황투

황혼의투쟁온라인_약간은초보에게 미국으로 승리(17점)

서래빌 2015. 6. 9. 18:27

어제도 이분과 했는데 자살카드로 졌다.

우주개발이 너무 잘되어서 니카라과 카드를 못날린게 문제..

그 카드를 헤드라인에 썼었어야 했는데 욕심이 과했다.

(당시 중미 컨트롤 중이었음)


요즘 누구한테 지면 그 사람에게 다시 설욕전을 하지 않고는 못배긴다.

어제밤은 azeze라는 캐나다인과 그랬다.

탈스탈린으로 4영향력을 태국에  놓고

둘째판엔 오르테가 카드로 브라질에 쿠데타를 한 초보였다.

첫판은 연속 4장 진창에 빠져서 항복했고

둘째판도 진창으로 카드 3장을 버렸으나 20점으로 이겼음

 - 황혼의 투쟁 3.1 version 3.1.2


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 - Waiting for Game Info...

 - Synchronization complete

Cards dealt.

USSR Influence in Yugoslavia increased from 0 to 1.

USSR Influence in Poland increased from 0 to 4.

USSR Influence in E. Germany increased from 3 to 4.

Sides were assigned randomly.

You are playing US.

- Player->Preferences->황혼의 투쟁 to turn off audio alerts.

US to place starting influence.

US Influence in Italy increased from 0 to 3.

US Influence in W. Germany increased from 0 to 4.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Suez Crisis* Event.

US Influence in U.K. reduced to 3.

US Influence in Israel reduced to 0.

US to play card for event (right-click on card).

*** US plays CIA Created* Event.

USSR hand is revealed.

USSR has the following cards: Vietnam Revolts*, Five-Year Plan, Red Scare/Purge, Romanian Abdication*, Korean War*, Caputured Nazi Scientist*, and Truman Doctrine*.

*** US plays card for 1 Op.

US to finish event.

US Influence in Afghanistan increased from 0 to 1.

*** US player updated turn to Turn 1 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Red Scare/Purge for 4 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Iran with 4 Ops.

DEFCON decreased to 4.

Coup and Realignment attempts no longer permitted in Europe.

USSR rolls a 4.

4 + 4 Ops  - 2*2 Stability = 4

Coup Attempt is successful.

All US Influence (1) removed from Iran.

USSR Influence in Iran increased to 3.

USSR Military Ops increased to 4.

*** USSR player updated turn to Turn 1 Round 1 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays East European Unrest for 3 Ops.

US to conduct Operations.

US Influence in Pakistan increased from 0 to 2.

US Influence in Afghanistan increased from 1 to 2.

*** US player updated turn to Turn 1 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays The China Card for 4 Ops.

+1 if all Ops played in Asia.

Waiting for USSR to finish event.

* USSR attempts Coup in Pakistan with 5 Ops.

DEFCON decreased to 3.

Coup and Realignment attempts no longer permitted in Asia.

USSR rolls a 5.

5 + 5 Ops  - 2*2 Stability = 6

Coup Attempt is successful.

All US Influence (2) removed from Pakistan.

USSR Influence in Pakistan increased to 4.

USSR Military Ops increased to 5.

*** USSR player updated turn to Turn 1 Round 2 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

게임 초반에서 이런 로또가 터지면 굉장히 일이  쉽게  풀린다

*** US plays Indo-Pakistani War Event.

- Right-click card to undo.

India invades Pakistan.

US Military Ops increased to 2.

USSR controls Iran. -1 die-roll modifier.

US rolls a 6.

India wins Indo-Pakistani War

US VPs increased by 2.

All USSR Influence (4) removed from Pakistan.

US Influence in Pakistan increased to 4.

US to advance Turn Tracker (in the toolbar).

*** US player updated turn to Turn 1 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays Korean War* for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in S. Korea increased from 0 to 2.

*** USSR player updated turn to Turn 1 Round 3 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Formosan Resolution* for 2 Ops.

US to conduct Operations.

US Influence in Greece increased from 0 to 1.

US Influence in Malaysia increased from 0 to 1.

*** US player updated turn to Turn 1 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Vietnam Revolts* for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in S. Korea increased from 2 to 4.

*** USSR player updated turn to Turn 1 Round 4 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays UN Intervention Event.

*** US plays Blockade Event* for 1 Op.

US to finish event.

US to finish event.

* US attempts Realignment Roll in Iran.

US controls Pakistan and Afghanistan.

Modifier to US roll: +2

USSR does not control any of Pakistan, Afghanistan, or Iraq.

USSR has more influence in Iran.

Modifier to USSR roll: +1

US rolls a 3.

USSR rolls a 6.

US already has 0 influence in Iran.

*** US player updated turn to Turn 1 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Truman Doctrine* for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in Austria increased from 0 to 1.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Truman Doctrine* Event.

All USSR Influence (1) removed from Austria.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 1 Round 5 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Nuclear Test Ban for 4 Ops.

US to conduct Operations.

* US attempts Coup in Iran with 4 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 1.

1 + 4 Ops  - 2*2 Stability = 1

Coup Attempt is successful.

USSR Influence in Iran reduced to 2.

US Military Ops increased to 5.

*** US player updated turn to Turn 1 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Five-Year Plan Event.

Caputured Nazi Scientist* is discarded.

Waiting for USSR to play card for operations (right-click on card).

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Five-Year Plan for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Iraq increased from 1 to 3.

USSR Influence in Syria increased from 1 to 2.

*** USSR player updated turn to Turn 1 Round 6 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays De Gaulle Leads France* Event.

US already has 0 influence in France.

USSR Influence in France increased to 1.

Effect of NATO is canceled for France.

US to play card for operations (right-click on card).

*** US plays De Gaulle Leads France* for 3 Ops.

US to conduct Operations.

US Influence in France increased from 0 to 3.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 2 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays headline card.

US to play card for event (right-click on card).

*** US plays Marshall Plan* Event.

US to finish event.

US Influence in Spain/Portugal increased from 0 to 1.

US Influence in Greece increased from 1 to 2.

US Influence in Italy increased from 3 to 4.

US Influence in W. Germany increased from 4 to 5.

US Influence in U.K. increased from 3 to 4.

US Influence in France increased from 3 to 4.

US Influence in Turkey increased from 0 to 1.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Decolonization Event.

Waiting for USSR to finish event.

USSR Influence in Angola increased from 0 to 1.

USSR Influence in Nigeria increased from 0 to 1.

USSR Influence in Burma increased from 0 to 1.

USSR Influence in Thailand increased from 0 to 1.

