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황투

황혼의투쟁온라인_Able Archer와 소련으로 8턴승리

요즘 미국으로만 하다가 

소련을 잡게 되었다.

추가 영향력에 US로 그대로 두면 미국을 잡게 될 확률이 높아지는 것 같다.

(심리적으로는 70~80%?)

 - 황혼의 투쟁 3.1 version 3.1.2


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Sides were assigned randomly.

You are playing USSR.

Cards dealt.

- Player->Preferences->황혼의 투쟁 to turn off audio alerts.

USSR to place starting influence.

 - Sending game info to Able Archer...

USSR to place starting influence.

USSR Influence in Poland increased from 0 to 4.

USSR Influence in E. Germany increased from 3 to 4.

USSR Influence in Yugoslavia increased from 0 to 1.

Waiting for US to place starting influence.

US Influence in Italy increased from 0 to 3.

US Influence in W. Germany increased from 0 to 4.

USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for US to play card for event (right-click on card).

*** US plays Caputured Nazi Scientist* Event.

US Space Race advanced to Earth Satellite.

US VPs increased by 2.

USSR to play card for event (right-click on card).

<JFK> - gl hf!

*** USSR scores Middle East.

USSR has no Presence in Middle East.

US has no Presence in Middle East.

No change in VPs.

*** USSR player updated turn to Turn 1 Round 1 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays UN Intervention Event.

*** USSR plays US/Japan Mutual Defense Pact* for 4 Ops.

USSR to finish event.

<Able Archer> - same to you

* USSR attempts Coup in Iran with 4 Ops.

DEFCON decreased to 4.

Coup and Realignment attempts no longer permitted in Europe.

USSR rolls a 6.

6 + 4 Ops  - 2*2 Stability = 6

Coup Attempt is successful.

All US Influence (1) removed from Iran.

USSR Influence in Iran increased to 5.

USSR Military Ops increased to 4.

*** USSR player updated turn to Turn 1 Round 1 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays CIA Created* for 1 Op.

Waiting for US to conduct Operations.

US Influence in Malaysia increased from 0 to 1.

*** US player updated turn to Turn 1 Round 2 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Decolonization Event.

- Right-click card to undo.

USSR to finish event.

USSR Influence in Tunisia increased from 0 to 1.

USSR Influence in Indonesia increased from 0 to 1.

USSR Influence in Burma increased from 0 to 1.

USSR Influence in Algeria increased from 0 to 1.

*** USSR player updated turn to Turn 1 Round 2 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Truman Doctrine* for 1 Op.

Waiting for US to conduct Operations.

* US attempts Coup in Iran with 1 Op.

DEFCON decreased to 3.

Coup and Realignment attempts no longer permitted in Asia.

US rolls a 1.

1 + 1 Op  - 2*2 Stability = -2

Coup Attempt fails.

US Military Ops increased to 1.

*** US player updated turn to Turn 1 Round 3 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Vietnam Revolts* Event.

USSR Influence in Vietnam increased to 2.

USSR adds +1 Op when all points used in Southeast Asia this Turn.

*** USSR player updated turn to Turn 1 Round 3 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays De-Stalinization* for 3 Ops.

Waiting for US to conduct Operations.

US Influence in Thailand increased from 0 to 3.

Waiting for US to play card for event (right-click on card).

*** US plays De-Stalinization* Event.

USSR to finish event.

USSR Influence in Finland decreased from 1 to 0.

USSR Influence in Iran decreased from 5 to 3.

USSR Influence in Tunisia decreased from 1 to 0.

USSR Influence in Egypt increased from 0 to 1.

USSR Influence in France increased from 0 to 1.

USSR Influence in Chile increased from 0 to 1.

USSR Influence in Venezuela increased from 0 to 1.

Waiting for US to advance Turn Tracker (in the toolbar).

*** US player updated turn to Turn 1 Round 4 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Nasser* for 1 Op.

+1 Op in Southeast Asia (Vietnam Revolts).

USSR to conduct Operations.

USSR Influence in Laos/Cambodia increased from 0 to 1.

USSR Influence in Malaysia increased from 0 to 1.

*** USSR player updated turn to Turn 1 Round 4 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Special Relationship for 2 Ops.

Waiting for US to conduct Operations.

US Influence in Malaysia increased from 1 to 3.

*** US player updated turn to Turn 1 Round 5 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Red Scare/Purge for 4 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

USSR to conduct Operations.

USSR Influence in Egypt increased from 1 to 2.

USSR Influence in S. Korea increased from 0 to 1.

USSR Influence in France increased from 1 to 3.

*** USSR player updated turn to Turn 1 Round 5 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US scores Asia.

USSR has Presence in Asia for 3 VPs.

USSR controls 1 Battleground  Country in Asia for 1 VP.

US has Presence in Asia for 3 VPs.

US controls 1 Battleground  Country in Asia for 1 VP.

No change in VPs.

*** US player updated turn to Turn 1 Round 6 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Olympic Games Event for 2 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

USSR to conduct Operations.

