황혼의투쟁온라인_소련으로 4턴 승리_상대도 잘했지만 카드패가 너무 좋았음
- Twilight Struggle 3.1 version 3.1.2
Welcome to the VASSAL server
For help, see the VASSAL Forum at http://www.vassalengine.org/forum
Sides were assigned randomly.
You are playing USSR.
Cards dealt.
- Player->Preferences->Twilight Struggle to turn off audio alerts.
USSR to place starting influence.
- Sending game info to Davintxin...
USSR Influence in E. Germany increased from 3 to 4.
USSR Influence in Yugoslavia increased from 0 to 1.
USSR Influence in Poland increased from 0 to 4.
Waiting for US to place starting influence.
Waiting for US to place starting influence.
US Influence in Italy increased from 0 to 3.
US Influence in W. Germany increased from 0 to 4.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to choose headline card (right-click on card).
*** US plays headline card.
Defectors is not playable.
Socialist Governments is not playable.
*** USSR player updated turn to Turn 1 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Suez Crisis* for 3 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Iran with 3 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
USSR rolls a 5.
5 + 3 Ops - 2*2 Stability = 4
Coup Attempt is successful.
All US Influence (1) removed from Iran.
USSR Influence in Iran increased to 3.
USSR Military Ops increased to 3.
*** USSR player updated turn to Turn 1 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Olympic Games Event for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Jordan increased from 0 to 2.
*** US player updated turn to Turn 1 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Comecon* for 3 Ops.
USSR to conduct Operations.
USSR Influence in S. Korea increased from 0 to 1.
USSR Influence in Iraq increased from 1 to 3.
*** USSR player updated turn to Turn 1 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Iran with 2 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
US rolls a 4.
4 + 2 Ops - 2*2 Stability = 2
Coup Attempt is successful.
USSR Influence in Iran reduced to 1.
US Military Ops increased to 2.
Waiting for US to play card for event (right-click on card).
*** US plays Arab-Israeli War Event.
A Pan-Arab Coalition invades Israel.
USSR Military Ops increased to 5.
US controls Jordan. -1 die-roll modifier.
USSR rolls a 2.
Israel wins Arab-Israeli War.
*** US player updated turn to Turn 1 Round 3 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Duck and Cover Event.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US VPs increased by 3.
- Right-click card to undo.
USSR to play card for operations (right-click on card).
*** USSR plays Duck and Cover for 3 Ops.
USSR to conduct Operations.
USSR Influence in Greece increased from 0 to 2.
USSR Influence in Lebanon increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Indo-Pakistani War for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Malaysia increased from 0 to 1.
US Influence in Indonesia increased from 0 to 1.
*** US player updated turn to Turn 1 Round 4 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Formosan Resolution* Event.
Taiwan is a Battleground country for Asia Scoring.
!!! Note: Region status reminder for Asia will not reflect this. !!!
USSR to play card for operations (right-click on card).
*** USSR plays Formosan Resolution* for 2 Ops.
USSR to conduct Operations.
USSR Influence in Pakistan increased from 0 to 2.
*** USSR player updated turn to Turn 1 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays De Gaulle Leads France* Event.
US already has 0 influence in France.
USSR Influence in France increased to 1.
Effect of NATO is canceled for France.
Waiting for US to play card for operations (right-click on card).
*** US plays De Gaulle Leads France* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in France increased from 0 to 2.
US Influence in Thailand increased from 0 to 1.
*** US player updated turn to Turn 1 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 2 Battleground Countries in Europe for 2 VPs.
US has Presence in Europe for 3 VPs.
US controls 2 Battleground Countries in Europe for 2 VPs.
No change in VPs.
*** USSR player updated turn to Turn 1 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Vietnam Revolts* Event.
USSR Influence in Vietnam increased to 2.
USSR adds +1 Op when all points used in Southeast Asia this Turn.
Waiting for US to play card for operations (right-click on card).
*** US plays Vietnam Revolts* for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Thailand increased from 1 to 3.
*** US player updated turn to Turn 1 Round 6 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Korean War* for 2 Ops.
+1 Op in Southeast Asia (Vietnam Revolts).
USSR to conduct Operations.
USSR Influence in Thailand increased from 0 to 1.
USSR Influence in Laos/Cambodia increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Red Scare/Purge for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Malaysia increased from 1 to 2.
US Influence in Thailand increased from 3 to 4.
