황혼의투쟁온라인_5턴 자살승_미국으로
- 황혼의 투쟁 3.1 version 3.1.2
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- Waiting for Game Info...
- Synchronization complete
Cards dealt.
You are playing US.
Waiting for USSR to place starting influence.
USSR Influence in E. Germany increased from 3 to 4.
USSR Influence in Austria increased from 0 to 5.
- Player->Preferences->황혼의 투쟁 to turn off audio alerts.
US to place starting influence.
US Influence in Austria increased from 0 to 2.
US Influence in W. Germany increased from 0 to 3.
US Influence in Italy increased from 0 to 2.
미국이 헤드라인카드 선택해야합니다 (right-click on card).
*** US plays headline card.
Waiting for 소련이 헤드라인카드 선택해야합니다 (right-click on card).
*** USSR plays headline card.
US to play card for event (right-click on card).
*** US plays Red Scare/Purge Event.
All cards played by USSR this turn are -1 Ops. (min 1 Op)
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Caputured Nazi Scientist* Event.
USSR Space Race advanced to Earth Satellite.
USSR VPs increased by 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays Independent Reds* Event.
USSR has no influence in any of Czechoslovakia, Hungary, Yugoslavia, Romania, or Bulgaria.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Independent Reds* for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Austria increased from 5 to 6.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 1 (US)
US to play a card (right-click on card).
*** US plays Fidel* Event.
Already no US Influence in Cuba.
USSR now controls Cuba.
- Right-click card to undo.
US to play card for operations (right-click on card).
*** US plays Fidel* for 2 Ops.
US to conduct Operations.
* US attempts Coup in Iraq with 2 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
US rolls a 3.
3 + 2 Ops - 2*3 Stability = -1
Coup Attempt fails.
US Military Ops increased to 2.
*** US player updated turn to Turn 1 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays East European Unrest Event.
USSR Influence in E. Germany reduced to 3.
USSR Influence in Finland reduced to 0.
USSR Influence in Austria reduced to 5.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays East European Unrest for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Poland increased from 0 to 1.
USSR Influence in Turkey increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 2 (US)
US to play a card (right-click on card).
*** US plays Special Relationship for 2 Ops.
US to conduct Operations.
US Influence in W. Germany increased from 3 to 4.
US Influence in Iran increased from 1 to 2.
*** US player updated turn to Turn 1 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Five-Year Plan Event.
De-Stalinization* is discarded.
Waiting for USSR to play card for operations (right-click on card).
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Five-Year Plan for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Poland increased from 1 to 2.
USSR Influence in Austria increased from 5 to 6.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 3 (US)
US to play a card (right-click on card).
*** US scores Middle East.
USSR has no Presence in Middle East.
US has Presence in Middle East for 3 VPs.
US controls 1 Battleground Country in Middle East for 1 VP.
US VPs increased by 4.
*** US player updated turn to Turn 1 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Defectors for 1 Op.
US VPs increased by 1.
Waiting for USSR to conduct Operations.
USSR Influence in Poland increased from 2 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 4 (US)
US to play a card (right-click on card).
*** US plays US/Japan Mutual Defense Pact* for 4 Ops.
US to conduct Operations.
US Influence in Pakistan increased from 0 to 2.
US Influence in Afghanistan increased from 0 to 2.
*** US player updated turn to Turn 1 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays The China Card for 3 Ops.
+1 if all Ops played in Asia.
Waiting for USSR to finish event.
* USSR attempts Coup in Pakistan with 4 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
USSR rolls a 5.
5 + 4 Ops - 2*2 Stability = 5
Coup Attempt is successful.
All US Influence (2) removed from Pakistan.
USSR Influence in Pakistan increased to 3.
USSR Military Ops increased to 4.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 5 (US)
US to play a card (right-click on card).
*** US scores Asia.
USSR has Presence in Asia for 3 VPs.
USSR controls 2 Battleground Countries in Asia for 2 VPs.
US has Presence in Asia for 3 VPs.
US controls 1 country adjacent to U.S.S.R. for 1 VP.
USSR VPs increased by 1.
*** US player updated turn to Turn 1 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 2 Battleground Countries in Europe for 2 VPs.
US has Presence in Europe for 3 VPs.
US controls 2 Battleground Countries in Europe for 2 VPs.
