reg_key has joined the game
<reg_key> Hia! I can run for ya.
diehard518 is ready
reg_key is ready
Unlocking game
+++ Fetching fresh scripts. Please Wait...
reg_key loads a deck
-> Checking deck of reg_key ...
-> Deck of reg_key is OK!
diehard518 loads a deck
-> Checking deck of diehard518 ...
-> Deck of diehard518 is OK!
diehard518 is the CEO of the Blue Sun Corporation
diehard518's R&D is shuffled
diehard518 draws 5 cards.
diehard518 moves 'Blue Sun' to Table
reg_key is representing the Runner Andromeda. They start with 1 ?
reg_key's Stack is shuffled
reg_key draws 5 cards.
--> reg_key uses Andromeda's ability to draws 4 cards.
diehard518 is taking a Mulligan...
Shuffling...
diehard518 draws 5 cards.
reg_key is taking a Mulligan...
reg_key draws 5 cards.
--> reg_key uses Andromeda's ability to draws 4 cards.
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 5 ¥, 6 cards and 3 ? starting this turn.
Turn 1: diehard518
+++ Processing. Please Hold...
? diehard518 uses Click #1 and pays 5 ¥ (remaining bank: 0 ¥) to initiate Hedge Fund.
--> diehard518 uses Hedge Fund's ability to gain 9 ¥ (new total: 9 ¥).
? diehard518 uses Click #2 to draw a card.
+++ Processing. Please Hold...
? diehard518 uses Click #3 to install a card.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 9 ¥, 5 cards in their HQ, and 52 cards in their R&D.
Turn 2: reg_key
=> Andromeda (reg_key) has woken up.
=> They have 5 ¥, 9 cards and 4 ? starting this turn.
? reg_key uses Click #1 and pays 3 ¥ (remaining bank: 2 ¥) to setup Desperado.
? reg_key uses Click #2 to activate R&D in order to start a run on R&D.
--- diehard518 has no further reactions.
--- ACCESS GRANTED ---
==reg_key's Successful Run Effects==
--> Desperado triggers to Gain 1 ¥.
reg_key is accessing the top 1 cards of diehard518's R&D
-- reg_key is now accessing the 1st card
reg_key paid 3 ¥ to ? Docklands Crackdown
reg_key has finished accessing diehard518's R&D
:::==============================:::
Andromeda has successfully run the R&D server
Andromeda has jacked out of their run on the R&D server
? reg_key uses Click #3 to install Faerie, using up ?.
? reg_key uses Click #4 to install Faerie, using up ?.
reg_key discards John Masanori.
=> Andromeda (reg_key) has gone to sleep for the day.
=> They end their turn with 0 ¥, 5 cards in their Grip, and 36 cards in their Stack.
Turn 3: diehard518
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 9 ¥, 6 cards and 3 ? starting this turn.
+++ Processing. Please Hold...
? diehard518 uses Click #1 to install a card.
? diehard518 uses Click #2 and receives 1 ¥.
+++ Processing. Please Hold...
? diehard518 uses Click #3 and pays 1 ¥ (remaining bank: 9 ¥) to initiate Power Shutdown.
diehard518 has initiated a power shutdown and trashed 0 cards. The runner must trash 1 installed program or hardware with an install cost of 0 or less
reg_key ? Faerie at no cost, freeing up ?.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 9 ¥, 4 cards in their HQ, and 50 cards in their R&D.
Turn 4: reg_key
=> Andromeda (reg_key) has woken up.
=> They have 0 ¥, 5 cards and 4 ? starting this turn.
? reg_key uses Click #1 to activate HQ in order to start a run on HQ.
reg_key targets 'Card'
--- Alert: Unauthorized Access Imminent!
-- reg_key is about to gain access. Corporate React?
diehard518 has rezzed Fenris for 4 ¥ (remaining bank: 5 ¥).
--> diehard518 uses Fenris's ability to gain 1 Bad Publicity.
reg_key targets 'Fenris'
(2x) reg_key uses the ability of Faerie in order to break sentry subroutine.
:::WARNING::: reg_key is about to access the server and is waiting for final corporation reacts.
(Corp must now press the [OK] button F3 to acknowledge the access.)
reg_key ? Faerie at no cost, freeing up ?.
--- diehard518 has no further reactions.
--- ACCESS GRANTED ---
==reg_key's Successful Run Effects==
--> Desperado triggers to Gain 1 ¥.
:::==============================:::
Andromeda has successfully run the HQ server
Andromeda has jacked out of their run on the HQ server
--> The Bad Publicity of Blue Sun allows Andromeda to secure 1 ¥ for this run
? reg_key uses Click #2 to activate R&D in order to start a run on R&D.
reg_key targets 'Card'
diehard518 has rezzed Ice Wall for 1 ¥ (remaining bank: 4 ¥).
? diehard518 activates Ice Wall in order to end the run.
? reg_key uses Click #3 and receives 1 ¥.
? reg_key uses Click #4 and receives 1 ¥.
=> Andromeda (reg_key) has gone to sleep for the day.
