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황투

황혼의투쟁_미국으로 10턴 20점승리

 - 황혼의 투쟁 3.1 version 3.1.2


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 - Waiting for Game Info...

 - Synchronization complete

Sides were assigned randomly.

You are playing US.

Waiting for USSR to place starting influence.

USSR Influence in Yugoslavia increased from 0 to 1.

USSR Influence in Poland increased from 0 to 4.

USSR Influence in E. Germany increased from 3 to 4.

- Player->Preferences->황혼의 투쟁 to turn off audio alerts.

US to place starting influence.

US Influence in W. Germany increased from 0 to 4.

US Influence in Italy increased from 0 to 3.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays headline card.

US to play card for event (right-click on card).

*** US plays Containment* Event.

US adds +1 to all card Operations Values to a maximum of 4.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Suez Crisis* Event.

US Influence in Israel reduced to 0.

US Influence in U.K. reduced to 3.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 1 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays Duck and Cover for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Iran with 3 Ops.

DEFCON decreased to 4.

Coup and Realignment attempts no longer permitted in Europe.

USSR rolls a 5.

5 + 3 Ops  - 2*2 Stability = 4

Coup Attempt is successful.

All US Influence (1) removed from Iran.

USSR Influence in Iran increased to 3.

USSR Military Ops increased to 3.

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Duck and Cover Event.

DEFCON decreased to 3.

Coup and Realignment attempts no longer permitted in Asia.

US VPs increased by 2.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 1 Round 1 (US)

US to play a card (right-click on card).

*** US plays Comecon* for 4 Ops.

US to conduct Operations.

* US attempts Coup in Iran with 4 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 4.

4 + 4 Ops  - 2*2 Stability = 4

Coup Attempt is successful.

All USSR Influence (3) removed from Iran.

US Influence in Iran increased to 1.

US Military Ops increased to 4.

US to play card for event (right-click on card).

*** US plays Comecon* Event.

Waiting for USSR to finish event.

USSR Influence in Poland increased from 4 to 5.

USSR Influence in Hungary increased from 0 to 1.

USSR Influence in Bulgaria increased from 0 to 1.

USSR Influence in E. Germany increased from 4 to 5.

*** US player updated turn to Turn 1 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays East European Unrest for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Greece increased from 0 to 1.

USSR Influence in Afghanistan increased from 0 to 2.

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

*** USSR plays East European Unrest Event.

US to finish event.

USSR Influence in Poland decreased from 5 to 4.

USSR Influence in E. Germany decreased from 5 to 4.

USSR Influence in Yugoslavia decreased from 1 to 0.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 1 Round 2 (US)

US to play a card (right-click on card).

*** US plays Warsaw Pact Formed* for 4 Ops.

US to conduct Operations.

US Influence in Greece increased from 0 to 1.

US Influence in Pakistan increased from 0 to 2.

US Influence in Iran increased from 1 to 2.

US to play card for event (right-click on card).

*** US plays Warsaw Pact Formed* Event.

Waiting for USSR to finish event.

USSR Influence in Yugoslavia increased from 0 to 1.

USSR Influence in Poland increased from 4 to 6.

USSR Influence in E. Germany increased from 4 to 6.

*** US player updated turn to Turn 1 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays The Cambridge Five for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Syria increased from 1 to 2.

USSR Influence in S. Korea increased from 0 to 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 1 Round 3 (US)

US to play a card (right-click on card).

*** US plays Blockade Event* Event.

- Right-click card to undo.

US discards Decolonization.

US to play card for operations (right-click on card).

*** US plays Blockade Event* for 2 Ops.

US to conduct Operations.

US Influence in Malaysia increased from 0 to 1.

US Influence in Turkey increased from 0 to 1.

*** US player updated turn to Turn 1 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Vietnam Revolts* Event.

USSR Influence in Vietnam increased to 2.

USSR adds +1 Op when all points used in Southeast Asia this Turn.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 1 Round 4 (US)

US to play a card (right-click on card).

*** US plays Nasser* Event.

USSR Influence in Egypt increased to 2.

US to play card for operations (right-click on card).

*** US plays Nasser* for 2 Ops.

US to conduct Operations.

US Influence in Thailand increased from 0 to 2.

*** US player updated turn to Turn 1 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays The China Card for 4 Ops.

+1 Op in Southeast Asia (Vietnam Revolts).

+1 if all Ops played in Asia.

Waiting for USSR to finish event.

USSR Influence in Thailand increased from 0 to 5.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 1 Round 5 (US)

US to play a card (right-click on card).

*** US scores Asia.

USSR has Domination in Asia for 7 VPs.

USSR controls 2 Battleground  Countries in Asia for 2 VPs.

US has Presence in Asia for 3 VPs.

US controls 1 Battleground  Country in Asia for 1 VP.

USSR VPs increased by 5.

*** US player updated turn to Turn 1 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR scores Europe.

USSR has Presence in Europe for 3 VPs.

USSR controls 2 Battleground  Countries in Europe for 2 VPs.

US has Presence in Europe for 3 VPs.

US controls 2 Battleground  Countries in Europe for 2 VPs.

No change in VPs.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 1 Round 6 (US)

US to play a card (right-click on card).

- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.

*** US plays De-Stalinization* in the Space Race.

US rolls a 4.

Space Race attempt not successful.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 2 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays headline card.

US to play card for event (right-click on card).

*** US plays Red Scare/Purge Event.

All cards played by USSR this turn are -1 Ops. (min 1 Op)

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Olympic Games Event Event.

US participates.

USSR receives +2 die-roll bonus.

US rolls a 6.

USSR rolls a 1.

US VPs increased by 2.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 2 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays NATO* for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Panama with 3 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 1.

1 + 3 Ops  - 2*2 Stability = 0

Coup Attempt fails.

USSR Military Ops increased to 3.

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

*** USSR plays NATO* Event.

USSR may no longer attempt Coups or Realignments rolls in US controlled countries in Europe.

US controlled countries may no longer be targeted with Brush War.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 2 Round 1 (US)

US to play a card (right-click on card).

*** US plays NORAD* for 3 Ops.

US to conduct Operations.

US Influence in Iraq increased from 0 to 1.

US Influence in India increased from 0 to 1.

US Influence in Laos/Cambodia increased from 0 to 1.

*** US player updated turn to Turn 2 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Formosan Resolution* for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in S. Korea increased from 1 to 2.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Formosan Resolution* Event.

Taiwan is a Battleground country for Asia Scoring.

!!! Note: Region status reminder for Asia will not reflect this. !!!

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 2 Round 2 (US)

US to play a card (right-click on card).