*** USSR player updated turn to Turn 2 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays NATO* Event.

USSR may no longer attempt Coups or Realignments rolls in US controlled countries in Europe.

US controlled countries may no longer be targeted with Brush War.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays NATO* for 4 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Panama with 4 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 2.

2 + 4 Ops  - 2*2 Stability = 2

Coup Attempt is successful.

All US Influence (1) removed from Panama.

USSR Influence in Panama increased to 1.

USSR Military Ops increased to 4.

*** USSR player updated turn to Turn 2 Round 1 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays The China Card for 4 Ops.

+1 if all Ops played in Asia.

US to finish event.

US Influence in Malaysia increased from 1 to 2.

US Influence in Thailand increased from 0 to 3.

US Influence in India increased from 0 to 1.

*** US player updated turn to Turn 2 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Warsaw Pact Formed* for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Burma increased from 1 to 2.

USSR Influence in Laos/Cambodia increased from 0 to 1.

USSR Influence in Israel increased from 0 to 1.

*** USSR player updated turn to Turn 2 Round 2 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US scores Asia.

USSR has Presence in Asia for 3 VPs.

USSR controls 2 Battleground  Countries in Asia for 2 VPs.

US has Presence in Asia for 3 VPs.

US controls 2 Battleground  Countries in Asia for 2 VPs.

US controls 1 country adjacent to U.S.S.R. for 1 VP.

US VPs increased by 1.

*** US player updated turn to Turn 2 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Olympic Games Event for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Saudi Arabia increased from 0 to 1.

USSR Influence in Egypt increased from 0 to 1.

*** USSR player updated turn to Turn 2 Round 3 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Arab-Israeli War Event.

A Pan-Arab Coalition invades Israel.

USSR Military Ops increased to 5.

US does not control any of Egypt, Jordan, Syria, or Lebanon. 0 die-roll modifier.

USSR rolls a 6.

Arab Coalition wins Arab-Israeli War.

USSR VPs increased by 2.

Already no US Influence in Israel.

US to play card for operations (right-click on card).

*** US plays Arab-Israeli War for 2 Ops.

US to conduct Operations.

US Influence in Algeria increased from 0 to 2.

*** US player updated turn to Turn 2 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Romanian Abdication* for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in Libya increased from 0 to 1.

*** USSR player updated turn to Turn 2 Round 4 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US scores Middle East.

USSR has Domination in Middle East for 5 VPs.

USSR controls 2 Battleground  Countries in Middle East for 2 VPs.

US has no Presence in Middle East.

USSR VPs increased by 7.

*** US player updated turn to Turn 2 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Duck and Cover in the Space Race.

USSR rolls a 2.

USSR Space Race advanced to Earth Satellite.

USSR VPs increased by 2.

*** USSR player updated turn to Turn 2 Round 5 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US scores Europe.

USSR has Presence in Europe for 3 VPs.

USSR controls 2 Battleground  Countries in Europe for 2 VPs.

US has Domination in Europe for 7 VPs.

US controls 3 Battleground  Countries in Europe for 3 VPs.

US VPs increased by 5.

*** US player updated turn to Turn 2 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Containment* Event.

US adds +1 to all card Operations Values to a maximum of 4.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Containment* for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Israel increased from 1 to 4.

*** USSR player updated turn to Turn 2 Round 6 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays The Cambridge Five Event.

US player has no Scoring Cards.

US to play card for operations (right-click on card).

*** US plays The Cambridge Five for 3 Ops.

US to conduct Operations.

US Influence in Tunisia increased from 0 to 1.

US Influence in Thailand increased from 3 to 4.

US Influence in India increased from 1 to 2.

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 2.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 3 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

* Discards shuffled back into Draw Pile.

Cards dealt.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays headline card.

US to play card for event (right-click on card).

*** US scores Europe.

USSR has Presence in Europe for 3 VPs.

USSR controls 2 Battleground  Countries in Europe for 2 VPs.

US has Domination in Europe for 7 VPs.

US controls 3 Battleground  Countries in Europe for 3 VPs.

US VPs increased by 5.

Waiting for USSR to play card for event (right-click on card).

*** USSR scores Asia.

USSR has Presence in Asia for 3 VPs.

USSR controls 2 Battleground  Countries in Asia for 2 VPs.

US has Presence in Asia for 3 VPs.

US controls 2 Battleground  Countries in Asia for 2 VPs.

US controls 1 country adjacent to U.S.S.R. for 1 VP.

US VPs increased by 1.

*** USSR player updated turn to Turn 3 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays US/Japan Mutual Defense Pact* Event.

US now controls Japan.

USSR may not longer attempt Coups or Realignments in Japan.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays US/Japan Mutual Defense Pact* for 4 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Algeria with 4 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 2.

2 + 4 Ops  - 2*2 Stability = 2

Coup Attempt is successful.

US Influence in Algeria reduced to 0.

USSR Military Ops increased to 4.

*** USSR player updated turn to Turn 3 Round 1 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays NORAD* for 3 Ops.

US to conduct Operations.

US Influence in Libya increased from 0 to 3.

*** US player updated turn to Turn 3 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Comecon* for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Algeria increased from 0 to 2.

USSR Influence in Egypt increased from 1 to 2.

*** USSR player updated turn to Turn 3 Round 2 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Olympic Games Event for 2 Ops.

US to conduct Operations.

US Influence in Botswana increased from 0 to 2.

*** US player updated turn to Turn 3 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Arab-Israeli War for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Saudi Arabia increased from 1 to 2.

USSR Influence in Zaire increased from 0 to 1.

*** USSR player updated turn to Turn 3 Round 3 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays The Cambridge Five Event.

US player has no Scoring Cards.

US to play card for operations (right-click on card).

*** US plays The Cambridge Five for 2 Ops.

US to conduct Operations.

US Influence in Tunisia increased from 1 to 2.

US Influence in U.K. increased from 4 to 5.

*** US player updated turn to Turn 3 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Independent Reds* Event.

US Influence in Yugoslavia increased to 1.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Independent Reds* for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Saudi Arabia increased from 2 to 3.

USSR Influence in Panama increased from 1 to 2.

*** USSR player updated turn to Turn 3 Round 4 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Nasser* Event.

USSR Influence in Egypt increased to 4.

US to play card for operations (right-click on card).

*** US plays Nasser* for 1 Op.

US to conduct Operations.

* US attempts Realignment Roll in Algeria.

US controls France and Tunisia.

Modifier to US roll: +2

USSR does not control any of France, Morocco, Saharan States, or Tunisia.

USSR has more influence in Algeria.