=> They end their turn with 3 ¥, 5 cards in their Grip, and 36 cards in their Stack.
Turn 5: diehard518
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 4 ¥, 5 cards and 3 ? starting this turn.
diehard518 creates 1 'Remote Server'
+++ Processing. Please Hold...
? diehard518 uses Click #1 to install a card.
+++ Processing. Please Hold...
? diehard518 uses Click #2 to install a card.
? diehard518 uses Click #3 and receives 1 ¥.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 5 ¥, 3 cards in their HQ, and 49 cards in their R&D.
Turn 6: reg_key
=> Andromeda (reg_key) has woken up.
=> They have 3 ¥, 5 cards and 4 ? starting this turn.
--> The Bad Publicity of Blue Sun allows Andromeda to secure 1 ¥ for this run
? reg_key uses Click #1 to activate Remote Server in order to start a run on Remote.
reg_key targets 'Card'
diehard518 has rezzed Quandary for 1 ¥ (remaining bank: 4 ¥).
Andromeda has jacked out of their run on the Remote server
reg_key is not running at the moment.
? diehard518 activates Quandary in order to end the run.
? reg_key uses Click #2 and pays 1 ¥ (remaining bank: 2 ¥) to prep with Special Order.
:> reg_key starts retrieving cards with Special Order...
:> reg_key uses Special Order's ability to retrieve ['Refractor'] from their Stack.
--> reg_key uses Special Order's ability to shuffles their Stack.
? reg_key uses Click #3 and pays 1 ¥ (remaining bank: 1 ¥) to install Refractor, using up ?.
--> The Bad Publicity of Blue Sun allows Andromeda to secure 1 ¥ for this run
? reg_key uses Click #4 to activate Remote Server in order to start a run on Remote.
reg_key targets 'Quandary'
-- Andromeda spends 1 Bad Publicity credits
reg_key pays 0 ¥ (reduced by 1 ¥) to activate Refractor in order to break code gate subroutine.
reg_key targets 'Card'
--- Alert: Runner entry detected!
-- reg_key is about to gain access. Corporate React?
reg_key liberates High-Risk Investment and receives 3 agenda point(s)
Andromeda has jacked out of their run on the Remote server
=> Andromeda (reg_key) has gone to sleep for the day.
=> They end their turn with 1 ¥, 4 cards in their Grip, and 35 cards in their Stack.
Turn 7: diehard518
reg_key sets reg_key's Credits counter to 2 (+1)
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 4 ¥, 4 cards and 3 ? starting this turn.
? diehard518 uses Click #1 and receives 1 ¥.
? diehard518 uses Click #2 to draw a card.
+++ Processing. Please Hold...
? diehard518 uses Click #3 and pays 2 ¥ (remaining bank: 3 ¥) to initiate Housekeeping.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 3 ¥, 4 cards in their HQ, and 47 cards in their R&D.
Turn 8: reg_key
=> Andromeda (reg_key) has woken up.
=> They have 2 ¥, 4 cards and 4 ? starting this turn.
? reg_key uses Click #1 and pays 2 ¥ (remaining bank: 0 ¥) to acquire John Masanori.
reg_key discards Express Delivery.
--> The Bad Publicity of Blue Sun allows Andromeda to secure 1 ¥ for this run
? reg_key uses Click #2 to activate Remote Server in order to start a run on Remote.
reg_key targets 'Quandary'
-- Andromeda spends 1 Bad Publicity credits
reg_key pays 0 ¥ (reduced by 1 ¥) to activate Refractor in order to break code gate subroutine.
--- Alert: Firewalls breached!
-- reg_key is about to gain access. Corporate React?
--- diehard518 has no further reactions.
--- ACCESS GRANTED ---
==reg_key's Successful Run Effects==
--> Desperado triggers to Gain 1 ¥.
--> John Masanori triggers to draw 1 cards from their Stack to their Hand.
:::==============================:::
Andromeda has successfully run the Remote server
Andromeda has jacked out of their run on the Remote server
? reg_key uses Click #3 and receives 1 ¥.
? reg_key uses Click #4 and receives 1 ¥.
=> Andromeda (reg_key) has gone to sleep for the day.
=> They end their turn with 3 ¥, 3 cards in their Grip, and 34 cards in their Stack.
Turn 9: diehard518
diehard518 targets 'Quandary'
diehard518 uses the ability of Blue Sun in order to gain 1 ¥ and Uninstall Quandary.
<diehard518> how to delete remote server?
<reg_key> I'll know it's not there, don't worry.
<reg_key> No ICE, no Asset / Upgrade, no server.
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 4 ¥, 6 cards and 3 ? starting this turn.
+++ Processing. Please Hold...
? diehard518 uses Click #1 to install a card.
diehard518 targets 'Card'
+++ Processing. Please Hold...
? diehard518 uses Click #2 and pays 1 ¥ (remaining bank: 3 ¥) to initiate Oversight AI.
--> diehard518 uses Oversight AI's ability to Rez Curtain Wall.
? diehard518 uses Click #3 and receives 1 ¥.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 4 ¥, 4 cards in their HQ, and 46 cards in their R&D.
