- Twilight Struggle 3.1 version 3.1.2
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Sides were assigned randomly.
You are playing US.
Waiting for USSR to deal cards.
- Sending game info to tagomago...
Cards dealt.
USSR Influence in Poland increased from 0 to 3.
USSR Influence in Austria increased from 0 to 2.
USSR Influence in Yugoslavia increased from 0 to 1.
- Player->Preferences->Twilight Struggle to turn off audio alerts.
US to place starting influence.
US Influence in Austria increased from 0 to 1.
US Influence in W. Germany increased from 0 to 3.
US Influence in Italy increased from 0 to 3.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Olympic Games Event Event.
US participates.
USSR receives +2 die-roll bonus.
US rolls a 2.
USSR rolls a 3.
USSR VPs increased by 2.
얼리워 헤드라인에 할 것 없으면 올림픽을 개최하는 것도 좋다.
이길 확률이 72.2%다.
질 확률은 단 16.67%(6분의 1)
US to play card for event (right-click on card).
*** US scores Asia.
USSR has Presence in Asia for 3 VPs.
USSR controls 1 Battleground Country in Asia for 1 VP.
US has Presence in Asia for 3 VPs.
USSR VPs increased by 1.
*** US player updated turn to Turn 1 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays US/Japan Mutual Defense Pact* for 4 Ops.
Waiting for USSR to conduct Operations.
나는 소련으로 첫턴에 미일 방위조약을 쓰는게 아깝다.
한국전쟁 성공 가능성을 16.67%깎는게 싫어서다.
UN중재안이 있다면 꼭 그걸로 같이 쓴다.
* USSR attempts Coup in Italy with 4 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
USSR rolls a 4.
4 + 4 Ops - 2*2 Stability = 4
Coup Attempt is successful.
All US Influence (3) removed from Italy.
USSR Influence in Italy increased to 1.
USSR Military Ops increased to 4.
이태리를 4OP로 쿠데타한 건 좋다. 3이상만 나오면 성공이니까.. 하지만
미국(나)이 초기 배치 때 오스트리아에 1을 두었다는 것을 잊었다.
이태리를 장악하는데 실패하였으므로 다음턴에 미국이 이태리를 다시 수복한다.
즉 이태리에 3만 있었던 경우에는 4OP를 써서 4~6이 나오면 목표달성이지만(미국이 다음 라운드에 이태리를 컨트롤할 수 없으므로)
이 경우에는 4OP로 쿠데타해서 5~6이 나와야만 성공인 상황이다.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays US/Japan Mutual Defense Pact* Event.
US now controls Japan.
USSR may not longer attempt Coups or Realignments in Japan.
*** USSR player updated turn to Turn 1 Round 1 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays NATO* for 4 Ops.
US to conduct Operations.
US Influence in Afghanistan increased from 0 to 1.
US Influence in Italy increased from 0 to 3.
*** US player updated turn to Turn 1 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Duck and Cover for 3 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Iran with 3 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
USSR rolls a 2.
2 + 3 Ops - 2*2 Stability = 1
Coup Attempt is successful.
US Influence in Iran reduced to 0.
USSR Military Ops increased to 5.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Duck and Cover Event.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US VPs increased by 3.
소련의 실수!
소련으로 Duck And Cover를 아시아도 아니고 중동에서 쿱할꺼면 당연히 이벤트를 먼저 발동시켜야 1점을 미국에게 덜 헌납할 수 있다.
*** USSR player updated turn to Turn 1 Round 2 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Nuclear Test Ban for 4 Ops.
US to conduct Operations.
US Influence in Iran increased from 0 to 2.
US Influence in Afghanistan increased from 1 to 2.
US Influence in Malaysia increased from 0 to 1.
*** US player updated turn to Turn 1 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Decolonization Event.
Waiting for USSR to finish event.
USSR Influence in Angola increased from 0 to 1.
USSR Influence in Indonesia increased from 0 to 1.
USSR Influence in Thailand increased from 0 to 1.
USSR Influence in Botswana increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 3 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Special Relationship for 2 Ops.
US to conduct Operations.
US Influence in Thailand increased from 0 to 1.
US Influence in Lebanon increased from 0 to 1.
*** US player updated turn to Turn 1 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Formosan Resolution* Event.
Taiwan is a Battleground country for Asia Scoring.
!!! Note: Region status reminder for Asia will not reflect this. !!!
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Formosan Resolution* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in France increased from 0 to 1.
USSR Influence in Iraq increased from 1 to 2.
