본문 바로가기

황투

황혼의투쟁_소련으로 얼리워때 매카시 2방 맞고 6턴20점승리

 - Twilight Struggle 3.1 version 3.1.2


  Welcome to the VASSAL server

  


 For help, see the VASSAL Forum at http://www.vassalengine.org/forum


 - Waiting for Game Info...

 - Synchronization complete

Sides were assigned randomly.

You are playing USSR.

- Player->Preferences->Twilight Struggle to turn off audio alerts.

USSR to play a card (right-click on card).

*** USSR plays NATO* for 4 Ops.

USSR to conduct Operations.

* USSR attempts Coup in Iran with 4 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 5.

5 + 4 Ops  - 2*2 Stability = 5

Coup Attempt is successful.

All US Influence (2) removed from Iran.

USSR Influence in Iran increased to 3.

USSR Military Ops increased to 4.

*** USSR player updated turn to Turn 2 Round 1 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays The China Card for 4 Ops.

+1 if all Ops played in Asia.

Waiting for US to finish event.

US Influence in S. Korea increased from 1 to 2.

US Influence in Spain/Portugal increased from 0 to 2.

US Influence in Pakistan increased from 2 to 3.

*** US player updated turn to Turn 2 Round 2 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Defectors for 2 Ops.

US VPs increased by 1.

USSR to conduct Operations.

USSR Influence in S. Korea increased from 0 to 2.

*** USSR player updated turn to Turn 2 Round 2 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Fidel* for 2 Ops.

Waiting for US to conduct Operations.

US Influence in S. Korea increased from 2 to 4.

Waiting for US to play card for event (right-click on card).

*** US plays Fidel* Event.

Already no US Influence in Cuba.

USSR now controls Cuba.

*** US player updated turn to Turn 2 Round 3 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

- Player->Preferences->Twilight Struggle to turn off Space Race warnings.

*** USSR plays Duck and Cover in the Space Race.

USSR rolls a 5.

Space Race attempt not successful.

*** USSR player updated turn to Turn 2 Round 3 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays CIA Created* for 1 Op.

Waiting for US to conduct Operations.

US Influence in S. Korea increased from 4 to 5.

*** US player updated turn to Turn 2 Round 4 (USSR)

USSR to play a card (right-click on card).

*** USSR plays UN Intervention Event.

- Right-click card to undo.

*** USSR plays Marshall Plan* for 4 Ops.

USSR to finish event.

USSR to finish event.

USSR Influence in Lebanon increased from 0 to 1.

USSR Influence in Laos/Cambodia increased from 0 to 1.

USSR Influence in Iraq increased from 1 to 3.

*** USSR player updated turn to Turn 2 Round 4 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Nasser* for 1 Op.

Waiting for US to conduct Operations.

US Influence in India increased from 0 to 1.

Waiting for US to play card for event (right-click on card).

*** US plays Nasser* Event.

USSR Influence in Egypt increased to 2.

*** US player updated turn to Turn 2 Round 5 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Containment* Event.

US adds +1 to all card Operations Values to a maximum of 4.

USSR to play card for operations (right-click on card).

*** USSR plays Containment* for 3 Ops.

USSR to conduct Operations.

USSR Influence in Burma increased from 0 to 1.

USSR Influence in W. Germany increased from 0 to 1.

USSR Influence in France increased from 3 to 4.

*** USSR player updated turn to Turn 2 Round 5 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays De Gaulle Leads France* for 4 Ops.

Waiting for US to conduct Operations.

US Influence in India increased from 1 to 3.

US Influence in Jordan increased from 0 to 2.

Waiting for US to play card for event (right-click on card).

*** US plays De Gaulle Leads France* Event.

US already has 0 influence in France.

USSR Influence in France increased to 5.

Effect of NATO is canceled for France.

*** US player updated turn to Turn 2 Round 6 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Five-Year Plan Event.

Waiting for US to finish event.

Soviet player has no cards to discard.

USSR to play card for operations (right-click on card).

*** USSR plays Five-Year Plan for 3 Ops.

USSR to conduct Operations.

USSR Influence in Burma increased from 1 to 2.

USSR Influence in Libya increased from 0 to 2.

*** USSR player updated turn to Turn 2 Round 6 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Independent Reds* for 3 Ops.

