- 황혼의 투쟁 3.1 version 3.1.2
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Sides were assigned randomly.
You are playing USSR.
Cards dealt.
- Player->Preferences->황혼의 투쟁 to turn off audio alerts.
USSR to place starting influence.
USSR Influence in Austria increased from 0 to 1.
USSR Influence in E. Germany increased from 3 to 4.
USSR Influence in Poland increased from 0 to 4.
Waiting for US to place starting influence.
- Sending game info to Kenet...
Waiting for US to place starting influence.
US Influence in W. Germany increased from 0 to 4.
US Influence in Italy increased from 0 to 3.
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Marshall Plan* Event.
Waiting for US to finish event.
US Influence in Greece increased from 0 to 1.
US Influence in Turkey increased from 0 to 1.
US Influence in W. Germany increased from 4 to 5.
US Influence in France increased from 0 to 1.
US Influence in Spain/Portugal increased from 0 to 1.
US Influence in Canada increased from 2 to 3.
US Influence in Italy increased from 3 to 4.
USSR to play card for event (right-click on card).
*** USSR plays The Cambridge Five Event.
US player has Asia.
USSR to finish event.
USSR Influence in India increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Independent Reds* Event.
USSR has no influence in any of Czechoslovakia, Hungary, Yugoslavia, Romania, or Bulgaria.
- Right-click card to undo.
USSR to play card for operations (right-click on card).
*** USSR plays Independent Reds* for 2 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Iran with 2 Ops.
DEFCON decreased to 4.
Coup and Realignment attempts no longer permitted in Europe.
USSR rolls a 4.
4 + 2 Ops - 2*2 Stability = 2
Coup Attempt is successful.
All US Influence (1) removed from Iran.
USSR Influence in Iran increased to 1.
USSR Military Ops increased to 2.
*** USSR player updated turn to Turn 1 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Arab-Israeli War Event.
A Pan-Arab Coalition invades Israel.
USSR Military Ops increased to 4.
US does not control any of Lebanon, Egypt, Jordan, or Syria. 0 die-roll modifier.
USSR rolls a 6.
Arab Coalition wins Arab-Israeli War.
USSR VPs increased by 2.
All US Influence (1) removed from Israel.
USSR Influence in Israel increased to 1.
Waiting for US to play card for operations (right-click on card).
*** US plays Arab-Israeli War for 2 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Iran with 2 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
US rolls a 3.
3 + 2 Ops - 2*2 Stability = 1
Coup Attempt is successful.
USSR Influence in Iran reduced to 0.
US Military Ops increased to 2.
*** US player updated turn to Turn 1 Round 2 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Olympic Games Event for 2 Ops.
USSR to conduct Operations.
USSR Influence in Burma increased from 0 to 1.
USSR Influence in Afghanistan increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Fidel* Event.
Already no US Influence in Cuba.
USSR now controls Cuba.
Waiting for US to play card for operations (right-click on card).
*** US plays Fidel* for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Indonesia increased from 0 to 1.
US Influence in Malaysia increased from 0 to 1.
*** US player updated turn to Turn 1 Round 3 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Special Relationship Event.
Waiting for US to finish event.
US Influence in Canada increased from 3 to 4.
USSR to play card for operations (right-click on card).
*** USSR plays Special Relationship for 2 Ops.
USSR to conduct Operations.
USSR Influence in Syria increased from 1 to 2.
USSR Influence in Laos/Cambodia increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Asia.
USSR has Presence in Asia for 3 VPs.
USSR controls 1 Battleground Country in Asia for 1 VP.
US has Presence in Asia for 3 VPs.
USSR VPs increased by 1.
*** US player updated turn to Turn 1 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays NATO* Event.
USSR may no longer attempt Coups or Realignments rolls in US controlled countries in Europe.
US controlled countries may no longer be targeted with Brush War.
USSR to play card for operations (right-click on card).
*** USSR plays NATO* for 4 Ops.
USSR to conduct Operations.
USSR Influence in Thailand increased from 0 to 2.
USSR Influence in S. Korea increased from 0 to 2.
*** USSR player updated turn to Turn 1 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Romanian Abdication* Event.
Already no US Influence in Romania.
USSR now controls Romania.
Waiting for US to play card for operations (right-click on card).
*** US plays Romanian Abdication* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Malaysia increased from 1 to 2.
*** US player updated turn to Turn 1 Round 5 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays US/Japan Mutual Defense Pact* Event.
US now controls Japan.
USSR may not longer attempt Coups or Realignments in Japan.
USSR to play card for operations (right-click on card).
*** USSR plays US/Japan Mutual Defense Pact* for 4 Ops.
USSR to conduct Operations.
USSR Influence in S. Korea increased from 2 to 4.
USSR Influence in Egypt increased from 0 to 2.
*** USSR player updated turn to Turn 1 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Indo-Pakistani War for 2 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Syria with 2 Ops.
US rolls a 4.
4 + 2 Ops - 2*2 Stability = 2
Coup Attempt is successful.
USSR Influence in Syria reduced to 0.
US Military Ops increased to 4.
*** US player updated turn to Turn 1 Round 6 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Containment* Event.
US adds +1 to all card Operations Values to a maximum of 4.
USSR to play card for operations (right-click on card).
*** USSR plays Containment* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Libya increased from 0 to 2.
USSR Influence in Syria increased from 0 to 1.
*** USSR player updated turn to Turn 1 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Decolonization in the Space Race.
US rolls a 6.
Space Race attempt not successful.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 4.
Coup and Realignment attempts now permitted in Asia.