*** USSR player updated turn to Turn 1 Round 4 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Arab-Israeli War Event.
A Pan-Arab Coalition invades Israel.
No change in USSR Military Ops.
US controls Lebanon. -1 die-roll modifier.
USSR rolls a 1.
Israel wins Arab-Israeli War.
US to play card for operations (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
US to conduct Operations.
US Influence in Thailand increased from 1 to 3.
*** US player updated turn to Turn 1 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Korean War* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in France increased from 1 to 2.
USSR Influence in Iraq increased from 2 to 3.
*** USSR player updated turn to Turn 1 Round 5 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Indo-Pakistani War for 2 Ops.
US to conduct Operations.
US Influence in Laos/Cambodia increased from 0 to 1.
US Influence in Spain/Portugal increased from 0 to 1.
*** US player updated turn to Turn 1 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Marshall Plan* in the Space Race.
USSR rolls a 5.
Space Race attempt not successful.
무려 4OP나 되는 카드를! 뭐가 두려워서 사용하지 않고 가능성 50% 정도의 우주개발에 썼을까?
마샬플랜을 우주개발에 써야만 했던 소련의 남은 카드가 궁금하다.
*** USSR player updated turn to Turn 1 Round 6 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Suez Crisis* Event.
US Influence in Israel reduced to 0.
US Influence in U.K. reduced to 3.
- Right-click card to undo.
US to play card for operations (right-click on card).
*** US plays Suez Crisis* for 3 Ops.
US to conduct Operations.
US Influence in France increased from 0 to 1.
US Influence in Costa Rica increased from 0 to 1.
US Influence in Spain/Portugal increased from 1 to 2.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
USSR VPs increased by 2.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 2 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** USSR plays headline card.
US to choose headline card (right-click on card).
*** US plays headline card.
US to play card for event (right-click on card).
*** US plays Containment* Event.
US adds +1 to all card Operations Values to a maximum of 4.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Socialist Governments Event.
Waiting for USSR to finish event.
US Influence in France decreased from 1 to 0.
US Influence in Italy decreased from 3 to 1.
*** USSR player updated turn to Turn 2 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Red Scare/Purge Event.
All cards played by US this turn are -1 Ops. (min 1 Op)
이 역시 이해되지 않는다. 이태리 영향력을 1까지 깠으면 4OP로 시원하게 먹을 것이지 턴을 낭비해버렸다.
*** USSR player updated turn to Turn 2 Round 1 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Warsaw Pact Formed* for 3 Ops.
US to conduct Operations.
US Influence in France increased from 0 to 1.
US Influence in Italy increased from 1 to 3.
US to play card for event (right-click on card).
*** US plays Warsaw Pact Formed* Event.
Waiting for USSR to finish event.
USSR to add 5 Influence in Eastern Europe.
Waiting for USSR to finish event.
USSR Influence in Czechoslovakia increased from 0 to 1.
USSR Influence in E. Germany increased from 3 to 4.
USSR Influence in Austria increased from 2 to 4.
USSR Influence in Yugoslavia increased from 1 to 2.
*** US player updated turn to Turn 2 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Fidel* Event.
Already no US Influence in Cuba.
USSR now controls Cuba.
*** USSR player updated turn to Turn 2 Round 2 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Caputured Nazi Scientist* for 1 Op.
US to conduct Operations.
* US attempts Coup in Angola with 1 Op.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 6.
6 + 1 Op - 2*1 Stability = 5
Coup Attempt is successful.
All USSR Influence (1) removed from Angola.
US Influence in Angola increased to 4.
US Military Ops increased to 1.
*** US player updated turn to Turn 2 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Vietnam Revolts* Event.
USSR Influence in Vietnam increased to 2.
USSR adds +1 Op when all points used in Southeast Asia this Turn.
*** USSR player updated turn to Turn 2 Round 3 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Independent Reds* for 2 Ops.
US to conduct Operations.
US Influence in Thailand increased from 3 to 4.
US Influence in Algeria increased from 0 to 1.
*** US player updated turn to Turn 2 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Defectors for 2 Ops.
+1 Op in Southeast Asia (Vietnam Revolts).
US VPs increased by 1.
Waiting for USSR to conduct Operations.
USSR Influence in Malaysia increased from 0 to 1.
USSR Influence in Thailand increased from 1 to 2.
*** USSR player updated turn to Turn 2 Round 4 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays UN Intervention for 1 Op.
US to conduct Operations.
US Influence in Thailand increased from 4 to 5.
*** US player updated turn to Turn 2 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays The China Card for 4 Ops.
+1 Op in Southeast Asia (Vietnam Revolts).