Waiting for US to conduct Operations.

US Influence in Thailand increased from 0 to 2.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 3 Headline Phase

* Discards shuffled back into Draw Pile.

Cards dealt.

USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for US to play card for event (right-click on card).

*** US plays Red Scare/Purge Event.

All cards played by USSR this turn are -1 Ops. (min 1 Op)

USSR to play card for event (right-click on card).

*** USSR plays Vietnam Revolts* Event.

USSR Influence in Vietnam increased to 2.

USSR adds +1 Op when all points used in Southeast Asia this Turn.

*** USSR player updated turn to Turn 3 Round 1 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Special Relationship Event.

Waiting for US to finish event.

US Influence in France increased from 0 to 1.

USSR to play card for operations (right-click on card).

*** USSR plays Special Relationship for 1 Op.

+1 Op in Southeast Asia (Vietnam Revolts).

USSR to conduct Operations.

USSR Influence in Thailand increased from 2 to 4.

*** USSR player updated turn to Turn 3 Round 1 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Nuclear Test Ban for 4 Ops.

Waiting for US to conduct Operations.

US Influence in Philippines increased from 1 to 2.

US Influence in Taiwan increased from 0 to 3.

*** US player updated turn to Turn 3 Round 2 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Suez Crisis* for 2 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

USSR to conduct Operations.

* USSR attempts Coup in Panama with 2 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 1.

1 + 2 Ops  - 2*2 Stability = -1

Coup Attempt fails.

USSR Military Ops increased to 2.

*** USSR player updated turn to Turn 3 Round 2 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays East European Unrest for 3 Ops.

Waiting for US to conduct Operations.

US Influence in Algeria increased from 0 to 2.

US Influence in Angola increased from 0 to 1.

*** US player updated turn to Turn 3 Round 3 (USSR)

USSR to play a card (right-click on card).

*** USSR scores Middle East.

USSR has Domination in Middle East for 5 VPs.

USSR controls 4 Battleground  Countries in Middle East for 4 VPs.

US has Presence in Middle East for 3 VPs.

USSR VPs increased by 6.

*** USSR player updated turn to Turn 3 Round 3 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Decolonization in the Space Race.

US rolls a 5.

Space Race attempt not successful.

*** US player updated turn to Turn 3 Round 4 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Warsaw Pact Formed* for 2 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

USSR to conduct Operations.

USSR Influence in Benelux increased from 0 to 1.

USSR Influence in Thailand increased from 4 to 5.

*** USSR player updated turn to Turn 3 Round 4 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Caputured Nazi Scientist* for 1 Op.

Waiting for US to conduct Operations.

US Influence in Benelux increased from 0 to 1.

*** US player updated turn to Turn 3 Round 5 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Marshall Plan* for 3 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

USSR to conduct Operations.

USSR Influence in W. Germany increased from 1 to 4.

USSR to play card for event (right-click on card).

*** USSR plays Marshall Plan* Event.

Waiting for US to finish event.

US Influence in Turkey increased from 2 to 3.

US Influence in U.K. increased from 5 to 6.

US Influence in Spain/Portugal increased from 2 to 3.

US Influence in Denmark increased from 0 to 1.

US Influence in Canada increased from 2 to 3.

US Influence in Greece increased from 0 to 1.

US Influence in Benelux increased from 1 to 2.

*** USSR player updated turn to Turn 3 Round 5 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Romanian Abdication* for 1 Op.

Waiting for US to conduct Operations.

US Influence in Greece increased from 1 to 2.

Waiting for US to play card for event (right-click on card).

*** US plays Romanian Abdication* Event.

Already no US Influence in Romania.

USSR now controls Romania.

*** US player updated turn to Turn 3 Round 6 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Five-Year Plan for 2 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

USSR to conduct Operations.

USSR Influence in W. Germany increased from 4 to 5.

USSR Influence in Yugoslavia increased from 0 to 1.

USSR to play card for event (right-click on card).

*** USSR plays Five-Year Plan Event.

Waiting for US to finish event.

Asia Scoring is discarded.

*** USSR player updated turn to Turn 3 Round 6 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Truman Doctrine* for 1 Op.

Waiting for US to conduct Operations.

US Influence in Zaire increased from 0 to 1.

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 2.