*** US player updated turn to Turn 2 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Red Scare/Purge Event.
All cards played by USSR this turn are -1 Ops. (min 1 Op)
USSR to play card for event (right-click on card).
*** USSR plays De Gaulle Leads France* Event.
US Influence in France reduced to 0.
USSR Influence in France increased to 1.
Effect of NATO is canceled for France.
*** USSR player updated turn to Turn 2 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Duck and Cover Event.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
US VPs increased by 2.
USSR to play card for operations (right-click on card).
*** USSR plays Duck and Cover for 2 Ops.
USSR to conduct Operations.
USSR Influence in France increased from 1 to 3.
*** USSR player updated turn to Turn 2 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Five-Year Plan for 3 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Libya with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 1.
1 + 3 Ops - 2*2 Stability = 0
Coup Attempt fails.
US Military Ops increased to 3.
*** US player updated turn to Turn 2 Round 2 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Caputured Nazi Scientist* for 1 Op.
USSR to conduct Operations.
USSR Influence in Syria increased from 1 to 2.
*** USSR player updated turn to Turn 2 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays East European Unrest for 3 Ops.
Waiting for US to conduct Operations.
* DESHACER: *** US plays East European Unrest for 3 Ops.
Waiting for US to play a card (right-click on card).
*** US plays East European Unrest for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Greece increased from 1 to 2.
US Influence in Philippines increased from 1 to 2.
US Influence in Spain/Portugal increased from 1 to 2.
*** US player updated turn to Turn 2 Round 3 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Formosan Resolution* Event.
Taiwan is a Battleground country for Asia Scoring.
!!! Note: Region status reminder for Asia will not reflect this. !!!
USSR to play card for operations (right-click on card).
*** USSR plays Formosan Resolution* for 1 Op.
USSR to conduct Operations.
USSR Influence in France increased from 3 to 4.
*** USSR player updated turn to Turn 2 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Blockade Event* Event.
US discards Warsaw Pact Formed*.
Waiting for US to play card for operations (right-click on card).
*** US plays Blockade Event* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Costa Rica increased from 0 to 1.
*** US player updated turn to Turn 2 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.
*** USSR plays NORAD* in the Space Race.
USSR rolls a 3.
USSR Space Race advanced to Earth Satellite.
USSR VPs increased by 2.
*** USSR player updated turn to Turn 2 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Socialist Governments in the Space Race.
US rolls a 5.
Space Race attempt not successful.
*** US player updated turn to Turn 2 Round 5 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Nasser* for 1 Op.
USSR to conduct Operations.
USSR Influence in Afghanistan increased from 1 to 2.
*** USSR player updated turn to Turn 2 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Truman Doctrine* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Angola increased from 0 to 1.
*** US player updated turn to Turn 2 Round 6 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Vietnam Revolts* for 1 Op.
USSR to conduct Operations.
USSR Influence in Thailand increased from 2 to 3.
*** USSR player updated turn to Turn 2 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays CIA Created* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Zaire increased from 0 to 1.
USSR did not perform enough Military Operatins.
USSR penalized 2 VPs.
No change in USSR Military Ops.
US Military Ops decreased to 0.
US VPs increased by 2.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 3 Headline Phase
* Discards shuffled back into Draw Pile.
Cards dealt.
USSR to choose headline card (right-click on card).
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Caputured Nazi Scientist* Event.
US Space Race advanced to Earth Satellite.
US VPs increased by 1.
USSR to play card for event (right-click on card).
*** USSR scores Middle East.
USSR has Domination in Middle East for 5 VPs.
USSR controls 2 Battleground Countries in Middle East for 2 VPs.
US has no Presence in Middle East.
USSR VPs increased by 7.
*** USSR player updated turn to Turn 3 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays UN Intervention Event.
*** USSR plays Duck and Cover for 3 Ops.
USSR to finish event.
USSR to finish event.
* USSR attempts Coup in Zaire with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 2.
2 + 3 Ops - 2*1 Stability = 3
Coup Attempt is successful.
All US Influence (1) removed from Zaire.
USSR Influence in Zaire increased to 2.
USSR Military Ops increased to 3.
*** USSR player updated turn to Turn 3 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Decolonization in the Space Race.
US rolls a 4.
US Space Race advanced to Animal in Space.
US man now play 2 Space Race Cards per turn
*** US player updated turn to Turn 3 Round 2 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Comecon* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Angola increased from 0 to 2.
*** USSR player updated turn to Turn 3 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays De-Stalinization* in the Space Race.
US rolls a 5.
Space Race attempt not successful.
*** US player updated turn to Turn 3 Round 3 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Korean War* for 2 Ops.
USSR to conduct Operations.
USSR Influence in Botswana increased from 0 to 2.
*** USSR player updated turn to Turn 3 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Nuclear Test Ban for 4 Ops.
Waiting for US to conduct Operations.
US Influence in South Africa increased from 1 to 2.
US Influence in Angola increased from 1 to 3.
*** US player updated turn to Turn 3 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Defectors for 2 Ops.
US VPs increased by 1.
USSR to conduct Operations.
* USSR attempts Realignment Roll in Angola.
US does not control any of Zaire, Botswana, or South Africa.
US has more influence in Angola.
Modifier to US roll: +1
USSR controls Zaire and Botswana.
Modifier to USSR roll: +2
US rolls a 4.
USSR rolls a 4.
US Influence in Angola reduced to 2.
* USSR attempts Realignment Roll in Angola.
US does not control any of Zaire, Botswana, or South Africa.