Turn 10: reg_key
=> Andromeda (reg_key) has woken up.
=> They have 3 ¥, 3 cards and 4 ? starting this turn.
--> The Bad Publicity of Blue Sun allows Andromeda to secure 1 ¥ for this run
? reg_key uses Click #1 to activate Archives in order to start a run on Archives.
--- diehard518 has no further reactions.
--- ACCESS GRANTED ---
==reg_key's Successful Run Effects==
--> Desperado triggers to Gain 1 ¥.
--> John Masanori triggers to draw 1 cards from their Stack to their Hand.
Andromeda has rumaged through diehard518's archives but found no Agendas
:::==============================:::
Andromeda has successfully run the Archives server
Andromeda has jacked out of their run on the Archives server
? reg_key uses Click #2 to draw a card.
? reg_key uses Click #3 and receives 1 ¥.
? reg_key uses Click #4 and receives 1 ¥.
=> Andromeda (reg_key) has gone to sleep for the day.
=> They end their turn with 6 ¥, 5 cards in their Grip, and 32 cards in their Stack.
Turn 11: diehard518
diehard518 targets 'Curtain Wall'
diehard518 uses the ability of Blue Sun in order to gain 14 ¥ and Uninstall Curtain Wall.
+++ Processing. Please Hold...
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 18 ¥, 6 cards and 3 ? starting this turn.
+++ Processing. Please Hold...
? diehard518 uses Click #1 and pays 10 ¥ (remaining bank: 8 ¥) to initiate Restructure.
--> diehard518 uses Restructure's ability to gain 15 ¥ (new total: 23 ¥).
+++ Processing. Please Hold...
? diehard518 uses Click #2 to install a card.
+++ Processing. Please Hold...
? diehard518 uses Click #3 to install a card.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 23 ¥, 3 cards in their HQ, and 45 cards in their R&D.
Turn 12: reg_key
=> Andromeda (reg_key) has woken up.
=> They have 6 ¥, 5 cards and 4 ? starting this turn.
? reg_key uses Click #1 and pays 1 ¥ (remaining bank: 5 ¥) to prep with Special Order.
:> reg_key starts retrieving cards with Special Order...
:> reg_key uses Special Order's ability to retrieve ['Corroder'] from their Stack.
--> reg_key uses Special Order's ability to shuffles their Stack.
? reg_key uses Click #2 and pays 2 ¥ (remaining bank: 3 ¥) to install Corroder, using up ?.
reg_key discards Silencer.
--> The Bad Publicity of Blue Sun allows Andromeda to secure 1 ¥ for this run
? reg_key uses Click #3 to activate R&D in order to start a run on R&D.
reg_key targets 'Ice Wall'
-- Andromeda spends 1 Bad Publicity credits
reg_key pays 0 ¥ (reduced by 1 ¥) to activate Corroder in order to break barrier subroutine.
--- Alert: Intrusion in progress!
-- reg_key is about to gain access. Corporate React?
:::WARNING::: reg_key is about to access the server and is waiting for final corporation reacts.
(Corp must now press the [OK] button F3 to acknowledge the access.)
:::WARNING::: reg_key is about to access the server and is waiting for final corporation reacts.
(Corp must now press the [OK] button F3 to acknowledge the access.)
==reg_key's Successful Run Effects==
--> Desperado triggers to Gain 1 ¥.
--> John Masanori triggers to draw 1 cards from their Stack to their Hand.
reg_key is accessing the top 1 cards of diehard518's R&D
-- reg_key is now accessing the 1st card
reg_key has finished accessing diehard518's R&D
:::==============================:::
Andromeda has successfully run the R&D server
Andromeda has jacked out of their run on the R&D server
? reg_key uses Click #4 and pays 1 ¥ (remaining bank: 3 ¥) to setup Silencer.
=> Andromeda (reg_key) has gone to sleep for the day.
=> They end their turn with 3 ¥, 3 cards in their Grip, and 30 cards in their Stack.
Turn 13: diehard518
Nobody is running your servers at the moment!
diehard518 targets 'Ice Wall'
diehard518 uses the ability of Blue Sun in order to gain 1 ¥ and Uninstall Ice Wall.
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 24 ¥, 5 cards and 3 ? starting this turn.
+++ Processing. Please Hold...
? diehard518 uses Click #1 and pays 2 ¥ (remaining bank: 22 ¥) to initiate SEA Source.
reg_key takes control of diehard518's HQ/Grip
reg_key shows diehard518's HQ/Grip to reg_key.
<reg_key> gg
--> reg_key uses SEA Source's ability to starts a Trace with a base strength of 3 and reinforced by 2 ¥ (Total: 5).
reg_key reset the game
<diehard518> gg
<reg_key> Swap?
<diehard518> I only have a corp deck
<reg_key> Filthy netdecker, are we?
<diehard518> do you have another runner?
<reg_key> ;P
<reg_key> Sure, I've got one.
reg_key loads a deck
-> Checking deck of reg_key ...
-> Deck of reg_key is OK!
diehard518 loads a deck
-> Checking deck of diehard518 ...