USSR Influence in Spain/Portugal increased from 0 to 2.

*** USSR player updated turn to Turn 1 Round 6 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Korean War* Event.

N. Korea invades S. Korea.

USSR Military Ops increased to 5.

US does not control any of Taiwan, N. Korea, or Japan. 0 die-roll modifier.

USSR rolls a 5.

North wins Korean War.

USSR VPs increased by 2.

All US Influence (1) removed from S. Korea.

USSR Influence in S. Korea increased to 2.

Waiting for US to play card for operations (right-click on card).

*** US plays Korean War* for 2 Ops.

Waiting for US to conduct Operations.

* US attempts Coup in Algeria with 2 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 5.

5 + 2 Ops  - 2*2 Stability = 3

Coup Attempt is successful.

All USSR Influence (1) removed from Algeria.

US Influence in Algeria increased to 2.

US Military Ops increased to 3.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 2 Headline Phase

Cards dealt.

USSR to choose headline card (right-click on card).

USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for US to play card for event (right-click on card).

*** US plays East European Unrest Event.

USSR Influence in Poland reduced to 3.

USSR Influence in E. Germany reduced to 3.

USSR Influence in Yugoslavia reduced to 0.

USSR to play card for event (right-click on card).

*** USSR plays The Cambridge Five Event.

US player has Europe.

USSR to finish event.

USSR Influence in W. Germany increased from 0 to 1.

*** USSR player updated turn to Turn 2 Round 1 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Duck and Cover Event.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US VPs increased by 3.

USSR to play card for operations (right-click on card).

*** USSR plays Duck and Cover for 3 Ops.

USSR to conduct Operations.

USSR Influence in S. Korea increased from 2 to 3.

USSR Influence in W. Germany increased from 1 to 2.

USSR Influence in Turkey increased from 0 to 1.

*** USSR player updated turn to Turn 2 Round 1 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Marshall Plan* for 4 Ops.

Waiting for US to conduct Operations.

US Influence in Greece increased from 0 to 2.

US Influence in W. Germany increased from 4 to 6.

*** US player updated turn to Turn 2 Round 2 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Independent Reds* Event.

USSR has no influence in any of Czechoslovakia, Hungary, Yugoslavia, Romania, or Bulgaria.

USSR to play card for operations (right-click on card).

*** USSR plays Independent Reds* for 2 Ops.

USSR to conduct Operations.

USSR Influence in Austria increased from 0 to 1.

USSR Influence in Turkey increased from 1 to 2.

*** USSR player updated turn to Turn 2 Round 2 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Five-Year Plan for 3 Ops.

Waiting for US to conduct Operations.

US Influence in Canada increased from 2 to 4.

US Influence in Lebanon increased from 0 to 1.


*** US player updated turn to Turn 2 Round 3 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Romanian Abdication* Event.

Already no US Influence in Romania.

USSR now controls Romania.

*** USSR player updated turn to Turn 2 Round 3 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Suez Crisis* Event.

US Influence in Israel reduced to 0.

US Influence in U.K. reduced to 3.

Waiting for US to play card for operations (right-click on card).

*** US plays Suez Crisis* for 3 Ops.

Waiting for US to conduct Operations.

US Influence in U.K. increased from 3 to 5.

US Influence in Philippines increased from 1 to 2.

*** US player updated turn to Turn 2 Round 4 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Formosan Resolution* Event.

Taiwan is a Battleground country for Asia Scoring.

!!! Note: Region status reminder for Asia will not reflect this. !!!

USSR to play card for operations (right-click on card).

*** USSR plays Formosan Resolution* for 2 Ops.

USSR to conduct Operations.

USSR Influence in Austria increased from 1 to 2.

USSR Influence in Syria increased from 1 to 2.

*** USSR player updated turn to Turn 2 Round 4 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Arab-Israeli War Event.

A Pan-Arab Coalition invades Israel.

USSR Military Ops increased to 2.

US controls Lebanon. -1 die-roll modifier.

USSR rolls a 4.

Israel wins Arab-Israeli War.

Waiting for US to play card for operations (right-click on card).

*** US plays Arab-Israeli War for 2 Ops.

Waiting for US to conduct Operations.

US Influence in Taiwan increased from 0 to 2.

*** US player updated turn to Turn 2 Round 5 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays De Gaulle Leads France* for 3 Ops.

USSR to conduct Operations.

USSR Influence in Taiwan increased from 0 to 1.

USSR Influence in Afghanistan increased from 0 to 2.

*** USSR player updated turn to Turn 2 Round 5 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US scores Europe.

USSR has Domination in Europe for 7 VPs.

USSR controls 3 Battleground  Countries in Europe for 3 VPs.

US has Presence in Europe for 3 VPs.

US controls 2 Battleground  Countries in Europe for 2 VPs.

USSR VPs increased by 5.

*** US player updated turn to Turn 2 Round 6 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Warsaw Pact Formed* for 3 Ops.

USSR to conduct Operations.

USSR Influence in Brazil increased from 0 to 1.

USSR Influence in Pakistan increased from 0 to 2.