Modifier to US roll: +0
USSR controls Zaire and Botswana.
Modifier to USSR roll: +2
US rolls a 3.
USSR rolls a 2.
US Influence in Angola reduced to 1.
*** USSR player updated turn to Turn 3 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Europe.
USSR has Presence in Europe for 3 VPs.
USSR controls 3 Battleground Countries in Europe for 3 VPs.
US has Presence in Europe for 3 VPs.
US controls 2 Battleground Countries in Europe for 2 VPs.
USSR VPs increased by 1.
*** US player updated turn to Turn 3 Round 5 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Nasser* for 1 Op.
USSR to conduct Operations.
* USSR attempts Realignment Roll in South Africa.
US does not control any of Angola or Botswana.
US has more influence in South Africa.
Modifier to US roll: +1
USSR controls Angola and Botswana.
Modifier to USSR roll: +2
US rolls a 4.
USSR rolls a 3.
Draw: No Influence is removed.
*** USSR player updated turn to Turn 3 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Suez Crisis* Event.
US Influence in U.K. reduced to 3.
Waiting for US to play card for operations (right-click on card).
*** US plays Suez Crisis* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in U.K. increased from 3 to 5.
US Influence in South Africa increased from 2 to 3.
*** US player updated turn to Turn 3 Round 6 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays The Cambridge Five for 2 Ops.
USSR to conduct Operations.
* USSR attempts Realignment Roll in South Africa.
US does not control any of Angola or Botswana.
US has more influence in South Africa.
Modifier to US roll: +1
USSR controls Angola and Botswana.
Modifier to USSR roll: +2
US rolls a 4.
USSR rolls a 3.
Draw: No Influence is removed.
* USSR attempts Realignment Roll in South Africa.
US does not control any of Angola or Botswana.
US has more influence in South Africa.
Modifier to US roll: +1
USSR controls Angola and Botswana.
Modifier to USSR roll: +2
US rolls a 3.
USSR rolls a 6.
US Influence in South Africa reduced to 0.
*** USSR player updated turn to Turn 3 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Olympic Games Event for 2 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Botswana with 2 Ops.
US rolls a 6.
6 + 2 Ops - 2*2 Stability = 4
Coup Attempt is successful.
All USSR Influence (2) removed from Botswana.
US Influence in Botswana increased to 2.
US Military Ops increased to 2.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
* Mid-War Cards sent to Draw Deck.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 4 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays ABM Treaty Event.
DEFCON increased to 4.
Coup and Realignment attempts now permitted in Asia.
*** US plays card for 4 Ops.
Waiting for US to finish event.
* US attempts Coup in Thailand with 4 Ops.
DEFCON decreased to 3.
Coup and Realignment attempts no longer permitted in Asia.
US rolls a 1.
1 + 4 Ops - 2*2 Stability = 1
Coup Attempt is successful.
USSR Influence in Thailand reduced to 2.
US Military Ops increased to 4.
USSR to play card for event (right-click on card).
*** USSR plays Quagmire* Event.
US must discard a 2+ Op card and roll 1-4 in the next Round to cancel.
*** USSR player updated turn to Turn 4 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Liberation Theology Event.
USSR to finish event.
USSR Influence in Panama increased from 0 to 1.
USSR Influence in Mexico increased from 0 to 2.
*** USSR player updated turn to Turn 4 Round 1 (US)
Waiting for US to discard card due to Quagmire.
Waiting for US to discard card due to Quagmire.
US discards "We Will Bury You"*.
US rolls a 4.
Quagmire* Event is cancelled.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 2 (USSR)
USSR to play a card (right-click on card).
*** USSR plays Warsaw Pact Formed* for 3 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Panama with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 5.
5 + 3 Ops - 2*2 Stability = 4
Coup Attempt is successful.
All US Influence (1) removed from Panama.
USSR Influence in Panama increased to 4.
USSR Military Ops increased to 3.
*** USSR player updated turn to Turn 4 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Missile Envy Event.
Waiting for US to finish event.
Waiting for US to finish event.
*** US plays OPEC for 3 Ops.
Waiting for US to finish event.
US Influence in Nicaragua increased from 0 to 1.
US Influence in Costa Rica increased from 1 to 3.
*** US player updated turn to Turn 4 Round 3 (USSR)
*** USSR plays Missile Envy for 2 Ops.
USSR to conduct Operations.
USSR to conduct Operations.
* USSR attempts Coup in Nicaragua with 2 Ops.
USSR rolls a 2.
2 + 2 Ops - 2*1 Stability = 2
Coup Attempt is successful.
All US Influence (1) removed from Nicaragua.
USSR Influence in Nicaragua increased to 1.
USSR Military Ops increased to 5.
*** USSR player updated turn to Turn 4 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Alliance for Progress* for 3 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Nicaragua with 3 Ops.
US rolls a 5.
5 + 3 Ops - 2*1 Stability = 6
Coup Attempt is successful.
All USSR Influence (1) removed from Nicaragua.
US Influence in Nicaragua increased to 5.
US Military Ops increased to 5.
*** US player updated turn to Turn 4 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Willy Brandt* for 2 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Nicaragua with 2 Ops.
USSR rolls a 3.
3 + 2 Ops - 2*1 Stability = 3
Coup Attempt is successful.
US Influence in Nicaragua reduced to 2.
No change in USSR Military Ops.
*** USSR player updated turn to Turn 4 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Socialist Governments for 3 Ops.
Waiting for US to conduct Operations.
* US attempts Realignment Roll in Cuba.
US controls Nicaragua and U.S.A..
