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황투

황혼의 투쟁온라인_pikachu와 5턴 기권승_미국으로

Pikachu는 요즘 새로 보이는 황투 죽돌이다.

게임을 그리 잘하지는 않는거  같다.

운 좋게 미국+1이라서 이란 4점 독식하고 게임 시작했다.

양쪽 플레이어가 모두 cia를 안 쓰고 4턴에 CIA가 나와서 되게 놀랐다.

소련이 3턴 6라운드에 5개년 계획으로 중동점수카드를 버렸는데,

만약 CIA 카드가 떨어졌다면 즉시 GG였다.


 - 황혼의 투쟁 3.1 version 3.1.2


  Welcome to the VASSAL server

  


 For help, see the VASSAL Forum at http://www.vassalengine.org/forum


 - Waiting for Game Info...

 - Synchronization complete

US will receive 1 extra influence after all other setup.

Cards dealt.

 - Waiting for Game Info...

 - Synchronization complete

Sides were assigned randomly.

You are playing US.

Waiting for USSR to place starting influence.

USSR Influence in E. Germany increased from 3 to 4.

USSR Influence in Poland increased from 0 to 5.

- Player->Preferences->황혼의 투쟁 to turn off audio alerts.

US to place starting influence.

US Influence in Italy increased from 0 to 3.

US Influence in W. Germany increased from 0 to 4.

US to place extra influence.

US Influence in Iran increased from 1 to 2.

US to choose headline card (right-click on card).

*** 소련이 헤드라인 카드사용.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Red Scare/Purge Event.

All cards played by US this turn are -1 Ops. (min 1 Op)

US to play card for event (right-click on card).

*** US scores Middle East.

USSR has no Presence in Middle East.

US has Presence in Middle East for 3 VPs.

US controls 1 Battleground  Country in Middle East for 1 VP.

US VPs increased by 4.

*** US player updated turn to Turn 1 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Marshall Plan* Event.

US to finish event.

US Influence in Spain/Portugal increased from 0 to 1.

US Influence in Greece increased from 0 to 1.

US Influence in Italy increased from 3 to 4.

US Influence in W. Germany increased from 4 to 5.

US Influence in Canada increased from 2 to 3.

US Influence in Austria increased from 0 to 1.

US Influence in Turkey increased from 0 to 1.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Marshall Plan* for 4 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Iran with 4 Ops.

DEFCON decreased to 4.

Coup and Realignment attempts no longer permitted in Europe.

USSR rolls a 5.

5 + 4 Ops  - 2*2 Stability = 5

Coup Attempt is successful.

All US Influence (2) removed from Iran.

USSR Influence in Iran increased to 3.

USSR Military Ops increased to 4.

*** USSR player updated turn to Turn 1 Round 1 (US)

US to play a card (right-click on card).

*** US plays Containment* Event.

US adds +1 to all card Operations Values to a maximum of 4.

*** US player updated turn to Turn 1 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Independent Reds* for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in S. Korea increased from 0 to 2.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Independent Reds* Event.

USSR has no influence in any of Yugoslavia, Romania, Hungary, Czechoslovakia, or Bulgaria.

*** USSR player updated turn to Turn 1 Round 2 (US)

US to play a card (right-click on card).

US to play a card (right-click on card).

*** US plays Arab-Israeli War for 2 Ops.

US to conduct Operations.

* UNDO: *** US plays Arab-Israeli War for 2 Ops.

US to play a card (right-click on card).

*** US plays Formosan Resolution* for 2 Ops.

US to conduct Operations.

US Influence in Lebanon increased from 0 to 1.

US Influence in Jordan increased from 0 to 1.

*** US player updated turn to Turn 1 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Romanian Abdication* for 1 Op.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Lebanon with 1 Op.

USSR rolls a 2.

2 + 1 Op  - 2*1 Stability = 1

Coup Attempt is successful.

US Influence in Lebanon reduced to 0.

USSR Military Ops increased to 5.

*** USSR player updated turn to Turn 1 Round 3 (US)

US to play a card (right-click on card).

*** US plays Arab-Israeli War for 2 Ops.

US to conduct Operations.

US Influence in Egypt increased from 0 to 2.

US to play card for event (right-click on card).