No change in VPs.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 1 Round 6 (US)
US to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** US plays Socialist Governments in the Space Race.
US rolls a 5.
Space Race attempt not successful.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 1 VP.
US Military Ops decreased to 0.
USSR VPs increased by 1.
DEFCON increased to 4.
Coup and Realignment attempts now permitted in Asia.
*** US player updated turn to Turn 2 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
미국이 헤드라인카드 선택해야합니다 (right-click on card).
*** US plays headline card.
Waiting for 소련이 헤드라인카드 선택해야합니다 (right-click on card).
*** USSR plays headline card.
US to play card for event (right-click on card).
*** US plays Marshall Plan* Event.
US to finish event.
US Influence in Greece increased from 0 to 1.
US Influence in Turkey increased from 0 to 1.
US Influence in W. Germany increased from 4 to 5.
US Influence in Italy increased from 2 to 3.
US Influence in Benelux increased from 0 to 1.
US Influence in Spain/Portugal increased from 0 to 1.
US Influence in Canada increased from 2 to 3.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Comecon* Event.
Waiting for USSR to finish event.
USSR Influence in Poland increased from 3 to 4.
USSR Influence in E. Germany increased from 3 to 4.
USSR Influence in Austria increased from 6 to 7.
USSR Influence in Yugoslavia increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays Nuclear Test Ban for 4 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Panama with 4 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
USSR rolls a 5.
5 + 4 Ops - 2*2 Stability = 5
Coup Attempt is successful.
All US Influence (1) removed from Panama.
USSR Influence in Panama increased to 4.
USSR Military Ops increased to 4.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 1 (US)
US to play a card (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
US to conduct Operations.
US Influence in Lebanon increased from 0 to 1.
US Influence in Jordan increased from 0 to 1.
US to play card for event (right-click on card).
*** US plays Arab-Israeli War Event.
A Pan-Arab Coalition invades Israel.
USSR Military Ops increased to 5.
US controls Lebanon. -1 die-roll modifier.
USSR rolls a 5.
Arab Coalition wins Arab-Israeli War.
USSR VPs increased by 2.
All US Influence (1) removed from Israel.
USSR Influence in Israel increased to 1.
*** US player updated turn to Turn 2 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Olympic Games Event for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Saudi Arabia increased from 0 to 1.
USSR Influence in Iraq increased from 1 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 2 (US)
US to play a card (right-click on card).
*** US plays Warsaw Pact Formed* Event.
Waiting for USSR to finish event.
USSR to add 5 Influence in Eastern Europe.
Waiting for USSR to finish event.
USSR Influence in Poland increased from 4 to 6.
USSR Influence in Finland increased from 0 to 1.
USSR Influence in Yugoslavia increased from 1 to 3.
US to play card for operations (right-click on card).
*** US plays Warsaw Pact Formed* for 3 Ops.
US to conduct Operations.
US Influence in Malaysia increased from 0 to 1.
US Influence in Greece increased from 1 to 2.
US Influence in Jordan increased from 1 to 2.
*** US player updated turn to Turn 2 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays De Gaulle Leads France* for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Saudi Arabia increased from 1 to 2.
USSR Influence in Syria increased from 1 to 2.
USSR Influence in Egypt increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 3 (US)
US to play a card (right-click on card).
*** US plays NORAD* for 3 Ops.
US to conduct Operations.
* US attempts Coup in Egypt with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 6.
6 + 3 Ops - 2*2 Stability = 5
Coup Attempt is successful.
All USSR Influence (1) removed from Egypt.
US Influence in Egypt increased to 4.
US Military Ops increased to 3.
*** US player updated turn to Turn 2 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Indo-Pakistani War for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Israel increased from 1 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 4 (US)
US to play a card (right-click on card).
*** US plays Korean War* Event.
N. Korea invades S. Korea.
No change in USSR Military Ops.
US does not control any of Taiwan, N. Korea, or Japan. 0 die-roll modifier.
USSR rolls a 3.
South wins Korean War.
US to play card for operations (right-click on card).
*** US plays Korean War* for 2 Ops.
US to conduct Operations.
US Influence in S. Korea increased from 1 to 3.
*** US player updated turn to Turn 2 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Formosan Resolution* Event.
Taiwan is a Battleground country for Asia Scoring.