Modifier to US roll: +2
USSR does not control any of Haiti, Nicaragua, or U.S.A..
USSR has more influence in Cuba.
Modifier to USSR roll: +1
US rolls a 1.
USSR rolls a 1.
USSR Influence in Cuba reduced to 2.
* US attempts Realignment Roll in Cuba.
US controls Nicaragua and U.S.A..
Modifier to US roll: +2
USSR does not control any of Haiti, Nicaragua, or U.S.A..
USSR has more influence in Cuba.
Modifier to USSR roll: +1
US rolls a 6.
USSR rolls a 1.
USSR Influence in Cuba reduced to 0.
* US attempts Realignment Roll in Mexico.
US controls U.S.A..
Modifier to US roll: +1
USSR does not control any of Guatemala or U.S.A..
USSR has more influence in Mexico.
Modifier to USSR roll: +1
US rolls a 5.
USSR rolls a 2.
USSR Influence in Mexico reduced to 0.
Waiting for US to play card for event (right-click on card).
*** US plays Socialist Governments Event.
USSR to finish event.
US Influence in W. Germany decreased from 5 to 3.
US Influence in U.K. decreased from 5 to 4.
Waiting for US to advance Turn Tracker (in the toolbar).
*** US player updated turn to Turn 4 Round 5 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Special Relationship for 2 Ops.
USSR to conduct Operations.
USSR Influence in Tunisia increased from 0 to 2.
*** USSR player updated turn to Turn 4 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Puppet Governments* Event.
Waiting for US to finish event.
US Influence in Brazil increased from 0 to 1.
US Influence in Nigeria increased from 0 to 1.
US Influence in Mexico increased from 0 to 1.
*** US player updated turn to Turn 4 Round 6 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR scores Africa.
USSR has Domination in Africa for 4 VPs.
USSR controls 2 Battleground Countries in Africa for 2 VPs.
US has Presence in Africa for 1 VP.
US controls 1 Battleground Country in Africa for 1 VP.
USSR VPs increased by 4.
*** USSR player updated turn to Turn 4 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays OAS Founded* for 1 Op.
Waiting for US to conduct Operations.
* DESHACER: *** US plays OAS Founded* for 1 Op.
Waiting for US to play a card (right-click on card).
*** US plays OAS Founded* Event.
Waiting for US to finish event.
US Influence in Brazil increased from 1 to 2.
US Influence in Mexico increased from 1 to 2.
*** US player updated turn to Turn 4 Round 7 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Allende* Event.
USSR Influence in Chile increased to 2.
*** USSR player updated turn to Turn 4 Round 7 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Central America.
USSR has Presence in Central America for 1 VP.
USSR controls 1 Battleground Country in Central America for 1 VP.
US has Presence in Central America for 1 VP.
US controls 1 Battleground Country in Central America for 1 VP.
No change in VPs.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 5 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
USSR to choose headline card (right-click on card).
*** US plays headline card.
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
USSR to play card for event (right-click on card).
*** USSR plays Latin American Death Squads Event.
USSR coups are +1 and US coups are -1 for the remainder of the turn.
Waiting for US to play card for event (right-click on card).
*** US plays CIA Created* Event.
USSR hand is revealed.
USSR has the following cards: Salt Negotiations*, Che, "One Small Step...", Brush War, Asia Scoring, Nixon Plays the China Card*, Truman Doctrine*, and Indo-Pakistani War.
*** US plays card for 1 Op.
Waiting for US to finish event.
* US attempts Coup in Angola with 1 Op.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
US rolls a 3.
3 + 1 Op - 2*1 Stability = 2
Coup Attempt is successful.
USSR Influence in Angola reduced to 0.
US Military Ops increased to 1.
*** US player updated turn to Turn 5 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Brush War Event.
Insurgent force invades Brazil.
USSR Military Ops increased to 3.
US does not control any of Venezuela or Uruguay. 0 die-roll modifier.
USSR rolls a 2.
Insurgents defeated in Brazil.
USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 5 Round 1 (US)
Waiting for US to play a card (right-click on card).
*** US plays The Voice of America Event.
Waiting for US to finish event.
USSR Influence in Syria decreased from 2 to 1.
USSR Influence in Thailand decreased from 2 to 0.
USSR Influence in Laos/Cambodia decreased from 1 to 0.
*** US player updated turn to Turn 5 Round 2 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Salt Negotiations* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Colombia increased from 0 to 1.
USSR Influence in Syria increased from 1 to 2.
USSR Influence in Laos/Cambodia increased from 0 to 1.
*** USSR player updated turn to Turn 5 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Red Scare/Purge for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Thailand increased from 0 to 3.
US Influence in Venezuela increased from 0 to 1.
*** US player updated turn to Turn 5 Round 3 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Indo-Pakistani War for 2 Ops.
USSR to conduct Operations.
USSR Influence in Venezuela increased from 0 to 1.
USSR Influence in Vietnam increased from 0 to 1.
*** USSR player updated turn to Turn 5 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Arms Race for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Venezuela increased from 1 to 3.
US Influence in W. Germany increased from 3 to 4.
*** US player updated turn to Turn 5 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays "One Small Step..." Event.
USSR Space Race advanced to Animal in Space.
US may no longer play 2 Space Race Cards per turn.
USSR Space Race advanced to Man in Space.
USSR VPs increased by 2.
*** USSR player updated turn to Turn 5 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Ussuri River Skirmish* Event.
US claims The China Card face up and unavailable for play.
*** US player updated turn to Turn 5 Round 5 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR scores Asia.
USSR has Presence in Asia for 3 VPs.