*** US plays Arab-Israeli War Event.

A Pan-Arab Coalition invades Israel.

No change in USSR Military Ops.

US controls Egypt. -1 die-roll modifier.

USSR rolls a 2.

Israel wins Arab-Israeli War.

*** US player updated turn to Turn 1 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Special Relationship Event.

US to finish event.

US Influence in Canada increased from 3 to 4.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Special Relationship for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Iraq increased from 1 to 3.

*** USSR player updated turn to Turn 1 Round 4 (US)

US to play a card (right-click on card).

*** US plays The Cambridge Five Event.

US player has no Scoring Cards.

- Right-click card to undo.

US to play card for operations (right-click on card).

*** US plays The Cambridge Five for 2 Ops.

US to conduct Operations.

US Influence in Libya increased from 0 to 2.

*** US player updated turn to Turn 1 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays NORAD* in the Space Race.

USSR rolls a 2.

USSR Space Race advanced to Earth Satellite.

USSR VPs increased by 2.

*** USSR player updated turn to Turn 1 Round 5 (US)

US to play a card (right-click on card).

*** US plays NATO* for 4 Ops.

US to conduct Operations.

* US attempts Coup in Iran with 4 Ops.

DEFCON decreased to 3.

Coup and Realignment attempts no longer permitted in Asia.

US rolls a 4.

4 + 4 Ops  - 2*2 Stability = 4

Coup Attempt is successful.

All USSR Influence (3) removed from Iran.

US Influence in Iran increased to 1.

US Military Ops increased to 4.

*** US player updated turn to Turn 1 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Suez Crisis* for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Iran with 3 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 2.

2 + 3 Ops  - 2*2 Stability = 1

Coup Attempt is successful.

US Influence in Iran reduced to 0.

No change in USSR Military Ops.

*** USSR player updated turn to Turn 1 Round 6 (US)

US to play a card (right-click on card).

*** US plays De Gaulle Leads France* Event.

US already has 0 influence in France.

USSR Influence in France increased to 1.

Effect of NATO is canceled for France.

US to play card for operations (right-click on card).

*** US plays De Gaulle Leads France* for 3 Ops.

US to conduct Operations.

US Influence in France increased from 0 to 3.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 2 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** 소련이 헤드라인 카드사용.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Vietnam Revolts* Event.

USSR Influence in Vietnam increased to 2.

USSR adds +1 Op when all points used in Southeast Asia this Turn.

US to play card for event (right-click on card).

*** US scores Europe.

USSR has Presence in Europe for 3 VPs.

USSR controls 2 Battleground  Countries in Europe for 2 VPs.

US has Presence in Europe for 3 VPs.

US controls 2 Battleground  Countries in Europe for 2 VPs.

No change in VPs.

*** US player updated turn to Turn 2 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Indo-Pakistani War for 2 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Libya with 2 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 6.

6 + 2 Ops  - 2*2 Stability = 4

Coup Attempt is successful.

All US Influence (2) removed from Libya.

USSR Influence in Libya increased to 2.

USSR Military Ops increased to 2.

*** USSR player updated turn to Turn 2 Round 1 (US)

US to play a card (right-click on card).

*** US plays Olympic Games Event for 2 Ops.

US to conduct Operations.

US Influence in Indonesia increased from 0 to 1.

US Influence in Malaysia increased from 0 to 1.

*** US player updated turn to Turn 2 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Comecon* for 3 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

Waiting for USSR to conduct Operations.

USSR Influence in Thailand increased from 0 to 3.

USSR Influence in Laos/Cambodia increased from 0 to 1.

*** USSR player updated turn to Turn 2 Round 2 (US)

US to play a card (right-click on card).

*** US plays East European Unrest for 3 Ops.

US to conduct Operations.

US Influence in Malaysia increased from 1 to 2.

US Influence in Iraq increased from 0 to 1.

*** US player updated turn to Turn 2 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Decolonization Event.

Waiting for USSR to finish event.

USSR Influence in Nigeria increased from 0 to 1.

USSR Influence in Malaysia increased from 0 to 1.

USSR Influence in Angola increased from 0 to 1.

USSR Influence in Indonesia increased from 0 to 1.

*** USSR player updated turn to Turn 2 Round 3 (US)

US to play a card (right-click on card).