-> Deck of diehard518 is OK!
reg_key is representing the Runner Noise. They start with 0 ?
reg_key's Stack is shuffled
reg_key draws 5 cards.
diehard518 takes control of diehard518's HQ/Grip
diehard518 loads a deck
-> Checking deck of diehard518 ...
:::ERROR::: Duplicate Limited card (Card) found in diehard518's R&D.
:::ERROR::: Duplicate Limited card (Card) found in diehard518's R&D.
:::ERROR::: Only 3 copies of High-Risk Investment allowed.
:::ERROR::: Only 3 copies of High-Risk Investment allowed.
:::ERROR::: Only 3 copies of High-Risk Investment allowed.
:::ERROR::: Only 3 copies of The Cleaners allowed.
:::ERROR::: Only 3 copies of Docklands Crackdown allowed.
:::ERROR::: Only 3 copies of Docklands Crackdown allowed.
:::ERROR::: Only 3 copies of Docklands Crackdown allowed.
:::ERROR::: Only 3 copies of Jackson Howard allowed.
:::ERROR::: Only 3 copies of Jackson Howard allowed.
:::ERROR::: Only 3 copies of Jackson Howard allowed.
:::ERROR::: Only 3 copies of Hedge Fund allowed.
:::ERROR::: Only 3 copies of Hedge Fund allowed.
:::ERROR::: Only 3 copies of Hedge Fund allowed.
:::ERROR::: Only 3 copies of Housekeeping allowed.
:::ERROR::: Only 3 copies of Housekeeping allowed.
:::ERROR::: Only 3 copies of Housekeeping allowed.
:::ERROR::: Only 3 copies of Oversight AI allowed.
:::ERROR::: Only 3 copies of Oversight AI allowed.
:::ERROR::: Only 3 copies of Oversight AI allowed.
:::ERROR::: Only 3 copies of Power Shutdown allowed.
:::ERROR::: Only 3 copies of Power Shutdown allowed.
:::ERROR::: Only 3 copies of Power Shutdown allowed.
:::ERROR::: Only 3 copies of Punitive Counterstrike allowed.
:::ERROR::: Only 3 copies of Punitive Counterstrike allowed.
:::ERROR::: Only 3 copies of Punitive Counterstrike allowed.
:::ERROR::: Only 3 copies of Restructure allowed.
:::ERROR::: Only 3 copies of Restructure allowed.
:::ERROR::: Only 3 copies of Restructure allowed.
:::ERROR::: Only 3 copies of Scorched Earth allowed.
:::ERROR::: Only 3 copies of Scorched Earth allowed.
:::ERROR::: Only 3 copies of Scorched Earth allowed.
:::ERROR::: Only 3 copies of SEA Source allowed.
:::ERROR::: Only 3 copies of Curtain Wall allowed.
:::ERROR::: Only 3 copies of Curtain Wall allowed.
:::ERROR::: Only 3 copies of Curtain Wall allowed.
:::ERROR::: Only 3 copies of Hive allowed.
:::ERROR::: Only 3 copies of Hive allowed.
:::ERROR::: Only 3 copies of Hive allowed.
:::ERROR::: Only 3 copies of Ice Wall allowed.
:::ERROR::: Only 3 copies of Ice Wall allowed.
:::ERROR::: Only 3 copies of Ice Wall allowed.
:::ERROR::: Only 3 copies of Quandary allowed.
:::ERROR::: Only 3 copies of Ichi 2.0 allowed.
:::ERROR::: Only 3 copies of Shadow allowed.
:::ERROR::: Only 3 copies of Shadow allowed.
:::ERROR::: Only 3 copies of Shadow allowed.
:::ERROR::: Too much rival faction influence in diehard518's R&D. 30 found with a max of 15
-> Deck of diehard518 is _NOT_ OK!
diehard518 discards a card.
reg_key reset the game
reg_key loads a deck
-> Checking deck of reg_key ...
-> Deck of reg_key is OK!
diehard518 loads a deck
-> Checking deck of diehard518 ...
-> Deck of diehard518 is OK!
diehard518 is the CEO of the Blue Sun Corporation
diehard518's R&D is shuffled
diehard518 draws 5 cards.
diehard518 moves 'Blue Sun' to Table
reg_key is representing the Runner Noise. They start with 0 ?
reg_key's Stack is shuffled
reg_key draws 5 cards.
<reg_key> I'll keep. GL;HF.
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 5 ¥, 6 cards and 3 ? starting this turn.
Turn 1: diehard518
+++ Processing. Please Hold...
? diehard518 uses Click #1 and pays 5 ¥ (remaining bank: 0 ¥) to initiate Hedge Fund.
--> diehard518 uses Hedge Fund's ability to gain 9 ¥ (new total: 9 ¥).
+++ Processing. Please Hold...
diehard518 moves 'Enigma' to Table
? diehard518 uses Click #2 to install a card.
diehard518 moves 'Enigma' to diehard518's HQ/Grip
+++ Processing. Please Hold...