*** USSR player updated turn to Turn 2 Round 6 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Comecon* for 3 Ops.

Waiting for US to conduct Operations.

US Influence in S. Korea increased from 0 to 1.

US Influence in Tunisia increased from 0 to 1.

Waiting for US to play card for event (right-click on card).

*** US plays Comecon* Event.

USSR to finish event.

USSR Influence in Poland increased from 3 to 4.

USSR Influence in Austria increased from 2 to 3.

USSR Influence in E. Germany increased from 3 to 4.

USSR Influence in Yugoslavia increased from 0 to 1.

Waiting for US to advance Turn Tracker (in the toolbar).

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 2.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 3 Headline Phase

* Discards shuffled back into Draw Pile.

Cards dealt.

USSR to choose headline card (right-click on card).

*** US plays headline card.

USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for US to play card for event (right-click on card).

*** US plays Red Scare/Purge Event.

All cards played by USSR this turn are -1 Ops. (min 1 Op)

USSR to play card for event (right-click on card).

*** USSR plays Olympic Games Event Event.

Waiting for US to finish event.

US participates.

USSR receives +2 die-roll bonus.

US rolls a 5.

USSR rolls a 3.

- tie: roll again.

US rolls a 1.

USSR rolls a 2.

USSR VPs increased by 2.

*** USSR player updated turn to Turn 3 Round 1 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Defectors for 1 Op.

US VPs increased by 1.

USSR to conduct Operations.

* USSR attempts Coup in Panama with 1 Op.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 3.

3 + 1 Op  - 2*2 Stability = 0

Coup Attempt fails.

USSR Military Ops increased to 1.

*** USSR player updated turn to Turn 3 Round 1 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays NATO* for 4 Ops.

Waiting for US to conduct Operations.

US Influence in Libya increased from 0 to 2.

US Influence in S. Korea increased from 1 to 3.

*** US player updated turn to Turn 3 Round 2 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays US/Japan Mutual Defense Pact* Event.

US now controls Japan.

USSR may not longer attempt Coups or Realignments in Japan.

USSR to play card for operations (right-click on card).

*** USSR plays US/Japan Mutual Defense Pact* for 3 Ops.

USSR to conduct Operations.

USSR Influence in S. Korea increased from 3 to 6.

*** USSR player updated turn to Turn 3 Round 2 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Nuclear Test Ban for 4 Ops.

Waiting for US to conduct Operations.

US Influence in Laos/Cambodia increased from 0 to 3.

*** US player updated turn to Turn 3 Round 3 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Indo-Pakistani War for 1 Op.

USSR to conduct Operations.

USSR Influence in Burma increased from 1 to 2.

*** USSR player updated turn to Turn 3 Round 3 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays NORAD* for 3 Ops.

Waiting for US to conduct Operations.

 - Sending game info to jonissen...

US Influence in Indonesia increased from 0 to 2.

*** US player updated turn to Turn 3 Round 4 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Fidel* Event.

Already no US Influence in Cuba.

USSR now controls Cuba.

*** USSR player updated turn to Turn 3 Round 4 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays East European Unrest for 3 Ops.

Waiting for US to conduct Operations.

* UNDO: *** US plays East European Unrest for 3 Ops.

Waiting for US to play a card (right-click on card).

*** US plays CIA Created* for 1 Op.

Waiting for US to conduct Operations.

US Influence in Panama increased from 1 to 2.

*** US player updated turn to Turn 3 Round 5 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Blockade Event* for 1 Op.

USSR to conduct Operations.

USSR Influence in Venezuela increased from 1 to 2.

*** USSR player updated turn to Turn 3 Round 5 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Decolonization in the Space Race.

US rolls a 3.

US Space Race advanced to Animal in Space.

US man now play 2 Space Race Cards per turn

*** US player updated turn to Turn 3 Round 6 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Containment* Event.

US adds +1 to all card Operations Values to a maximum of 4.

USSR to play card for operations (right-click on card).

*** USSR plays Containment* for 2 Ops.

USSR to conduct Operations.

USSR Influence in India increased from 0 to 1.

USSR Influence in Brazil increased from 1 to 2.

*** USSR player updated turn to Turn 3 Round 6 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays East European Unrest for 4 Ops.

Waiting for US to conduct Operations.

US Influence in Burma increased from 0 to 1.

US Influence in Algeria increased from 2 to 3.

US Influence in Panama increased from 2 to 3.

USSR did not perform enough Military Operatins.

USSR penalized 1 VP.

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 1.

* Mid-War Cards sent to Draw Deck.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 4 Headline Phase

Cards dealt.

USSR to choose headline card (right-click on card).

USSR to choose headline card (right-click on card).

*** US plays headline card.

USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for US to play card for event (right-click on card).

*** US plays Panama Canal Returned* Event.

US Influence in Panama increased to 4.

US Influence in Costa Rica increased to 1.

US Influence in Venezuela increased to 1.

USSR to play card for event (right-click on card).

*** USSR plays "Lone Gunman"* Event.

US hand is revealed.