*** US plays US/Japan Mutual Defense Pact* for 4 Ops.

US to conduct Operations.

US Influence in Spain/Portugal increased from 0 to 1.

US Influence in S. Korea increased from 1 to 2.

US Influence in Jordan increased from 0 to 1.

US Influence in Angola increased from 0 to 1.

*** US player updated turn to Turn 2 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Independent Reds* for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in Lebanon increased from 0 to 1.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Independent Reds* Event.

US Influence in Hungary increased to 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 2 Round 3 (US)

US to play a card (right-click on card).

*** US plays Five-Year Plan for 3 Ops.

US to conduct Operations.

US Influence in N. Korea increased from 0 to 2.

*** US player updated turn to Turn 2 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Arab-Israeli War for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in Libya increased from 0 to 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 2 Round 4 (US)

US to play a card (right-click on card).

*** US plays Caputured Nazi Scientist* for 1 Op.

US to conduct Operations.

US Influence in N. Korea increased from 2 to 3.

*** US player updated turn to Turn 2 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Romanian Abdication* for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in Libya increased from 1 to 2.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 2 Round 5 (US)

US to play a card (right-click on card).

*** US plays De Gaulle Leads France* Event.

US already has 0 influence in France.

USSR Influence in France increased to 1.

Effect of NATO is canceled for France.

US to play card for operations (right-click on card).

*** US plays De Gaulle Leads France* for 3 Ops.

US to conduct Operations.

US Influence in France increased from 0 to 3.

*** US player updated turn to Turn 2 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR scores Middle East.

USSR has Domination in Middle East for 5 VPs.

USSR controls 2 Battleground  Countries in Middle East for 2 VPs.

US has Presence in Middle East for 3 VPs.

US controls 1 Battleground  Country in Middle East for 1 VP.

USSR VPs increased by 3.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 2 Round 6 (US)

US to play a card (right-click on card).

*** US plays Special Relationship for 2 Ops.

US to conduct Operations.

US Influence in France increased from 3 to 4.

US Influence in Italy increased from 3 to 4.

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 2.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 3 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

* Discards shuffled back into Draw Pile.

Cards dealt.

US to choose headline card (right-click on card).

*** USSR plays headline card.

US to choose headline card (right-click on card).

*** US plays headline card.

US to play card for event (right-click on card).

*** US plays Marshall Plan* Event.

US to finish event.

US Influence in Spain/Portugal increased from 1 to 2.

US Influence in Greece increased from 1 to 2.

US Influence in Canada increased from 2 to 3.

US Influence in U.K. increased from 3 to 4.

US Influence in France increased from 4 to 5.

US Influence in Turkey increased from 1 to 2.

US Influence in Austria increased from 0 to 1.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Socialist Governments Event.

Waiting for USSR to finish event.

US Influence in Greece decreased from 2 to 0.

US Influence in W. Germany decreased from 4 to 3.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 3 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays US/Japan Mutual Defense Pact* for 4 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Iran with 4 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 2.

2 + 4 Ops  - 2*2 Stability = 2

Coup Attempt is successful.

US Influence in Iran reduced to 0.

USSR Military Ops increased to 4.

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

*** USSR plays US/Japan Mutual Defense Pact* Event.

US now controls Japan.

USSR may not longer attempt Coups or Realignments in Japan.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 3 Round 1 (US)

US to play a card (right-click on card).

*** US plays Nuclear Test Ban for 4 Ops.

US to conduct Operations.

US Influence in Iran increased from 0 to 2.

US Influence in N. Korea increased from 3 to 5.

*** US player updated turn to Turn 3 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

<matticus> - the op balance here has been ridiculous

*** USSR plays CIA Created* for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in Greece increased from 1 to 2.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays CIA Created* Event.

USSR hand is revealed.

USSR has the following cards: Fidel*, De-Stalinization*, NORAD*, Korean War*, and Defectors.

*** US plays card for 1 Op.

US to finish event.

US Influence in N. Korea increased from 5 to 6.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 3 Round 2 (US)

US to play a card (right-click on card).

*** US plays Olympic Games Event for 2 Ops.

US to conduct Operations.

US Influence in Zaire increased from 0 to 1.

US Influence in Indonesia increased from 0 to 1.

*** US player updated turn to Turn 3 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Fidel* for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Algeria increased from 0 to 2.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 3 Round 3 (US)

US to play a card (right-click on card).

*** US plays Indo-Pakistani War for 2 Ops.

US to conduct Operations.

US Influence in Panama increased from 1 to 2.

US Influence in Saudi Arabia increased from 0 to 1.

*** US player updated turn to Turn 3 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays De-Stalinization* Event.

Waiting for USSR to finish event.

USSR Influence in Chile increased from 0 to 1.

USSR Influence in N. Korea decreased from 3 to 0.

USSR Influence in Finland decreased from 1 to 0.

USSR Influence in Venezuela increased from 0 to 1.

USSR Influence in Argentina increased from 0 to 1.

USSR Influence in Brazil increased from 0 to 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 3 Round 4 (US)

US to play a card (right-click on card).

*** US plays Romanian Abdication* Event.

Already no US Influence in Romania.

USSR now controls Romania.

US to play card for operations (right-click on card).

*** US plays Romanian Abdication* for 1 Op.

US to conduct Operations.

US Influence in Saudi Arabia increased from 1 to 2.

*** US player updated turn to Turn 3 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Korean War* for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Saudi Arabia increased from 0 to 1.

USSR Influence in Venezuela increased from 1 to 2.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 3 Round 5 (US)

US to play a card (right-click on card).

*** US plays Caputured Nazi Scientist* for 1 Op.

US to conduct Operations.

US Influence in Angola increased from 1 to 2.

*** US player updated turn to Turn 3 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Defectors for 2 Ops.

US VPs increased by 1.

Waiting for USSR to conduct Operations.

USSR Influence in Argentina increased from 1 to 2.

USSR Influence in Brazil increased from 1 to 2.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 3 Round 6 (US)

US to play a card (right-click on card).

*** US plays Truman Doctrine* for 1 Op.

US to conduct Operations.

US Influence in W. Germany increased from 3 to 4.

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 2.

* Mid-War Cards sent to Draw Deck.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 4 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Brezhnev Doctrine* Event.

USSR adds +1 to all card Operations Values to a maximum of 4.

US to play card for event (right-click on card).

*** US plays Grain Sales To Soviets Event.

Salt Negotiations* drawn from Soviets.

*** US plays Salt Negotiations* for 3 Ops.

US to finish event.

US to finish event.

* US attempts Coup in Venezuela with 3 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 5.

5 + 3 Ops  - 2*2 Stability = 4

Coup Attempt is successful.