? diehard518 uses Click #3 to install a card.
diehard518 sets diehard518's Clicks counter to 1 (+1)
? diehard518 uses Click #3 and receives 1 ¥.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 10 ¥, 4 cards in their HQ, and 53 cards in their R&D.
Turn 2: reg_key
=> Noise (reg_key) has woken up.
=> They have 5 ¥, 5 cards and 4 ? starting this turn.
? reg_key uses Click #1 and pays 5 ¥ (remaining bank: 0 ¥) to prep with Sure Gamble.
--> reg_key uses Sure Gamble's ability to gain 9 ¥ (new total: 9 ¥).
? reg_key uses Click #2 and pays 3 ¥ (remaining bank: 6 ¥) to acquire Wyldside.
? reg_key uses Click #3 to draw a card.
? reg_key uses Click #4 and pays 2 ¥ (remaining bank: 4 ¥) to install Sahasrara, using up ?.
=> Noise (reg_key) has gone to sleep for the day.
=> They end their turn with 4 ¥, 3 cards in their Grip, and 39 cards in their Stack.
Turn 3: diehard518
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 10 ¥, 5 cards and 3 ? starting this turn.
diehard518 looks at diehard518's R&D/Stack bottom 1 cards.
diehard518 stops looking at diehard518's R&D/Stack bottom 1 cards.
? diehard518 uses Click #1 to draw a card.
+++ Processing. Please Hold...
? diehard518 uses Click #2 and pays 10 ¥ (remaining bank: 0 ¥) to initiate Restructure.
--> diehard518 uses Restructure's ability to gain 15 ¥ (new total: 15 ¥).
<reg_key> Uh, what?
<reg_key> You just peeked at the top card before drawing. :\
<diehard518> ?
<diehard518> I'm a beginner
<diehard518> sorry do you want to reset?
<reg_key> No, continue.
? diehard518 uses Click #3 and receives 1 ¥.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 16 ¥, 5 cards in their HQ, and 51 cards in their R&D.
<reg_key> Just control and D to draw, man.
Turn 4: reg_key
--> Sahasrara triggers to Refill to 2 £.
:::==============================:::
==reg_key's Start-of-Turn Effects===
--> Wyldside triggers to draw 2 cards from their Stack to their Hand.
--> Wyldside triggers to Lose 1 ?.
:::==============================:::
=> Noise (reg_key) has woken up.
=> They have 4 ¥, 5 cards and 3 ? starting this turn.
? reg_key uses Click #1 to activate HQ in order to start a run on HQ.
--- diehard518 has no further reactions.
--- ACCESS GRANTED ---
Noise has successfully run the HQ server
reg_key paid 3 ¥ to ? Docklands Crackdown
Noise has jacked out of their run on the HQ server
? reg_key uses Click #2 to draw a card.
? reg_key uses Click #3 to activate R&D in order to start a run on R&D.
reg_key targets 'Card'
diehard518 has rezzed Enigma for 3 ¥ (remaining bank: 13 ¥).
Noise has jacked out of their run on the R&D server
reg_key discards Wyldside.
=> Noise (reg_key) has gone to sleep for the day.
=> They end their turn with 1 ¥, 5 cards in their Grip, and 36 cards in their Stack.
Turn 5: diehard518
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 13 ¥, 5 cards and 3 ? starting this turn.
diehard518 creates 1 'Remote Server'
+++ Processing. Please Hold...
? diehard518 uses Click #1 to install a card.
+++ Processing. Please Hold...
? diehard518 uses Click #2 to install a card.
? diehard518 uses Click #3 to draw a card.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 13 ¥, 4 cards in their HQ, and 49 cards in their R&D.
Turn 6: reg_key
--> Sahasrara triggers to Refill to 2 £.
:::==============================:::
==reg_key's Start-of-Turn Effects===
--> Wyldside triggers to draw 2 cards from their Stack to their Hand.
--> Wyldside triggers to Lose 1 ?.
:::==============================:::
=> Noise (reg_key) has woken up.
=> They have 1 ¥, 7 cards and 3 ? starting this turn.
-- 2 credits are used from Sahasrara
? reg_key uses Click #1 to install Djinn (reduced by 2 ¥), using up ?.
? reg_key uses Click #2 and receives 1 ¥.
? reg_key uses Click #3 and receives 1 ¥.
reg_key discards Mimic.
=> Noise (reg_key) has gone to sleep for the day.
=> They end their turn with 3 ¥, 5 cards in their Grip, and 34 cards in their Stack.
Turn 7: diehard518
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 13 ¥, 5 cards and 3 ? starting this turn.
? diehard518 uses Click #1 to draw a card.
? diehard518 uses Click #2 and paid 1 ¥ to advance a card.
? diehard518 uses Click #3 and paid 1 ¥ to advance a card.
diehard518 discards a card.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 11 ¥, 5 cards in their HQ, and 47 cards in their R&D.
Turn 8: reg_key
--> Sahasrara triggers to Refill to 2 £.
:::==============================:::
==reg_key's Start-of-Turn Effects===
--> Wyldside triggers to draw 2 cards from their Stack to their Hand.
--> Wyldside triggers to Lose 1 ?.