Modifier to USSR roll: +1

US rolls a 6.

USSR rolls a 2.

USSR Influence in Algeria reduced to 0.

*** US player updated turn to Turn 3 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Fidel* Event.

Already no US Influence in Cuba.

USSR now controls Cuba.

*** USSR player updated turn to Turn 3 Round 5 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.

*** US plays Socialist Governments in the Space Race.

US rolls a 6.

Space Race attempt not successful.

*** US player updated turn to Turn 3 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Five-Year Plan Event.

Waiting for USSR to play card for operations (right-click on card).

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Five-Year Plan for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Tunisia with 3 Ops.

USSR rolls a 3.

3 + 3 Ops  - 2*2 Stability = 2

Coup Attempt is successful.

US Influence in Tunisia reduced to 0.

USSR Military Ops increased to 5.

*** USSR player updated turn to Turn 3 Round 6 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Special Relationship for 2 Ops.

US to conduct Operations.

US Influence in Algeria increased from 0 to 2.

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 2.

* Mid-War Cards sent to Draw Deck.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 4 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays headline card.

US to play card for event (right-click on card).

*** US plays Junta Event.

US to finish event.

US Influence in Panama increased from 0 to 2.

US to finish event.

* US attempts Coup in Panama with 2 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 3.

3 + 2 Ops  - 2*2 Stability = 1

Coup Attempt is successful.

USSR Influence in Panama reduced to 1.

Waiting for USSR to play card for event (right-click on card).

*** USSR scores null.

USSR controls Burma for 1 VPs.

USSR controls Laos/Cambodia for 1 VPs.

US controls Malaysia for 1 VPs.

US controls Thailand for 2 VPs.

US VPs increased by 1.

*** USSR player updated turn to Turn 4 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays "We Will Bury You"* for 4 Ops.

Waiting for USSR to conduct Operations.

* UNDO: *** USSR plays "We Will Bury You"* for 4 Ops.

Waiting for USSR to play a card (right-click on card).

*** USSR plays "We Will Bury You"* for 4 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Costa Rica increased from 0 to 1.

USSR Influence in Panama increased from 1 to 4.

*** USSR player updated turn to Turn 4 Round 1 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Shuttle Diplomacy for 3 Ops.

US to conduct Operations.

US Influence in Costa Rica increased from 0 to 1.

US Influence in Mexico increased from 0 to 2.

*** US player updated turn to Turn 4 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Che for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Costa Rica increased from 1 to 4.

*** USSR player updated turn to Turn 4 Round 2 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Cultural Revolution* Event.

USSR VPs increased by 1.

US to play card for operations (right-click on card).

*** US plays Cultural Revolution* for 3 Ops.

US to conduct Operations.

* US attempts Realignment Roll in Cuba.

US controls U.S.A..

Modifier to US roll: +1

USSR does not control any of Haiti, Nicaragua, or U.S.A..

USSR has more influence in Cuba.

Modifier to USSR roll: +1

US rolls a 2.

USSR rolls a 5.

US already has 0 influence in Cuba.

* US attempts Realignment Roll in Cuba.

US controls U.S.A..

Modifier to US roll: +1

USSR does not control any of Haiti, Nicaragua, or U.S.A..

USSR has more influence in Cuba.

Modifier to USSR roll: +1

US rolls a 5.

USSR rolls a 5.

Draw: No Influence is removed.

* US attempts Realignment Roll in Cuba.

US controls U.S.A..

Modifier to US roll: +1

USSR does not control any of Haiti, Nicaragua, or U.S.A..

USSR has more influence in Cuba.

Modifier to USSR roll: +1

US rolls a 4.

USSR rolls a 5.

US already has 0 influence in Cuba.

*** US player updated turn to Turn 4 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Muslim Revolution Event.

All US Influence (3) removed from Libya.

*** USSR player updated turn to Turn 4 Round 3 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays OAS Founded* Event.

US to finish event.

US Influence in Venezuela increased from 0 to 1.

US Influence in Chile increased from 0 to 1.

*** US player updated turn to Turn 4 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays How I Learned to Stop Worrying* for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Iran increased from 2 to 3.

USSR Influence in Libya increased from 1 to 2.

*** USSR player updated turn to Turn 4 Round 4 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Indo-Pakistani War for 2 Ops.

US to conduct Operations.

US Influence in Brazil increased from 0 to 2.

*** US player updated turn to Turn 4 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR scores Middle East.

USSR has Control in Middle East for 7 VPs.

USSR controls 6 Battleground  Countries in Middle East for 6 VPs.

US has no Presence in Middle East.

USSR VPs increased by 13.

*** USSR player updated turn to Turn 4 Round 5 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Missile Envy Event.

Waiting for USSR to finish event.

*** US plays Red Scare/Purge Event.

All cards played by USSR this turn are -1 Ops. (min 1 Op)

US to advance Turn Tracker (in the toolbar).

*** US player updated turn to Turn 4 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Missile Envy for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in India increased from 0 to 1.

*** USSR player updated turn to Turn 4 Round 6 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Summit Event.

US die-roll modifer = +2

USSR die-roll modifer = +2

US rolls a 5.

USSR rolls a 5.

Tie: no reroll.

*** US player updated turn to Turn 4 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays The China Card for 3 Ops.

+1 if all Ops played in Asia.

Waiting for USSR to finish event.

USSR Influence in India increased from 1 to 5.

*** USSR player updated turn to Turn 4 Round 7 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Caputured Nazi Scientist* Event.

US Space Race advanced to Earth Satellite.

US VPs increased by 1.

USSR did not perform enough Military Operatins.

USSR penalized 2 VPs.

No change in USSR Military Ops.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 5 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays headline card.

US to play card for event (right-click on card).

*** US plays Nuclear Subs* Event.

US Coup Attempts do not affect DEFCON this Turn.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Allende* Event.

USSR Influence in Chile increased to 2.

*** USSR player updated turn to Turn 5 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Vietnam Revolts* Event.

USSR Influence in Vietnam increased to 2.

USSR adds +1 Op when all points used in Southeast Asia this Turn.

*** USSR player updated turn to Turn 5 Round 1 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Warsaw Pact Formed* for 3 Ops.

US to conduct Operations.

* US attempts Coup in Zaire with 3 Ops.

DEFCON unaffected by coups because of Nuclear Subs*

US rolls a 5.

5 + 3 Ops  - 2*1 Stability = 6

Coup Attempt is successful.

All USSR Influence (1) removed from Zaire.

US Influence in Zaire increased to 5.

US Military Ops increased to 3.

US to play card for event (right-click on card).