All USSR Influence (2) removed from Venezuela.

US Influence in Venezuela increased to 2.

US Military Ops increased to 3.

*** US player updated turn to Turn 4 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Special Relationship for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Realignment Roll in Venezuela.

US does not control any of Brazil or Colombia.

US has more influence in Venezuela.

Modifier to US roll: +1

USSR controls Brazil.

Modifier to USSR roll: +1

US rolls a 6.

USSR rolls a 4.

USSR already has 0 influence in Venezuela.

* USSR attempts Realignment Roll in Venezuela.

US does not control any of Brazil or Colombia.

US has more influence in Venezuela.

Modifier to US roll: +1

USSR controls Brazil.

Modifier to USSR roll: +1

US rolls a 4.

USSR rolls a 5.

US Influence in Venezuela reduced to 1.

* USSR attempts Realignment Roll in Venezuela.

US does not control any of Brazil or Colombia.

US has more influence in Venezuela.

Modifier to US roll: +1

USSR controls Brazil.

Modifier to USSR roll: +1

US rolls a 5.

USSR rolls a 2.

USSR already has 0 influence in Venezuela.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 4 Round 1 (US)

US to play a card (right-click on card).

*** US plays UN Intervention Event.

*** US plays "We Will Bury You"* for 4 Ops.

US to finish event.

US to finish event.

US Influence in Brazil increased from 0 to 2.

US Influence in Venezuela increased from 1 to 2.

*** US player updated turn to Turn 4 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Willy Brandt* for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Paraguay increased from 0 to 1.

USSR Influence in Brazil increased from 2 to 4.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 4 Round 2 (US)

US to play a card (right-click on card).

*** US plays Arms Race for 3 Ops.

US to conduct Operations.

US Influence in Malaysia increased from 1 to 2.

US Influence in Uruguay increased from 0 to 2.

*** US player updated turn to Turn 4 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays "Lone Gunman"* for 2 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Realignment Roll in Uruguay.

US does not control any of Paraguay, Argentina, or Brazil.

US has more influence in Uruguay.

Modifier to US roll: +1

USSR controls Argentina and Brazil.

Modifier to USSR roll: +2

US rolls a 2.

USSR rolls a 6.

US Influence in Uruguay reduced to 0.

* USSR attempts Realignment Roll in Venezuela.

US does not control any of Brazil or Colombia.

US has more influence in Venezuela.

Modifier to US roll: +1

USSR controls Brazil.

Modifier to USSR roll: +1

US rolls a 2.

USSR rolls a 5.

US Influence in Venezuela reduced to 0.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 4 Round 3 (US)

US to play a card (right-click on card).

*** US plays "Ask Not What Your Country Can Do For You..."* for 3 Ops.

US to conduct Operations.

US Influence in Philippines increased from 1 to 2.

US Influence in Venezuela increased from 0 to 2.

*** US player updated turn to Turn 4 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Camp David Accords* Event.

US VPs increased by 1.

US Influence in Israel increased to 1.

US Influence in Jordan increased to 2.

US Influence in Egypt increased to 1.

Arab-Israeli War no longer playable.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Camp David Accords* for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Egypt increased from 2 to 3.

USSR Influence in Uruguay increased from 0 to 2.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 4 Round 4 (US)

US to play a card (right-click on card).

*** US scores Europe.

USSR has Presence in Europe for 3 VPs.

USSR controls 2 Battleground  Countries in Europe for 2 VPs.

US has Domination in Europe for 7 VPs.

US controls 3 Battleground  Countries in Europe for 3 VPs.

US VPs increased by 5.

*** US player updated turn to Turn 4 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Liberation Theology Event.

Waiting for USSR to finish event.

USSR Influence in Costa Rica increased from 0 to 1.

USSR Influence in Honduras increased from 0 to 2.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 4 Round 5 (US)

US to play a card (right-click on card).

*** US plays East European Unrest for 3 Ops.

US to conduct Operations.

* US attempts Coup in Uruguay with 3 Ops.

US rolls a 6.

6 + 3 Ops  - 2*2 Stability = 5

Coup Attempt is successful.

All USSR Influence (2) removed from Uruguay.

US Influence in Uruguay increased to 3.

US Military Ops increased to 5.

*** US player updated turn to Turn 4 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays NORAD* for 4 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Uruguay with 4 Ops.

USSR rolls a 6.

6 + 4 Ops  - 2*2 Stability = 6

Coup Attempt is successful.

All US Influence (3) removed from Uruguay.

USSR Influence in Uruguay increased to 3.

USSR Military Ops increased to 4.

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

*** USSR plays NORAD* Event.

US player may add 1 Influence to any country already containing US Influence if DEFCON reduced to 2 and Canada is US controlled.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 4 Round 6 (US)

US to play a card (right-click on card).

*** US scores null.

US controls Laos/Cambodia for 1 VPs.

USSR controls Vietnam for 1 VPs.

US controls Malaysia for 1 VPs.

US controls Indonesia for 1 VPs.

US controls Philippines for 1 VPs.

USSR controls Thailand for 2 VPs.

US VPs increased by 1.

*** US player updated turn to Turn 4 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Ussuri River Skirmish* Event.

US to finish event.

US Influence in Thailand increased from 2 to 4.

US Influence in S. Korea increased from 2 to 4.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays Ussuri River Skirmish* for 4 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Costa Rica increased from 1 to 2.

USSR Influence in Thailand increased from 5 to 7.

USSR Influence in Brazil increased from 4 to 5.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 4 Round 7 (US)

US to play a card (right-click on card).

*** US plays Nixon Plays the China Card* for 2 Ops.

US to conduct Operations.

US Influence in Canada increased from 3 to 4.

US Influence in Venezuela increased from 2 to 3.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 5 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** USSR plays headline card.

US to choose headline card (right-click on card).

*** US plays headline card.

US to play card for event (right-click on card).

*** US plays Cuban Missile Crisis* Event.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

Any coups by USSR this Turn will result in Global Thermonuclear War.

Remove 2 Influence from Cuba to cancel this event.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Missile Envy Event.

Waiting for USSR to finish event.

Waiting for USSR to finish event.

*** USSR plays Flower Power* Event.

USSR gains 2 VP for every war card played by the US.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 5 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays "One Small Step..." for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Saharan States increased from 0 to 1.

USSR Influence in Nicaragua increased from 0 to 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 5 Round 1 (US)

*** US plays Missile Envy for 2 Ops.

US to conduct Operations.

* US attempts Coup in Nicaragua with 2 Ops.

US rolls a 1.

1 + 2 Ops  - 2*1 Stability = 1

Coup Attempt is successful.