+1 if all Ops played in Asia.
Waiting for USSR to finish event.
USSR Influence in Thailand increased from 2 to 6.
*** USSR player updated turn to Turn 2 Round 5 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US scores Middle East.
USSR has Presence in Middle East for 3 VPs.
USSR controls 1 Battleground Country in Middle East for 1 VP.
US has Presence in Middle East for 3 VPs.
US controls 1 Battleground Country in Middle East for 1 VP.
No change in VPs.
*** US player updated turn to Turn 2 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Romanian Abdication* Event.
Already no US Influence in Romania.
USSR now controls Romania.
*** USSR player updated turn to Turn 2 Round 6 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Blockade Event* Event.
US does not discard a card.
All US Influence (3) removed from W. Germany.
US to play card for operations (right-click on card).
*** US plays Blockade Event* for 1 Op.
US to conduct Operations.
US Influence in W. Germany increased from 0 to 1.
USSR did not perform enough Military Operatins.
USSR penalized 2 VPs.
No change in USSR Military Ops.
US did not perform enough Military Operatins.
US penalized 1 VP.
US Military Ops decreased to 0.
US VPs increased by 1.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 3 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
* Discards shuffled back into Draw Pile.
Cards dealt.
US to choose headline card (right-click on card).
*** USSR plays headline card.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays The Cambridge Five Event.
US player has Europe.
Waiting for USSR to finish event.
USSR Influence in Italy increased from 1 to 2.
US to play card for event (right-click on card).
*** US plays CIA Created* Event.
USSR hand is revealed.
USSR has the following cards: Olympic Games Event, Five-Year Plan, Marshall Plan*, East European Unrest, NORAD*, De Gaulle Leads France*, and Truman Doctrine*.
*** US plays card for 1 Op.
US to finish event.
US Influence in Italy increased from 3 to 4.
*** US player updated turn to Turn 3 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays De Gaulle Leads France* for 3 Ops.
Waiting for USSR to conduct Operations.
* UNDO: *** USSR plays De Gaulle Leads France* for 3 Ops.
Waiting for USSR to play a card (right-click on card).
*** USSR plays De Gaulle Leads France* Event.
US Influence in France reduced to 0.
USSR Influence in France increased to 3.
Effect of NATO is canceled for France.
*** USSR player updated turn to Turn 3 Round 1 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Comecon* for 3 Ops.
US to conduct Operations.
US Influence in W. Germany increased from 1 to 2.
US Influence in Greece increased from 0 to 1.
US Influence in U.K. increased from 3 to 4.
US to play card for event (right-click on card).
*** US plays Comecon* Event.
Waiting for USSR to finish event.
USSR Influence in Poland increased from 3 to 4.
USSR Influence in E. Germany increased from 4 to 5.
USSR Influence in Austria increased from 4 to 5.
USSR Influence in Yugoslavia increased from 2 to 3.
*** US player updated turn to Turn 3 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Olympic Games Event for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Thailand increased from 6 to 7.
USSR Influence in W. Germany increased from 0 to 1.
*** USSR player updated turn to Turn 3 Round 2 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
- Sending game info to tagomago...
*** US plays Red Scare/Purge for 4 Ops.
US to conduct Operations.
US to conduct Operations.
US Influence in W. Germany increased from 2 to 4.
US Influence in Turkey increased from 0 to 1.
US Influence in Algeria increased from 1 to 2.
*** US player updated turn to Turn 3 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Marshall Plan* for 4 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in W. Germany increased from 1 to 3.
USSR Influence in Nicaragua increased from 0 to 1.
USSR Influence in South Africa increased from 0 to 1.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Marshall Plan* Event.
US to finish event.
US Influence in Benelux increased from 0 to 1.
US Influence in W. Germany increased from 4 to 5.
US Influence in Turkey increased from 1 to 2.
US Influence in Italy increased from 4 to 5.
US Influence in Greece increased from 1 to 2.
US Influence in U.K. increased from 4 to 5.
US Influence in Canada increased from 2 to 3.
Waiting for USSR to advance Turn Tracker (in the toolbar).
- Sending game info to tagomago...
*** USSR player updated turn to Turn 3 Round 3 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Special Relationship for 2 Ops.
US to conduct Operations.
US Influence in W. Germany increased from 5 to 6.
US Influence in Canada increased from 3 to 4.
*** US player updated turn to Turn 3 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays East European Unrest Event.
US to finish event.
USSR Influence in Romania decreased from 3 to 2.
USSR Influence in Austria decreased from 5 to 4.