US Influence in Iraq increased from 0 to 1.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 2 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
USSR to play card for event (right-click on card).
*** USSR plays Decolonization Event.
USSR to finish event.
USSR Influence in Indonesia increased from 0 to 1.
USSR Influence in Tunisia increased from 0 to 1.
USSR Influence in Thailand increased from 1 to 2.
USSR Influence in Burma increased from 0 to 1.
Waiting for US to play card for event (right-click on card).
*** US scores Asia.
USSR has Domination in Asia for 7 VPs.
USSR controls 2 Battleground Countries in Asia for 2 VPs.
US has Presence in Asia for 3 VPs.
US controls 1 Battleground Country in Asia for 1 VP.
USSR VPs increased by 5.
*** US player updated turn to Turn 2 Round 1 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Nuclear Test Ban for 4 Ops.
USSR to conduct Operations.
USSR Influence in Indonesia increased from 1 to 2.
USSR Influence in Iran increased from 1 to 2.
USSR Influence in Libya increased from 0 to 2.
*** USSR player updated turn to Turn 2 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Fidel* for 2 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Iran with 2 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 1.
1 + 2 Ops - 2*2 Stability = -1
Coup Attempt fails.
US Military Ops increased to 2.
Waiting for US to play card for event (right-click on card).
*** US plays Fidel* Event.
Already no US Influence in Cuba.
USSR now controls Cuba.
*** US player updated turn to Turn 2 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays US/Japan Mutual Defense Pact* Event.
US now controls Japan.
USSR may not longer attempt Coups or Realignments in Japan.
USSR to play card for operations (right-click on card).
*** USSR plays US/Japan Mutual Defense Pact* for 4 Ops.
USSR to conduct Operations.
USSR Influence in S. Korea increased from 1 to 4.
USSR Influence in Spain/Portugal increased from 0 to 1.
*** USSR player updated turn to Turn 2 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Romanian Abdication* Event.
Already no US Influence in Romania.
USSR now controls Romania.
Waiting for US to play card for operations (right-click on card).
*** US plays Romanian Abdication* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Costa Rica increased from 0 to 1.
*** US player updated turn to Turn 2 Round 3 (USSR)
USSR to play a card (right-click on card).
*** USSR plays East European Unrest Event.
Waiting for US to finish event.
USSR Influence in Poland decreased from 4 to 3.
USSR Influence in Yugoslavia decreased from 1 to 0.
USSR Influence in E. Germany decreased from 4 to 3.
USSR to play card for operations (right-click on card).
*** USSR plays East European Unrest for 3 Ops.
USSR to conduct Operations.
USSR Influence in Algeria increased from 0 to 1.
USSR Influence in Spain/Portugal increased from 1 to 2.
USSR Influence in Iraq increased from 3 to 4.
*** USSR player updated turn to Turn 2 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Warsaw Pact Formed* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in France increased from 2 to 4.
US Influence in Philippines increased from 1 to 2.
Waiting for US to play card for event (right-click on card).
*** US plays Warsaw Pact Formed* Event.
USSR to finish event.
USSR Influence in E. Germany increased from 3 to 5.
USSR Influence in Yugoslavia increased from 0 to 1.
USSR Influence in Poland increased from 3 to 5.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 2 Round 4 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Truman Doctrine* Event.
Waiting for US to finish event.
All USSR Influence (1) removed from Finland.
USSR to play card for operations (right-click on card).
*** USSR plays Truman Doctrine* for 1 Op.
USSR to conduct Operations.
USSR Influence in India increased from 0 to 1.
*** USSR player updated turn to Turn 2 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays NORAD* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Thailand increased from 4 to 5.
US Influence in Syria increased from 0 to 1.
US Influence in Taiwan increased from 0 to 1.
*** US player updated turn to Turn 2 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Independent Reds* Event.
Waiting for US to finish event.
US Influence in Romania increased to 3.
USSR to play card for operations (right-click on card).
*** USSR plays Independent Reds* for 2 Ops.
USSR to conduct Operations.
USSR Influence in Taiwan increased from 0 to 1.
USSR Influence in Turkey increased from 0 to 1.
*** USSR player updated turn to Turn 2 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Middle East.
USSR has Domination in Middle East for 5 VPs.
USSR controls 3 Battleground Countries in Middle East for 3 VPs.
US has Presence in Middle East for 3 VPs.
USSR VPs increased by 5.