USSR Influence in Nicaragua reduced to 0.

US Military Ops increased to 2.

*** US player updated turn to Turn 5 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Latin American Death Squads for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Nicaragua increased from 0 to 1.

USSR Influence in Nigeria increased from 0 to 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 5 Round 2 (US)

US to play a card (right-click on card).

*** US plays The Cambridge Five for 2 Ops.

US to conduct Operations.

* UNDO: *** US plays The Cambridge Five for 2 Ops.

US to play a card (right-click on card).

*** US plays How I Learned to Stop Worrying* Event.

US Military Ops increased to 5.

DEFCON increased to 5.

Coup and Realignment attempts now permitted in Middle East.

Coup and Realignment attempts now permitted in Asia.

Coup and Realignment attempts now permitted in Europe.

US to advance Turn Tracker (in the toolbar).

<matticus> - please, let's try to hurry up

<MERS> - ok

*** US player updated turn to Turn 5 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays John Paul II Elected Pope* for 2 Ops.

Waiting for USSR to conduct Operations.

* UNDO: *** USSR plays John Paul II Elected Pope* for 2 Ops.

Waiting for USSR to play a card (right-click on card).

*** USSR plays John Paul II Elected Pope* Event.

USSR Influence in Poland reduced to 4.

US Influence in Poland increased to 1.

Solidarity* event now playable.

Waiting for USSR to play card for operations (right-click on card).

*** USSR plays John Paul II Elected Pope* for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Cuba increased from 0 to 2.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 5 Round 3 (US)

US to play a card (right-click on card).

*** US plays Shuttle Diplomacy for 3 Ops.

US to conduct Operations.

* US attempts Coup in Libya with 3 Ops.

DEFCON decreased to 4.

Coup and Realignment attempts no longer permitted in Europe.

US rolls a 1.

1 + 3 Ops  - 2*2 Stability = 0

Coup Attempt fails.

No change in US Military Ops.

*** US player updated turn to Turn 5 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Summit for 1 Op.

Waiting for USSR to conduct Operations.

Cuban Missile Crisis* Event is cancelled.

USSR Influence in Cuba reduced to 0.

* USSR attempts Coup in Zaire with 1 Op.

DEFCON decreased to 3.

Coup and Realignment attempts no longer permitted in Asia.

USSR rolls a 2.

2 + 1 Op  - 2*1 Stability = 1

Coup Attempt is successful.

US Influence in Zaire reduced to 0.

USSR Military Ops increased to 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 5 Round 4 (US)

US to play a card (right-click on card).

*** US plays The Cambridge Five Event.

US player has no Scoring Cards.

US to play card for operations (right-click on card).

*** US plays The Cambridge Five for 2 Ops.

US to conduct Operations.

* US attempts Coup in Nigeria with 2 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 6.

6 + 2 Ops  - 2*1 Stability = 6

Coup Attempt is successful.

All USSR Influence (1) removed from Nigeria.

US Influence in Nigeria increased to 5.

No change in US Military Ops.

US player to place Influence from NORAD Event.

US to finish event.

US to finish event.

US Influence in Thailand increased from 4 to 5.

*** US player updated turn to Turn 5 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR scores South America.

USSR has Domination in South America for 5 VPs.

USSR controls 2 Battleground  Countries in South America for 2 VPs.

US has Presence in South America for 2 VPs.

US controls 1 Battleground  Country in South America for 1 VP.

USSR VPs increased by 4.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 5 Round 5 (US)

US to play a card (right-click on card).

*** US plays Puppet Governments* Event.

US to finish event.

US Influence in Zaire increased from 0 to 1.

US Influence in Peru increased from 0 to 1.

US Influence in Mexico increased from 0 to 1.

*** US player updated turn to Turn 5 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays South African Unrest for 2 Ops.

Waiting for USSR to conduct Operations.

* UNDO: *** USSR plays South African Unrest for 2 Ops.

Waiting for USSR to play a card (right-click on card).

*** USSR plays South African Unrest Event.

USSR places 1 Influence in South Africa and 2 Influence in any countries adjacent to South Africa.

USSR Influence in South Africa increased to 1.

Waiting for USSR to finish event.

USSR Influence in Botswana increased from 0 to 2.

USSR Influence in South Africa increased from 0 to 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 5 Round 6 (US)

US to play a card (right-click on card).

- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.

*** US plays Portuguese Empire Crumbles* in the Space Race.

US rolls a 2.

US Space Race advanced to Earth Satellite.

US VPs increased by 2.

*** US player updated turn to Turn 5 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Kitchen Debates* for 1 Op.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Peru with 1 Op.

USSR rolls a 6.

6 + 1 Op  - 2*2 Stability = 3

Coup Attempt is successful.

All US Influence (1) removed from Peru.

USSR Influence in Peru increased to 2.

USSR Military Ops increased to 2.

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Kitchen Debates* Event.

US controls 12 Battleground countries.

USSR controls 8 Battleground countries.

US VPs increased by 2.

US player may poke opponent in the chest.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 5 Round 7 (US)

US to play a card (right-click on card).

*** US plays Sadat Expels Soviets* Event.

All USSR Influence (3) removed from Egypt.

US Influence in Egypt increased to 2.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 6 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** USSR plays headline card.

US to choose headline card (right-click on card).

*** US plays headline card.

US to play card for event (right-click on card).

*** US plays Red Scare/Purge Event.

All cards played by USSR this turn are -1 Ops. (min 1 Op)

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Muslim Revolution Event.

Waiting for USSR to finish event.

US Influence in Egypt decreased from 2 to 0.

US Influence in Iran decreased from 2 to 0.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 6 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays Quagmire* Event.

US must discard a 2+ Op card and roll 1-4 in the next Round to cancel.

NORAD* Event is cancelled.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 6 Round 1 (US)

US discards Arab-Israeli War.

US rolls a 5.

Quagmire* continues...

US to advance Turn Tracker (in the toolbar).

*** US player updated turn to Turn 6 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays Duck and Cover for 2 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Egypt increased from 0 to 2.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Duck and Cover Event.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US VPs increased by 3.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 6 Round 2 (US)

US discards Our Man in Tehran*.

US rolls a 4.

Quagmire* Event is cancelled.

US to advance Turn Tracker (in the toolbar).

*** US player updated turn to Turn 6 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays Cultural Revolution* Event.

USSR claims The China Card available for play.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 6 Round 3 (US)

US to play a card (right-click on card).

*** US plays Allende* Event.

USSR Influence in Chile increased to 3.

US to play card for operations (right-click on card).

*** US plays Allende* for 1 Op.

US to conduct Operations.

US Influence in Iran increased from 0 to 1.