US has the following cards: Warsaw Pact Formed*, Portuguese Empire Crumbles*, Socialist Governments, Asia Scoring, Shuttle Diplomacy, Cultural Revolution*, Puppet Governments*, and Summit.

*** USSR plays card for 1 Op.

USSR to finish event.

* USSR attempts Coup in Venezuela with 1 Op.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 5.

5 + 1 Op  - 2*2 Stability = 2

Coup Attempt is successful.

All US Influence (1) removed from Venezuela.

USSR Influence in Venezuela increased to 3.

USSR Military Ops increased to 1.

*** USSR player updated turn to Turn 4 Round 1 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Salt Negotiations* for 3 Ops.

USSR to conduct Operations.

USSR Influence in Argentina increased from 0 to 1.

USSR Influence in India increased from 1 to 3.

*** USSR player updated turn to Turn 4 Round 1 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US scores Asia.

USSR has Presence in Asia for 3 VPs.

USSR controls 4 Battleground  Countries in Asia for 4 VPs.

US has Presence in Asia for 3 VPs.

US controls 2 Battleground  Countries in Asia for 2 VPs.

USSR VPs increased by 2.

*** US player updated turn to Turn 4 Round 2 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Arab-Israeli War for 2 Ops.

USSR to conduct Operations.

USSR Influence in Argentina increased from 1 to 2.

USSR Influence in Burma increased from 2 to 3.

*** USSR player updated turn to Turn 4 Round 2 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Warsaw Pact Formed* Event.

USSR to finish event.

USSR Influence in Poland increased from 4 to 6.

USSR Influence in Austria increased from 3 to 4.

USSR Influence in Yugoslavia increased from 1 to 3.

Waiting for US to play card for operations (right-click on card).

*** US plays Warsaw Pact Formed* for 3 Ops.

Waiting for US to conduct Operations.

US Influence in South Africa increased from 1 to 2.

US Influence in Taiwan increased from 2 to 4.

*** US player updated turn to Turn 4 Round 3 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Kitchen Debates* for 1 Op.

USSR to conduct Operations.

USSR Influence in Saudi Arabia increased from 0 to 1.

*** USSR player updated turn to Turn 4 Round 3 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Puppet Governments* Event.

Waiting for US to finish event.

US Influence in Bolivia increased from 0 to 1.

US Influence in Nigeria increased from 0 to 1.

US Influence in Zaire increased from 0 to 1.

*** US player updated turn to Turn 4 Round 4 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR scores null.

USSR controls Burma for 1 VPs.

US controls Laos/Cambodia for 1 VPs.

USSR controls Vietnam for 1 VPs.

US controls Malaysia for 1 VPs.

US controls Indonesia for 1 VPs.

US controls Philippines for 1 VPs.

US controls Thailand for 2 VPs.

US VPs increased by 4.

*** USSR player updated turn to Turn 4 Round 4 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Shuttle Diplomacy for 3 Ops.

Waiting for US to conduct Operations.

US Influence in South Africa increased from 2 to 3.

US Influence in Bolivia increased from 1 to 3.

*** US player updated turn to Turn 4 Round 5 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.

*** USSR plays John Paul II Elected Pope* in the Space Race.

USSR rolls a 4.

Space Race attempt not successful.

*** USSR player updated turn to Turn 4 Round 5 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Cultural Revolution* for 3 Ops.

Waiting for US to conduct Operations.

US Influence in Botswana increased from 0 to 2.

US Influence in Zaire increased from 1 to 2.

Waiting for US to play card for event (right-click on card).

*** US plays Cultural Revolution* Event.

USSR VPs increased by 1.

*** US player updated turn to Turn 4 Round 6 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Special Relationship Event.

Waiting for US to finish event.

US Influence in France increased from 0 to 1.

USSR to play card for operations (right-click on card).

*** USSR plays Special Relationship for 2 Ops.

USSR to conduct Operations.

USSR Influence in France increased from 3 to 4.

USSR Influence in Israel increased from 0 to 1.

*** USSR player updated turn to Turn 4 Round 6 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Portuguese Empire Crumbles* Event.

USSR Influence in SE African States increased to 2.

USSR Influence in Angola increased to 2.

Waiting for US to play card for operations (right-click on card).

*** US plays Portuguese Empire Crumbles* for 2 Ops.

Waiting for US to conduct Operations.

* US attempts Realignment Roll in Angola.

US controls Zaire, Botswana, and South Africa.

Modifier to US roll: +3

USSR does not control any of Zaire, Botswana, or South Africa.

USSR has more influence in Angola.

Modifier to USSR roll: +1

US rolls a 1.

USSR rolls a 4.

US already has 0 influence in Angola.

* US attempts Realignment Roll in Angola.

US controls Zaire, Botswana, and South Africa.

Modifier to US roll: +3

USSR does not control any of Zaire, Botswana, or South Africa.

USSR has more influence in Angola.

Modifier to USSR roll: +1

US rolls a 2.

USSR rolls a 1.

USSR Influence in Angola reduced to 0.