*** US player updated turn to Turn 2 Round 6 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Containment* Event.
US adds +1 to all card Operations Values to a maximum of 4.
USSR to play card for operations (right-click on card).
*** USSR plays Containment* for 3 Ops.
USSR to conduct Operations.
USSR Influence in India increased from 1 to 3.
USSR Influence in Burma increased from 1 to 2.
*** USSR player updated turn to Turn 2 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Blockade Event* for 2 Ops.
Waiting for US to conduct Operations.
US Influence in N. Korea increased from 0 to 1.
Waiting for US to play card for event (right-click on card).
*** US plays Blockade Event* Event.
US discards De-Stalinization*.
Waiting for US to advance Turn Tracker (in the toolbar).
USSR did not perform enough Military Operatins.
USSR penalized 2 VPs.
No change in USSR Military Ops.
US Military Ops decreased to 0.
US VPs increased by 2.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 3 Headline Phase
* Discards shuffled back into Draw Pile.
Cards dealt.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to choose headline card (right-click on card).
*** US plays headline card.
USSR to play card for event (right-click on card).
*** USSR plays Suez Crisis* Event.
USSR to finish event.
US Influence in Israel decreased from 1 to 0.
US Influence in France decreased from 4 to 2.
US Influence in U.K. decreased from 5 to 4.
Waiting for US to play card for event (right-click on card).
*** US plays Caputured Nazi Scientist* Event.
US Space Race advanced to Earth Satellite.
US VPs increased by 2.
*** US player updated turn to Turn 3 Round 1 (USSR)
USSR to play a card (right-click on card).
*** USSR plays NATO* for 4 Ops.
USSR to conduct Operations.
USSR Influence in France increased from 1 to 5.
USSR to play card for event (right-click on card).
*** USSR plays NATO* Event.
USSR may no longer attempt Coups or Realignments rolls in US controlled countries in Europe.
US controlled countries may no longer be targeted with Brush War.
*** USSR player updated turn to Turn 3 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays East European Unrest for 3 Ops.
Waiting for US to conduct Operations.
US Influence in N. Korea increased from 1 to 2.
US Influence in U.K. increased from 4 to 6.
*** US player updated turn to Turn 3 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Duck and Cover Event.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US VPs increased by 3.
USSR to play card for operations (right-click on card).
*** USSR plays Duck and Cover for 3 Ops.
USSR to conduct Operations.
USSR Influence in Algeria increased from 1 to 2.
USSR Influence in N. Korea increased from 3 to 5.
*** USSR player updated turn to Turn 3 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Angola increased from 0 to 1.
US Influence in Israel increased from 0 to 1.
Waiting for US to play card for event (right-click on card).
* UNDO: *** US plays Arab-Israeli War for 2 Ops.
Waiting for US to play a card (right-click on card).
*** US plays Arab-Israeli War Event.
A Pan-Arab Coalition invades Israel.
USSR Military Ops increased to 2.
US controls Jordan. -1 die-roll modifier.
USSR rolls a 4.
Israel wins Arab-Israeli War.
Waiting for US to play card for operations (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Angola increased from 0 to 1.
US Influence in Israel increased from 0 to 1.
*** US player updated turn to Turn 3 Round 3 (USSR)
USSR to play a card (right-click on card).
<Davintxin> - does not seem like my lucky day
*** USSR plays Marshall Plan* for 4 Ops.
USSR to conduct Operations.
USSR Influence in Taiwan increased from 1 to 2.
USSR Influence in N. Korea increased from 5 to 6.
USSR Influence in Egypt increased from 0 to 1.
USSR Influence in Turkey increased from 1 to 2.
USSR to play card for event (right-click on card).
*** USSR plays Marshall Plan* Event.
Waiting for US to finish event.
US Influence in Denmark increased from 0 to 1.
US Influence in Benelux increased from 0 to 1.
US Influence in Austria increased from 0 to 1.
US Influence in W. Germany increased from 4 to 5.
US Influence in Sweden increased from 0 to 1.
US Influence in Finland increased from 0 to 1.
US Influence in Canada increased from 2 to 3.
*** USSR player updated turn to Turn 3 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays CIA Created* for 1 Op.
Waiting for US to conduct Operations.
* UNDO: *** US plays CIA Created* for 1 Op.
Waiting for US to play a card (right-click on card).
*** US scores Middle East.
USSR has Domination in Middle East for 5 VPs.
USSR controls 3 Battleground Countries in Middle East for 3 VPs.