!!! Note: Region status reminder for Asia will not reflect this. !!!
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Formosan Resolution* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Iraq increased from 2 to 3.
USSR Influence in Israel increased from 3 to 4.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 5 (US)
US to play a card (right-click on card).
*** US plays UN Intervention Event.
*** US plays Blockade Event* for 1 Op.
US to finish event.
US to finish event.
US Influence in Thailand increased from 0 to 1.
*** US player updated turn to Turn 2 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Duck and Cover in the Space Race.
USSR rolls a 3.
USSR Space Race advanced to Animal in Space.
USSR man now play 2 Space Race Cards per turn
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 2 Round 6 (US)
US to play a card (right-click on card).
*** US plays The China Card for 4 Ops.
Formosan Resolution* Event is cancelled.
+1 if all Ops played in Asia.
US to finish event.
US Influence in Thailand increased from 1 to 3.
US Influence in Pakistan increased from 0 to 1.
US Influence in Laos/Cambodia increased from 0 to 1.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 3 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
* Discards shuffled back into Draw Pile.
Cards dealt.
미국이 헤드라인카드 선택해야합니다 (right-click on card).
*** US plays headline card.
Waiting for 소련이 헤드라인카드 선택해야합니다 (right-click on card).
*** USSR plays headline card.
US to play card for event (right-click on card).
*** US plays Duck and Cover Event.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US VPs increased by 3.
Waiting for USSR to play card for event (right-click on card).
*** USSR scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 2 Battleground Countries in Europe for 2 VPs.
US has Presence in Europe for 3 VPs.
US controls 2 Battleground Countries in Europe for 2 VPs.
No change in VPs.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays Suez Crisis* for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in India increased from 0 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 1 (US)
US to play a card (right-click on card).
*** US plays The Cambridge Five Event.
US player has no Scoring Cards.
US to play card for operations (right-click on card).
*** US plays The Cambridge Five for 2 Ops.
US to conduct Operations.
US Influence in Burma increased from 0 to 2.
*** US player updated turn to Turn 3 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays UN Intervention Event.
*** USSR plays NATO* for 4 Ops.
Waiting for USSR to finish event.
USSR Influence in Saudi Arabia increased from 2 to 3.
USSR Influence in Turkey increased from 1 to 3.
USSR Influence in Finland increased from 1 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 2 (US)
US to play a card (right-click on card).
*** US plays Romanian Abdication* Event.
Already no US Influence in Romania.
USSR now controls Romania.
US to play card for operations (right-click on card).
*** US plays Romanian Abdication* for 1 Op.
US to conduct Operations.
US Influence in Libya increased from 0 to 1.
*** US player updated turn to Turn 3 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Special Relationship for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Finland increased from 2 to 4.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Special Relationship Event.
US to finish event.
US Influence in Benelux increased from 1 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 3 (US)
US to play a card (right-click on card).
*** US plays Nasser* Event.
USSR Influence in Egypt increased to 2.
US Influence in Egypt reduced to 2.
US to play card for operations (right-click on card).
*** US plays Nasser* for 1 Op.
US to conduct Operations.
US Influence in Libya increased from 1 to 2.
*** US player updated turn to Turn 3 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Truman Doctrine* Event.
There are no uncontrolled countries in Europe with USSR influence.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Truman Doctrine* for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Costa Rica increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 4 (US)
US to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** US plays Decolonization in the Space Race.
US rolls a 6.
Space Race attempt not successful.
*** US player updated turn to Turn 3 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays The China Card for 4 Ops.
+1 if all Ops played in Asia.
Waiting for USSR to finish event.
USSR Influence in Burma increased from 0 to 4.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 5 (US)
US to play a card (right-click on card).
*** US plays Socialist Governments Event.
Waiting for USSR to finish event.
US Influence in Austria decreased from 2 to 1.
US Influence in Italy decreased from 3 to 1.
US to play card for operations (right-click on card).
*** US plays Socialist Governments for 3 Ops.
US to conduct Operations.
US Influence in Italy increased from 1 to 3.
US Influence in Benelux increased from 2 to 3.
*** US player updated turn to Turn 3 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Containment* Event.
US adds +1 to all card Operations Values to a maximum of 4.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Containment* for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Pakistan increased from 3 to 4.