USSR controls 2 Battleground Countries in Asia for 2 VPs.
US has Presence in Asia for 3 VPs.
US controls 2 Battleground Countries in Asia for 2 VPs.
No change in VPs.
*** USSR player updated turn to Turn 5 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Shuttle Diplomacy for 3 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in Colombia with 3 Ops.
Latin American Death Squads: -1 die-roll modifier.
US rolls a 6.
6 + 3 Ops - 1 - 2*1 Stability = 6
Coup Attempt is successful.
All USSR Influence (1) removed from Colombia.
US Influence in Colombia increased to 5.
US Military Ops increased to 4.
*** US player updated turn to Turn 5 Round 6 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Che Event.
USSR to finish event.
* USSR attempts Coup in Colombia with 3 Ops.
Latin American Death Squads: +1 die-roll modifier.
USSR rolls a 1.
1 + 3 Ops + 1 - 2*1 Stability = 3
Coup Attempt is successful.
US Influence in Colombia reduced to 2.
USSR Military Ops increased to 5.
USSR may make a second Coup attempt.
USSR to finish event.
* USSR attempts Coup in Nicaragua with 3 Ops.
Latin American Death Squads: +1 die-roll modifier.
USSR rolls a 3.
3 + 3 Ops + 1 - 2*1 Stability = 5
Coup Attempt is successful.
All US Influence (2) removed from Nicaragua.
USSR Influence in Nicaragua increased to 3.
No change in USSR Military Ops.
*** USSR player updated turn to Turn 5 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays U2 Incident* Event.
USSR VPs increased by 1.
USSR recieves additional VP If UN Intervention played later this turn.
Waiting for US to play card for operations (right-click on card).
*** US plays U2 Incident* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Brazil increased from 2 to 3.
US Influence in Uruguay increased from 0 to 2.
*** US player updated turn to Turn 5 Round 7 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Nixon Plays the China Card* Event.
US VPs increased by 2.
USSR to play card for operations (right-click on card).
*** USSR plays Nixon Plays the China Card* for 2 Ops.
USSR to conduct Operations.
USSR Influence in Argentina increased from 0 to 2.
*** USSR player updated turn to Turn 5 Round 7 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Flower Power* Event.
USSR gains 2 VP for every war card played by the US.
Waiting for US to play card for operations (right-click on card).
*** US plays Flower Power* for 4 Ops.
Waiting for US to conduct Operations.
* US attempts Realignment Roll in Argentina.
US controls Uruguay.
Modifier to US roll: +1
USSR does not control any of Uruguay, Chile, or Paraguay.
USSR has more influence in Argentina.
Modifier to USSR roll: +1
US rolls a 2.
USSR rolls a 6.
US already has 0 influence in Argentina.
* US attempts Realignment Roll in Argentina.
US controls Uruguay.
Modifier to US roll: +1
USSR does not control any of Uruguay, Chile, or Paraguay.
USSR has more influence in Argentina.
Modifier to USSR roll: +1
US rolls a 1.
USSR rolls a 3.
US already has 0 influence in Argentina.
* US attempts Realignment Roll in Argentina.
US controls Uruguay.
Modifier to US roll: +1
USSR does not control any of Uruguay, Chile, or Paraguay.
USSR has more influence in Argentina.
Modifier to USSR roll: +1
US rolls a 5.
USSR rolls a 5.
Draw: No Influence is removed.
* US attempts Realignment Roll in Argentina.
US controls Uruguay.
Modifier to US roll: +1
USSR does not control any of Uruguay, Chile, or Paraguay.
USSR has more influence in Argentina.
Modifier to USSR roll: +1
US rolls a 4.
USSR rolls a 4.
Draw: No Influence is removed.
USSR Military Ops decreased to 0.
US Military Ops decreased to 0.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 6 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
USSR to choose headline card (right-click on card).
<Kenet> - great!!
*** USSR plays headline card.
Waiting for US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Cuban Missile Crisis* Event.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR to play card for event (right-click on card).
*** USSR plays Junta Event.
USSR to finish event.
USSR Influence in Mexico increased from 0 to 2.
USSR to finish event.
* USSR attempts Realignment Roll in Costa Rica.
US does not control any of Panama, Honduras, or Nicaragua.
US has more influence in Costa Rica.
Modifier to US roll: +1
USSR controls Panama and Nicaragua.
Modifier to USSR roll: +2
US rolls a 5.
USSR rolls a 4.
Draw: No Influence is removed.
* USSR attempts Realignment Roll in Costa Rica.
US does not control any of Panama, Honduras, or Nicaragua.
US has more influence in Costa Rica.
Modifier to US roll: +1
USSR controls Panama and Nicaragua.
Modifier to USSR roll: +2
US rolls a 5.
USSR rolls a 5.
US Influence in Costa Rica reduced to 2.
*** USSR player updated turn to Turn 6 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Arab-Israeli War for 2 Ops.
USSR to conduct Operations.
USSR Influence in Mexico increased from 2 to 4.
*** USSR player updated turn to Turn 6 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Muslim Revolution for 4 Ops.
Waiting for US to conduct Operations.
* US attempts Realignment Roll in Mexico.
US controls U.S.A..
Modifier to US roll: +1
USSR does not control any of Guatemala or U.S.A..
USSR has more influence in Mexico.
Modifier to USSR roll: +1
US rolls a 6.
USSR rolls a 2.
USSR Influence in Mexico reduced to 0.
* US attempts Realignment Roll in Argentina.
US controls Uruguay.