* Mid-War Cards sent to Draw Deck.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 4 Headline Phase

Cards dealt.

USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for US to play card for event (right-click on card).

*** US plays Our Man in Tehran* Event.

US player may discard any of the top 5 cards from the draw pile.

US player discards Flower Power*.

USSR to play card for event (right-click on card).

*** USSR plays Missile Envy Event.

Waiting for US to finish event.

*** USSR plays Che Event.

US has no Influence in non-Battleground countries in South America, Africa, or Central America.

USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 4 Round 1 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Alliance for Progress* Event.

US controls no Battleground countries in Central or South America.

No change in VPs.

USSR to play card for operations (right-click on card).

*** USSR plays Alliance for Progress* for 3 Ops.

USSR to conduct Operations.

* USSR attempts Coup in Angola with 3 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 5.

5 + 3 Ops  - 2*1 Stability = 6

Coup Attempt is successful.

All US Influence (1) removed from Angola.

USSR Influence in Angola increased to 5.

USSR Military Ops increased to 3.

*** USSR player updated turn to Turn 4 Round 1 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Missile Envy for 2 Ops.

Waiting for US to conduct Operations.

US Influence in South Africa increased from 1 to 3.

*** US player updated turn to Turn 4 Round 2 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Olympic Games Event for 2 Ops.

USSR to conduct Operations.

USSR Influence in Botswana increased from 0 to 2.

*** USSR player updated turn to Turn 4 Round 2 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays OPEC for 3 Ops.

Waiting for US to conduct Operations.

* US attempts Coup in Botswana with 3 Ops.

US rolls a 5.

5 + 3 Ops  - 2*2 Stability = 4

Coup Attempt is successful.

All USSR Influence (2) removed from Botswana.

US Influence in Botswana increased to 2.

US Military Ops increased to 3.

Waiting for US to play card for event (right-click on card).

*** US plays OPEC Event.

USSR controls Egypt, Iran, Libya, and Iraq.

USSR VPs increased by 4.

*** US player updated turn to Turn 4 Round 3 (USSR)

USSR to play a card (right-click on card).

*** USSR plays NORAD* Event.

US player may add 1 Influence to any country already containing US Influence if DEFCON reduced to 2 and Canada is US controlled.

USSR to play card for operations (right-click on card).

*** USSR plays NORAD* for 3 Ops.

USSR to conduct Operations.

USSR Influence in Zaire increased from 0 to 2.

*** USSR player updated turn to Turn 4 Round 3 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Korean War* for 2 Ops.

Waiting for US to conduct Operations.

US Influence in Cameroon increased from 0 to 1.

US Influence in Saharan States increased from 0 to 1.

Waiting for US to play card for event (right-click on card).

*** US plays Korean War* Event.

N. Korea invades S. Korea.

USSR Military Ops increased to 5.

US controls Taiwan. -1 die-roll modifier.

USSR rolls a 2.

South wins Korean War.

*** US player updated turn to Turn 4 Round 4 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Kitchen Debates* for 1 Op.

USSR to conduct Operations.

* USSR attempts Coup in Saharan States with 1 Op.

USSR rolls a 2.

2 + 1 Op  - 2*1 Stability = 1

Coup Attempt is successful.

US Influence in Saharan States reduced to 0.

No change in USSR Military Ops.

*** USSR player updated turn to Turn 4 Round 4 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Indo-Pakistani War for 2 Ops.

Waiting for US to conduct Operations.

US Influence in Nigeria increased from 0 to 1.

US Influence in Zimbabwe increased from 0 to 1.

*** US player updated turn to Turn 4 Round 5 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Sadat Expels Soviets* Event.

All USSR Influence (2) removed from Egypt.

US Influence in Egypt increased to 1.

USSR to play card for operations (right-click on card).

*** USSR plays Sadat Expels Soviets* for 1 Op.

USSR to conduct Operations.

* USSR attempts Coup in Cameroon with 1 Op.

USSR rolls a 4.

4 + 1 Op  - 2*1 Stability = 3

Coup Attempt is successful.

All US Influence (1) removed from Cameroon.

USSR Influence in Cameroon increased to 2.

No change in USSR Military Ops.

*** USSR player updated turn to Turn 4 Round 5 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US scores Africa.

USSR has Presence in Africa for 1 VP.