*** US player updated turn to Turn 6 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays ABM Treaty Event.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** USSR plays card for 3 Ops.

Waiting for USSR to finish event.

* USSR attempts Coup in Zaire with 3 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 2.

2 + 3 Ops  - 2*1 Stability = 3

Coup Attempt is successful.

All US Influence (1) removed from Zaire.

USSR Influence in Zaire increased to 2.

USSR Military Ops increased to 3.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 6 Round 4 (US)

US to play a card (right-click on card).

*** US plays Bear Trap* Event.

USSR must discard a 2+ Op card and roll 1-4 in the next Round to cancel.

*** US player updated turn to Turn 6 Round 5 (USSR)

Waiting for USSR to discard card due to Bear Trap.

Waiting for USSR to discard card due to Bear Trap.

USSR has no more appropriate cards to discard.

USSR may only play Scoring Cards for the rest of the Turn.

*** USSR scores Africa.

USSR has Presence in Africa for 1 VP.

USSR controls 2 Battleground  Countries in Africa for 2 VPs.

US has Presence in Africa for 1 VP.

US controls 2 Battleground  Countries in Africa for 2 VPs.

No change in VPs.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 6 Round 5 (US)

US to play a card (right-click on card).

*** US plays Colonial Rear Guards for 2 Ops.

US to conduct Operations.

<matticus> - dear god

US Influence in Saudi Arabia increased from 2 to 3.

US Influence in Iran increased from 1 to 2.

*** US player updated turn to Turn 6 Round 6 (USSR)

Waiting for USSR to discard card due to Bear Trap.

Waiting for USSR to discard card due to Bear Trap.

USSR has no more appropriate cards to discard.

USSR may only play Scoring Cards for the rest of the Turn.

*** USSR scores Asia.

USSR has Presence in Asia for 3 VPs.

USSR controls 1 Battleground  Country in Asia for 1 VP.

US has Domination in Asia for 7 VPs.

US controls 3 Battleground  Countries in Asia for 3 VPs.

US controls 1 country adjacent to U.S.S.R. for 1 VP.

US VPs increased by 7.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 6 Round 6 (US)

US to play a card (right-click on card).

<matticus> - i would love to count up the op advantage so far

<matticus> - it's got to be US +25 or +30

*** US scores Middle East.

USSR has Domination in Middle East for 5 VPs.

USSR controls 2 Battleground  Countries in Middle East for 2 VPs.

US has Presence in Middle East for 3 VPs.

US controls 1 Battleground  Country in Middle East for 1 VP.

USSR VPs increased by 3.

*** US player updated turn to Turn 6 Round 7 (USSR)

Waiting for USSR to discard card due to Bear Trap.

Waiting for USSR to discard card due to Bear Trap.

USSR has no more appropriate cards to discard.

USSR may only play Scoring Cards for the rest of the Turn.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 6 Round 7 (US)

US to play a card (right-click on card).

*** US scores Central America.

USSR has Presence in Central America for 1 VP.

US has Presence in Central America for 1 VP.

US controls 1 Battleground  Country in Central America for 1 VP.

US VPs increased by 1.

USSR Military Ops decreased to 0.

US did not perform enough Military Operatins.

US penalized 2 VPs.

No change in US Military Ops.

USSR VPs increased by 2.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 7 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

* Discards shuffled back into Draw Pile.

Cards dealt.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Brush War Event.

Insurgent force invades Venezuela.

USSR Military Ops increased to 3.

US does not control any of Brazil or Colombia. 0 die-roll modifier.

USSR rolls a 3.

Insurgents win Brush War in Venezuela.

USSR VPs increased by 1.

All US Influence (3) removed from Venezuela.

USSR Influence in Venezuela increased to 3.

US to play card for event (right-click on card).

US to play card for event (right-click on card).

*** US plays The Voice of America Event.

US to finish event.

US to finish event.

USSR Influence in Venezuela decreased from 3 to 1.

USSR Influence in Thailand decreased from 7 to 5.

*** US player updated turn to Turn 7 Round 1 (USSR)

Waiting for USSR to discard card due to Bear Trap.

Waiting for USSR to discard card due to Bear Trap.

USSR discards Colonial Rear Guards.

USSR rolls a 2.

Bear Trap* Event is cancelled.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 7 Round 1 (US)

US to play a card (right-click on card).

*** US plays Junta Event.

US to finish event.

US Influence in Venezuela increased from 0 to 2.

US to finish event.

* US attempts Coup in Venezuela with 2 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 1.

1 + 2 Ops  - 2*2 Stability = -1

Coup Attempt fails.

*** US player updated turn to Turn 7 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays U2 Incident* for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Venezuela increased from 1 to 4.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 7 Round 2 (US)

US to play a card (right-click on card).

*** US plays ABM Treaty Event.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US plays card for 4 Ops.

US to finish event.

* US attempts Coup in Venezuela with 4 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 5.

5 + 4 Ops  - 2*2 Stability = 5

Coup Attempt is successful.

All USSR Influence (4) removed from Venezuela.

US Influence in Venezuela increased to 3.

US Military Ops increased to 4.

*** US player updated turn to Turn 7 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Shuttle Diplomacy for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Saudi Arabia increased from 1 to 2.

USSR Influence in Thailand increased from 5 to 7.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Shuttle Diplomacy Event.

Next scoring: -1 Battleground country from USSR in Middle East or Asia.

!!! Note: Region status reminders for Asia and Middle East will not reflect this. !!!

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 7 Round 3 (US)

US to play a card (right-click on card).

*** US plays Olympic Games Event for 2 Ops.

US to conduct Operations.

US Influence in Saudi Arabia increased from 3 to 5.

*** US player updated turn to Turn 7 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays OPEC for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Iraq increased from 1 to 4.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 7 Round 4 (US)

US to play a card (right-click on card).

*** US plays Five-Year Plan for 3 Ops.

US to conduct Operations.

US Influence in Israel increased from 1 to 4.

*** US player updated turn to Turn 7 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays The China Card for 4 Ops.

+1 if all Ops played in Asia.

Waiting for USSR to finish event.

USSR Influence in S. Korea increased from 2 to 7.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 7 Round 5 (US)

US to play a card (right-click on card).

*** US plays Alliance for Progress* for 3 Ops.

US to conduct Operations.

US Influence in South Africa increased from 1 to 3.

US Influence in Mexico increased from 1 to 2.

*** US player updated turn to Turn 7 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Decolonization Event.

Waiting for USSR to finish event.

USSR Influence in Angola increased from 0 to 1.

USSR Influence in South Africa increased from 1 to 2.

USSR Influence in Cameroon increased from 0 to 1.