*** US plays Warsaw Pact Formed* Event.

Waiting for USSR to finish event.

USSR to add 5 Influence in Eastern Europe.

Waiting for USSR to finish event.

USSR Influence in Poland increased from 4 to 6.

USSR Influence in E. Germany increased from 4 to 6.

USSR Influence in Finland increased from 1 to 2.

*** US player updated turn to Turn 5 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Formosan Resolution* Event.

Taiwan is a Battleground country for Asia Scoring.

!!! Note: Region status reminder for Asia will not reflect this. !!!

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Formosan Resolution* for 2 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

Waiting for USSR to conduct Operations.

* USSR attempts Realignment Roll in Zaire.

US does not control any of Cameroon, Angola, or Zimbabwe.

US has more influence in Zaire.

Modifier to US roll: +1

USSR controls Angola.

Modifier to USSR roll: +1

US rolls a 1.

USSR rolls a 4.

US Influence in Zaire reduced to 2.

* USSR attempts Realignment Roll in Zaire.

US does not control any of Cameroon, Angola, or Zimbabwe.

US has more influence in Zaire.

Modifier to US roll: +1

USSR controls Angola.

Modifier to USSR roll: +1

US rolls a 4.

USSR rolls a 3.

USSR already has 0 influence in Zaire.

*** USSR player updated turn to Turn 5 Round 2 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Camp David Accords* for 2 Ops.

US to conduct Operations.

* US attempts Coup in Angola with 2 Ops.

DEFCON unaffected by coups because of Nuclear Subs*

US rolls a 2.

2 + 2 Ops  - 2*1 Stability = 2

Coup Attempt is successful.

All USSR Influence (1) removed from Angola.

US Influence in Angola increased to 1.

US Military Ops increased to 5.

*** US player updated turn to Turn 5 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Decolonization Event.

Waiting for USSR to finish event.

USSR Influence in Angola increased from 0 to 1.

USSR Influence in Algeria increased from 0 to 1.

USSR Influence in Thailand increased from 1 to 2.

USSR Influence in Zaire increased from 0 to 1.

*** USSR player updated turn to Turn 5 Round 3 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Latin American Death Squads for 2 Ops.

US to conduct Operations.

US Influence in Angola increased from 1 to 2.

US Influence in Algeria increased from 2 to 3.

*** US player updated turn to Turn 5 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Flower Power* for 4 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

Waiting for USSR to conduct Operations.

* UNDO: +1 Op in Southeast Asia (Vietnam Revolts).

* UNDO: *** USSR plays Flower Power* for 4 Ops.

Waiting for USSR to play a card (right-click on card).

*** USSR plays Willy Brandt* for 2 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

Waiting for USSR to conduct Operations.

USSR Influence in Chile increased from 2 to 4.

*** USSR player updated turn to Turn 5 Round 4 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Arms Race for 3 Ops.

US to conduct Operations.

* US attempts Coup in Panama with 3 Ops.

DEFCON unaffected by coups because of Nuclear Subs*

US rolls a 3.

3 + 3 Ops  - 2*2 Stability = 2

Coup Attempt is successful.

USSR Influence in Panama reduced to 2.

No change in US Military Ops.

*** US player updated turn to Turn 5 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Flower Power* for 4 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

Waiting for USSR to conduct Operations.

USSR Influence in South Africa increased from 0 to 2.

USSR Influence in Panama increased from 2 to 4.

*** USSR player updated turn to Turn 5 Round 5 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Bear Trap* for 3 Ops.

US to conduct Operations.

* US attempts Coup in Panama with 3 Ops.

DEFCON unaffected by coups because of Nuclear Subs*

US rolls a 4.

4 + 3 Ops  - 2*2 Stability = 3

Coup Attempt is successful.

USSR Influence in Panama reduced to 1.

No change in US Military Ops.

*** US player updated turn to Turn 5 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays South African Unrest Event.

USSR places 2 Influence in South Africa.

USSR Influence in South Africa increased to 4.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 5 Round 6 (US)

US to play a card (right-click on card).

*** US plays The China Card for 4 Ops.

Formosan Resolution* Event is cancelled.

+1 if all Ops played in Asia.

US to finish event.

US Influence in Mexico increased from 2 to 3.

US Influence in Thailand increased from 4 to 5.

US Influence in Panama increased from 2 to 4.

*** US player updated turn to Turn 5 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays John Paul II Elected Pope* in the Space Race.

USSR rolls a 4.

USSR Space Race advanced to Animal in Space.

USSR man now play 2 Space Race Cards per turn

*** USSR player updated turn to Turn 5 Round 7 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US scores Central America.

USSR has Presence in Central America for 1 VP.

USSR controls 1 Battleground  Country in Central America for 1 VP.

USSR controls 1 country adjacent to U.S.A. for 1 VP.

US has Presence in Central America for 1 VP.

US controls 2 Battleground  Countries in Central America for 2 VPs.

No change in VPs.

USSR did not perform enough Military Operatins.

USSR penalized 3 VPs.

No change in USSR Military Ops.

US Military Ops decreased to 0.

US VPs increased by 3.

DEFCON increased to 4.

Coup and Realignment attempts now permitted in Asia.

*** US player updated turn to Turn 6 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** USSR plays headline card.

US to choose headline card (right-click on card).

*** US plays headline card.

US to play card for event (right-click on card).

*** US plays Colonial Rear Guards Event.

US to finish event.

US Influence in Angola increased from 2 to 3.

US Influence in Laos/Cambodia increased from 0 to 1.

US Influence in Indonesia increased from 0 to 1.

US Influence in Nigeria increased from 0 to 1.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Portuguese Empire Crumbles* Event.

USSR Influence in SE African States increased to 2.

USSR Influence in Angola increased to 3.

*** USSR player updated turn to Turn 6 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Salt Negotiations* for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Angola with 3 Ops.

DEFCON decreased to 3.

Coup and Realignment attempts no longer permitted in Asia.

USSR rolls a 4.

4 + 3 Ops  - 2*1 Stability = 5

Coup Attempt is successful.

All US Influence (3) removed from Angola.

USSR Influence in Angola increased to 5.

USSR Military Ops increased to 3.

*** USSR player updated turn to Turn 6 Round 1 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Cuban Missile Crisis* for 3 Ops.

US to conduct Operations.

* US attempts Coup in Nigeria with 3 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 2.

2 + 3 Ops  - 2*1 Stability = 3

Coup Attempt is successful.

All USSR Influence (1) removed from Nigeria.

US Influence in Nigeria increased to 3.

US Military Ops increased to 3.