*** US player updated turn to Turn 4 Round 7 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Nuclear Subs* Event.

US Coup Attempts do not affect DEFCON this Turn.

USSR to play card for operations (right-click on card).

*** USSR plays Nuclear Subs* for 2 Ops.

USSR to conduct Operations.

USSR Influence in Libya increased from 0 to 1.


*** USSR player updated turn to Turn 4 Round 7 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Summit for 1 Op.

Waiting for US to conduct Operations.

US Influence in Libya increased from 2 to 3.

USSR did not perform enough Military Operatins.

USSR penalized 1 VP.

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 1.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 5 Headline Phase

Cards dealt.

USSR to choose headline card (right-click on card).

USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for US to play card for event (right-click on card).

*** US plays The Voice of America Event.

Waiting for US to finish event.

USSR Influence in Argentina decreased from 2 to 0.

USSR Influence in Egypt decreased from 2 to 1.

USSR Influence in Brazil decreased from 2 to 1.

USSR to play card for event (right-click on card).

*** USSR plays Junta Event.

USSR to finish event.

USSR Influence in Mexico increased from 0 to 2.

USSR to finish event.

* USSR attempts Coup in Bolivia with 2 Ops.

USSR rolls a 5.

5 + 2 Ops  - 2*2 Stability = 3

Coup Attempt is successful.

US Influence in Bolivia reduced to 0.

*** USSR player updated turn to Turn 5 Round 1 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Arms Race for 3 Ops.

USSR to conduct Operations.

* USSR attempts Coup in Zaire with 3 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 6.

6 + 3 Ops  - 2*1 Stability = 7

Coup Attempt is successful.

All US Influence (2) removed from Zaire.

USSR Influence in Zaire increased to 5.

USSR Military Ops increased to 3.

*** USSR player updated turn to Turn 5 Round 1 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US scores Middle East.

USSR has Presence in Middle East for 3 VPs.

USSR controls 1 Battleground  Country in Middle East for 1 VP.

US has Presence in Middle East for 3 VPs.

US controls 1 Battleground  Country in Middle East for 1 VP.

No change in VPs.

*** US player updated turn to Turn 5 Round 2 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Latin American Death Squads for 2 Ops.

USSR to conduct Operations.

USSR Influence in Brazil increased from 1 to 2.

USSR Influence in Angola increased from 0 to 1.

*** USSR player updated turn to Turn 5 Round 2 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Marshall Plan* for 4 Ops.

Waiting for US to conduct Operations.

US Influence in Angola increased from 0 to 3.

*** US player updated turn to Turn 5 Round 3 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays ABM Treaty Event.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** USSR plays card for 4 Ops.

USSR to finish event.

* USSR attempts Coup in Angola with 4 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 6.

6 + 4 Ops  - 2*1 Stability = 8

Coup Attempt is successful.

All US Influence (3) removed from Angola.

USSR Influence in Angola increased to 6.

USSR Military Ops increased to 5.

*** USSR player updated turn to Turn 5 Round 3 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Willy Brandt* Event.

USSR VPs increased by 1.

NATO canceled for W. Germany.

Waiting for US to play card for operations (right-click on card).

*** US plays Willy Brandt* for 2 Ops.

Waiting for US to conduct Operations.

US Influence in W. Germany increased from 6 to 7.

US Influence in Botswana increased from 2 to 3.

*** US player updated turn to Turn 5 Round 4 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Missile Envy for 2 Ops.

USSR to conduct Operations.

USSR Influence in Chile increased from 1 to 3.

*** USSR player updated turn to Turn 5 Round 4 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Brush War Event.

Insurgent force invades Mexico.

US Military Ops increased to 3.

USSR does not control any of Guatemala or U.S.A.. 0 die-roll modifier.

US rolls a 5.

Insurgents win Brush War in Mexico.

US VPs increased by 1.

All USSR Influence (2) removed from Mexico.

US Influence in Mexico increased to 2.

Waiting for US to advance Turn Tracker (in the toolbar).

*** US player updated turn to Turn 5 Round 5 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Our Man in Tehran* Event.

US player may discard any of the top 5 cards from the draw pile.

Waiting for US to finish event.

US player discards OPEC, "We Will Bury You"*, Muslim Revolution, and Allende*.

USSR to play card for operations (right-click on card).

*** USSR plays Our Man in Tehran* for 2 Ops.

USSR to conduct Operations.

USSR Influence in Argentina increased from 0 to 2.

*** USSR player updated turn to Turn 5 Round 5 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Flower Power* for 4 Ops.

Waiting for US to conduct Operations.

US Influence in Costa Rica increased from 1 to 3.

US Influence in Colombia increased from 0 to 2.

Waiting for US to play card for event (right-click on card).

*** US plays Flower Power* Event.

USSR gains 2 VP for every war card played by the US.

*** US player updated turn to Turn 5 Round 6 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR scores South America.

USSR has Control in South America for 6 VPs.

USSR controls 4 Battleground  Countries in South America for 4 VPs.

US has Presence in South America for 2 VPs.