US has Presence in Middle East for 3 VPs.
USSR VPs increased by 5.
*** US player updated turn to Turn 3 Round 4 (USSR)
USSR to play a card (right-click on card).
*** USSR scores Asia.
USSR has Domination in Asia for 7 VPs.
USSR controls 4 Battleground Countries in Asia for 4 VPs.
US has Presence in Asia for 3 VPs.
US controls 2 Battleground Countries in Asia for 2 VPs.
USSR VPs increased by 6.
*** USSR player updated turn to Turn 3 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays The Cambridge Five for 2 Ops.
Waiting for US to conduct Operations.
* UNDO: *** US plays The Cambridge Five for 2 Ops.
Waiting for US to play a card (right-click on card).
*** US plays CIA Created* for 1 Op.
Waiting for US to conduct Operations.
* UNDO: *** US plays CIA Created* for 1 Op.
Waiting for US to play a card (right-click on card).
*** US plays CIA Created* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Zaire increased from 0 to 1.
*** US player updated turn to Turn 3 Round 5 (USSR)
USSR to play a card (right-click on card).
- Player->Preferences->Twilight Struggle to turn off Space Race warnings.
*** USSR plays Special Relationship in the Space Race.
USSR rolls a 3.
USSR Space Race advanced to Earth Satellite.
USSR VPs increased by 1.
*** USSR player updated turn to Turn 3 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays The Cambridge Five for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Panama increased from 1 to 2.
US Influence in Canada increased from 3 to 4.
Waiting for US to play card for event (right-click on card).
*** US plays The Cambridge Five Event.
US player has no Scoring Cards.
*** US player updated turn to Turn 3 Round 6 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Five-Year Plan Event.
Waiting for US to finish event.
Nasser* is discarded.
USSR to play card for operations (right-click on card).
*** USSR plays Five-Year Plan for 3 Ops.
USSR to conduct Operations.
USSR Influence in Saudi Arabia increased from 0 to 1.
USSR Influence in S. Korea increased from 4 to 5.
USSR Influence in Afghanistan increased from 0 to 1.
*** USSR player updated turn to Turn 3 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays UN Intervention Event.
*** US plays De-Stalinization* for 3 Ops.
Waiting for US to finish event.
US Influence in Nicaragua increased from 0 to 1.
US Influence in Colombia increased from 0 to 1.
US Influence in Cameroon increased from 0 to 1.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
USSR VPs increased by 2.
* Mid-War Cards sent to Draw Deck.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 4 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Grain Sales To Soviets Event.
Liberation Theology drawn from Soviets.
*** US plays Grain Sales To Soviets for 2 Ops.
Waiting for US to finish event.
* US attempts Coup in Algeria with 2 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 1.
1 + 2 Ops - 2*2 Stability = -1
Coup Attempt fails.
US Military Ops increased to 2.
USSR to play card for event (right-click on card).
*** USSR plays South African Unrest Event.
USSR places 1 Influence in South Africa and 2 Influence in any countries adjacent to South Africa.
USSR Influence in South Africa increased to 1.
USSR to finish event.
USSR Influence in South Africa increased from 0 to 1.
USSR Influence in Angola increased from 0 to 2.
*** USSR player updated turn to Turn 4 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Che Event.
USSR to finish event.
* USSR attempts Coup in Colombia with 3 Ops.
USSR rolls a 3.
3 + 3 Ops - 2*1 Stability = 4
Coup Attempt is successful.
All US Influence (1) removed from Colombia.
USSR Influence in Colombia increased to 3.
USSR Military Ops increased to 3.
USSR may make a second Coup attempt.
USSR to finish event.
* USSR attempts Coup in Nicaragua with 3 Ops.
USSR rolls a 5.
5 + 3 Ops - 2*1 Stability = 6
Coup Attempt is successful.
All US Influence (1) removed from Nicaragua.
USSR Influence in Nicaragua increased to 5.
USSR Military Ops increased to 5.
*** USSR player updated turn to Turn 4 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
<Davintxin> - as i said...
*** US plays Panama Canal Returned* Event.
US Influence in Panama increased to 3.
US Influence in Costa Rica increased to 2.
US Influence in Venezuela increased to 1.
*** US player updated turn to Turn 4 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays ABM Treaty Event.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** USSR plays card for 4 Ops.
USSR to finish event.
* USSR attempts Coup in Venezuela with 4 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 5.