*** US player updated turn to Turn 6 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays UN Intervention Event.

*** USSR plays East European Unrest for 3 Ops.

Waiting for USSR to finish event.

Waiting for USSR to finish event.

USSR Influence in Zaire increased from 1 to 3.

*** USSR player updated turn to Turn 6 Round 2 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Nuclear Test Ban for 4 Ops.

US to conduct Operations.

US Influence in Zaire increased from 2 to 5.

*** US player updated turn to Turn 6 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Brush War Event.

Insurgent force invades Nigeria.

USSR Military Ops increased to 5.

US does not control any of Cameroon, Saharan States, or Ivory Coast. 0 die-roll modifier.

USSR rolls a 5.

Insurgents win Brush War in Nigeria.

USSR VPs increased by 1.

All US Influence (3) removed from Nigeria.

USSR Influence in Nigeria increased to 3.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 6 Round 3 (US)

US to play a card (right-click on card).

*** US plays Duck and Cover for 3 Ops.

US to conduct Operations.

US Influence in Venezuela increased from 1 to 2.

US Influence in Argentina increased from 0 to 2.

*** US player updated turn to Turn 6 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays The Voice of America in the Space Race.

USSR rolls a 2.

USSR Space Race advanced to Man in Space.

USSR VPs increased by 2.

*** USSR player updated turn to Turn 6 Round 4 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays "One Small Step..." Event.

US Space Race advanced to Animal in Space.

USSR may no longer play 2 Space Race Cards per turn.

US Space Race advanced to Man in Space.

*** US player updated turn to Turn 6 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Korean War* for 2 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Realignment Roll in Argentina.

US does not control any of Uruguay, Chile, or Paraguay.

US has more influence in Argentina.

Modifier to US roll: +1

USSR controls Chile.

Modifier to USSR roll: +1

US rolls a 2.

USSR rolls a 2.

Draw: No Influence is removed.

* USSR attempts Realignment Roll in Argentina.

US does not control any of Uruguay, Chile, or Paraguay.

US has more influence in Argentina.

Modifier to US roll: +1

USSR controls Chile.

Modifier to USSR roll: +1

US rolls a 4.

USSR rolls a 2.

USSR already has 0 influence in Argentina.

*** USSR player updated turn to Turn 6 Round 5 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US scores South America.

USSR has Presence in South America for 2 VPs.

USSR controls 1 Battleground  Country in South America for 1 VP.

US has Presence in South America for 2 VPs.

US controls 3 Battleground  Countries in South America for 3 VPs.

US VPs increased by 2.

*** US player updated turn to Turn 6 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Kitchen Debates* for 1 Op.

Waiting for USSR to conduct Operations.

* USSR attempts Realignment Roll in Argentina.

US does not control any of Uruguay, Chile, or Paraguay.

US has more influence in Argentina.

Modifier to US roll: +1

USSR controls Chile.

Modifier to USSR roll: +1

US rolls a 2.

USSR rolls a 2.

Draw: No Influence is removed.

*** USSR player updated turn to Turn 6 Round 6 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Quagmire* Event.

US must discard a 2+ Op card and roll 1-4 in the next Round to cancel.

US to play card for operations (right-click on card).

*** US plays Quagmire* for 3 Ops.

US to conduct Operations.

US Influence in Argentina increased from 2 to 3.

US Influence in Uruguay increased from 0 to 2.

*** US player updated turn to Turn 6 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Sadat Expels Soviets* Event.

All USSR Influence (4) removed from Egypt.

US Influence in Egypt increased to 1.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Sadat Expels Soviets* for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in Egypt increased from 0 to 1.

*** USSR player updated turn to Turn 6 Round 7 (US)

US discards De-Stalinization*.

US rolls a 4.

Quagmire* Event is cancelled.

US to advance Turn Tracker (in the toolbar).

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 7 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

* Discards shuffled back into Draw Pile.

Cards dealt.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays ABM Treaty Event.

DEFCON increased to 4.

Coup and Realignment attempts now permitted in Asia.

*** USSR plays card for 4 Ops.

Waiting for USSR to finish event.

* USSR attempts Coup in Algeria with 4 Ops.

DEFCON decreased to 3.

Coup and Realignment attempts no longer permitted in Asia.

USSR rolls a 5.

5 + 4 Ops  - 2*2 Stability = 5

Coup Attempt is successful.

All US Influence (3) removed from Algeria.

USSR Influence in Algeria increased to 3.

USSR Military Ops increased to 4.

US to play card for event (right-click on card).

*** US plays Nixon Plays the China Card* Event.

US receives The China Card face down and unavailable for play.

*** US player updated turn to Turn 7 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Salt Negotiations* for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Zaire with 3 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 2.

2 + 3 Ops  - 2*1 Stability = 3

Coup Attempt is successful.

US Influence in Zaire reduced to 2.

USSR Military Ops increased to 5.

*** USSR player updated turn to Turn 7 Round 1 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays U2 Incident* Event.

USSR VPs increased by 1.

USSR recieves additional VP If UN Intervention played later this turn.

US to play card for operations (right-click on card).

*** US plays U2 Incident* for 3 Ops.

US to conduct Operations.

US Influence in Zaire increased from 2 to 4.

*** US player updated turn to Turn 7 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR scores Africa.

USSR has Domination in Africa for 4 VPs.

USSR controls 4 Battleground  Countries in Africa for 4 VPs.

US has Presence in Africa for 1 VP.

US controls 1 Battleground  Country in Africa for 1 VP.

USSR VPs increased by 6.

*** USSR player updated turn to Turn 7 Round 2 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Alliance for Progress* Event.

US controls 5 Battleground countries in Central and South America.

US VPs increased by 5.

*** US player updated turn to Turn 7 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Liberation Theology Event.

Waiting for USSR to finish event.

USSR Influence in Cuba increased from 3 to 4.

USSR Influence in Panama increased from 1 to 3.

*** USSR player updated turn to Turn 7 Round 3 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays "Ask Not What Your Country Can Do For You..."* for 3 Ops.

US to conduct Operations.

US Influence in Egypt increased from 1 to 3.

US Influence in Panama increased from 4 to 5.

*** US player updated turn to Turn 7 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Panama Canal Returned* Event.

US Influence in Panama increased to 6.

US Influence in Costa Rica increased to 2.

US Influence in Venezuela increased to 3.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Panama Canal Returned* for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in Costa Rica increased from 4 to 5.

*** USSR player updated turn to Turn 7 Round 4 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.

*** US plays OPEC in the Space Race.

US rolls a 2.

US Space Race advanced to Man in Earth Orbit.

USSR must choose and show headline card first.