:::==============================:::
=> Noise (reg_key) has woken up.
=> They have 3 ¥, 7 cards and 3 ? starting this turn.
? reg_key uses Click #1 and pays 3 ¥ (remaining bank: 0 ¥) to setup Grimoire.
reg_key targets 'Djinn'
-- 1 credits are used from Sahasrara
? reg_key uses Click #2 to install Cache (reduced by 1 ¥), installing it into Djinn.
--> reg_key uses Cache's ability to put 3 Virus counters on it.
--> reg_key activates Noise to trash 1 cards from diehard518's R&D.
--> reg_key activates Grimoire to put 1 Virus counters on Cache,.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
? reg_key uses Click #3 to activate Archives in order to start a run on Archives.
--- diehard518 has no further reactions.
--- ACCESS GRANTED ---
Noise has successfully run the Archives server
Noise has rumaged through diehard518's archives but found no Agendas
Noise has jacked out of their run on the Archives server
=> Noise (reg_key) has gone to sleep for the day.
=> They end their turn with 4 ¥, 5 cards in their Grip, and 32 cards in their Stack.
Turn 9: diehard518
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 11 ¥, 6 cards and 3 ? starting this turn.
? diehard518 uses Click #1 and paid 1 ¥ to advance a card.
? diehard518 uses Click #2 and paid 1 ¥ to advance a card.
? diehard518 uses Click #3 and paid 1 ¥ to advance a card.
diehard518 scores The Cleaners and receives 3 agenda point(s)
diehard518 discards a card.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 8 ¥, 5 cards in their HQ, and 45 cards in their R&D.
Turn 10: reg_key
--> Sahasrara triggers to Refill to 2 £.
:::==============================:::
==reg_key's Start-of-Turn Effects===
--> Wyldside triggers to draw 2 cards from their Stack to their Hand.
--> Wyldside triggers to Lose 1 ?.
:::==============================:::
=> Noise (reg_key) has woken up.
=> They have 4 ¥, 7 cards and 3 ? starting this turn.
:> reg_key starts retrieving cards with Djinn...
? reg_key uses Click #1 and pays 1 ¥ to activate Djinn in order to retrieve ['Imp'] from their Stack and shuffle their Stack.
reg_key targets 'Djinn'
-- 2 credits are used from Sahasrara
? reg_key uses Click #2 to install Imp (reduced by 2 ¥), installing it into Djinn.
--> reg_key uses Imp's ability to put 2 Virus counters on it.
--> reg_key activates Noise to trash 1 cards from diehard518's R&D.
--> reg_key activates Grimoire to put 1 Virus counters on Imp,.
? reg_key uses Click #3 to activate HQ in order to start a run on HQ.
--- Alert: Unauthorized Access Imminent!
-- reg_key is about to gain access. Corporate React?
--- diehard518 has no further reactions.
--- ACCESS GRANTED ---
Noise has successfully run the HQ server
reg_key ? Hedge Fund at no cost
reg_key activates the once-per-turn ability of Imp in order to remove 1 Virus counters on it and trash an accessed card.
Noise has jacked out of their run on the HQ server
reg_key discards Sahasrara.
reg_key discards Parasite.
=> Noise (reg_key) has gone to sleep for the day.
=> They end their turn with 3 ¥, 5 cards in their Grip, and 29 cards in their Stack.
Turn 11: diehard518
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 8 ¥, 5 cards and 3 ? starting this turn.
? diehard518 uses Click #1 to draw a card.
? diehard518 uses Click #2 to draw a card.
+++ Processing. Please Hold...
? diehard518 uses Click #3 to install a card.
diehard518 discards a card.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 8 ¥, 5 cards in their HQ, and 41 cards in their R&D.
Turn 12: reg_key
--> Sahasrara triggers to Refill to 2 £.
:::==============================:::
==reg_key's Start-of-Turn Effects===
--> Wyldside triggers to draw 2 cards from their Stack to their Hand.
--> Wyldside triggers to Lose 1 ?.
:::==============================:::
=> Noise (reg_key) has woken up.
=> They have 3 ¥, 7 cards and 3 ? starting this turn.
-- 2 credits are used from Sahasrara
? reg_key uses Click #1 and pays 1 ¥ (remaining bank: 2 ¥) to install Mimic (reduced by 2 ¥), using up ?.
? reg_key uses Click #2 to activate Remote Server in order to start a run on Remote.
reg_key targets 'Card'
diehard518 has rezzed Hive for 5 ¥ (remaining bank: 3 ¥).
? diehard518 activates Hive in order to end the run.
? reg_key uses Click #3 and pays 1 ¥ (remaining bank: 1 ¥) to acquire Aesop's Pawnshop.
=> Noise (reg_key) has gone to sleep for the day.
=> They end their turn with 1 ¥, 5 cards in their Grip, and 27 cards in their Stack.
Turn 13: diehard518
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 3 ¥, 6 cards and 3 ? starting this turn.
+++ Processing. Please Hold...
+++ Processing. Please Hold...
? diehard518 uses Click #1 to install a card.
? diehard518 uses Click #2 and receives 1 ¥.