Modifier to US roll: +1
USSR does not control any of Uruguay, Chile, or Paraguay.
USSR has more influence in Argentina.
Modifier to USSR roll: +1
US rolls a 1.
USSR rolls a 1.
Draw: No Influence is removed.
* US attempts Realignment Roll in Panama.
US controls Colombia.
Modifier to US roll: +1
USSR does not control any of Colombia or Costa Rica.
USSR has more influence in Panama.
Modifier to USSR roll: +1
US rolls a 2.
USSR rolls a 3.
US already has 0 influence in Panama.
* US attempts Realignment Roll in Panama.
US controls Colombia.
Modifier to US roll: +1
USSR does not control any of Colombia or Costa Rica.
USSR has more influence in Panama.
Modifier to USSR roll: +1
US rolls a 3.
USSR rolls a 5.
US already has 0 influence in Panama.
Waiting for US to play card for event (right-click on card).
*** US plays Muslim Revolution Event.
There is no US Influence in any of Saudi Arabia, Iran, Sudan, Egypt, Iraq, Jordan, Libya, or Syria.
*** US player updated turn to Turn 6 Round 2 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Portuguese Empire Crumbles* Event.
USSR Influence in SE African States increased to 2.
USSR Influence in Angola increased to 2.
*** USSR player updated turn to Turn 6 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays NORAD* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in South Africa increased from 0 to 3.
*** US player updated turn to Turn 6 Round 3 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Truman Doctrine* Event.
Waiting for US to finish event.
All USSR Influence (1) removed from Austria.
USSR to play card for operations (right-click on card).
*** USSR plays Truman Doctrine* for 1 Op.
USSR to conduct Operations.
USSR Influence in Chile increased from 2 to 3.
*** USSR player updated turn to Turn 6 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Our Man in Tehran* for 2 Ops.
Waiting for US to conduct Operations.
* US attempts Coup in SE African States with 2 Ops.
US rolls a 2.
2 + 2 Ops - 2*1 Stability = 2
Coup Attempt is successful.
USSR Influence in SE African States reduced to 0.
US Military Ops increased to 2.
*** US player updated turn to Turn 6 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
- Sending game info to Pete...
*** USSR scores null.
USSR controls Laos/Cambodia for 1 VPs.
USSR controls Vietnam for 1 VPs.
US controls Malaysia for 1 VPs.
US controls Indonesia for 1 VPs.
US controls Philippines for 1 VPs.
US controls Thailand for 2 VPs.
US VPs increased by 3.
*** USSR player updated turn to Turn 6 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
- Sending game info to Geoff...
*** US plays Grain Sales To Soviets Event.
"Ask Not What Your Country Can Do For You..."* drawn from Soviets.
*** US plays "Ask Not What Your Country Can Do For You..."* for 3 Ops.
Waiting for US to finish event.
Waiting for US to finish event.
US Influence in Cuba increased from 0 to 3.
*** US player updated turn to Turn 6 Round 5 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR scores South America.
USSR has Presence in South America for 2 VPs.
USSR controls 2 Battleground Countries in South America for 2 VPs.
US has Presence in South America for 2 VPs.
US controls 2 Battleground Countries in South America for 2 VPs.
No change in VPs.
*** USSR player updated turn to Turn 6 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays John Paul II Elected Pope* for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Zimbabwe increased from 0 to 1.
US Influence in Cameroon increased from 0 to 1.
*** US player updated turn to Turn 6 Round 6 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Sadat Expels Soviets* Event.
All USSR Influence (2) removed from Egypt.
US Influence in Egypt increased to 1.
USSR to play card for operations (right-click on card).
*** USSR plays Sadat Expels Soviets* for 1 Op.
USSR to conduct Operations.
USSR Influence in Egypt increased from 0 to 1.
*** USSR player updated turn to Turn 6 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays The China Card for 4 Ops.
Formosan Resolution* Event is cancelled.
+1 if all Ops played in Asia.
Waiting for US to finish event.
US Influence in Egypt increased from 1 to 3.
US Influence in Israel increased from 0 to 1.
US Influence in Costa Rica increased from 2 to 3.
*** US player updated turn to Turn 6 Round 7 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Five-Year Plan Event.
Waiting for US to finish event.
Soviet player has no cards to discard.
USSR to play card for operations (right-click on card).
USSR to play card for operations (right-click on card).
*** USSR plays Five-Year Plan for 3 Ops.
USSR to conduct Operations.
USSR Influence in Pakistan increased from 0 to 1.
USSR Influence in Iraq increased from 1 to 3.
*** USSR player updated turn to Turn 6 Round 7 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays "Lone Gunman"* Event.
US hand is revealed.
US has the following cards: Panama Canal Returned* and South African Unrest.
*** USSR plays card for 1 Op.
USSR to finish event.
<Freddy> - you lose this game
<Pete> - :(
<Freddy> - oh I can't coup
<Kenet> - Yes, of course...
<Kenet> - Jeje
USSR Influence in Pakistan increased from 1 to 2.
Waiting for US to play card for operations (right-click on card).
<Kenet> - You can´t coup, not?
<Kenet> - Jeje...
*** US plays "Lone Gunman"* for 1 Op.
Waiting for US to conduct Operations.
<Freddy> - you have 1 region domination
<Freddy> - I have only one, too
US Influence in Lebanon increased from 0 to 1.
USSR did not perform enough Military Operatins.
USSR penalized 2 VPs.
No change in USSR Military Ops.
US Military Ops decreased to 0.
US VPs increased by 2.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 7 Headline Phase
* Discards shuffled back into Draw Pile.