USSR Influence in Italy increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 3 Round 6 (US)
US to play a card (right-click on card).
*** US plays Vietnam Revolts* Event.
USSR Influence in Vietnam increased to 2.
USSR adds +1 Op when all points used in Southeast Asia this Turn.
US to play card for operations (right-click on card).
*** US plays Vietnam Revolts* for 3 Ops.
US to conduct Operations.
US Influence in France increased from 0 to 3.
USSR did not perform enough Military Operatins.
USSR penalized 2 VPs.
No change in USSR Military Ops.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
* Mid-War Cards sent to Draw Deck.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 4 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
미국이 헤드라인카드 선택해야합니다 (right-click on card).
*** US plays headline card.
Waiting for 소련이 헤드라인카드 선택해야합니다 (right-click on card).
*** USSR plays headline card.
Defectors is not playable.
Brezhnev Doctrine* is not playable.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays US/Japan Mutual Defense Pact* Event.
US now controls Japan.
USSR may not longer attempt Coups or Realignments in Japan.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays US/Japan Mutual Defense Pact* for 4 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Iran with 4 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 5.
5 + 4 Ops - 2*2 Stability = 5
Coup Attempt is successful.
All US Influence (2) removed from Iran.
USSR Influence in Iran increased to 3.
USSR Military Ops increased to 4.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 1 (US)
US to play a card (right-click on card).
*** US plays Salt Negotiations* for 3 Ops.
US to conduct Operations.
US Influence in Angola increased from 0 to 2.
US Influence in Botswana increased from 0 to 1.
*** US player updated turn to Turn 4 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Muslim Revolution Event.
Waiting for USSR to finish event.
US Influence in Libya decreased from 2 to 0.
US Influence in Egypt decreased from 2 to 0.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 2 (US)
US to play a card (right-click on card).
*** US plays "One Small Step..." for 2 Ops.
US to conduct Operations.
US Influence in Botswana increased from 1 to 3.
*** US player updated turn to Turn 4 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Olympic Games Event for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Libya increased from 0 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 3 (US)
US to play a card (right-click on card).
*** US plays Blockade Event* Event.
US discards De-Stalinization*.
US to play card for operations (right-click on card).
*** US plays Blockade Event* for 1 Op.
US to conduct Operations.
US Influence in Malaysia increased from 1 to 2.
*** US player updated turn to Turn 4 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays U2 Incident* for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Tunisia increased from 0 to 2.
USSR Influence in Gulf States increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 4 (US)
US to play a card (right-click on card).
*** US plays Quagmire* Event.
US must discard a 2+ Op card and roll 1-4 in the next Round to cancel.
US to play card for operations (right-click on card).
*** US plays Quagmire* for 3 Ops.
US to conduct Operations.
US Influence in Zaire increased from 0 to 1.
US Influence in Algeria increased from 0 to 2.
*** US player updated turn to Turn 4 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores null.
USSR controls Burma for 1 VPs.
US controls Laos/Cambodia for 1 VPs.
USSR controls Vietnam for 1 VPs.
US controls Malaysia for 1 VPs.
US controls Thailand for 2 VPs.
US VPs increased by 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 5 (US)
US discards South African Unrest.
US rolls a 6.
Quagmire* continues...
US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays NORAD* Event.
US player may add 1 Influence to any country already containing US Influence if DEFCON reduced to 2 and Canada is US controlled.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays NORAD* for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Colombia increased from 0 to 1.
USSR Influence in India increased from 3 to 4.
USSR Influence in N. Korea increased from 3 to 4.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 6 (US)
US discards Ussuri River Skirmish*.
US rolls a 1.
Quagmire* Event is cancelled.
US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays Nuclear Subs* Event.
US Coup Attempts do not affect DEFCON this Turn.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Nuclear Subs* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Venezuela increased from 0 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 7 (US)
US to play a card (right-click on card).
*** US scores South America.
USSR has Domination in South America for 5 VPs.
USSR controls 1 Battleground Country in South America for 1 VP.
US has no Presence in South America.
USSR VPs increased by 6.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
USSR VPs increased by 2.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 5 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
미국이 헤드라인카드 선택해야합니다 (right-click on card).