USSR controls 2 Battleground  Countries in Africa for 2 VPs.

US has Domination in Africa for 4 VPs.

US controls 3 Battleground  Countries in Africa for 3 VPs.

US VPs increased by 4.

*** US player updated turn to Turn 4 Round 6 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Bear Trap* Event.

USSR must discard a 2+ Op card and roll 1-4 in the next Round to cancel.

USSR to play card for operations (right-click on card).

*** USSR plays Bear Trap* for 3 Ops.

USSR to conduct Operations.

USSR Influence in Argentina increased from 0 to 2.

USSR Influence in N. Korea increased from 3 to 4.

*** USSR player updated turn to Turn 4 Round 6 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Portuguese Empire Crumbles* for 2 Ops.

Waiting for US to conduct Operations.

US Influence in Panama increased from 1 to 2.

US Influence in Colombia increased from 0 to 1.

Waiting for US to play card for event (right-click on card).

*** US plays Portuguese Empire Crumbles* Event.

USSR Influence in SE African States increased to 2.

USSR Influence in Angola increased to 7.

*** US player updated turn to Turn 4 Round 7 (USSR)

USSR discards Nixon Plays the China Card*.

USSR rolls a 3.

Bear Trap* Event is cancelled.

USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 4 Round 7 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Socialist Governments Event.

USSR to finish event.

US Influence in Canada decreased from 3 to 2.

US Influence in Greece decreased from 2 to 0.

Waiting for US to play card for operations (right-click on card).

*** US plays Socialist Governments for 3 Ops.

Waiting for US to conduct Operations.

US Influence in Venezuela increased from 0 to 1.

US Influence in Canada increased from 2 to 4.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 5 Headline Phase

Cards dealt.

USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for US to choose headline card (right-click on card).

*** US plays headline card.

Defectors is not playable.

Brezhnev Doctrine* is not playable.

*** USSR player updated turn to Turn 5 Round 1 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Arms Race for 3 Ops.

USSR to conduct Operations.

* USSR attempts Coup in Venezuela with 3 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 3.

3 + 3 Ops  - 2*2 Stability = 2

Coup Attempt is successful.

All US Influence (1) removed from Venezuela.

USSR Influence in Venezuela increased to 1.

USSR Military Ops increased to 3.

US player to place Influence from NORAD Event.

Waiting for US to finish event.

Waiting for US to finish event.

US Influence in Zaire increased from 1 to 2.

*** US player updated turn to Turn 5 Round 1 (US)

Waiting for US to play a card (right-click on card).

*** US plays U2 Incident* for 3 Ops.

Waiting for US to conduct Operations.

US Influence in Venezuela increased from 0 to 3.

Waiting for US to play card for event (right-click on card).

*** US plays U2 Incident* Event.

USSR VPs increased by 1.

USSR recieves additional VP If UN Intervention played later this turn.

*** US player updated turn to Turn 5 Round 2 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Willy Brandt* for 2 Ops.

USSR to conduct Operations.

USSR Influence in Brazil increased from 0 to 2.

*** USSR player updated turn to Turn 5 Round 2 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays How I Learned to Stop Worrying* for 2 Ops.

Waiting for US to conduct Operations.

US Influence in Ecuador increased from 0 to 1.

US Influence in Zaire increased from 2 to 3.

*** US player updated turn to Turn 5 Round 3 (USSR)

USSR to play a card (right-click on card).

*** USSR plays Liberation Theology Event.

USSR to finish event.

USSR Influence in Mexico increased from 0 to 2.

USSR Influence in Panama increased from 0 to 1.

*** USSR player updated turn to Turn 5 Round 3 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Panama Canal Returned* Event.

US Influence in Panama increased to 3.

US Influence in Costa Rica increased to 1.

US Influence in Venezuela increased to 4.

*** US player updated turn to Turn 5 Round 4 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR plays Puppet Governments* for 2 Ops.

USSR to conduct Operations.

USSR Influence in Greece increased from 0 to 2.

USSR to play card for event (right-click on card).

*** USSR plays Puppet Governments* Event.

Waiting for US to finish event.

US Influence in Paraguay increased from 0 to 1.

US Influence in Uruguay increased from 0 to 1.

US Influence in Haiti increased from 0 to 1.

