finish event.
US has the following cards: De Gaulle Leads France*.
De Gaulle Leads France* is discarded.
US to play card for operations (right-click on card).
*** US plays Aldrich Ames Remix* for 3 Ops.
US to conduct Operations.
US Influence in Taiwan increased from 0 to 2.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 10 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** USSR plays headline card.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Indo-Pakistani War Event.
Pakistan invades India.
USSR Military Ops increased to 2.
US does not control any of Pakistan or Burma. 0 die-roll modifier.
USSR rolls a 5.
Pakistan wins Indo-Pakistani War
USSR VPs increased by 2.
All US Influence (3) removed from India.
USSR Influence in India increased to 3.
US to play card for event (right-click on card).
*** US scores Africa.
USSR has Domination in Africa for 4 VPs.
USSR controls 3 Battleground Countries in Africa for 3 VPs.
US has Presence in Africa for 1 VP.
US controls 2 Battleground Countries in Africa for 2 VPs.
USSR VPs increased by 4.
*** US player updated turn to Turn 10 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Nuclear Test Ban for 4 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Venezuela with 4 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 5.
5 + 4 Ops - 2*2 Stability = 5
Coup Attempt is successful.
All US Influence (2) removed from Venezuela.
USSR Influence in Venezuela increased to 3.
USSR Military Ops increased to 5.
*** USSR player updated turn to Turn 10 Round 1 (US)
US to play a card (right-click on card).
*** US plays Brush War Event.
USSR receives +2 VPs (Flower Power).
USSR VPs increased by 2.
Insurgent force invades Pakistan.
US Military Ops increased to 3.
USSR controls India. -1 die-roll modifier.
US rolls a 1.
Insurgents defeated in Pakistan.
US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 10 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays Latin American Death Squads for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Taiwan increased from 3 to 5.
*** USSR player updated turn to Turn 10 Round 2 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays North Sea Oil* for 3 Ops.
US to conduct Operations.
US Influence in Cuba increased from 0 to 3.
*** US player updated turn to Turn 10 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays UN Intervention Event.
*** USSR plays John Paul II Elected Pope* for 2 Ops.
Waiting for USSR to finish event.
USSR Influence in Iraq increased from 2 to 4.
*** USSR player updated turn to Turn 10 Round 3 (US)
US to play a card (right-click on card).
*** US plays Duck and Cover for 3 Ops.
US to conduct Operations.
US Influence in Gulf States increased from 0 to 1.
US Influence in Saudi Arabia increased from 1 to 3.
*** US player updated turn to Turn 10 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Summit for 1 Op.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Saharan States with 1 Op.
USSR rolls a 2.
2 + 1 Op - 2*1 Stability = 1
Coup Attempt is successful.
US Influence in Saharan States reduced to 3.
No change in USSR Military Ops.
*** USSR player updated turn to Turn 10 Round 4 (US)
US to play a card (right-click on card).
*** US plays Suez Crisis* Event.
Waiting for USSR to finish event.
US Influence in France decreased from 7 to 6.
US Influence in Israel decreased from 1 to 0.
US Influence in U.K. decreased from 5 to 3.
US to play card for operations (right-click on card).
*** US plays Suez Crisis* for 3 Ops.
US to conduct Operations.
* US attempts Coup in Cameroon with 3 Ops.
US rolls a 3.
3 + 3 Ops - 2*1 Stability = 4
Coup Attempt is successful.
USSR Influence in Cameroon reduced to 0.
US Military Ops increased to 5.
*** US player updated turn to Turn 10 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Marine Barracks Bombing* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Botswana increased from 2 to 3.
USSR Influence in India increased from 3 to 4.
*** USSR player updated turn to Turn 10 Round 5 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Olympic Games Event for 2 Ops.
US to conduct Operations.
US Influence in Tunisia increased from 0 to 2.
*** US player updated turn to Turn 10 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Liberation Theology Event.
Waiting for USSR to finish event.
USSR Influence in Haiti increased from 0 to 1.
USSR Influence in Mexico increased from 0 to 1.
USSR Influence in Cuba increased from 0 to 1.
*** USSR player updated turn to Turn 10 Round 6 (US)
US to play a card (right-click on card).
*** US plays Muslim Revolution Event.
Waiting for USSR to finish event.
US Influence in Saudi Arabia decreased from 3 to 0.
US Influence in Iran decreased from 3 to 0.
US to play card for operations (right-click on card).
*** US plays Muslim Revolution for 4 Ops.
US to conduct Operations.
US Influence in Cuba increased from 3 to 4.
US Influence in Mexico increased from 2 to 3.
US Influence in Iran increased from 0 to 2.
*** US player updated turn to Turn 10 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Pershing II Deployed* Event.
USSR VPs increased by 1.
Waiting for USSR to finish event.
US Influence in Spain/Portugal decreased from 2 to 1.
US Influence in Greece decreased from 2 to 1.
US Influence in Canada decreased from 4 to 3.
*** USSR player updated turn to Turn 10 Round 7 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays The Reformer* Event.
USSR may no longer conduct coups in Europe.
Glasnost effect is improved.
Waiting for USSR to finish event.
USSR Influence in Finland increased from 0 to 2.
USSR Influence in Italy increased from 0 to 2.
US to play card for operations (right-click on card).
*** US plays The Reformer* for 3 Ops.
US to conduct Operations.
US Influence in Colombia increased from 0 to 1.
US Influence in Finland increased from 4 to 6.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
!!! FINAL SCORING !!!
US receives 7 VPs for Central America.
USSR receives 8 VPs for South America.
USSR receives 6 VP for Asia.
USSR receives 4 VPs for Europe.
US receives 1 VP for Middle East.
USSR receives 1 VP for Africa.
USSR has The China Card for 1 VP.
USSR VPs increased by 12.
!!! USSR Victory: 12 VPs !!!
*** Game Over ***
*** Game Over ***
<BBB> - gg
<abe link> - yep, gg
1) 소련의 동남아 침투
2턴 헤드라인 베트남 혁명-그리고 바로 태국도 빼앗음
2) 전쟁
아랍-이스라엘(성공), 한국전쟁(실패), 브러시워(두번다 미국이 실패)
브러시워 2번 다 성공했으면 미국이 이겼을듯
3) 키카드
abm - 미국과 소련이 1번씩 사용
Junta - 미국과 소련이 1번씩 사용
4) 특이점
4턴 헤드라인에 쿠바 미사일 위기+How to stop worry로 꿀빨았으나
프랑스를 쉽게 넘겨준 것도 10점을 빼앗긴 원인