USSR Influence in Poland decreased from 4 to 3.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays East European Unrest for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Czechoslovakia increased from 1 to 2.
USSR Influence in Romania increased from 2 to 3.
USSR Influence in Austria increased from 4 to 5.
*** USSR player updated turn to Turn 3 Round 4 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 3 Battleground Countries in Europe for 3 VPs.
US has Presence in Europe for 3 VPs.
US controls 1 Battleground Country in Europe for 1 VP.
USSR VPs increased by 2.
*** US player updated turn to Turn 3 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Five-Year Plan in the Space Race.
USSR rolls a 3.
USSR Space Race advanced to Earth Satellite.
USSR VPs increased by 2.
*** USSR player updated turn to Turn 3 Round 5 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Korean War* Event.
N. Korea invades S. Korea.
USSR Military Ops increased to 2.
US controls Japan. -1 die-roll modifier.
USSR rolls a 1.
South wins Korean War.
US to play card for operations (right-click on card).
*** US plays Korean War* for 2 Ops.
US to conduct Operations.
US Influence in S. Korea increased from 1 to 3.
*** US player updated turn to Turn 3 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays NORAD* for 3 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Iran with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 4.
4 + 3 Ops - 2*2 Stability = 3
Coup Attempt is successful.
All US Influence (2) removed from Iran.
USSR Influence in Iran increased to 1.
USSR Military Ops increased to 5.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays NORAD* Event.
US player may add 1 Influence to any country already containing US Influence if DEFCON reduced to 2 and Canada is US controlled.
US player to place Influence from NORAD Event.
US to finish event.
US Influence in Thailand increased from 5 to 6.
*** US player updated turn to Turn 3 Round 6 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays The China Card for 4 Ops.
Formosan Resolution* Event is cancelled.
+1 if all Ops played in Asia.
US to finish event.
US Influence in Thailand increased from 6 to 9.
US Influence in Pakistan increased from 0 to 2.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
USSR VPs increased by 2.
* Mid-War Cards sent to Draw Deck.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 4 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Brezhnev Doctrine* Event.
USSR adds +1 to all card Operations Values to a maximum of 4.
US to play card for event (right-click on card).
*** US plays Grain Sales To Soviets Event.
Alliance for Progress* drawn from Soviets.
*** US plays Alliance for Progress* for 3 Ops.
US to finish event.
US to finish event.
US Influence in France increased from 0 to 2.
*** US player updated turn to Turn 4 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays "One Small Step..." for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Israel increased from 0 to 2.
USSR Influence in Iran increased from 1 to 2.
*** USSR player updated turn to Turn 4 Round 1 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays OPEC for 3 Ops.
US to conduct Operations.
* US attempts Coup in Iran with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 6.
6 + 3 Ops - 2*2 Stability = 5
Coup Attempt is successful.
All USSR Influence (2) removed from Iran.
US Influence in Iran increased to 3.
US Military Ops increased to 3.
US to play card for event (right-click on card).
*** US plays OPEC Event.
USSR controls Iraq.
USSR VPs increased by 1.
US player to place Influence from NORAD Event.
US to finish event.
US to finish event.
US Influence in France increased from 2 to 3.
*** US player updated turn to Turn 4 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Socialist Governments for 4 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Syria increased from 1 to 2.
USSR Influence in Saudi Arabia increased from 0 to 1.
USSR Influence in Israel increased from 2 to 4.
*** USSR player updated turn to Turn 4 Round 2 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US scores Asia.
USSR has Presence in Asia for 3 VPs.
USSR controls 1 Battleground Country in Asia for 1 VP.
US has Domination in Asia for 7 VPs.
US controls 4 Battleground Countries in Asia for 4 VPs.
US controls 1 country adjacent to U.S.S.R. for 1 VP.
US VPs increased by 8.
*** US player updated turn to Turn 4 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Middle East.
USSR has Domination in Middle East for 5 VPs.
USSR controls 2 Battleground Countries in Middle East for 2 VPs.
US has Presence in Middle East for 3 VPs.
US controls 1 Battleground Country in Middle East for 1 VP.
USSR VPs increased by 3.
*** USSR player updated turn to Turn 4 Round 3 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Kitchen Debates* for 1 Op.
US to conduct Operations.
US Influence in Panama increased from 1 to 2.
*** US player updated turn to Turn 4 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays How I Learned to Stop Worrying* for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Honduras increased from 0 to 1.
USSR Influence in W. Germany increased from 3 to 4.
USSR Influence in Botswana increased from 1 to 2.