*** US player updated turn to Turn 7 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Grain Sales To Soviets in the Space Race.

USSR rolls a 5.

Space Race attempt not successful.

*** USSR player updated turn to Turn 7 Round 5 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Our Man in Tehran* for 2 Ops.

US to conduct Operations.

US Influence in France increased from 4 to 5.

US Influence in Zaire increased from 4 to 5.

*** US player updated turn to Turn 7 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Romanian Abdication* for 1 Op.

Waiting for USSR to conduct Operations.

* USSR attempts Realignment Roll in Zaire.

US does not control any of Cameroon, Angola, or Zimbabwe.

US has more influence in Zaire.

Modifier to US roll: +1

USSR controls Angola.

Modifier to USSR roll: +1

US rolls a 2.

USSR rolls a 4.

US Influence in Zaire reduced to 3.

*** USSR player updated turn to Turn 7 Round 6 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Puppet Governments* for 2 Ops.

US to conduct Operations.

US Influence in Zaire increased from 3 to 5.

*** US player updated turn to Turn 7 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Blockade Event* Event.

US does not discard a card.

All US Influence (5) removed from W. Germany.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 7 Round 7 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Brezhnev Doctrine* Event.

USSR adds +1 to all card Operations Values to a maximum of 4.

US to play card for operations (right-click on card).

*** US plays Brezhnev Doctrine* for 3 Ops.

US to conduct Operations.

US Influence in W. Germany increased from 0 to 3.

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 2.

* Late-War Cards sent to Draw Deck.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 8 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays De-Stalinization* as headline card. ***

US to choose headline card (right-click on card).

*** US plays headline card.

US to play card for event (right-click on card).

*** US plays Bear Trap* Event.

USSR must discard a 2+ Op card and roll 1-4 in the next Round to cancel.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays De-Stalinization* Event.

Waiting for USSR to finish event.

USSR Influence in France decreased from 1 to 0.

USSR Influence in W. Germany increased from 0 to 2.

USSR Influence in Panama decreased from 3 to 2.

USSR Influence in Finland decreased from 2 to 0.

USSR Influence in Peru increased from 0 to 2.

*** USSR player updated turn to Turn 8 Round 1 (USSR)

USSR discards Ussuri River Skirmish*.

USSR rolls a 1.

Bear Trap* Event is cancelled.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 8 Round 1 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Comecon* for 3 Ops.

US to conduct Operations.

* US attempts Coup in Nigeria with 3 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 5.

5 + 3 Ops  - 2*1 Stability = 6

Coup Attempt is successful.

All USSR Influence (3) removed from Nigeria.

US Influence in Nigeria increased to 3.

US Military Ops increased to 3.

US to play card for event (right-click on card).

*** US plays Comecon* Event.

Waiting for USSR to finish event.

USSR Influence in Czechoslovakia increased from 0 to 1.

USSR Influence in Yugoslavia increased from 1 to 2.

USSR Influence in Poland increased from 6 to 7.

USSR Influence in E. Germany increased from 6 to 7.

*** US player updated turn to Turn 8 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Arms Race for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Uruguay with 3 Ops.

USSR rolls a 2.

2 + 3 Ops  - 2*2 Stability = 1

Coup Attempt is successful.

US Influence in Uruguay reduced to 1.

USSR Military Ops increased to 3.

*** USSR player updated turn to Turn 8 Round 2 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Ortega Elected in Nicaragua* for 2 Ops.

US to conduct Operations.

US Influence in W. Germany increased from 3 to 4.

US Influence in Uruguay increased from 1 to 2.

US to play card for event (right-click on card).

*** US plays Ortega Elected in Nicaragua* Event.

Already no US Influence in Nicaragua.

Waiting for USSR to finish event.

* USSR attempts Coup in Costa Rica with 2 Ops.

USSR rolls a 4.

4 + 2 Ops  - 2*3 Stability = 0

Coup Attempt fails.

*** US player updated turn to Turn 8 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Olympic Games Event for 2 Ops.

Waiting for USSR to conduct Operations.

* UNDO: *** USSR plays Olympic Games Event for 2 Ops.

Waiting for USSR to play a card (right-click on card).

*** USSR scores South America.

USSR has Presence in South America for 2 VPs.

USSR controls 1 Battleground  Country in South America for 1 VP.

US has Domination in South America for 5 VPs.

US controls 3 Battleground  Countries in South America for 3 VPs.

US VPs increased by 5.

*** USSR player updated turn to Turn 8 Round 3 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Camp David Accords* for 2 Ops.

US to conduct Operations.

US Influence in W. Germany increased from 4 to 6.

*** US player updated turn to Turn 8 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Kitchen Debates* for 1 Op.

Waiting for USSR to conduct Operations.

* USSR attempts Realignment Roll in Nigeria.

US does not control any of Cameroon, Saharan States, or Ivory Coast.

US has more influence in Nigeria.

Modifier to US roll: +1

USSR does not control any of Cameroon, Saharan States, or Ivory Coast.

Modifier to USSR roll: +0

US rolls a 3.

USSR rolls a 6.

US Influence in Nigeria reduced to 1.

*** USSR player updated turn to Turn 8 Round 4 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Yuri and Semantha* Event.

USSR receives 1 VP for each US Coup attempt for the remainder of this Turn.

US to play card for operations (right-click on card).

*** US plays Yuri and Semantha* for 2 Ops.

US to conduct Operations.

US Influence in Ivory Coast increased from 0 to 2.

*** US player updated turn to Turn 8 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

<Russian Rocket> - whoever isn't playing, interested in a game? 

<MERS> - ccwilike

<MERS> - is not a player

<ccwlike> - I'm observing but I don't want play

<Russian Rocket> - k :)

*** USSR plays Olympic Games Event for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Argentina increased from 0 to 1.

*** USSR player updated turn to Turn 8 Round 5 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Summit for 1 Op.

US to conduct Operations.

US Influence in Argentina increased from 3 to 4.

*** US player updated turn to Turn 8 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Colonial Rear Guards in the Space Race.

USSR rolls a 6.

Space Race attempt not successful.

*** USSR player updated turn to Turn 8 Round 6 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.

*** US plays "We Will Bury You"* in the Space Race.

US rolls a 5.

Space Race attempt not successful.

*** US player updated turn to Turn 8 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Latin American Debt Crisis for 2 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Uruguay with 2 Ops.

USSR rolls a 3.

3 + 2 Ops  - 2*2 Stability = 1

Coup Attempt is successful.

US Influence in Uruguay reduced to 1.

USSR Military Ops increased to 5.

*** USSR player updated turn to Turn 8 Round 7 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Decolonization Event.