USSR Influence in Burma increased from 0 to 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 7 Round 6 (US)

US to play a card (right-click on card).

*** US plays "Ask Not What Your Country Can Do For You..."* for 3 Ops.

US to conduct Operations.

US Influence in South Africa increased from 3 to 5.

US Influence in Angola increased from 2 to 3.

*** US player updated turn to Turn 7 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Nuclear Subs* in the Space Race.

USSR rolls a 5.

Space Race attempt not successful.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 7 Round 7 (US)

US to play a card (right-click on card).

*** US plays OAS Founded* Event.

US to finish event.

US Influence in Brazil increased from 2 to 4.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

* Late-War Cards sent to Draw Deck.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 8 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays headline card.

US to play card for event (right-click on card).

<matticus> - holy cow

*** US plays Red Scare/Purge Event.

All cards played by USSR this turn are -1 Ops. (min 1 Op)

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

*** USSR plays South African Unrest Event.

USSR places 1 Influence in South Africa and 2 Influence in any countries adjacent to South Africa.

USSR Influence in South Africa increased to 3.

Waiting for USSR to finish event.

USSR Influence in Angola increased from 1 to 3.

USSR Influence in South Africa increased from 2 to 3.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 8 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays Nuclear Test Ban for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Brazil with 3 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 3.

3 + 3 Ops  - 2*2 Stability = 2

Coup Attempt is successful.

US Influence in Brazil reduced to 2.

USSR Military Ops increased to 3.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 8 Round 1 (US)

US to play a card (right-click on card).

*** US plays Arms Race for 3 Ops.

US to conduct Operations.

US Influence in South Africa increased from 5 to 6.

US Influence in Angola increased from 3 to 5.

*** US player updated turn to Turn 8 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays UN Intervention Event.

*** USSR plays Panama Canal Returned* for 1 Op.

Waiting for USSR to finish event.

Waiting for USSR to finish event.

USSR Influence in Costa Rica increased from 2 to 3.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 8 Round 2 (US)

US to play a card (right-click on card).

*** US plays Summit for 1 Op.

US to conduct Operations.

* US attempts Coup in Cameroon with 1 Op.

US rolls a 5.

5 + 1 Op  - 2*1 Stability = 4

Coup Attempt is successful.

All USSR Influence (1) removed from Cameroon.

US Influence in Cameroon increased to 3.

US Military Ops increased to 1.

*** US player updated turn to Turn 8 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays "We Will Bury You"* for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Realignment Roll in Angola.

US controls South Africa.

US has more influence in Angola.

Modifier to US roll: +2

USSR controls Zaire and Botswana.

Modifier to USSR roll: +2

US rolls a 1.

USSR rolls a 5.

US Influence in Angola reduced to 1.

* USSR attempts Realignment Roll in South Africa.

US does not control any of Angola or Botswana.

US has more influence in South Africa.

Modifier to US roll: +1

USSR controls Angola and Botswana.

Modifier to USSR roll: +2

US rolls a 5.

USSR rolls a 4.

Draw: No Influence is removed.

* USSR attempts Realignment Roll in South Africa.

US does not control any of Angola or Botswana.

US has more influence in South Africa.

Modifier to US roll: +1

USSR controls Angola and Botswana.

Modifier to USSR roll: +2

US rolls a 2.

USSR rolls a 6.

US Influence in South Africa reduced to 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 8 Round 3 (US)

US to play a card (right-click on card).

*** US plays Our Man in Tehran* for 2 Ops.

US to conduct Operations.

* US attempts Coup in Saharan States with 2 Ops.

US rolls a 5.

5 + 2 Ops  - 2*1 Stability = 5

Coup Attempt is successful.

All USSR Influence (1) removed from Saharan States.

US Influence in Saharan States increased to 4.

US Military Ops increased to 3.

*** US player updated turn to Turn 8 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Che Event.

Waiting for USSR to finish event.

* USSR attempts Coup in Cameroon with 2 Ops.

USSR rolls a 4.

4 + 2 Ops  - 2*1 Stability = 4

Coup Attempt is successful.

All US Influence (3) removed from Cameroon.

USSR Influence in Cameroon increased to 1.

USSR Military Ops increased to 5.

USSR may make a second Coup attempt.

Waiting for USSR to finish event.

* USSR attempts Coup in Saharan States with 2 Ops.

USSR rolls a 2.

2 + 2 Ops  - 2*1 Stability = 2

Coup Attempt is successful.

US Influence in Saharan States reduced to 2.

No change in USSR Military Ops.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 8 Round 4 (US)

US to play a card (right-click on card).

*** US plays Special Relationship for 2 Ops.

US to conduct Operations.

* US attempts Coup in Cameroon with 2 Ops.

US rolls a 1.

1 + 2 Ops  - 2*1 Stability = 1

Coup Attempt is successful.

USSR Influence in Cameroon reduced to 0.

US Military Ops increased to 5.

*** US player updated turn to Turn 8 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Willy Brandt* for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in South Africa increased from 3 to 4.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 8 Round 5 (US)

US to play a card (right-click on card).

*** US plays The China Card for 4 Ops.

Formosan Resolution* Event is cancelled.

+1 if all Ops played in Asia.

US to finish event.

US Influence in Poland increased from 1 to 4.

*** US player updated turn to Turn 8 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Marine Barracks Bombing* for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in Poland increased from 4 to 5.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 8 Round 6 (US)

US to play a card (right-click on card).

*** US plays Truman Doctrine* Event.

All USSR Influence (5) removed from Poland.

US to advance Turn Tracker (in the toolbar).

*** US player updated turn to Turn 8 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays Iran-Iraq War* for 1 Op.

Waiting for USSR to conduct Operations.

USSR Influence in Czechoslovakia increased from 0 to 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 8 Round 7 (US)

US to play a card (right-click on card).

*** US plays Nixon Plays the China Card* Event.

US receives The China Card face down and unavailable for play.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 9 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** US plays headline card.

Waiting for USSR to choose headline card (right-click on card).

*** USSR plays headline card.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Pershing II Deployed* Event.

USSR VPs increased by 1.

Waiting for USSR to finish event.

US Influence in Spain/Portugal decreased from 2 to 1.

US Influence in Canada decreased from 4 to 3.

US Influence in Turkey decreased from 2 to 1.

US to play card for event (right-click on card).

*** US plays Missile Envy Event.

Waiting for USSR to finish event.

*** US player updated turn to Turn 9 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Missile Envy for 2 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Panama with 2 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

USSR rolls a 4.

4 + 2 Ops  - 2*2 Stability = 2

Coup Attempt is successful.

US Influence in Panama reduced to 0.