*** USSR player updated turn to Turn 4 Round 4 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US scores Central America.
USSR has Presence in Central America for 1 VP.
USSR controls 1 Battleground Country in Central America for 1 VP.
USSR controls 1 country adjacent to U.S.A. for 1 VP.
US has Presence in Central America for 1 VP.
US controls 1 Battleground Country in Central America for 1 VP.
USSR VPs increased by 1.
*** US player updated turn to Turn 4 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays OAS Founded* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in South Africa increased from 1 to 3.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays OAS Founded* Event.
US to finish event.
US Influence in Argentina increased from 0 to 1.
US Influence in Brazil increased from 0 to 1.
Waiting for USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 4 Round 5 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
- Player->Preferences->Twilight Struggle to turn off Space Race warnings.
*** US plays De-Stalinization* in the Space Race.
US rolls a 4.
Space Race attempt not successful.
*** US player updated turn to Turn 4 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Shuttle Diplomacy in the Space Race.
USSR rolls a 4.
USSR Space Race advanced to Animal in Space.
USSR man now play 2 Space Race Cards per turn
*** USSR player updated turn to Turn 4 Round 6 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Nasser* Event.
USSR Influence in Egypt increased to 2.
US to play card for operations (right-click on card).
*** US plays Nasser* for 1 Op.
US to conduct Operations.
US Influence in Venezuela increased from 0 to 1.
*** US player updated turn to Turn 4 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Truman Doctrine* in the Space Race.
USSR rolls a 2.
USSR Space Race advanced to Man in Space.
USSR VPs increased by 2.
*** USSR player updated turn to Turn 4 Round 7 (US)
US to play a card (right-click on card).
*** US plays Camp David Accords* Event.
US VPs increased by 1.
US Influence in Israel increased to 1.
US Influence in Jordan increased to 1.
US Influence in Egypt increased to 1.
Arab-Israeli War no longer playable.
USSR did not perform enough Military Operatins.
USSR penalized 2 VPs.
No change in USSR Military Ops.
US Military Ops decreased to 0.
US VPs increased by 2.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 5 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Flower Power* Event.
USSR gains 2 VP for every war card played by the US.
US to play card for event (right-click on card).
*** US plays John Paul II Elected Pope* Event.
USSR Influence in Poland reduced to 1.
US Influence in Poland increased to 1.
Solidarity* event now playable.
*** US player updated turn to Turn 5 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Nuclear Test Ban for 4 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Panama with 4 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 4.
4 + 4 Ops - 2*2 Stability = 4
Coup Attempt is successful.
All US Influence (2) removed from Panama.
USSR Influence in Panama increased to 2.
USSR Military Ops increased to 4.
US player to place Influence from NORAD Event.
US to finish event.
US to finish event.
US Influence in Venezuela increased from 1 to 2.
*** US player updated turn to Turn 5 Round 1 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Indo-Pakistani War for 2 Ops.
USSR receives +2 VPs (Flower Power).
USSR VPs increased by 2.
US to conduct Operations.
US Influence in Argentina increased from 1 to 2.
US Influence in Brazil increased from 1 to 2.
*** US player updated turn to Turn 5 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays "We Will Bury You"* for 4 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Egypt increased from 2 to 3.
USSR Influence in South Africa increased from 3 to 4.
USSR Influence in Israel increased from 4 to 5.
USSR Influence in Colombia increased from 0 to 1.
*** USSR player updated turn to Turn 5 Round 2 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Summit for 1 Op.
US to conduct Operations.
* US attempts Coup in Colombia with 1 Op.
US rolls a 6.
6 + 1 Op - 2*1 Stability = 5
Coup Attempt is successful.
All USSR Influence (1) removed from Colombia.
US Influence in Colombia increased to 4.
US Military Ops increased to 1.
*** US player updated turn to Turn 5 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays UN Intervention Event.
*** USSR plays NATO* for 4 Ops.
Waiting for USSR to finish event.
* UNDO: *** USSR plays NATO* for 4 Ops.
* UNDO: *** USSR plays UN Intervention Event.
Waiting for USSR to play a card (right-click on card).
*** USSR plays UN Intervention Event.
*** USSR plays NATO* for 4 Ops.
Waiting for USSR to finish event.
USSR Influence in Algeria increased from 0 to 2.
USSR Influence in Libya increased from 0 to 1.
*** USSR player updated turn to Turn 5 Round 3 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Nuclear Subs* for 2 Ops.
US to conduct Operations.
US Influence in Algeria increased from 2 to 4.