*** US plays Warsaw Pact Formed* for 3 Ops.

US to conduct Operations.

US Influence in Indonesia increased from 1 to 2.

US Influence in Iran increased from 0 to 2.

US to play card for event (right-click on card).

*** US plays Warsaw Pact Formed* Event.

Waiting for USSR to finish event.

USSR to add 5 Influence in Eastern Europe.

Waiting for USSR to finish event.

USSR Influence in Yugoslavia increased from 0 to 1.

USSR Influence in E. Germany increased from 4 to 6.

USSR Influence in Poland increased from 5 to 7.

*** US player updated turn to Turn 2 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR scores Asia.

USSR has Domination in Asia for 7 VPs.

USSR controls 2 Battleground  Countries in Asia for 2 VPs.

US has Presence in Asia for 3 VPs.

USSR VPs increased by 6.

*** USSR player updated turn to Turn 2 Round 4 (US)

US to play a card (right-click on card).

*** US plays UN Intervention for 1 Op.

US to conduct Operations.

US Influence in Pakistan increased from 0 to 1.

*** US player updated turn to Turn 2 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Caputured Nazi Scientist* for 1 Op.

+1 Op in Southeast Asia (Vietnam Revolts).

Waiting for USSR to conduct Operations.

USSR Influence in Burma increased from 0 to 2.

*** USSR player updated turn to Turn 2 Round 5 (US)

US to play a card (right-click on card).

*** US plays Blockade Event* Event.

US discards De-Stalinization*.

US to play card for operations (right-click on card).

*** US plays Blockade Event* for 1 Op.

US to conduct Operations.

US Influence in Pakistan increased from 1 to 2.

*** US player updated turn to Turn 2 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Nasser* for 1 Op.

+1 Op in Southeast Asia (Vietnam Revolts).

Waiting for USSR to conduct Operations.

USSR Influence in Malaysia increased from 1 to 3.

*** USSR player updated turn to Turn 2 Round 6 (US)

US to play a card (right-click on card).

*** US plays Truman Doctrine* for 1 Op.

US to conduct Operations.

US Influence in France increased from 3 to 4.

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 2.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 3 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

* Discards shuffled back into Draw Pile.

Cards dealt.

US to choose headline card (right-click on card).

*** 소련이 헤드라인 카드사용.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Socialist Governments Event.

Waiting for USSR to finish event.

US Influence in France decreased from 4 to 2.

US Influence in U.K. decreased from 5 to 4.

US to play card for event (right-click on card).

*** US plays Korean War* Event.

N. Korea invades S. Korea.

USSR Military Ops increased to 2.

US does not control any of Taiwan, N. Korea, or Japan. 0 die-roll modifier.

USSR rolls a 3.

South wins Korean War.

*** US player updated turn to Turn 3 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays The China Card for 4 Ops.

+1 if all Ops played in Asia.

Waiting for USSR to finish event.

USSR Influence in France increased from 1 to 5.

*** USSR player updated turn to Turn 3 Round 1 (US)

US to play a card (right-click on card).

*** US plays Nuclear Test Ban for 4 Ops.

US to conduct Operations.

* US attempts Coup in Libya with 4 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 5.

5 + 4 Ops  - 2*2 Stability = 5

Coup Attempt is successful.

All USSR Influence (2) removed from Libya.

US Influence in Libya increased to 3.

US Military Ops increased to 4.

*** US player updated turn to Turn 3 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Olympic Games Event for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in India increased from 0 to 1.

USSR Influence in Lebanon increased from 0 to 1.

*** USSR player updated turn to Turn 3 Round 2 (US)

US to play a card (right-click on card).

*** US plays US/Japan Mutual Defense Pact* for 4 Ops.

US to conduct Operations.

US Influence in Afghanistan increased from 0 to 1.

US Influence in S. Korea increased from 1 to 4.

*** US player updated turn to Turn 3 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Defectors for 2 Ops.

US VPs increased by 1.

Waiting for USSR to conduct Operations.

USSR Influence in Zaire increased from 0 to 1.

USSR Influence in Malaysia increased from 3 to 4.

*** USSR player updated turn to Turn 3 Round 3 (US)

US to play a card (right-click on card).