USSR Military Ops increased to 2.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 9 Round 1 (US)

US to play a card (right-click on card).

*** US plays The Cambridge Five for 2 Ops.

US to conduct Operations.

* US attempts Coup in Nicaragua with 2 Ops.

US rolls a 3.

3 + 2 Ops  - 2*1 Stability = 3

Coup Attempt is successful.

All USSR Influence (1) removed from Nicaragua.

US Influence in Nicaragua increased to 2.

US Military Ops increased to 2.

*** US player updated turn to Turn 9 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Ortega Elected in Nicaragua* Event.

All US Influence (2) removed from Nicaragua.

US has no Influence adjacent to Nicaragua.

Waiting for USSR to advance Turn Tracker (in the toolbar).

* UNDO: US has no Influence adjacent to Nicaragua.

* UNDO: All US Influence (2) removed from Nicaragua.

* UNDO: *** USSR plays Ortega Elected in Nicaragua* Event.

Waiting for USSR to play a card (right-click on card).

*** USSR plays Ortega Elected in Nicaragua* for 2 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Nicaragua with 2 Ops.

USSR rolls a 2.

2 + 2 Ops  - 2*1 Stability = 2

Coup Attempt is successful.

US Influence in Nicaragua reduced to 0.

USSR Military Ops increased to 4.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 9 Round 2 (US)

US to play a card (right-click on card).

*** US plays Star Wars* Event.

*** US plays ABM Treaty Event.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US plays card for 4 Ops.

US to finish event.

US to finish event.

* US attempts Coup in Zaire with 4 Ops.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US rolls a 1.

1 + 4 Ops  - 2*1 Stability = 3

Coup Attempt is successful.

All USSR Influence (2) removed from Zaire.

US Influence in Zaire increased to 1.

US Military Ops increased to 5.

*** US player updated turn to Turn 9 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Salt Negotiations* for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Panama increased from 0 to 1.

USSR Influence in Tunisia increased from 0 to 2.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 9 Round 3 (US)

US to play a card (right-click on card).

*** US plays "An Evil Empire"* for 3 Ops.

US to conduct Operations.

* US attempts Coup in Tunisia with 3 Ops.

US rolls a 5.

5 + 3 Ops  - 2*2 Stability = 4

Coup Attempt is successful.

All USSR Influence (2) removed from Tunisia.

US Influence in Tunisia increased to 2.

No change in US Military Ops.

*** US player updated turn to Turn 9 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Iran Contra Scandal* for 2 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Coup in Saharan States with 2 Ops.

USSR rolls a 2.

2 + 2 Ops  - 2*1 Stability = 2

Coup Attempt is successful.

US Influence in Saharan States reduced to 0.

USSR Military Ops increased to 5.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 9 Round 4 (US)

US to play a card (right-click on card).

*** US plays Arab-Israeli War for 2 Ops.

USSR receives +2 VPs (Flower Power).

USSR VPs increased by 2.

US to conduct Operations.

* US attempts Realignment Roll in Algeria.

US controls France and Tunisia.

Modifier to US roll: +2

USSR does not control any of France, Morocco, Saharan States, or Tunisia.

USSR has more influence in Algeria.

Modifier to USSR roll: +1

US rolls a 4.

USSR rolls a 2.

USSR Influence in Algeria reduced to 0.

* US attempts Realignment Roll in Panama.

US does not control any of Costa Rica or Colombia.

Modifier to US roll: +0

USSR controls Costa Rica.

USSR has more influence in Panama.

Modifier to USSR roll: +2

US rolls a 1.

USSR rolls a 5.

US already has 0 influence in Panama.

*** US player updated turn to Turn 9 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR scores South America.

USSR has Domination in South America for 5 VPs.

USSR controls 3 Battleground  Countries in South America for 3 VPs.

US has Presence in South America for 2 VPs.

US controls 1 Battleground  Country in South America for 1 VP.

USSR VPs increased by 5.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 9 Round 5 (US)

US to play a card (right-click on card).

*** US scores Middle East.

Shuttle Diplomacy: -1 Soviet Battleground.

USSR has Presence in Middle East for 3 VPs.

USSR controls 2 Battleground  Countries in Middle East for 2 VPs.

US has Presence in Middle East for 3 VPs.

US controls 3 Battleground  Countries in Middle East for 3 VPs.

US VPs increased by 1.

*** US player updated turn to Turn 9 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays East European Unrest in the Space Race.

USSR rolls a 2.

USSR Space Race advanced to Earth Satellite.

USSR VPs increased by 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 9 Round 6 (US)

US to play a card (right-click on card).

- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.

*** US plays Iranian Hostage Crisis* in the Space Race.

US rolls a 5.

Space Race attempt not successful.

*** US player updated turn to Turn 9 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR scores Central America.

USSR has Presence in Central America for 1 VP.

US has Presence in Central America for 1 VP.

US controls 1 Battleground  Country in Central America for 1 VP.

US VPs increased by 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 9 Round 7 (US)

US to play a card (right-click on card).

*** US plays Aldrich Ames Remix* Event.

Waiting for USSR to finish event.

US has the following cards: "Lone Gunman"*.

"Lone Gunman"* is discarded.

US to play card for operations (right-click on card).

US to play card for operations (right-click on card).

*** US plays Aldrich Ames Remix* for 3 Ops.

US to conduct Operations.

US Influence in Spain/Portugal increased from 1 to 2.

US Influence in Algeria increased from 0 to 2.

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

DEFCON increased to 3.

Coup and Realignment attempts now permitted in Middle East.

*** US player updated turn to Turn 10 Headline Phase

Waiting for USSR to deal cards.

Waiting for USSR to deal cards.

Cards dealt.

US to choose headline card (right-click on card).

*** USSR plays headline card.

US to choose headline card (right-click on card).

*** US plays headline card.

US to play card for event (right-click on card).

*** US plays Duck and Cover Event.

DEFCON decreased to 2.

Coup and Realignment attempts no longer permitted in Middle East.

US VPs increased by 3.

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

*** USSR plays Terrorism Event.

US discards Yuri and Semantha*.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 10 Round 1 (USSR)

Waiting for USSR to play a card (right-click on card).

*** USSR plays North Sea Oil* for 3 Ops.

Waiting for USSR to conduct Operations.

USSR Influence in Zaire increased from 0 to 2.

Waiting for USSR to play card for event (right-click on card).

Waiting for USSR to play card for event (right-click on card).

* UNDO: *** USSR plays North Sea Oil* for 3 Ops.

Waiting for USSR to play a card (right-click on card).

*** USSR plays Latin American Death Squads for 2 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Realignment Roll in Zaire.