*** US player updated turn to Turn 5 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Che Event.
Waiting for USSR to finish event.
* UNDO: *** USSR plays Che Event.
Waiting for USSR to play a card (right-click on card).
*** USSR plays Che Event.
Waiting for USSR to finish event.
* USSR attempts Coup in Colombia with 3 Ops.
USSR rolls a 5.
5 + 3 Ops - 2*1 Stability = 6
Coup Attempt is successful.
All US Influence (4) removed from Colombia.
USSR Influence in Colombia increased to 2.
USSR Military Ops increased to 5.
USSR may make a second Coup attempt.
Waiting for USSR to finish event.
* USSR attempts Coup in Costa Rica with 3 Ops.
USSR rolls a 5.
5 + 3 Ops - 2*3 Stability = 2
Coup Attempt is successful.
All US Influence (1) removed from Costa Rica.
USSR Influence in Costa Rica increased to 1.
No change in USSR Military Ops.
*** USSR player updated turn to Turn 5 Round 4 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US scores South America.
USSR has Presence in South America for 2 VPs.
US has Presence in South America for 2 VPs.
US controls 3 Battleground Countries in South America for 3 VPs.
US VPs increased by 3.
*** US player updated turn to Turn 5 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Caputured Nazi Scientist* Event.
USSR Space Race advanced to Man in Earth Orbit.
US must choose and show headline card first.
*** USSR player updated turn to Turn 5 Round 5 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
- Player->Preferences->Twilight Struggle to turn off Space Race warnings.
*** US plays Decolonization in the Space Race.
US rolls a 4.
Space Race attempt not successful.
*** US player updated turn to Turn 5 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Missile Envy for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Saudi Arabia increased from 1 to 2.
USSR Influence in France increased from 3 to 4.
*** USSR player updated turn to Turn 5 Round 6 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Willy Brandt* Event.
USSR VPs increased by 1.
NATO canceled for W. Germany.
US to play card for operations (right-click on card).
*** US plays Willy Brandt* for 2 Ops.
US to conduct Operations.
US Influence in France increased from 3 to 5.
*** US player updated turn to Turn 5 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Defectors for 2 Ops.
US VPs increased by 1.
Waiting for USSR to conduct Operations.
USSR Influence in Saudi Arabia increased from 2 to 3.
USSR Influence in France increased from 4 to 5.
*** USSR player updated turn to Turn 5 Round 7 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays The Voice of America Event.
US to finish event.
USSR Influence in Indonesia decreased from 1 to 0.
USSR Influence in N. Korea decreased from 3 to 1.
USSR Influence in Libya decreased from 1 to 0.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 1 VP.
US Military Ops decreased to 0.
USSR VPs increased by 1.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 6 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
Cards dealt.
US to choose headline card (right-click on card).
*** US plays Colonial Rear Guards as headline card. ***
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Brush War Event.
Insurgent force invades Angola.
USSR Military Ops increased to 3.
US does not control any of Zaire, Botswana, or South Africa. 0 die-roll modifier.
USSR rolls a 2.
Insurgents defeated in Angola.
US to play card for event (right-click on card).
*** US plays Colonial Rear Guards Event.
US to finish event.
US Influence in Indonesia increased from 0 to 1.
US Influence in Nigeria increased from 0 to 1.
US Influence in Botswana increased from 0 to 1.
US Influence in Zaire increased from 0 to 1.
*** US player updated turn to Turn 6 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Salt Negotiations* for 3 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Coup in Algeria with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 5.
5 + 3 Ops - 2*2 Stability = 4
Coup Attempt is successful.
US Influence in Algeria reduced to 0.
USSR Military Ops increased to 5.
US player to place Influence from NORAD Event.
US to finish event.
US Influence in France increased from 5 to 6.
*** US player updated turn to Turn 6 Round 1 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Cultural Revolution* Event.
USSR VPs increased by 1.
US to play card for operations (right-click on card).
*** US plays Cultural Revolution* for 3 Ops.
US to conduct Operations.
US Influence in Botswana increased from 1 to 4.
*** US player updated turn to Turn 6 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays The China Card for 4 Ops.
+1 if all Ops played in Asia.
Waiting for USSR to finish event.
USSR Influence in Thailand increased from 7 to 11.
*** USSR player updated turn to Turn 6 Round 2 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Bear Trap* for 3 Ops.
US to conduct Operations.
US Influence in Malaysia increased from 1 to 3.
US Influence in Philippines increased from 1 to 2.
*** US player updated turn to Turn 6 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays U2 Incident* for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in Saharan States increased from 0 to 1.