*** US plays headline card.
Waiting for 소련이 헤드라인카드 선택해야합니다 (right-click on card).
*** USSR plays headline card.
US to play card for event (right-click on card).
*** US plays Red Scare/Purge Event.
All cards played by USSR this turn are -1 Ops. (min 1 Op)
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Missile Envy Event.
Waiting for USSR to finish event.
Waiting for USSR to finish event.
*** USSR plays Flower Power* Event.
USSR gains 2 VP for every war card played by the US.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 5 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
*** USSR plays John Paul II Elected Pope* Event.
USSR Influence in Poland reduced to 4.
US Influence in Poland increased to 1.
Solidarity* event now playable.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays John Paul II Elected Pope* for 1 Op.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Zaire with 1 Op.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 1.
1 + 1 Op - 2*1 Stability = 0
Coup Attempt fails.
USSR Military Ops increased to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 5 Round 1 (US)
*** US plays Missile Envy for 2 Ops.
US to conduct Operations.
US Influence in Mexico increased from 0 to 2.
*** US player updated turn to Turn 5 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Cuban Missile Crisis* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Costa Rica increased from 1 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 5 Round 2 (US)
US to play a card (right-click on card).
*** US plays Arab-Israeli War Event.
USSR receives +2 VPs (Flower Power).
USSR VPs increased by 2.
A Pan-Arab Coalition invades Israel.
USSR Military Ops increased to 3.
US controls Jordan and Lebanon. -2 die-roll modifier.
USSR rolls a 5.
Israel wins Arab-Israeli War.
US to play card for operations (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
USSR receives +2 VPs (Flower Power).
USSR VPs increased by 2.
US to conduct Operations.
* US attempts Realignment Roll in Cuba.
US controls U.S.A..
Modifier to US roll: +1
USSR does not control any of Haiti, Nicaragua, or U.S.A..
USSR has more influence in Cuba.
Modifier to USSR roll: +1
US rolls a 1.
USSR rolls a 4.
US already has 0 influence in Cuba.
* US attempts Realignment Roll in Cuba.
US controls U.S.A..
Modifier to US roll: +1
USSR does not control any of Haiti, Nicaragua, or U.S.A..
USSR has more influence in Cuba.
Modifier to USSR roll: +1
US rolls a 6.
USSR rolls a 1.
USSR Influence in Cuba reduced to 0.
*** US player updated turn to Turn 5 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Nixon Plays the China Card* Event.
US VPs increased by 2.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Nixon Plays the China Card* for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Brazil increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 5 Round 3 (US)
US to play a card (right-click on card).
*** US plays Puppet Governments* Event.
US to finish event.
US Influence in Nigeria increased from 0 to 1.
US Influence in Argentina increased from 0 to 1.
US Influence in Chile increased from 0 to 1.
*** US player updated turn to Turn 5 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Latin American Death Squads for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Brazil increased from 1 to 2.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 5 Round 4 (US)
US to play a card (right-click on card).
*** US plays Portuguese Empire Crumbles* Event.
USSR Influence in SE African States increased to 2.
USSR Influence in Angola increased to 2.
US to play card for operations (right-click on card).
*** US plays Portuguese Empire Crumbles* for 2 Ops.
US to conduct Operations.
US Influence in Angola increased from 2 to 3.
US Influence in Canada increased from 3 to 4.
*** US player updated turn to Turn 5 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Grain Sales To Soviets Event.
CIA Created* drawn from Soviets.
*** US plays Grain Sales To Soviets for 2 Ops.
US to finish event.
US to finish event.
* US attempts Coup in Brazil with 2 Ops.
DEFCON decreased to 1.
!!! Global Thermal Nuclear War - US player wins. !!!
*** Game Over ***
<MERS> - g
<MERS> - g
<redrevolution> - ye
<redrevolution> - justrealised I couldn't space grain sales
<MERS> - yes
<MERS> - when you have both of them withou china card.
<redrevolution> - :(
<MERS> - you should use cia as Head line.
<redrevolution> - red scare/purge is too powerful
<MERS> - yes It's tru
<redrevolution> - oh well, rematch?
<MERS> - true. YOu could space cia via that doctrine.
<MERS> - cya. I gotta go now : )
<redrevolution> - okey, bye:)
<redrevolution> - thznks for the game