Cards dealt.
USSR to choose headline card (right-click on card).
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to choose headline card (right-click on card).
*** US plays headline card.
Defectors is not playable.
Decolonization is not playable.
*** USSR player updated turn to Turn 7 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Arms Race for 3 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Nigeria with 3 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 3.
3 + 3 Ops - 2*1 Stability = 4
Coup Attempt is successful.
All US Influence (1) removed from Nigeria.
USSR Influence in Nigeria increased to 3.
USSR Military Ops increased to 3.
*** USSR player updated turn to Turn 7 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays East European Unrest for 3 Ops.
Waiting for US to conduct Operations.
* US attempts Realignment Roll in Zaire.
US controls Cameroon and Zimbabwe.
Modifier to US roll: +2
USSR controls Angola.
USSR has more influence in Zaire.
Modifier to USSR roll: +2
US rolls a 1.
USSR rolls a 3.
US already has 0 influence in Zaire.
* US attempts Realignment Roll in Angola.
US controls Botswana and South Africa.
Modifier to US roll: +2
USSR controls Zaire.
USSR has more influence in Angola.
Modifier to USSR roll: +2
US rolls a 4.
USSR rolls a 3.
USSR Influence in Angola reduced to 1.
* US attempts Realignment Roll in Zaire.
US controls Cameroon and Zimbabwe.
Modifier to US roll: +2
USSR does not control any of Cameroon, Angola, or Zimbabwe.
USSR has more influence in Zaire.
Modifier to USSR roll: +1
US rolls a 6.
USSR rolls a 1.
USSR Influence in Zaire reduced to 0.
*** US player updated turn to Turn 7 Round 2 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Cultural Revolution* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Zaire increased from 0 to 1.
USSR Influence in Angola increased from 1 to 3.
*** USSR player updated turn to Turn 7 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Bear Trap* Event.
USSR must discard a 2+ Op card and roll 1-4 in the next Round to cancel.
*** US player updated turn to Turn 7 Round 3 (USSR)
USSR discards Colonial Rear Guards.
USSR rolls a 3.
Bear Trap* Event is cancelled.
USSR to advance Turn Tracker (in the toolbar).
*** USSR player updated turn to Turn 7 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays South African Unrest in the Space Race.
US rolls a 3.
US Space Race advanced to Man in Space.
*** US player updated turn to Turn 7 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Summit for 1 Op.
USSR to conduct Operations.
* USSR attempts Coup in Cameroon with 1 Op.
USSR rolls a 6.
6 + 1 Op - 2*1 Stability = 5
Coup Attempt is successful.
All US Influence (1) removed from Cameroon.
USSR Influence in Cameroon increased to 4.
USSR Military Ops increased to 4.
*** USSR player updated turn to Turn 7 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays How I Learned to Stop Worrying* for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Sudan increased from 0 to 1.
US Influence in SE African States increased from 0 to 1.
*** US player updated turn to Turn 7 Round 5 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Kitchen Debates* for 1 Op.
USSR to conduct Operations.
* USSR attempts Coup in SE African States with 1 Op.
USSR rolls a 1.
1 + 1 Op - 2*1 Stability = 0
Coup Attempt fails.
USSR Military Ops increased to 5.
*** USSR player updated turn to Turn 7 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Panama Canal Returned* for 1 Op.
Waiting for US to conduct Operations.
US Influence in Jordan increased from 0 to 1.
*** US player updated turn to Turn 7 Round 6 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Vietnam Revolts* for 2 Ops.
USSR to conduct Operations.
USSR Influence in India increased from 1 to 3.
*** USSR player updated turn to Turn 7 Round 6 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays The Cambridge Five Event.
US player has no Scoring Cards.
Waiting for US to play card for operations (right-click on card).
*** US plays The Cambridge Five for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Jordan increased from 1 to 2.
US Influence in Paraguay increased from 0 to 1.
*** US player updated turn to Turn 7 Round 7 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR scores Asia.
USSR has Domination in Asia for 7 VPs.
USSR controls 4 Battleground Countries in Asia for 4 VPs.
US has Presence in Asia for 3 VPs.
US controls 2 Battleground Countries in Asia for 2 VPs.
USSR VPs increased by 6.
*** USSR player updated turn to Turn 7 Round 7 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Brezhnev Doctrine* Event.
USSR adds +1 to all card Operations Values to a maximum of 4.
Waiting for US to play card for operations (right-click on card).
*** US plays Brezhnev Doctrine* for 3 Ops.
Waiting for US to conduct Operations.
* US attempts Realignment Roll in Argentina.
US controls Uruguay.
Modifier to US roll: +1
USSR controls Chile.
USSR has more influence in Argentina.
Modifier to USSR roll: +2
US rolls a 5.
USSR rolls a 5.
US already has 0 influence in Argentina.
* US attempts Realignment Roll in Argentina.
US controls Uruguay.
Modifier to US roll: +1
USSR controls Chile.
USSR has more influence in Argentina.
Modifier to USSR roll: +2
US rolls a 2.
USSR rolls a 2.
US already has 0 influence in Argentina.
* US attempts Realignment Roll in Argentina.
US controls Uruguay.
Modifier to US roll: +1
USSR controls Chile.
USSR has more influence in Argentina.
Modifier to USSR roll: +2
US rolls a 2.
USSR rolls a 3.
US already has 0 influence in Argentina.
USSR Military Ops decreased to 0.
US did not perform enough Military Operatins.
US penalized 2 VPs.
No change in US Military Ops.
USSR VPs increased by 2.