*** US plays Indo-Pakistani War for 2 Ops.

US to conduct Operations.

US Influence in Jordan increased from 1 to 2.

US Influence in S. Korea increased from 4 to 5.

*** US player updated turn to Turn 3 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Duck and Cover in the Space Race.

USSR rolls a 6.

Space Race attempt not successful.

*** USSR player updated turn to Turn 3 Round 4 (US)

US to play a card (right-click on card).

*** US plays The Cambridge Five for 2 Ops.

US to conduct Operations.

US Influence in Algeria increased from 0 to 2.

US to play card for event (right-click on card).

*** US plays The Cambridge Five Event.

US player has no Scoring Cards.

*** US player updated turn to Turn 3 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays De-Stalinization* Event.

Waiting for USSR to finish event.

USSR Influence in Syria decreased from 1 to 0.

USSR Influence in Finland decreased from 1 to 0.

USSR Influence in Yugoslavia decreased from 1 to 0.

USSR Influence in Chile increased from 0 to 1.

USSR Influence in Brazil increased from 0 to 1.

USSR Influence in Vietnam decreased from 2 to 1.

USSR Influence in Mexico increased from 0 to 1.

USSR Influence in Venezuela increased from 0 to 1.

*** USSR player updated turn to Turn 3 Round 5 (US)

US to play a card (right-click on card).

*** US plays Suez Crisis* for 3 Ops.

US to conduct Operations.

US Influence in Spain/Portugal increased from 1 to 2.

US Influence in India increased from 0 to 1.

US Influence in Panama increased from 1 to 2.

US to play card for event (right-click on card).

*** US plays Suez Crisis* Event.

Waiting for USSR to finish event.

US Influence in France decreased from 2 to 0.

US Influence in Israel decreased from 1 to 0.

US Influence in U.K. decreased from 4 to 3.

*** US player updated turn to Turn 3 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Five-Year Plan Event.

Middle East Scoring is discarded.

Waiting for USSR to play card for operations (right-click on card).

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Five-Year Plan for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in India increased from 1 to 2.

USSR Influence in Mexico increased from 1 to 2.

USSR Influence in Venezuela increased from 1 to 2.

*** USSR player updated turn to Turn 3 Round 6 (US)

US to play a card (right-click on card).

- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.

*** US plays Fidel* in the Space Race.

US rolls a 5.

Space Race attempt not successful.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

* Mid-War Cards sent to Draw Deck.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 4 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** 소련이 헤드라인 카드사용.

US to play card for event (right-click on card).

<MERS(Mr.slow)> - we have some bugs

*** US plays Nuclear Subs* Event.

US Coup Attempts do not affect DEFCON this Turn.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Decolonization Event.

Waiting for USSR to finish event.

USSR Influence in Philippines increased from 0 to 1.

USSR Influence in South Africa increased from 0 to 1.

USSR Influence in Algeria increased from 0 to 1.

USSR Influence in Indonesia increased from 1 to 2.

*** USSR player updated turn to Turn 4 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays OPEC for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Chile increased from 1 to 2.

USSR Influence in Brazil increased from 1 to 2.

USSR Influence in Indonesia increased from 2 to 3.

*** USSR player updated turn to Turn 4 Round 1 (US)

US to play a card (right-click on card).

*** US plays Alliance for Progress* for 3 Ops.

US to conduct Operations.

* US attempts Coup in Brazil with 3 Ops.

DEFCON unaffected by coups because of Nuclear Subs*

US rolls a 4.

4 + 3 Ops  - 2*2 Stability = 3

Coup Attempt is successful.

All USSR Influence (2) removed from Brazil.

US Influence in Brazil increased to 1.

US Military Ops increased to 3.

*** US player updated turn to Turn 4 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Comecon* for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Brazil increased from 0 to 3.

*** USSR player updated turn to Turn 4 Round 2 (US)

US to play a card (right-click on card).

*** US plays Salt Negotiations* for 3 Ops.

US to conduct Operations.

* US attempts Coup in Venezuela with 3 Ops.

DEFCON unaffected by coups because of Nuclear Subs*

US rolls a 6.

6 + 3 Ops  - 2*2 Stability = 5

Coup Attempt is successful.