USSR VPs increased by 8.

*** USSR player updated turn to Turn 5 Round 6 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Liberation Theology in the Space Race.

US rolls a 5.

Space Race attempt not successful.

*** US player updated turn to Turn 5 Round 7 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.

*** USSR plays Colonial Rear Guards in the Space Race.

USSR rolls a 4.

Space Race attempt not successful.

*** USSR player updated turn to Turn 5 Round 7 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Socialist Governments in the Space Race.

US rolls a 1.

US Space Race advanced to Man in Space.

US VPs increased by 2.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 6 Headline Phase

Cards dealt.

USSR to choose headline card (right-click on card).

USSR to choose headline card (right-click on card).

*** US plays headline card.

USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for US to play card for event (right-click on card).

*** US plays Grain Sales To Soviets Event.

OAS Founded* drawn from Soviets.

*** US plays OAS Founded* Event.

Waiting for US to finish event.

Waiting for US to finish event.

US Influence in Brazil increased from 0 to 2.

USSR to play card for event (right-click on card).

*** USSR plays South African Unrest Event.

USSR places 1 Influence in South Africa and 2 Influence in any countries adjacent to South Africa.

USSR Influence in South Africa increased to 1.

USSR to finish event.

USSR Influence in South Africa increased from 0 to 1.

USSR Influence in Botswana increased from 0 to 2.

*** USSR player updated turn to Turn 6 Round 1 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays The Cambridge Five for 2 Ops.

USSR to conduct Operations.

* USSR attempts Coup in Nigeria with 2 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 5.

5 + 2 Ops  - 2*1 Stability = 5

Coup Attempt is successful.

All US Influence (1) removed from Nigeria.

USSR Influence in Nigeria increased to 4.

USSR Military Ops increased to 2.

*** USSR player updated turn to Turn 6 Round 1 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Cuban Missile Crisis* for 3 Ops.

Waiting for US to conduct Operations.

US Influence in South Africa increased from 3 to 4.

US Influence in Zimbabwe increased from 0 to 1.

US Influence in Botswana increased from 3 to 4.

*** US player updated turn to Turn 6 Round 2 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Camp David Accords* Event.

US VPs increased by 1.

US Influence in Israel increased to 1.

US Influence in Jordan increased to 1.

US Influence in Egypt increased to 1.

Arab-Israeli War no longer playable.

USSR to play card for operations (right-click on card).

*** USSR plays Camp David Accords* for 2 Ops.

USSR to conduct Operations.

* USSR attempts Coup in Zimbabwe with 2 Ops.

USSR rolls a 3.

3 + 2 Ops  - 2*1 Stability = 3

Coup Attempt is successful.

All US Influence (1) removed from Zimbabwe.

USSR Influence in Zimbabwe increased to 2.

USSR Military Ops increased to 4.

*** USSR player updated turn to Turn 6 Round 2 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Duck and Cover for 3 Ops.

Waiting for US to conduct Operations.

* US attempts Coup in Zimbabwe with 3 Ops.

US rolls a 2.

2 + 3 Ops  - 2*1 Stability = 3

Coup Attempt is successful.

All USSR Influence (2) removed from Zimbabwe.

US Influence in Zimbabwe increased to 1.

US Military Ops increased to 3.

*** US player updated turn to Turn 6 Round 3 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR scores Europe.

USSR has Domination in Europe for 7 VPs.

USSR controls 3 Battleground  Countries in Europe for 3 VPs.

US has Presence in Europe for 3 VPs.

US controls 2 Battleground  Countries in Europe for 2 VPs.

USSR VPs increased by 5.

*** USSR player updated turn to Turn 6 Round 3 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US scores Central America.

USSR has Presence in Central America for 1 VP.

USSR controls 1 Battleground  Country in Central America for 1 VP.

USSR controls 1 country adjacent to U.S.A. for 1 VP.

US has Domination in Central America for 3 VPs.

US controls 2 Battleground  Countries in Central America for 2 VPs.

US VPs increased by 2.

*** US player updated turn to Turn 6 Round 4 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays "One Small Step..." Event.

USSR Space Race advanced to Earth Satellite.

USSR Space Race advanced to Animal in Space.

US may no longer play 2 Space Race Cards per turn.

*** USSR player updated turn to Turn 6 Round 4 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Truman Doctrine* for 1 Op.

Waiting for US to conduct Operations.

US Influence in Brazil increased from 2 to 3.

*** US player updated turn to Turn 6 Round 5 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays "Ask Not What Your Country Can Do For You..."* for 3 Ops.

USSR to conduct Operations.

USSR Influence in Saharan States increased from 0 to 1.

USSR Influence in Sudan increased from 0 to 1.

USSR Influence in Cameroon increased from 0 to 1.

USSR to play card for event (right-click on card).

*** USSR plays "Ask Not What Your Country Can Do For You..."* Event.

Waiting for US to finish event.

US player discards Che.

*** USSR player updated turn to Turn 6 Round 5 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays How I Learned to Stop Worrying* for 2 Ops.