USSR Influence in N. Korea increased from 1 to 2.
USSR Influence in Zimbabwe increased from 0 to 1.
*** USSR player updated turn to Turn 6 Round 3 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Puppet Governments* Event.
US to finish event.
US Influence in Cameroon increased from 0 to 1.
US Influence in Mexico increased from 0 to 1.
US Influence in India increased from 0 to 1.
*** US player updated turn to Turn 6 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Cuban Missile Crisis* for 3 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Realignment Roll in Nigeria.
US controls Cameroon.
US has more influence in Nigeria.
Modifier to US roll: +2
USSR controls Saharan States.
Modifier to USSR roll: +1
US rolls a 6.
USSR rolls a 3.
USSR already has 0 influence in Nigeria.
* USSR attempts Realignment Roll in Nigeria.
US controls Cameroon.
US has more influence in Nigeria.
Modifier to US roll: +2
USSR controls Saharan States.
Modifier to USSR roll: +1
US rolls a 5.
USSR rolls a 6.
Draw: No Influence is removed.
* USSR attempts Realignment Roll in Nigeria.
US controls Cameroon.
US has more influence in Nigeria.
Modifier to US roll: +2
USSR controls Saharan States.
Modifier to USSR roll: +1
US rolls a 6.
USSR rolls a 3.
USSR already has 0 influence in Nigeria.
*** USSR player updated turn to Turn 6 Round 4 (US)
US to play a card (right-click on card).
*** US plays ABM Treaty Event.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US plays card for 4 Ops.
US to finish event.
* US attempts Coup in Algeria with 4 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 6.
6 + 4 Ops - 2*2 Stability = 6
Coup Attempt is successful.
All USSR Influence (2) removed from Algeria.
US Influence in Algeria increased to 4.
US Military Ops increased to 4.
US player to place Influence from NORAD Event.
US to finish event.
US to finish event.
US Influence in Thailand increased from 9 to 10.
*** US player updated turn to Turn 6 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Nixon Plays the China Card* Event.
US VPs increased by 2.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Nixon Plays the China Card* for 2 Ops.
Waiting for USSR to conduct Operations.
* USSR attempts Realignment Roll in Botswana.
US controls Angola.
US has more influence in Botswana.
Modifier to US roll: +2
USSR controls Zimbabwe and South Africa.
Modifier to USSR roll: +2
US rolls a 1.
USSR rolls a 1.
Draw: No Influence is removed.
* USSR attempts Realignment Roll in Botswana.
US controls Angola.
US has more influence in Botswana.
Modifier to US roll: +2
USSR controls Zimbabwe and South Africa.
Modifier to USSR roll: +2
US rolls a 4.
USSR rolls a 6.
US Influence in Botswana reduced to 2.
*** USSR player updated turn to Turn 6 Round 5 (US)
US to play a card (right-click on card).
*** US scores null.
US controls Laos/Cambodia for 1 VPs.
USSR controls Vietnam for 1 VPs.
US controls Malaysia for 1 VPs.
US controls Indonesia for 1 VPs.
US controls Philippines for 1 VPs.
US VPs increased by 3.
*** US player updated turn to Turn 6 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Africa.
USSR has Presence in Africa for 1 VP.
USSR controls 1 Battleground Country in Africa for 1 VP.
US has Domination in Africa for 4 VPs.
US controls 4 Battleground Countries in Africa for 4 VPs.
US VPs increased by 6.
*** USSR player updated turn to Turn 6 Round 6 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Ussuri River Skirmish* Event.
US to finish event.
US Influence in Thailand increased from 10 to 12.
US Influence in N. Korea increased from 0 to 2.
*** US player updated turn to Turn 6 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays "Ask Not What Your Country Can Do For You..."* in the Space Race.
USSR rolls a 5.
Space Race attempt not successful.
*** USSR player updated turn to Turn 6 Round 7 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Portuguese Empire Crumbles* Event.
USSR Influence in SE African States increased to 2.
USSR Influence in Angola increased to 2.
US to play card for operations (right-click on card).
*** US plays Portuguese Empire Crumbles* for 2 Ops.
US to conduct Operations.
US Influence in Thailand increased from 12 to 13.
US Influence in N. Korea increased from 2 to 3.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 7 Headline Phase
Waiting for USSR to deal cards.
Waiting for USSR to deal cards.
* Discards shuffled back into Draw Pile.
Cards dealt.
US to choose headline card (right-click on card).
*** US plays Red Scare/Purge as headline card. ***
Waiting for USSR to choose headline card (right-click on card).