*** USSR player updated turn to Turn 5 Round 4 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays "One Small Step..." for 2 Ops.

Waiting for US to conduct Operations.

US Influence in Paraguay increased from 1 to 2.

US Influence in Uruguay increased from 1 to 2.

*** US player updated turn to Turn 5 Round 5 (USSR)

USSR to play a card (right-click on card).

USSR to play a card (right-click on card).

*** USSR scores Europe.

USSR has Domination in Europe for 7 VPs.

USSR controls 3 Battleground  Countries in Europe for 3 VPs.

US has Presence in Europe for 3 VPs.

US controls 1 Battleground  Country in Europe for 1 VP.

USSR VPs increased by 6.

*** USSR player updated turn to Turn 5 Round 5 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays Formosan Resolution* for 2 Ops.

Waiting for US to conduct Operations.

* US attempts Realignment Roll in Brazil.

US controls Venezuela and Uruguay.

Modifier to US roll: +2

USSR does not control any of Venezuela or Uruguay.

USSR has more influence in Brazil.

Modifier to USSR roll: +1

US rolls a 6.

USSR rolls a 6.

USSR Influence in Brazil reduced to 1.

* US attempts Realignment Roll in Brazil.

US controls Venezuela and Uruguay.

Modifier to US roll: +2

USSR does not control any of Venezuela or Uruguay.

USSR has more influence in Brazil.

Modifier to USSR roll: +1

US rolls a 5.

USSR rolls a 3.

USSR Influence in Brazil reduced to 0.

*** US player updated turn to Turn 5 Round 6 (USSR)

USSR to play a card (right-click on card).

- Player->Preferences->Twilight Struggle to turn off Space Race warnings.

*** USSR plays Nuclear Subs* in the Space Race.

USSR rolls a 1.

USSR Space Race advanced to Animal in Space.

USSR man now play 2 Space Race Cards per turn

*** USSR player updated turn to Turn 5 Round 6 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

<Mandalis> - can you wait 20 minutes?

*** US plays Summit for 1 Op.

Waiting for US to conduct Operations.

US Influence in Brazil increased from 0 to 1.

*** US player updated turn to Turn 5 Round 7 (USSR)

USSR to play a card (right-click on card).

*** USSR plays OAS Founded* Event.

Waiting for US to finish event.

US Influence in Argentina increased from 0 to 1.

US Influence in Brazil increased from 1 to 2.

USSR to play card for operations (right-click on card).

*** USSR plays OAS Founded* for 1 Op.

USSR to conduct Operations.

USSR Influence in Argentina increased from 2 to 3.

*** USSR player updated turn to Turn 5 Round 7 (US)

Waiting for US to play a card (right-click on card).

Waiting for US to play a card (right-click on card).

*** US plays South African Unrest in the Space Race.

US rolls a 5.

Space Race attempt not successful.

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 2.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 6 Headline Phase

Cards dealt.

USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for US to choose headline card (right-click on card).

<MERS(Mr.Slow)> - I can't wait

*** US plays headline card.

USSR to play card for event (right-click on card).

*** USSR plays "We Will Bury You"* Event.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR gains 3 VP if UN Intervention is not played as an event in the next US player round.

Waiting for US to play card for event (right-click on card).

*** US plays Grain Sales To Soviets Event.

Quagmire* drawn from Soviets.

*** US plays Quagmire* in the Space Race.

US rolls a 5.

Space Race attempt not successful.

Waiting for US to advance Turn Tracker (in the toolbar).

Waiting for US to advance Turn Tracker (in the toolbar).

*** US player updated turn to Turn 6 Round 1 (USSR)

USSR to play a card (right-click on card).

<Mandalis> - be back in 20

*** USSR scores null.

USSR controls Burma for 1 VPs.

USSR controls Laos/Cambodia for 1 VPs.

USSR controls Vietnam for 1 VPs.

US controls Malaysia for 1 VPs.

USSR controls Indonesia for 1 VPs.

US controls Philippines for 1 VPs.

USSR controls Thailand for 2 VPs.

USSR VPs increased by 4.

!!! USSR wins !!!

*** Game Over ***





미국의 실수

truman doctrine 써먹을 기회 놓침

꼭두각시 정부로 폴란드에 올릴 기회 놓침(이런 상황은 거의 없으니..)