US does not control any of Angola, Cameroon, or Zimbabwe.

US has more influence in Zaire.

Modifier to US roll: +1

USSR controls Angola.

Modifier to USSR roll: +1

US rolls a 1.

USSR rolls a 1.

Draw: No Influence is removed.

* USSR attempts Realignment Roll in Zaire.

US does not control any of Angola, Cameroon, or Zimbabwe.

US has more influence in Zaire.

Modifier to US roll: +1

USSR controls Angola.

Modifier to USSR roll: +1

US rolls a 2.

USSR rolls a 5.

US Influence in Zaire reduced to 0.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 10 Round 1 (US)

US to play a card (right-click on card).

*** US plays Soviets Shoot Down KAL 007* for 4 Ops.

US to conduct Operations.

US Influence in Zaire increased from 0 to 2.

US Influence in India increased from 1 to 3.

*** US player updated turn to Turn 10 Round 2 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Indo-Pakistani War Event.

Pakistan invades India.

USSR Military Ops increased to 2.

US controls Pakistan. -1 die-roll modifier.

USSR rolls a 4.

India wins Indo-Pakistani War

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 10 Round 2 (US)

US to play a card (right-click on card).

*** US plays Caputured Nazi Scientist* Event.

US Space Race advanced to Animal in Space.

US man now play 2 Space Race Cards per turn

*** US player updated turn to Turn 10 Round 3 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays "One Small Step..." Event.

USSR Space Race advanced to Animal in Space.

US may no longer play 2 Space Race Cards per turn.

USSR Space Race advanced to Man in Space.

USSR VPs increased by 2.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 10 Round 3 (US)

US to play a card (right-click on card).

- Player->Preferences->황혼의 투쟁 to turn off Space Race warnings.

*** US plays The Reformer* in the Space Race.

US rolls a 4.

Space Race attempt not successful.

*** US player updated turn to Turn 10 Round 4 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays Defectors for 2 Ops.

US VPs increased by 1.

Waiting for USSR to conduct Operations.

USSR Influence in Panama increased from 1 to 2.

USSR Influence in Colombia increased from 0 to 1.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 10 Round 4 (US)

US to play a card (right-click on card).

*** US plays Latin American Debt Crisis for 2 Ops.

US to conduct Operations.

* US attempts Coup in Colombia with 2 Ops.

US rolls a 6.

6 + 2 Ops  - 2*1 Stability = 6

Coup Attempt is successful.

All USSR Influence (1) removed from Colombia.

US Influence in Colombia increased to 5.

US Military Ops increased to 2.

US to play card for event (right-click on card).

*** US plays Latin American Debt Crisis Event.

US does not discard a card.

Waiting for USSR to finish event.

USSR Influence in Uruguay increased from 3 to 6.

USSR Influence in Brazil increased from 5 to 10.

*** US player updated turn to Turn 10 Round 5 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR plays North Sea Oil* for 3 Ops.

Waiting for USSR to conduct Operations.

* USSR attempts Realignment Roll in Zaire.

US does not control any of Angola, Cameroon, or Zimbabwe.

US has more influence in Zaire.

Modifier to US roll: +1

USSR controls Angola.

Modifier to USSR roll: +1

US rolls a 3.

USSR rolls a 2.

USSR already has 0 influence in Zaire.

* USSR attempts Realignment Roll in Zaire.

US does not control any of Angola, Cameroon, or Zimbabwe.

US has more influence in Zaire.

Modifier to US roll: +1

USSR controls Angola.

Modifier to USSR roll: +1

US rolls a 3.

USSR rolls a 4.

US Influence in Zaire reduced to 1.

* USSR attempts Realignment Roll in Zaire.

US does not control any of Angola, Cameroon, or Zimbabwe.

US has more influence in Zaire.

Modifier to US roll: +1

USSR controls Angola.

Modifier to USSR roll: +1

US rolls a 4.

USSR rolls a 2.

USSR already has 0 influence in Zaire.

Waiting for USSR to play card for event (right-click on card).

*** USSR plays North Sea Oil* Event.

OPEC Event no longer playable.

US may play 8 cards this turn.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 10 Round 5 (US)

US to play a card (right-click on card).

*** US plays AWACS Sale to Saudis* for 3 Ops.

US to conduct Operations.

<matticus> - gg

<matticus> - there's no point wasting time

US Influence in Zaire increased from 1 to 2.

US Influence in Iraq increased from 1 to 2.

*** US player updated turn to Turn 10 Round 6 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

<matticus> - i have to sociring cards

*** USSR scores Europe.

USSR has Presence in Europe for 3 VPs.

USSR controls 1 Battleground  Country in Europe for 1 VP.

US has Domination in Europe for 7 VPs.

US controls 4 Battleground  Countries in Europe for 4 VPs.

US controls 1 country adjacent to U.S.S.R. for 1 VP.

US VPs increased by 8.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 10 Round 6 (US)

US to play a card (right-click on card).

*** US plays Chernobyl* for 3 Ops.

US to conduct Operations.

<matticus> - come on

US Influence in Cuba increased from 0 to 3.

*** US player updated turn to Turn 10 Round 7 (USSR)

Waiting for USSR to play a card (right-click on card).

Waiting for USSR to play a card (right-click on card).

*** USSR scores Africa.

USSR has Presence in Africa for 1 VP.

USSR controls 2 Battleground  Countries in Africa for 2 VPs.

US has Domination in Africa for 4 VPs.

US controls 3 Battleground  Countries in Africa for 3 VPs.

US VPs increased by 4.

Waiting for USSR to advance Turn Tracker (in the toolbar).

*** USSR player updated turn to Turn 10 Round 7 (US)

US to play a card (right-click on card).

<matticus> - gg

*** US plays The China Card for 4 Ops.

+1 if all Ops played in Asia.

US to finish event.

US Influence in Thailand increased from 5 to 6.

US Influence in Guatemala increased from 0 to 1.

US Influence in Haiti increased from 0 to 1.

*** US player updated turn to Turn 10 Round 8 (US)

US does not play eighth Action Round.

US to advance Turn Tracker (in the toolbar).

USSR Military Ops decreased to 0.

US Military Ops decreased to 0.

!!! FINAL SCORING !!!

USSR receives 5 VPs for South America.

US receives 0 VP for Middle East.

US receives 3 VPs for Central America.

US receives 8 VPs for Europe.

US receives 4 VPs for Africa.

US receives 8 VPs for Asia.

남미 빼고 전부 미국이 이김..

USSR has The China Card for 1 VP.

US VPs increased by 17.

!!! US wins !!!

!!! US Victory: 20 VPs !!!

*** Game Over ***

*** Game Over ***

<MERS> - gg