? diehard518 uses Click #3 and receives 1 ¥.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 5 ¥, 5 cards in their HQ, and 40 cards in their R&D.
Turn 14: reg_key
--> Sahasrara triggers to Refill to 2 £.
:::==============================:::
==reg_key's Start-of-Turn Effects===
--> Wyldside triggers to draw 2 cards from their Stack to their Hand.
--> Wyldside triggers to Lose 1 ?.
:::==============================:::
=> Noise (reg_key) has woken up.
=> They have 1 ¥, 7 cards and 3 ? starting this turn.
reg_key targets 'Cache'
reg_key activates the once-per-turn ability of Aesop's Pawnshop in order to Trash Cache and gain 3 ¥.
reg_key targets 'Djinn'
-- 1 credits are used from Sahasrara
? reg_key uses Click #1 to install Cache (reduced by 1 ¥), installing it into Djinn.
--> reg_key uses Cache's ability to put 3 Virus counters on it.
--> reg_key activates Noise to trash 1 cards from diehard518's R&D.
--> reg_key activates Grimoire to put 1 Virus counters on Cache,.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
? reg_key uses Click #2 to activate Archives in order to start a run on Archives.
--- diehard518 has no further reactions.
--- ACCESS GRANTED ---
Noise has successfully run the Archives server
Noise has rumaged through diehard518's archives but found no Agendas
Noise has jacked out of their run on the Archives server
? reg_key uses Click #3 and pays 5 ¥ (remaining bank: 3 ¥) to prep with Sure Gamble.
--> reg_key uses Sure Gamble's ability to gain 9 ¥ (new total: 12 ¥).
=> Noise (reg_key) has gone to sleep for the day.
=> They end their turn with 12 ¥, 5 cards in their Grip, and 25 cards in their Stack.
Turn 15: diehard518
+++ Processing. Please Hold...
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 5 ¥, 6 cards and 3 ? starting this turn.
+++ Processing. Please Hold...
? diehard518 uses Click #1 and pays 5 ¥ (remaining bank: 0 ¥) to initiate Hedge Fund.
--> diehard518 uses Hedge Fund's ability to gain 9 ¥ (new total: 9 ¥).
+++ Processing. Please Hold...
? diehard518 uses Click #2 to install a card.
diehard518 sets diehard518's Credits counter to 8 (-1)
? diehard518 uses Click #3 and paid 1 ¥ to advance a card.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 7 ¥, 4 cards in their HQ, and 38 cards in their R&D.
Turn 16: reg_key
reg_key targets 'Wyldside'
reg_key activates the once-per-turn ability of Aesop's Pawnshop in order to Trash Wyldside and gain 3 ¥.
--> Sahasrara triggers to Refill to 2 £.
:::==============================:::
=> Noise (reg_key) has woken up.
=> They have 15 ¥, 5 cards and 4 ? starting this turn.
:> reg_key starts retrieving cards with Djinn...
? reg_key uses Click #1 and pays 1 ¥ to activate Djinn in order to retrieve ['Datasucker'] from their Stack and shuffle their Stack.
reg_key targets 'Djinn'
-- 1 credits are used from Sahasrara
? reg_key uses Click #2 to install Datasucker (reduced by 1 ¥), installing it into Djinn.
--> reg_key activates Noise to trash 1 cards from diehard518's R&D.
--> reg_key activates Grimoire to put 1 Virus counters on Datasucker,.
:> reg_key starts retrieving cards with Djinn...
? reg_key uses Click #3 and pays 1 ¥ to activate Djinn in order to retrieve ['Datasucker'] from their Stack and shuffle their Stack.
-- 1 credits are used from Sahasrara
? reg_key uses Click #4 to install Datasucker (reduced by 1 ¥), using up ?.
--> reg_key activates Noise to trash 1 cards from diehard518's R&D.
--> reg_key activates Grimoire to put 1 Virus counters on Datasucker,.
=> Noise (reg_key) has gone to sleep for the day.
=> They end their turn with 13 ¥, 5 cards in their Grip, and 23 cards in their Stack.
Turn 17: diehard518
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 7 ¥, 5 cards and 3 ? starting this turn.
? diehard518 uses Click #1 and paid 1 ¥ to advance a card.
? diehard518 uses Click #2 and paid 1 ¥ to advance a card.
? diehard518 uses Click #3 and paid 1 ¥ to advance a card.
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 4 ¥, 5 cards in their HQ, and 35 cards in their R&D.
Turn 18: reg_key
--> Sahasrara triggers to Refill to 2 £.
:::==============================:::
=> Noise (reg_key) has woken up.
=> They have 13 ¥, 5 cards and 4 ? starting this turn.
reg_key targets 'Cache'
reg_key activates the once-per-turn ability of Aesop's Pawnshop in order to Trash Cache and gain 3 ¥.
-- 2 credits are used from Sahasrara
? reg_key uses Click #1 to install Corroder (reduced by 2 ¥), using up ?.
? reg_key uses Click #2 to activate Remote Server in order to start a run on Remote.
reg_key targets 'Card'
--- diehard518 has no further reactions.