Waiting for US to conduct Operations.

US Influence in Brazil increased from 3 to 5.

*** US player updated turn to Turn 6 Round 6 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR scores Africa.

USSR has Domination in Africa for 4 VPs.

USSR controls 3 Battleground  Countries in Africa for 3 VPs.

US has Presence in Africa for 1 VP.

US controls 2 Battleground  Countries in Africa for 2 VPs.

USSR VPs increased by 4.

*** USSR player updated turn to Turn 6 Round 6 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Sadat Expels Soviets* Event.

All USSR Influence (1) removed from Egypt.

US Influence in Egypt increased to 2.

*** US player updated turn to Turn 6 Round 7 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.

*** USSR plays Bear Trap* in the Space Race.

USSR rolls a 2.

USSR Space Race advanced to Man in Space.


*** USSR player updated turn to Turn 6 Round 7 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Brezhnev Doctrine* for 3 Ops.

Waiting for US to conduct Operations.

US Influence in India increased from 0 to 2.

Waiting for US to play card for event (right-click on card).

*** US plays Brezhnev Doctrine* Event.

USSR adds +1 to all card Operations Values to a maximum of 4.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 7 Headline Phase

* Discards shuffled back into Draw Pile.

Cards dealt.

USSR to choose headline card (right-click on card).

USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for US to play card for event (right-click on card).

*** US plays CIA Created* Event.

USSR hand is revealed.

USSR has the following cards: Alliance for Progress*, Olympic Games Event, Colonial Rear Guards, Five-Year Plan, Cuban Missile Crisis*, East European Unrest, UN Intervention, and Summit.

*** US plays card for 1 Op.

Waiting for US to finish event.

US Influence in India increased from 2 to 3.

USSR to play card for event (right-click on card).

*** USSR plays Nasser* Event.

USSR Influence in Egypt increased to 2.

US Influence in Egypt reduced to 1.

*** USSR player updated turn to Turn 7 Round 1 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Cuban Missile Crisis* for 3 Ops.

USSR to conduct Operations.

USSR Influence in India increased from 3 to 6.

*** USSR player updated turn to Turn 7 Round 1 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Nuclear Test Ban for 4 Ops.

Waiting for US to conduct Operations.

* US attempts Coup in Argentina with 4 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 3.

3 + 4 Ops  - 2*2 Stability = 3

Coup Attempt is successful.

All USSR Influence (2) removed from Argentina.

US Influence in Argentina increased to 1.

US Military Ops increased to 4.

*** US player updated turn to Turn 7 Round 2 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays East European Unrest Event.

Waiting for US to finish event.

USSR Influence in Romania decreased from 3 to 2.

USSR Influence in Austria decreased from 4 to 3.

USSR Influence in Yugoslavia decreased from 3 to 2.

USSR to play card for operations (right-click on card).

*** USSR plays East European Unrest for 3 Ops.

USSR to conduct Operations.

USSR Influence in Argentina increased from 0 to 3.

*** USSR player updated turn to Turn 7 Round 2 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Red Scare/Purge for 4 Ops.

Waiting for US to conduct Operations.

* US attempts Realignment Roll in Venezuela.

US controls Brazil and Colombia.

Modifier to US roll: +2

USSR does not control any of Brazil or Colombia.

USSR has more influence in Venezuela.

Modifier to USSR roll: +1

US rolls a 5.

USSR rolls a 6.

Draw: No Influence is removed.

* US attempts Realignment Roll in Venezuela.

US controls Brazil and Colombia.

Modifier to US roll: +2

USSR does not control any of Brazil or Colombia.

USSR has more influence in Venezuela.

Modifier to USSR roll: +1

US rolls a 6.

USSR rolls a 4.

USSR Influence in Venezuela reduced to 0.

* US attempts Realignment Roll in Cuba.

US controls U.S.A..

Modifier to US roll: +1

USSR does not control any of Haiti, Nicaragua, or U.S.A..

USSR has more influence in Cuba.

Modifier to USSR roll: +1

US rolls a 4.

USSR rolls a 2.

USSR Influence in Cuba reduced to 1.

* US attempts Realignment Roll in Cuba.

US controls U.S.A..

Modifier to US roll: +1

USSR does not control any of Haiti, Nicaragua, or U.S.A..

USSR has more influence in Cuba.

Modifier to USSR roll: +1

US rolls a 1.

USSR rolls a 3.

US already has 0 influence in Cuba.

*** US player updated turn to Turn 7 Round 3 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays UN Intervention Event.

*** USSR plays Alliance for Progress* for 3 Ops.

USSR to finish event.

USSR to finish event.

USSR Influence in Austria increased from 3 to 4.

USSR Influence in Cuba increased from 1 to 3.

*** USSR player updated turn to Turn 7 Round 3 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays De Gaulle Leads France* for 3 Ops.

Waiting for US to conduct Operations.

US Influence in Venezuela increased from 0 to 3.

Waiting for US to play card for event (right-click on card).

*** US plays De Gaulle Leads France* Event.

US Influence in France reduced to 0.