Waiting for USSR to finish event.

USSR Influence in Malaysia increased from 0 to 1.

USSR Influence in Nigeria increased from 0 to 1.

USSR Influence in Laos/Cambodia increased from 1 to 2.

USSR Influence in Thailand increased from 2 to 3.

US to play card for operations (right-click on card).

*** US plays Decolonization for 2 Ops.

US to conduct Operations.

US Influence in N. Korea increased from 0 to 1.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 9 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays "One Small Step..." as headline card. ***

US to choose headline card (right-click on card).

*** US plays headline card.

Defectors is not playable.

"One Small Step..." is not playable.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 9 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Che for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Mexico with 3 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 4.

4 + 3 Ops  - 2*2 Stability = 3

Coup Attempt is successful.

US Influence in Mexico reduced to 0.

USSR Military Ops increased to 3.

*** USSR player updated turn to Turn 9 Round 1 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Nuclear Test Ban for 4 Ops.

US to conduct Operations.

US Influence in Mexico increased from 0 to 2.

US Influence in Uruguay increased from 1 to 2.

US Influence in Nigeria increased from 1 to 2.

*** US player updated turn to Turn 9 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Junta Event.

Waiting for USSR to finish event.

USSR Influence in Brazil increased from 0 to 2.

Waiting for USSR to finish event.

* USSR attempts Realignment Roll in Venezuela.

US does not control any of Colombia or Brazil.

US has more influence in Venezuela.

Modifier to US roll: +1

USSR does not control any of Colombia or Brazil.

Modifier to USSR roll: +0

US rolls a 5.

USSR rolls a 3.

USSR already has 0 influence in Venezuela.

* USSR attempts Realignment Roll in Venezuela.

US does not control any of Colombia or Brazil.

US has more influence in Venezuela.

Modifier to US roll: +1

USSR does not control any of Colombia or Brazil.

Modifier to USSR roll: +0

US rolls a 1.

USSR rolls a 1.

USSR already has 0 influence in Venezuela.

*** USSR player updated turn to Turn 9 Round 2 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays North Sea Oil* for 3 Ops.

US to conduct Operations.

US Influence in N. Korea increased from 1 to 4.

*** US player updated turn to Turn 9 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Reagan Bombs Libya* Event.

US VPs increased by 1.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Reagan Bombs Libya* for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Brazil increased from 2 to 4.

*** USSR player updated turn to Turn 9 Round 3 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Brush War Event.

Insurgent force invades Libya.

US Military Ops increased to 3.

USSR does not control any of Egypt or Tunisia. 0 die-roll modifier.

US rolls a 3.

Insurgents win Brush War in Libya.

US VPs increased by 1.

All USSR Influence (2) removed from Libya.

US Influence in Libya increased to 2.

US to advance Turn Tracker (in the toolbar).

*** US player updated turn to Turn 9 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR scores Central America.

USSR has Presence in Central America for 1 VP.

USSR controls 1 Battleground  Country in Central America for 1 VP.

USSR controls 1 country adjacent to U.S.A. for 1 VP.

US has Presence in Central America for 1 VP.

US controls 2 Battleground  Countries in Central America for 2 VPs.

No change in VPs.

*** USSR player updated turn to Turn 9 Round 4 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays "An Evil Empire"* for 3 Ops.

US to conduct Operations.

US Influence in Mexico increased from 2 to 3.

US Influence in N. Korea increased from 4 to 6.

*** US player updated turn to Turn 9 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Star Wars* in the Space Race.

USSR rolls a 5.

Space Race attempt not successful.

*** USSR player updated turn to Turn 9 Round 5 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US scores Middle East.

USSR has Domination in Middle East for 5 VPs.

USSR controls 4 Battleground  Countries in Middle East for 4 VPs.

US has Presence in Middle East for 3 VPs.

US controls 2 Battleground  Countries in Middle East for 2 VPs.

USSR VPs increased by 4.

*** US player updated turn to Turn 9 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Terrorism Event.

US discards "Lone Gunman"*.

*** USSR player updated turn to Turn 9 Round 6 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

<JAChapin> - poo

<JAChapin> - lol

*** US plays Chernobyl* for 3 Ops.

US to conduct Operations.

* US attempts Realignment Roll in Brazil.

US controls Uruguay and Venezuela.

Modifier to US roll: +2

USSR does not control any of Venezuela or Uruguay.

USSR has more influence in Brazil.

Modifier to USSR roll: +1

US rolls a 4.

USSR rolls a 4.

USSR Influence in Brazil reduced to 3.

* US attempts Realignment Roll in Brazil.

US controls Uruguay and Venezuela.

Modifier to US roll: +2

USSR does not control any of Venezuela or Uruguay.

USSR has more influence in Brazil.

Modifier to USSR roll: +1

US rolls a 2.

USSR rolls a 1.

USSR Influence in Brazil reduced to 1.

* US attempts Realignment Roll in Brazil.

US controls Uruguay and Venezuela.

US has more influence in Brazil.

Modifier to US roll: +3

USSR does not control any of Venezuela or Uruguay.

Modifier to USSR roll: +0

US rolls a 2.

USSR rolls a 6.

US Influence in Brazil reduced to 1.

*** US player updated turn to Turn 9 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays UN Intervention Event.

*** USSR plays Special Relationship for 2 Ops.

Waiting for USSR to finish event.

USSR Influence in Brazil increased from 1 to 3.

*** USSR player updated turn to Turn 9 Round 7 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Socialist Governments in the Space Race.

US rolls a 4.

Space Race attempt not successful.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 10 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays Iran-Iraq War* as headline card. ***

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Iran-Iraq War* Event.

Iran invades Iraq.

USSR Military Ops increased to 2.

US does not control any of Saudi Arabia, Iran, Gulf States, or Jordan. 0 die-roll modifier.

USSR rolls a 2.

Iraq wins Iran-Iraq War*

US to play card for event (right-click on card).

*** US scores Asia.

USSR has Presence in Asia for 3 VPs.

USSR controls 2 Battleground  Countries in Asia for 2 VPs.

US has Domination in Asia for 7 VPs.

US controls 4 Battleground  Countries in Asia for 4 VPs.

US controls 2 countries adjacent to U.S.S.R. for 2 VPs.

US VPs increased by 8.

*** US player updated turn to Turn 10 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Flower Power* for 4 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Venezuela with 4 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 1.

1 + 4 Ops  - 2*2 Stability = 1

Coup Attempt is successful.

US Influence in Venezuela reduced to 2.

USSR Military Ops increased to 5.