All USSR Influence (2) removed from Venezuela.

US Influence in Venezuela increased to 3.

US Military Ops increased to 5.

*** US player updated turn to Turn 4 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Shuttle Diplomacy for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in India increased from 2 to 3.

USSR Influence in Argentina increased from 0 to 2.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Shuttle Diplomacy Event.

Next scoring: -1 Battleground country from USSR in Middle East or Asia.

!!! Note: Region status reminders for Asia and Middle East will not reflect this. !!!

*** USSR player updated turn to Turn 4 Round 3 (US)

US to play a card (right-click on card).

*** US plays Formosan Resolution* for 2 Ops.

US to conduct Operations.

* US attempts Coup in Angola with 2 Ops.

DEFCON unaffected by coups because of Nuclear Subs*

US rolls a 3.

3 + 2 Ops  - 2*1 Stability = 3

Coup Attempt is successful.

All USSR Influence (1) removed from Angola.

US Influence in Angola increased to 2.

No change in US Military Ops.

*** US player updated turn to Turn 4 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays U2 Incident* for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in India increased from 3 to 4.

USSR Influence in Uruguay increased from 0 to 2.

*** USSR player updated turn to Turn 4 Round 4 (US)

US to play a card (right-click on card).

*** US plays John Paul II Elected Pope* for 2 Ops.

US to conduct Operations.

* US attempts Coup in Nigeria with 2 Ops.

DEFCON unaffected by coups because of Nuclear Subs*

US rolls a 3.

3 + 2 Ops  - 2*1 Stability = 3

Coup Attempt is successful.

All USSR Influence (1) removed from Nigeria.

US Influence in Nigeria increased to 2.

No change in US Military Ops.

*** US player updated turn to Turn 4 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR scores South America.

USSR has Domination in South America for 5 VPs.

USSR controls 2 Battleground  Countries in South America for 2 VPs.

US has Presence in South America for 2 VPs.

US controls 1 Battleground  Country in South America for 1 VP.

USSR VPs increased by 4.

*** USSR player updated turn to Turn 4 Round 5 (US)

US to play a card (right-click on card).

*** US plays Summit for 1 Op.

US to conduct Operations.

* US attempts Coup in Zaire with 1 Op.

DEFCON unaffected by coups because of Nuclear Subs*

US rolls a 5.

5 + 1 Op  - 2*1 Stability = 4

Coup Attempt is successful.

All USSR Influence (1) removed from Zaire.

US Influence in Zaire increased to 3.

No change in US Military Ops.

*** US player updated turn to Turn 4 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays The Voice of America in the Space Race.

USSR rolls a 1.

USSR Space Race advanced to Animal in Space.

USSR man now play 2 Space Race Cards per turn

*** USSR player updated turn to Turn 4 Round 6 (US)

US to play a card (right-click on card).

*** US plays Nasser* Event.

USSR Influence in Egypt increased to 2.

US Influence in Egypt reduced to 1.

US to play card for operations (right-click on card).

*** US plays Nasser* for 1 Op.

US to conduct Operations.

US Influence in Algeria increased from 2 to 3.

*** US player updated turn to Turn 4 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays CIA Created* Event.

USSR hand is revealed.

USSR has the following cards: Che.

*** US plays card for 1 Op.

US to finish event.

* US attempts Coup in Mexico with 1 Op.

DEFCON unaffected by coups because of Nuclear Subs*

US rolls a 3.

3 + 1 Op  - 2*2 Stability = 0

Coup Attempt fails.

No change in US Military Ops.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays CIA Created* for 1 Op.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Nigeria with 1 Op.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 1.

1 + 1 Op  - 2*1 Stability = 0

Coup Attempt fails.

USSR Military Ops increased to 1.

*** USSR player updated turn to Turn 4 Round 7 (US)

US to play a card (right-click on card).

*** US plays Brush War Event.

Insurgent force invades Mexico.

No change in US Military Ops.

USSR does not control any of Guatemala or U.S.A.. 0 die-roll modifier.

US rolls a 6.

Insurgents win Brush War in Mexico.

US VPs increased by 1.

All USSR Influence (2) removed from Mexico.

US Influence in Mexico increased to 2.

US to advance Turn Tracker (in the toolbar).