USSR Influence in France increased to 5.

Effect of NATO is canceled for France.

*** US player updated turn to Turn 7 Round 4 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Olympic Games Event for 2 Ops.

USSR to conduct Operations.

USSR Influence in Egypt increased from 2 to 3.

USSR Influence in Yugoslavia increased from 2 to 3.

*** USSR player updated turn to Turn 7 Round 4 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Ussuri River Skirmish* for 3 Ops.

Waiting for US to conduct Operations.

* US attempts Coup in Saharan States with 3 Ops.

US rolls a 6.

6 + 3 Ops  - 2*1 Stability = 7

Coup Attempt is successful.

All USSR Influence (1) removed from Saharan States.

US Influence in Saharan States increased to 6.

US Military Ops increased to 5.

*** US player updated turn to Turn 7 Round 5 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Colonial Rear Guards in the Space Race.

USSR rolls a 4.

USSR Space Race advanced to Man in Earth Orbit.

US must choose and show headline card first.

*** USSR player updated turn to Turn 7 Round 5 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Quagmire* in the Space Race.

US rolls a 6.

Space Race attempt not successful.

*** US player updated turn to Turn 7 Round 6 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Summit for 1 Op.

USSR to conduct Operations.

* USSR attempts Coup in Saharan States with 1 Op.

USSR rolls a 4.

4 + 1 Op  - 2*1 Stability = 3

Coup Attempt is successful.

US Influence in Saharan States reduced to 3.

USSR Military Ops increased to 1.

*** USSR player updated turn to Turn 7 Round 6 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Nixon Plays the China Card* for 2 Ops.

Waiting for US to conduct Operations.

US Influence in Israel increased from 1 to 2.

US Influence in Jordan increased from 1 to 2.

*** US player updated turn to Turn 7 Round 7 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Five-Year Plan Event.

Waiting for US to finish event.

Soviet player has no cards to discard.

USSR to play card for operations (right-click on card).

USSR to play card for operations (right-click on card).

*** USSR plays Five-Year Plan for 3 Ops.

USSR to conduct Operations.

USSR Influence in Iraq increased from 1 to 3.

USSR Influence in Saudi Arabia increased from 1 to 2.

*** USSR player updated turn to Turn 7 Round 7 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays U2 Incident* for 3 Ops.

Waiting for US to conduct Operations.

US Influence in Israel increased from 2 to 5.

Waiting for US to play card for event (right-click on card).

*** US plays U2 Incident* Event.

USSR VPs increased by 1.

USSR recieves additional VP If UN Intervention played later this turn.

USSR did not perform enough Military Operatins.

USSR penalized 1 VP.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

US VPs increased by 1.

* Late-War Cards sent to Draw Deck.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 8 Headline Phase

Cards dealt.

Waiting for US to choose headline card (right-click on card).

*** US plays ABM Treaty as headline card. ***

USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for US to play card for event (right-click on card).

*** US plays ABM Treaty Event.

DEFCON increased to 4.

Coup and Realignment attempts now permitted in Asia.

*** US plays card for 4 Ops.

Waiting for US to finish event.

* US attempts Coup in Nigeria with 4 Ops.

DEFCON decreased to 3.

Coup and Realignment attempts no longer permitted in Asia.

US rolls a 5.

5 + 4 Ops  - 2*1 Stability = 7

Coup Attempt is successful.

All USSR Influence (4) removed from Nigeria.

US Influence in Nigeria increased to 3.

US Military Ops increased to 4.

USSR to play card for event (right-click on card).

*** USSR plays Aldrich Ames Remix* Event.

US has the following cards: "We Will Bury You"*, Kitchen Debates*, NATO*, Arab-Israeli War, Shuttle Diplomacy, Allende*, Yuri and Semantha*, and Bear Trap*.

Bear Trap* is discarded.

USSR to advance Turn Tracker (in the toolbar).

USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 8 Round 1 (USSR)

USSR to play a card (right-click on card).

*** USSR scores Europe.

USSR has Domination in Europe for 7 VPs.

USSR controls 3 Battleground  Countries in Europe for 3 VPs.

US has Presence in Europe for 3 VPs.

US controls 2 Battleground  Countries in Europe for 2 VPs.

USSR VPs increased by 5.

!!! USSR wins !!!

*** Game Over ***

<JFK> - gg

<Able Archer> - gg






1. 소련의 동남아 진입

1턴 2라운드 탈식민지

그리고 이어서 베트남혁명도 사용

2. 전쟁

한국 - 소련승리

인도-파키 - 일어나지 않음

이스라엘 - 실패, 성공

브러시워 - 미국이 멕시코에 사용해 성공

3. 기타 키카드

Junta - 소련 사용

ABM - 소련사용

4. 첫 이란 쿠데타가 6이 나왔고 미국이 1턴에 탈스탈린을 쓴게 큰 도움이 되었음

노라드가 터졌다면 미국이 꽤 해볼만했을듯

미국은 중미 1번 말고는 도미네이션 먹어본 곳이 없음