* Late-War Cards sent to Draw Deck.
DEFCON increased to 3.
Coup and Realignment attempts now permitted in Middle East.
*** US player updated turn to Turn 8 Headline Phase
Cards dealt.
USSR to choose headline card (right-click on card).
USSR to choose headline card (right-click on card).
*** USSR plays headline card.
Waiting for US to choose headline card (right-click on card).
*** US plays headline card.
Waiting for US to play card for event (right-click on card).
*** US plays Latin American Death Squads Event.
USSR coups are 0 and US coups are 0 for the remainder of the turn.
USSR to play card for event (right-click on card).
*** USSR plays Ortega Elected in Nicaragua* Event.
Already no US Influence in Nicaragua.
USSR to finish event.
* USSR attempts Coup in Costa Rica with 2 Ops.
Latin American Death Squads: 0 die-roll modifier.
USSR rolls a 2.
2 + 2 Ops - 2*3 Stability = -2
Coup Attempt fails.
*** USSR player updated turn to Turn 8 Round 1 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Star Wars* for 2 Ops.
USSR to conduct Operations.
* USSR attempts Coup in Egypt with 2 Ops.
DEFCON decreased to 2.
Coup and Realignment attempts no longer permitted in Middle East.
USSR rolls a 3.
3 + 2 Ops - 2*2 Stability = 1
Coup Attempt is successful.
US Influence in Egypt reduced to 2.
USSR Military Ops increased to 2.
*** USSR player updated turn to Turn 8 Round 1 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Wargames* for 4 Ops.
Waiting for US to conduct Operations.
US Influence in Egypt increased from 2 to 3.
US Influence in Saudi Arabia increased from 0 to 3.
*** US player updated turn to Turn 8 Round 2 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Solidarity* for 2 Ops.
USSR to conduct Operations.
USSR Influence in Iran increased from 0 to 2.
*** USSR player updated turn to Turn 8 Round 2 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US scores Africa.
USSR has Presence in Africa for 1 VP.
USSR controls 3 Battleground Countries in Africa for 3 VPs.
US has Presence in Africa for 1 VP.
US controls 1 Battleground Country in Africa for 1 VP.
USSR VPs increased by 2.
*** US player updated turn to Turn 8 Round 3 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays AWACS Sale to Saudis* Event.
US Influence in Saudi Arabia increased to 5.
Muslim Revolution is no longer playable.
USSR to play card for operations (right-click on card).
*** USSR plays AWACS Sale to Saudis* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Israel increased from 1 to 4.
*** USSR player updated turn to Turn 8 Round 3 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Iranian Hostage Crisis* Event.
Already no US Influence in Iran.
USSR Influence in Iran increased to 4.
Effect of Terrorism is doubled against the US.
Waiting for US to play card for operations (right-click on card).
*** US plays Iranian Hostage Crisis* for 3 Ops.
Waiting for US to conduct Operations.
US Influence in Israel increased from 1 to 4.
*** US player updated turn to Turn 8 Round 4 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays NORAD* Event.
US player may add 1 Influence to any country already containing US Influence if DEFCON reduced to 2 and Canada is US controlled.
USSR to play card for operations (right-click on card).
*** USSR plays NORAD* for 3 Ops.
USSR to conduct Operations.
USSR Influence in Israel increased from 4 to 7.
*** USSR player updated turn to Turn 8 Round 4 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Camp David Accords* Event.
US VPs increased by 1.
US Influence in Israel increased to 5.
US Influence in Jordan increased to 3.
US Influence in Egypt increased to 4.
Arab-Israeli War no longer playable.
*** US player updated turn to Turn 8 Round 5 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR plays Olympic Games Event for 2 Ops.
USSR to conduct Operations.
USSR Influence in Israel increased from 7 to 9.
*** USSR player updated turn to Turn 8 Round 5 (US)
Waiting for US to play a card (right-click on card).
Waiting for US to play a card (right-click on card).
*** US plays Latin American Debt Crisis Event.
US discards OPEC.
Waiting for US to play card for operations (right-click on card).
*** US plays Latin American Debt Crisis for 2 Ops.
Waiting for US to conduct Operations.
US Influence in Gulf States increased from 0 to 2.
*** US player updated turn to Turn 8 Round 6 (USSR)
USSR to play a card (right-click on card).
USSR to play a card (right-click on card).
*** USSR scores Middle East.
USSR has Domination in Middle East for 5 VPs.
USSR controls 4 Battleground Countries in Middle East for 4 VPs.
US has Presence in Middle East for 3 VPs.
US controls 2 Battleground Countries in Middle East for 2 VPs.
USSR VPs increased by 4.
!!! USSR wins !!!
*** Game Over ***
<Freddy> - gg
<Kenet> - Ok, good game
<Kenet> - See you!
<Freddy> - cu
이번판은 미국이 도미네이션 한 곳이 중미 한 곳 밖에 없다.
소련 도미네이션은 중동, 아시아이고
남미는 보합
아프리카와 유럽은 소련이 전장국가를 1~2개 더 점유했다.
첫턴 헤드라인 캠브릿지 스파이로 인디아에 1 올림으로써
이란에 영향력 올리지도 않고 게임을 할 수 있었고
시작 때 4OP카드가 2장이라 남한을 안정적으로 먹었다.
미국 플레이어는 아주 멍청하게 첫 액션라운드에 이란 쿠데타에 급급한 나머지
이스라엘 전쟁 카드로 이란에 쿱을 했는데 이스라엘이 빼앗김으로써
미국은 중동에 발도 못 붙이게 된다.
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