*** USSR player updated turn to Turn 10 Round 1 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Arab-Israeli War Event.

A Pan-Arab Coalition invades Israel.

No change in USSR Military Ops.

US controls Egypt. -1 die-roll modifier.

USSR rolls a 1.

Israel wins Arab-Israeli War.

US to play card for operations (right-click on card).

*** US plays Arab-Israeli War for 2 Ops.

US to conduct Operations.

* US attempts Realignment Roll in Brazil.

US controls Uruguay and Venezuela.

Modifier to US roll: +2

USSR does not control any of Venezuela or Uruguay.

USSR has more influence in Brazil.

Modifier to USSR roll: +1

US rolls a 3.

USSR rolls a 6.

US Influence in Brazil reduced to 0.

* US attempts Realignment Roll in Brazil.

US controls Uruguay and Venezuela.

Modifier to US roll: +2

USSR does not control any of Venezuela or Uruguay.

USSR has more influence in Brazil.

Modifier to USSR roll: +1

US rolls a 4.

USSR rolls a 4.

USSR Influence in Brazil reduced to 2.

*** US player updated turn to Turn 10 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Solidarity* for 2 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Realignment Roll in Venezuela.

US does not control any of Colombia or Brazil.

US has more influence in Venezuela.

Modifier to US roll: +1

USSR controls Brazil.

Modifier to USSR roll: +1

US rolls a 5.

USSR rolls a 3.

USSR already has 0 influence in Venezuela.

* USSR attempts Realignment Roll in Venezuela.

US does not control any of Colombia or Brazil.

US has more influence in Venezuela.

Modifier to US roll: +1

USSR controls Brazil.

Modifier to USSR roll: +1

US rolls a 2.

USSR rolls a 2.

Draw: No Influence is removed.

*** USSR player updated turn to Turn 10 Round 2 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays How I Learned to Stop Worrying* for 2 Ops.

US to conduct Operations.

* US attempts Realignment Roll in Brazil.

US controls Uruguay and Venezuela.

Modifier to US roll: +2

USSR does not control any of Venezuela or Uruguay.

USSR has more influence in Brazil.

Modifier to USSR roll: +1

US rolls a 1.

USSR rolls a 3.

US already has 0 influence in Brazil.

* US attempts Realignment Roll in Brazil.

US controls Uruguay and Venezuela.

Modifier to US roll: +2

USSR does not control any of Venezuela or Uruguay.

USSR has more influence in Brazil.

Modifier to USSR roll: +1

US rolls a 4.

USSR rolls a 1.

USSR Influence in Brazil reduced to 0.

*** US player updated turn to Turn 10 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Iranian Hostage Crisis* for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Uruguay with 3 Ops.

USSR rolls a 4.

4 + 3 Ops  - 2*2 Stability = 3

Coup Attempt is successful.

All US Influence (2) removed from Uruguay.

USSR Influence in Uruguay increased to 1.

No change in USSR Military Ops.

*** USSR player updated turn to Turn 10 Round 3 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Five-Year Plan for 3 Ops.

US to conduct Operations.

US Influence in Brazil increased from 0 to 2.

US Influence in Uruguay increased from 0 to 1.

*** US player updated turn to Turn 10 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays John Paul II Elected Pope* Event.

USSR Influence in Poland reduced to 5.

US Influence in Poland increased to 1.

Solidarity* event now playable.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays John Paul II Elected Pope* for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Uruguay increased from 1 to 3.

*** USSR player updated turn to Turn 10 Round 4 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Pershing II Deployed* for 3 Ops.

US to conduct Operations.

* UNDO: *** US plays Pershing II Deployed* for 3 Ops.

US to play a card (right-click on card).

*** US plays Pershing II Deployed* Event.

USSR VPs increased by 1.

Waiting for USSR to finish event.

US Influence in Greece decreased from 2 to 1.

US Influence in W. Germany decreased from 6 to 5.

US Influence in U.K. decreased from 5 to 4.

US to play card for operations (right-click on card).

*** US plays Pershing II Deployed* for 3 Ops.

US to conduct Operations.

US Influence in W. Germany increased from 5 to 6.

US Influence in Paraguay increased from 0 to 2.

*** US player updated turn to Turn 10 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR scores Europe.

USSR has Presence in Europe for 3 VPs.

USSR controls 2 Battleground  Countries in Europe for 2 VPs.

US has Presence in Europe for 3 VPs.

US controls 3 Battleground  Countries in Europe for 3 VPs.

US VPs increased by 1.

*** USSR player updated turn to Turn 10 Round 5 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.

*** US plays The Reformer* in the Space Race.

US rolls a 3.

US Space Race advanced to Lunar Orbit.

US VPs increased by 3.

*** US player updated turn to Turn 10 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Tear Down This Wall* in the Space Race.

USSR rolls a 4.

USSR Space Race advanced to Man in Earth Orbit.

USSR no longer has to choose and show headline card first.

*** USSR player updated turn to Turn 10 Round 6 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Aldrich Ames Remix* Event.

Waiting for USSR to finish event.

US has the following cards: Marine Barracks Bombing* and Iran Contra Scandal*.

Iran Contra Scandal* is discarded.

US to play card for operations (right-click on card).

US to play card for operations (right-click on card).

*** US plays Aldrich Ames Remix* for 3 Ops.

US to conduct Operations.

US Influence in Brazil increased from 2 to 3.

US Influence in Greece increased from 1 to 2.

US Influence in Thailand increased from 5 to 6.

*** US player updated turn to Turn 10 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Latin American Death Squads for 2 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Paraguay with 2 Ops.

USSR rolls a 3.

3 + 2 Ops  - 2*2 Stability = 1

Coup Attempt is successful.

US Influence in Paraguay reduced to 1.

No change in USSR Military Ops.

*** USSR player updated turn to Turn 10 Round 7 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays The China Card for 4 Ops.

+1 if all Ops played in Asia.

US to finish event.

US Influence in Guatemala increased from 0 to 1.

US Influence in Chile increased from 1 to 2.

US Influence in Paraguay increased from 1 to 2.

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 2.

!!! FINAL SCORING !!!

USSR receives 1 VP for Africa.

USSR receives 4 VPs for Middle East.

US receives 6 VPs for South America.

US receives 5 VPs for Europe.

US receives 8 VPs for Asia.

US receives 2 VPs for Central America.

USSR has The China Card for 1 VP.

소련이 도미네이션 한 곳은 중동 뿐이다.

US VPs increased by 15.

!!! US Victory: 12 VPs !!!

*** Game Over ***

*** Game Over ***

<MERS> - gg

<JAChapin> - gg