*** USSR plays headline card.
US to play card for event (right-click on card).
*** US plays Red Scare/Purge Event.
All cards played by USSR this turn are -1 Ops. (min 1 Op)
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Allende* Event.
USSR Influence in Chile increased to 2.
*** USSR player updated turn to Turn 7 Round 1 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Muslim Revolution for 3 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in N. Korea increased from 2 to 5.
*** USSR player updated turn to Turn 7 Round 1 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Junta Event.
US to finish event.
US Influence in Panama increased from 0 to 2.
US to finish event.
* US attempts Coup in Panama with 2 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 6.
6 + 2 Ops - 2*2 Stability = 4
Coup Attempt is successful.
All USSR Influence (2) removed from Panama.
US Influence in Panama increased to 4.
US player to place Influence from NORAD Event.
US to finish event.
US to finish event.
US Influence in N. Korea increased from 3 to 4.
*** US player updated turn to Turn 7 Round 2 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Quagmire* for 2 Ops.
Waiting for USSR to conduct Operations.
USSR Influence in N. Korea increased from 5 to 7.
*** USSR player updated turn to Turn 7 Round 2 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Arms Race for 3 Ops.
US to conduct Operations.
US Influence in Poland increased from 1 to 4.
*** US player updated turn to Turn 7 Round 3 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Panama Canal Returned* for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Libya increased from 0 to 1.
Waiting for USSR to play card for event (right-click on card).
- Sending game info to tagomago...
Waiting for USSR to play card for event (right-click on card).
*** USSR plays Panama Canal Returned* Event.
US Influence in Panama increased to 5.
US Influence in Costa Rica increased to 1.
US Influence in Venezuela increased to 3.
*** USSR player updated turn to Turn 7 Round 3 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Our Man in Tehran* for 2 Ops.
US to conduct Operations.
US Influence in Libya increased from 0 to 2.
*** US player updated turn to Turn 7 Round 4 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays South African Unrest Event.
USSR places 1 Influence in South Africa and 2 Influence in any countries adjacent to South Africa.
USSR Influence in South Africa increased to 5.
Waiting for USSR to finish event.
USSR Influence in South Africa increased from 4 to 5.
USSR Influence in Angola increased from 2 to 4.
*** USSR player updated turn to Turn 7 Round 4 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Latin American Death Squads for 2 Ops.
US to conduct Operations.
US Influence in Angola increased from 4 to 5.
US Influence in Libya increased from 2 to 3.
*** US player updated turn to Turn 7 Round 5 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR plays Sadat Expels Soviets* Event.
All USSR Influence (3) removed from Egypt.
US Influence in Egypt increased to 2.
Waiting for USSR to play card for operations (right-click on card).
*** USSR plays Sadat Expels Soviets* for 1 Op.
Waiting for USSR to conduct Operations.
USSR Influence in Chile increased from 2 to 3.
*** USSR player updated turn to Turn 7 Round 5 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
USSR receives +2 VPs (Flower Power).
USSR VPs increased by 2.
US to conduct Operations.
US Influence in Mexico increased from 1 to 3.
*** US player updated turn to Turn 7 Round 6 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
*** USSR scores Asia.
USSR has Presence in Asia for 3 VPs.
USSR controls 1 Battleground Country in Asia for 1 VP.
US has Domination in Asia for 7 VPs.
US controls 4 Battleground Countries in Asia for 4 VPs.
US controls 1 country adjacent to U.S.S.R. for 1 VP.
US VPs increased by 8.
*** USSR player updated turn to Turn 7 Round 6 (US)
US to play a card (right-click on card).
US to play a card (right-click on card).
*** US plays Decolonization in the Space Race.
US rolls a 2.
US Space Race advanced to Earth Satellite.
US VPs increased by 1.
*** US player updated turn to Turn 7 Round 7 (USSR)
Waiting for USSR to play a card (right-click on card).
Waiting for USSR to play a card (right-click on card).
<tagomago> - why cant I do space race?
<tagomago> - ??
<Michael learns to rock> - You are purged
<tagomago> - ?
<tagomago> - oh\
<Michael learns to rock> - You only can space 4op cards now
<tagomago> - damn
<tagomago> - I lose
<tagomago> - gg
<tagomago> - was fun
<tagomago> - thanks for the gam
<tagomago> - e
*** USSR plays Duck and Cover Event.
DEFCON decreased to 1.
!!! Global Thermal Nuclear War - US player wins. !!!
*** Game Over ***
<tagomago> - see you aroujd
<tagomago> - around*
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