5 + 4 Ops - 2*2 Stability = 5
Coup Attempt is successful.
All US Influence (1) removed from Venezuela.
USSR Influence in Venezuela increased to 4.
No change in USSR Military Ops.
*** USSR player updated turn to Turn 4 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Cuban Missile Crisis* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Botswana increased from 0 to 2.
US Influence in Nigeria increased from 0 to 1.
*** US player updated turn to Turn 4 Round 3 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Willy Brandt* for 2 Ops.
USSR to conduct Operations.
* UNDO: *** USSR plays Willy Brandt* for 2 Ops.
USSR to play a card (right-click on card).
*** USSR plays The China Card for 4 Ops.
+1 if all Ops played in Asia.
USSR to finish event.
USSR Influence in South Africa increased from 1 to 4.
USSR Influence in Angola increased from 2 to 3.
*** USSR player updated turn to Turn 4 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays "One Small Step..." for 2 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Colombia with 2 Ops.
US rolls a 4.
4 + 2 Ops - 2*1 Stability = 4
Coup Attempt is successful.
All USSR Influence (3) removed from Colombia.
US Influence in Colombia increased to 1.
US Military Ops increased to 4.
*** US player updated turn to Turn 4 Round 4 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Willy Brandt* for 2 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Colombia with 2 Ops.
USSR rolls a 1.
1 + 2 Ops - 2*1 Stability = 1
Coup Attempt is successful.
US Influence in Colombia reduced to 0.
No change in USSR Military Ops.
*** USSR player updated turn to Turn 4 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays OPEC for 3 Ops.
Waiting for US to conduct Operations.
* US attempts Realignment Roll in Angola.
US controls Zaire and Botswana.
Modifier to US roll: +2
USSR controls South Africa.
USSR has more influence in Angola.
Modifier to USSR roll: +2
US rolls a 1.
USSR rolls a 1.
Draw: No Influence is removed.
* US attempts Realignment Roll in Angola.
US controls Zaire and Botswana.
Modifier to US roll: +2
USSR controls South Africa.
USSR has more influence in Angola.
Modifier to USSR roll: +2
US rolls a 5.
USSR rolls a 2.
USSR Influence in Angola reduced to 0.
* US attempts Realignment Roll in South Africa.
US controls Angola and Botswana.
Modifier to US roll: +2
USSR does not control any of Angola or Botswana.
USSR has more influence in South Africa.
Modifier to USSR roll: +1
US rolls a 2.
USSR rolls a 5.
US Influence in South Africa reduced to 0.
Waiting for US to play card for event (right-click on card).
*** US plays OPEC Event.
USSR controls Venezuela, Iran, Iraq, and Libya.
USSR VPs increased by 4.
*** US player updated turn to Turn 4 Round 5 (USSR)
USSR to play a card (right-click on card).
*** USSR scores Europe.
USSR has Domination in Europe for 7 VPs.
USSR controls 3 Battleground Countries in Europe for 3 VPs.
US has Presence in Europe for 3 VPs.
US controls 2 Battleground Countries in Europe for 2 VPs.
USSR VPs increased by 5.
!!! USSR wins !!!
*** Game Over ***
<Bill Gates> - hh
<Bill Gates> - gg
<Davintxin> - well
<Bill Gates> - you played really well
<Davintxin> - for me it was a nightmare
<Davintxin> - had no options
<Bill Gates> - but my cards were insane. in 2~3 turns.
<Davintxin> - i see
<Davintxin> - this turn
<Davintxin> - has been hopeless
<Davintxin> - first che
<Davintxin> - then abm
<Bill Gates> - Do you have Africa Scoring card?
<Davintxin> - all chances were gone
<Bill Gates> - yes
<Davintxin> - no
<Davintxin> - i have lone gunman
<Davintxin> - decol
<Davintxin> - muslim
<Davintxin> - socialist gov
<Davintxin> - :-).
<Bill Gates> - my cards were insale.
<Bill Gates> - insane.
<Davintxin> - rolled out :-) it happens
<Bill Gates> - cya.
<Davintxin> - see you
<Bill Gates> - thx for the game.
아프리카, 아시아, 유럽 다먹고 이김
상대도 잘하는 편이었으나 소련 2턴 카드가 너무 좋았음
(나토, 마샬, 미일방위조약 등 대부분을 갖고 있었고)
1턴에도 트루먼을 낭비하여서 편하게 프랑스를 획득함