--- ACCESS GRANTED ---
reg_key targets 'Hive'
reg_key pays 1 ¥ to activate Corroder in order to put 1 Temporary +1 counters on it (remaining bank: 14 ¥).
(3x) reg_key pays 1 ¥ to activate Corroder in order to break barrier subroutine (remaining bank: 12 ¥).
reg_key targets 'Card'
Noise has successfully run the Remote server
reg_key liberates Government Takeover and receives 6 agenda point(s)
Noise has jacked out of their run on the Remote server
? reg_key uses Click #3 and pays 2 ¥ (remaining bank: 10 ¥) to prep with Deja Vu.
:> reg_key starts retrieving cards with Deja Vu...
:-> 1 out of 2 chosen...
:> reg_key uses Deja Vu's ability to retrieve ['Cache', 'Cache'] from their Heap.
reg_key targets 'Djinn'
? reg_key uses Click #4 and pays 1 ¥ (remaining bank: 9 ¥) to install Cache, installing it into Djinn.
--> reg_key uses Cache's ability to put 3 Virus counters on it.
--> reg_key activates Noise to trash 1 cards from diehard518's R&D.
--> reg_key activates Grimoire to put 1 Virus counters on Cache,.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
=> Noise (reg_key) has gone to sleep for the day.
=> They end their turn with 13 ¥, 4 cards in their Grip, and 23 cards in their Stack.
Turn 19: diehard518
diehard518 targets 'Hive'
reg_key is not running at the moment.
? diehard518 activates Hive in order to end the run.
diehard518 uses the ability of Blue Sun in order to gain 5 ¥ and Uninstall Hive.
--> diehard518 performs the turn's mandatory draw.
=> The offices of Blue Sun (diehard518) are now open for business.
=> They have 9 ¥, 7 cards and 3 ? starting this turn.
+++ Processing. Please Hold...
? diehard518 uses Click #1 to initiate Subliminal Messaging.
--> diehard518 uses Subliminal Messaging's ability to gain 1 ¥ (new total: 10 ¥).
--> diehard518 uses Subliminal Messaging's ability to gain 1 ?.
? diehard518 uses Click #2 and receives 1 ¥.
? diehard518 uses Click #3 and receives 1 ¥.
+++ Processing. Please Hold...
? diehard518 uses Click #4 and pays 3 ¥ (remaining bank: 9 ¥) to initiate Punitive Counterstrike.
--> diehard518 uses Punitive Counterstrike's ability to starts a Trace with a base strength of 5 and reinforced by 9 ¥ (Total: 14).
reg_key reinforces their ? by 14 for a total of 14.
-- Noise has eluded the trace
reg_key sets reg_key's Credits counter to 0 (+1)
=> Blue Sun (diehard518) has reached CoB.
=> They end their turn with 0 ¥, 5 cards in their HQ, and 33 cards in their R&D.
Turn 20: reg_key
--> Sahasrara triggers to Refill to 2 £.
:::==============================:::
=> Noise (reg_key) has woken up.
=> They have 0 ¥, 4 cards and 4 ? starting this turn.
reg_key targets 'Cache'
reg_key activates the once-per-turn ability of Aesop's Pawnshop in order to Trash Cache and gain 3 ¥.
reg_key targets 'Djinn'
-- 1 credits are used from Sahasrara
? reg_key uses Click #1 to install Cache (reduced by 1 ¥), installing it into Djinn.
--> reg_key uses Cache's ability to put 3 Virus counters on it.
--> reg_key activates Noise to trash 1 cards from diehard518's R&D.
--> reg_key activates Grimoire to put 1 Virus counters on Cache,.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
reg_key uses the ability of Cache in order to remove 1 Virus counters on it and gain 1 ¥.
? reg_key uses Click #2 to activate Archives in order to start a run on Archives.
--- diehard518 has no further reactions.
--- ACCESS GRANTED ---
==reg_key's Successful Run Effects==
--> Datasucker triggers to put 1 Virus counters on it.
--> Datasucker triggers to put 1 Virus counters on it.
:::==============================:::
Noise has successfully run the Archives server
Noise has rumaged through diehard518's archives but found no Agendas
Noise has jacked out of their run on the Archives server
? reg_key uses Click #3 to activate HQ in order to start a run on HQ.
reg_key targets 'Card'
--- diehard518 has no further reactions.
--- ACCESS GRANTED ---
==reg_key's Successful Run Effects==
--> Datasucker triggers to put 1 Virus counters on it.
--> Datasucker triggers to put 1 Virus counters on it.
:::==============================:::
Noise has successfully run the HQ server
reg_key liberates High-Risk Investment and receives 3 agenda point(s)
reg_key wins the game!
Thanks for playing. Please submit any bugs or feature requests on github.
-- https://github.com/db0/Android-Netrunner-OCTGN/issues
=+= Please consider supporting the development of this plugin
=+= http://www.patreon.com/db0
<reg_key> gg
<diehard518> gg
<diehard518> :)
reg_key has closed their game window left the game. They did not crash or lose connection, they left on purpose.
<diehard518> just a creit :0
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