USSR did not perform enough Military Operatins.

USSR penalized 1 VP.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

US VPs increased by 1.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 5 Headline Phase

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** 소련이 헤드라인 카드사용.

US to play card for event (right-click on card).

*** US plays Cuban Missile Crisis* Event.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

Any coups by USSR this Turn will result in Global Thermonuclear War.

Remove 2 Influence from Cuba to cancel this event.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Liberation Theology Event.

Waiting for USSR to finish event.

USSR Influence in Mexico increased from 0 to 2.

USSR Influence in Panama increased from 0 to 1.

*** USSR player updated turn to Turn 5 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays Muslim Revolution for 4 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Mexico increased from 2 to 4.

USSR Influence in Panama increased from 1 to 3.

*** USSR player updated turn to Turn 5 Round 1 (US)

US to play a card (right-click on card).

*** US plays "Ask Not What Your Country Can Do For You..."* for 3 Ops.

US to conduct Operations.

US Influence in Panama increased from 2 to 5.

*** US player updated turn to Turn 5 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR scores Central America.

USSR has Presence in Central America for 1 VP.

USSR controls 1 Battleground  Country in Central America for 1 VP.

USSR controls 1 country adjacent to U.S.A. for 1 VP.

US has Presence in Central America for 1 VP.

US controls 1 Battleground  Country in Central America for 1 VP.

USSR VPs increased by 1.

*** USSR player updated turn to Turn 5 Round 2 (US)

US to play a card (right-click on card).

*** US plays Special Relationship for 2 Ops.

US to conduct Operations.

US Influence in Botswana increased from 0 to 2.

*** US player updated turn to Turn 5 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays South African Unrest Event.

USSR places 1 Influence in South Africa and 2 Influence in any countries adjacent to South Africa.

USSR Influence in South Africa increased to 2.

Waiting for USSR to finish event.

USSR Influence in Botswana increased from 0 to 2.

USSR Influence in South Africa increased from 1 to 2.

*** USSR player updated turn to Turn 5 Round 3 (US)

US to play a card (right-click on card).

*** US plays NORAD* for 3 Ops.

US to conduct Operations.

US Influence in South Africa increased from 1 to 2.

US Influence in Botswana increased from 2 to 4.

*** US player updated turn to Turn 5 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays "Lone Gunman"* for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in Saharan States increased from 0 to 1.

*** USSR player updated turn to Turn 5 Round 4 (US)

US to play a card (right-click on card).

*** US plays Panama Canal Returned* for 1 Op.

US to conduct Operations.

* US attempts Coup in Saharan States with 1 Op.

US rolls a 5.

5 + 1 Op  - 2*1 Stability = 4

Coup Attempt is successful.

All USSR Influence (1) removed from Saharan States.

US Influence in Saharan States increased to 3.

US Military Ops increased to 1.

*** US player updated turn to Turn 5 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Che Event.

Waiting for USSR to finish event.

<MERS(Mr.slow)> - no

Cuban Missile Crisis* is still in effect.

!!! Global Thermonuclear War !!!

USSR has lost the game.

USSR may not make a second Coup attempt.

*** Game Over ***

<MERS(Mr.slow)> - you can't coup

<Pikachu> - ok

<Pikachu> - gg

<MERS(Mr.slow)> - gg




<요건 5턴 헤드라인 때 내 손에 있던 카드>

소련이 매턴 우주개발을 2번씩 해서 나도 따라갈 참이었다.




4턴엔 핵잠수함을 헤드라인으로 써서 아프리카 다먹고

5턴엔 쿠바 미사일  위기를 써서 소련이 쿠데타 못하게 했다.

본격 소련플레이어 발암나는 플레이다.

아시아를 컨트롤로 빼앗길거 같으니까 소련은 쿠데타하고 gg쳤다.


바살에는 버그가 있는데 그 중하나가 체게바라 이벤트다.

미국 플레이어가 체게바라 카드를 이벤트로 발동하면

USSR 플레이어가 쿠데타를 "거부"할 수도 있어야 하는데 그게 안 된다.

미국플레이어가 쿠바 미사일 위기카드를 이벤트로 쓴 상황이라면?

더 이상 게임을 못하고 over다.